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Military Flights :: Archived
Discussions about the FS2004 game.
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Uhu_Fledermaus
Aircraft Demolition Expert

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Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Fri Jul 14, 2006 6:34 pm
Post subject: Re: Military Flights

WOW !!!

Cool Cool Cool Cool Cool Cool



fled
Cool
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JG300-fr8ycat
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Location: Los Angeles
PostPosted: Fri Jul 14, 2006 5:42 pm
Post subject: Re: Military Flights

Looks awesome Ascout!

The textures on the oh6 & uh1c macros are the same as the FS9 models so all I had to do was drop in the 2/17 loach textures and there ya have it.



Did the same thing with the UH1C macro and added the kingsmen textures if you like. Will have it set up for you so the 2/17 textures are already in there.

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JG300-Ascout
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PostPosted: Fri Jul 14, 2006 2:24 pm
Post subject: Re: Military Flights

OK, Im in Brasil still, so cant access the zips to work on the scenery or anything, but its finished....

PREPARE TO BE STUNNED! (I know I am!)







All prepared from images of the real item and scaled accordingly.

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JG300-Ascout
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PostPosted: Fri Jul 14, 2006 1:34 pm
Post subject: Re: Military Flights

- JG300-fr8ycat
ya, that terminal is awesome. For the hi-res version you need at least one 2/17 Loach in there. Did I ever give you a copy of the OH6 Macro Lynn Rogers did for me? Not the original one he did that came in parts but the whole one. The Dong Tam pic page 6 of this thread have the oh6 & UH1-c macros in the background.

One of each strategically placed would be nice and shouldn't affect FPS too much. I didn't notice much of a hit until I placed the 6 or 7 for that pic.

If your interested I'll put em in the closet for ya.


Yes, please! I have the one that came in parts, but would prefer a simpler one for the MP edition. 2?17 markings would be great. I away at the moment, so just park in our closet with a PM for the most direct link to it for when I return (or as its probably small, you could email to me, either way). Im thinking one or to strategically placed would be enough....

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JG300-fr8ycat
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PostPosted: Wed Jul 12, 2006 3:40 pm
Post subject: Re: Military Flights

ya, that terminal is awesome. For the hi-res version you need at least one 2/17 Loach in there. Did I ever give you a copy of the OH6 Macro Lynn Rogers did for me? Not the original one he did that came in parts but the whole one. The Dong Tam pic page 6 of this thread have the oh6 & UH1-c macros in the background.

One of each strategically placed would be nice and shouldn't affect FPS too much. I didn't notice much of a hit until I placed the 6 or 7 for that pic.

If your interested I'll put em in the closet for ya.

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JG300-Ascout
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PostPosted: Wed Jul 12, 2006 2:22 pm
Post subject: Re: Military Flights

It appears Al is going to do a hi-med-low res version (hi with interior staircase that's visible through windows, furnishings, etc) and one that might be better for multiplay. Therefore, I'll do Phu Bai in two versions...one in lower res for the MP mission, and one in higher res for permanent upload as a scenery (or both). I can use different static aircraft models consistant with this approach, a different set for each "profile" and system. I'll provide one to you, Stoopy, to include in the Mission Package when I get back and have final assembly done. Should be the week of the 23rd at the latest (apart from anything else, spouse-of-Ascout will still be away during that week and I can work unencumbered, so to speak).

Al has followed the thread, but time will likely prevent him from joining us on the mission, though I certainly invited him along!

Ciao!...for now...off to the airport.

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JG300-Stoopy
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PostPosted: Wed Jul 12, 2006 10:34 am
Post subject: Re: Military Flights

- JG300-Ascout
- JG300-Stoopy
WOW!!! Nice work, bud!!!


Stoopy...
Just to be ABSOLUTLEY clear about WHO'S nice work it is...it ain't mine....it's the work of Al Simms. Wink

members.aol.com/asimms...ndex2.html

I have two other views of it so far, but waiting for him to "polish" it (I can't imagine what could possibly need "polishing", but it's his creation so he gets the say 'bout 'dat.)

I should have it to install when I get back from Brasil in about 10 days...


Well he sure is pulling out all the stops. What a guy. He interested in taking this flight with us when it's done?

Coincidentally, I'm out of pocket for exactly the same amount of time, due to travel.

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JG300-Stoopy
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Location: Group W bench
PostPosted: Wed Jul 12, 2006 9:50 am
Post subject: Re: Military Flights

Good deal!! Thanks Wingnut. And the times you reach both LZ's shoud match the rotary-wing flights too. Hopefully.

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RCAF_Wingnut
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Location: Omaha, Ne.
PostPosted: Wed Jul 12, 2006 4:13 am
Post subject: Re: Military Flights

Stoopy, I flew the fixed wing flight this evening in the Sandy, and where you have all the smoke and fire is where Khe Sanh AB is located. I have some scenery from Simviation for that location. It's rather sparce, but it's in the right location. Flight time for the trip, starting in Danang was 1.2 hours, and I saw it took me over both of the helo LZ's. Great flight.

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JG300-Ascout
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PostPosted: Wed Jul 12, 2006 2:26 am
Post subject: Re: Military Flights

- JG300-Stoopy
WOW!!! Nice work, bud!!!


Stoopy...
Just to be ABSOLUTLEY clear about WHO'S nice work it is...it ain't mine....it's the work of Al Simms. Wink

members.aol.com/asimms...ndex2.html

I have two other views of it so far, but waiting for him to "polish" it (I can't imagine what could possibly need "polishing", but it's his creation so he gets the say 'bout 'dat.)

I should have it to install when I get back from Brasil in about 10 days...

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JG300-Stoopy
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PostPosted: Wed Jul 12, 2006 1:43 am
Post subject: Re: Military Flights

WOW!!! Nice work, bud!!!

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JG300-Ascout
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PostPosted: Tue Jul 11, 2006 8:37 pm
Post subject: Re: Military Flights

- RCAF_Wingnut
Yes, I got Wingy's place and will be adding to it, if it's ok with you. I have been playing with a couple scenery programs, and have a couple other things I'd like to have there than a cabin for myself and another for one other small group. I was going to make it like a small cabin resort for guests and friends with a few amenities. I was also going to add a couple helicopter landing points as well. I noticed the textures on the camoflaged base stand out and don't match the local terrain, and I may make a little adjustment if it is possible to better match the ground cover. I like what you have done, and the positioning of the base.


Well, I put the JG300 hotel across the lake because our parties are kinda' loud. There should be more than one cabin around, but some are not so obvious. Been a while since I last worked on or flew it.

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RCAF_Wingnut
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Posts: 786
Location: Omaha, Ne.
PostPosted: Tue Jul 11, 2006 8:07 pm
Post subject: Re: Military Flights

Yes, I got Wingy's place and will be adding to it, if it's ok with you. I have been playing with a couple scenery programs, and have a couple other things I'd like to have there than a cabin for myself and another for one other small group. I was going to make it like a small cabin resort for guests and friends with a few amenities. I was also going to add a couple helicopter landing points as well. I noticed the textures on the camoflaged base stand out and don't match the local terrain, and I may make a little adjustment if it is possible to better match the ground cover. I like what you have done, and the positioning of the base.

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JG300-Ascout
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PostPosted: Tue Jul 11, 2006 7:46 pm
Post subject: Re: Military Flights

I'm flabbergasted!

I won't have the file in until I get back from Brasil, but it's definitely worth waiting for!

Speechless here....


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JG300-Ascout
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PostPosted: Tue Jul 11, 2006 6:15 pm
Post subject: Re: Military Flights

- RCAF_Wingnut
I took the Sandy up for a quick flight last night, and I like it. The engine sounds are very good. To me it sounds like a big radial engine, as it should. The plane handles nice for a large fighter/bomber. I know it was a beast to fly, but I didn't have any trouble, and it is sweet to land. It almost didn't want to, and it slows to a nice slow speed for touch down. Thanks!


Did you pick up your scenery yet? )"Wingnut's Place".

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