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New Jop's patch released Oct 26 2005 :: Archived
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Joined: Dec 25, 2004
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Location: Ontario, CANADA (next to the beer store)
PostPosted: Thu Oct 27, 2005 1:42 pm
Post subject: New Jop's patch released Oct 26 2005

Patch info Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation. There is now a server-side option for “hit feedback�. This option defaults to on and is accessible from the game.cfg configurations file. Updated multiplayer end game win screens to more accurately reflect wins and loses. Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats. Resolved an issue that was causing players’ scores to reset when they died in COOP games. Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI. Resolved a couple of issues associated with the commander’s map and commander’s map waypoints. Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability. TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone. AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied. The “/serveonly� command will now render text on systems that have a video card without hardware texture and lighting. In-game changes to video resolution will now produce a confirmation message before applying changes. The game now features a “Kill Cam� which will show the victim what direction he was killed from. Players will now receive feedback in the form of their crosshair changing color, or if using an iron site, having their crosshair flash on the screen, when their bullets strike a live target. The crosshair will render in a 1024x768 resolution. Clicking the My Account button will no longer cause you to exit your game without first warning you. Checking “Remember My Login� in Joint Operations will no longer cause conflicts with other NovaLogic games you have installed. Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining. Improved ping code will provide more accurate ping times. The NovaWorld login screen will no longer “Auto-Login�. The NovaWorld account Help button has been updated. The Ranking & Scoring Systems have been enhanced to give players a better and longer experience when playing Joint Operations The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user. References to HUD map in game have been changed from “Spin Map� to “GPS�. The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone. Added two sliders for Pixel Shaders and Texture Compression in the video options screen. Added greater support for NILE generated missions. Made more optimizations to network code. Fixed a bug in Co-Op mission White Noise so it can be completed. Support for DirectX9.0C added. New updater. Player revival issues addressed. Emplaced weapons respawn issues addressed. End game scoring issues addressed. Attached vehicle death issues addressed. Fixed collision issues with several assets. Major performance increase in low to middle end machines. NILE compatability added.

get it here www.novaworld.com/NWCo...fault.aspx
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PostPosted: Thu Oct 27, 2005 3:41 pm
Post subject: Re: New Jop's patch released Oct 26 2005

Thanks Hit I got it and will have that and PF patched tommorrow.
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