±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 324
Total: 324
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Community Forums
05: Community Forums
06: Community Forums
07: Photo Gallery
08: Community Forums
09: CPGlang
10: CPGlang
11: Community Forums
12: CPGlang
13: Photo Gallery
14: Community Forums
15: Community Forums
16: Home
17: Photo Gallery
18: Home
19: Home
20: Photo Gallery
21: Photo Gallery
22: CPGlang
23: CPGlang
24: Community Forums
25: CPGlang
26: Community Forums
27: Community Forums
28: CPGlang
29: CPGlang
30: CPGlang
31: Community Forums
32: Community Forums
33: Community Forums
34: Home
35: Community Forums
36: Home
37: Community Forums
38: Home
39: Home
40: CPGlang
41: Home
42: CPGlang
43: Community Forums
44: Photo Gallery
45: Photo Gallery
46: Community Forums
47: Community Forums
48: Community Forums
49: Photo Gallery
50: CPGlang
51: Community Forums
52: Member Screenshots
53: Downloads
54: Community Forums
55: CPGlang
56: Community Forums
57: Community Forums
58: CPGlang
59: CPGlang
60: CPGlang
61: Photo Gallery
62: CPGlang
63: CPGlang
64: Community Forums
65: Community Forums
66: Community Forums
67: Photo Gallery
68: Community Forums
69: Community Forums
70: Community Forums
71: CPGlang
72: Statistics
73: Photo Gallery
74: Community Forums
75: Community Forums
76: Photo Gallery
77: Community Forums
78: Home
79: Community Forums
80: CPGlang
81: Home
82: Home
83: Home
84: Home
85: Photo Gallery
86: CPGlang
87: CPGlang
88: Photo Gallery
89: Community Forums
90: CPGlang
91: CPGlang
92: Community Forums
93: Community Forums
94: CPGlang
95: Community Forums
96: Community Forums
97: Community Forums
98: Community Forums
99: Community Forums
100: Community Forums
101: Home
102: Photo Gallery
103: CPGlang
104: Community Forums
105: CPGlang
106: Your Account
107: Community Forums
108: Photo Gallery
109: Community Forums
110: CPGlang
111: CPGlang
112: Home
113: Photo Gallery
114: CPGlang
115: Downloads
116: CPGlang
117: CPGlang
118: Home
119: Community Forums
120: CPGlang
121: Community Forums
122: Home
123: Home
124: CPGlang
125: Community Forums
126: CPGlang
127: Member Screenshots
128: Community Forums
129: Community Forums
130: Community Forums
131: Community Forums
132: Member Screenshots
133: Home
134: Photo Gallery
135: CPGlang
136: Home
137: CPGlang
138: Community Forums
139: Photo Gallery
140: Community Forums
141: CPGlang
142: CPGlang
143: CPGlang
144: Home
145: Home
146: Community Forums
147: Community Forums
148: Community Forums
149: Photo Gallery
150: Community Forums
151: Home
152: Community Forums
153: CPGlang
154: CPGlang
155: Photo Gallery
156: Community Forums
157: Photo Gallery
158: CPGlang
159: CPGlang
160: CPGlang
161: Your Account
162: Community Forums
163: CPGlang
164: CPGlang
165: Home
166: CPGlang
167: Community Forums
168: Community Forums
169: CPGlang
170: Community Forums
171: Community Forums
172: Photo Gallery
173: Photo Gallery
174: Community Forums
175: Photo Gallery
176: Downloads
177: Photo Gallery
178: Community Forums
179: Community Forums
180: Community Forums
181: Community Forums
182: Community Forums
183: Photo Gallery
184: Community Forums
185: Community Forums
186: Community Forums
187: Community Forums
188: Community Forums
189: Community Forums
190: Photo Gallery
191: Photo Gallery
192: Community Forums
193: Community Forums
194: CPGlang
195: Community Forums
196: CPGlang
197: Community Forums
198: Community Forums
199: Photo Gallery
200: Community Forums
201: Home
202: CPGlang
203: Community Forums
204: CPGlang
205: Home
206: Community Forums
207: CPGlang
208: Community Forums
209: Community Forums
210: Photo Gallery
211: Your Account
212: Community Forums
213: Home
214: Home
215: Community Forums
216: Community Forums
217: Community Forums
218: Home
219: Community Forums
220: Community Forums
221: Home
222: Community Forums
223: Community Forums
224: CPGlang
225: Downloads
226: CPGlang
227: Community Forums
228: Community Forums
229: Photo Gallery
230: Community Forums
231: Community Forums
232: Community Forums
233: Community Forums
234: Home
235: Community Forums
236: News Archive
237: CPGlang
238: CPGlang
239: CPGlang
240: CPGlang
241: Community Forums
242: Home
243: CPGlang
244: Member Screenshots
245: Community Forums
246: Community Forums
247: Photo Gallery
248: Home
249: Community Forums
250: Member Screenshots
251: Home
252: Community Forums
253: Community Forums
254: Community Forums
255: Community Forums
256: Community Forums
257: Home
258: Community Forums
259: Photo Gallery
260: Community Forums
261: Community Forums
262: Community Forums
263: Photo Gallery
264: Community Forums
265: Community Forums
266: Community Forums
267: Community Forums
268: Community Forums
269: Community Forums
270: Community Forums
271: Community Forums
272: Community Forums
273: Home
274: Community Forums
275: Community Forums
276: Community Forums
277: Community Forums
278: Member Screenshots
279: Home
280: Community Forums
281: Community Forums
282: Community Forums
283: Community Forums
284: Community Forums
285: Home
286: Downloads
287: Community Forums
288: Community Forums
289: Community Forums
290: Community Forums
291: Photo Gallery
292: Community Forums
293: Community Forums
294: Community Forums
295: Community Forums
296: Community Forums
297: Community Forums
298: Community Forums
299: Community Forums
300: Community Forums
301: CPGlang
302: Photo Gallery
303: CPGlang
304: CPGlang
305: CPGlang
306: Community Forums
307: CPGlang
308: Photo Gallery
309: CPGlang
310: Community Forums
311: CPGlang
312: Photo Gallery
313: CPGlang
314: Community Forums
315: Downloads
316: Photo Gallery
317: Community Forums
318: Member Screenshots
319: Community Forums
320: CPGlang
321: CPGlang
322: Photo Gallery
323: CPGlang
324: Home

Staff Online:

No staff members are online!
CFS3 Install, Tweak & Tune Guide! :: Archived
This is for General Discussions about the CFS3 game.
Go to page Previous  1, 2, 3  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  CFS3

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Feb 04, 2005 10:02 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Defrag your Hard Drive...Again!

Yup it's that time- good to do this on a regular basis, especially for CFS3!

CFS3 benefits greatly from a nice clean file system, and back during the Pre-Installation checklist, it was recommended that the hard drive be cleaned up and defragged - well, a number of files have been added and/or moved since then, so it's now that time - Go run Defrag again and keep your machine running well.

And remember, the more often you run Defrag, the less time it takes to finish. Some folks defrag weekly. Goes quick that way.

Generally this is always a good idea after installing and setting up ANY large program too - and also after Uninstalling.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Feb 04, 2005 10:03 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Decrease Sound Acceleration

As FOE_Pappy pointed out this needs to be covered..S! and thank you, Pappy!

DirectX seems to allocate a lot of resources toward game sound that really doesn't need to be there, and with Hardware Sound Acceleration enabled or set to full, this will have a negative effect on CFS3. Commonly, noticeable gains are experienced when moving this setting to a lower value, with no noticeable impact on sounds.

This setting is found in the DirectX diagnostics utility, "dxdiag" which you can launch by going to your "Start" menu, select the "Run...." otion, and enter "dxdiag" as shown:



Once DxDiag is up, it takes a few seconds to gather system information, Click on the "Sound1" tab and set your Hardware Sound Acceleration level to "Basic" as shown:




How good is it? Well the test mule was already running with this tweak, so the tweak was backed out by moving the option up to Full, and the test flight reports that we would have been getting:

DxDiag Sound Accelleration to "Full"
Frames: 2239 - Time: 94266ms - Avg: 23.751 - Min: 11 - Max: 32

With DxDiag Sound Accelleration back to "Basic", the test flight gives this improvement:

Frames: 2306 - Time: 89500ms - Avg: 25.765 - Min: 18 - Max: 32

...a very significant improvement for such little time spent!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Feb 04, 2005 10:03 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Killing unnecessary processes.

Some users report additional gains by eliminating unnecessary background tasks in Windows prior to launching CFS3. This makes sense from the aspect of freeing up system resources. However, determining which processes to kill off can be a very complex subject and can vary widely from system to system. The example below show what works on the test mule used for this guide, but it's not likely at all to match your exact system perfectly.

As mentioned at the outset of this guide, there are much better resources on the web for a lot of the technical details on this subject, starting with the thread called ""Tweaking for smoothness" right here in the Com-Central FS2002/2004 forum:

www.com-central.net/np...php?t=6495

There are also some great websites with plenty of info such as:

www.blackviper.com

...and...

www.theeldergeek.com

With that being said, here is a BRIEF demonstration of what is used on the test mule. The excellent freeware program ENDITALL2 is launched prior to any serious CFS3 session. This software tool is designed specifically for the purpose of automatic or manual "safe" termination of background processes in Windows. Enditall2 is a successor to the earlier "Enditall" program and has specific improvements geared for Windows XP; you'll need this latest version if running that O/S.

Enditall2 can be downloaded from this site:
home.ptd.net/~don5408/.../enditall/

There is also a GREAT description of the program and a few links for other topics on it's use. READ THEM FULLY as Enditall2 is indeed a powerful program that if misused, could contribute to system instability.

Here is a snapshot of what Enditall2 looks like, and these are the processes running on the test mule before Enditall2 is invoked to slay certain ones:



In a nutshell, after the unneeded services in question are determined, they can be individually Closed or Killed by Enditall2 by creating a batch file in the Enditall2 program directory that looks as follows:

Code:
rem ** Batch file for Enditall2 3/1/03 EJP

rem ** Close:
START enditall /C:navapw32.exe

rem ** Kill:
START enditall /K:directcd.exe
START enditall /K:fxssvc.exe
START enditall /K:mmkeybd.exe
START enditall /K:msmsgs.exe
START enditall /K:saytime.exe
START enditall /K:spamkiller.exe
START enditall /K:traymon.exe
START enditall /K:webshotstray.exe
START enditall /K:nvsvc32.exe
START enditall /K:devldr32.exe
START enditall /K:tosexe.exe
START enditall /K:tgcmd.exe
START enditall /K:nkvmon.exe
START enditall /K:fxssvc.exe
START enditall /K:ctsvccda.exe
START enditall /K:osd.exe
START enditall /K:nhksrv.exe
START enditall /K:devldr32.exe



rem ** end of list
rem ** 9 tasks should be terminated

rem ** Go ahead and start the GV app

Note that enditall2 must be called once for reach process it is asked to Close or Kill. It will autodetect if a copy of itself is already running and add additional calls to it's list. This is just the syntax the developer used, even though it may look a little unusual. You'll also need to determine if Enditall2 needs a "Close" or "Kill" command for each process - generally, "Close" is a nice way to shut something down, but it has to acknowledge the Close request. "Kill" is a little more forceful. You'll see which option to use when you try to Close any processes manually when experimenting with Enditall2. If "Close" does not work, you can try a "Kill", after setting an "Allow Kill" option for the process as it shows in Enditall2's list.

Creating a batch file like the above saves a lot of time and is pretty straightforward - using Windows Explorer, navigate to the Enditall2 program directory (usually C:\Program Files\Enditall2 ) and create a new text file...add/edit the contents as you need, and when you are finished, save the file then rename the file to anything.bat...it must have a .bat at the end of the filename instead of .txt in order to be a file the system will execute. Note that the batch file can also call for other programs to be launched after Enditall2 has done it's business. In this case, the GameVoice application used to be launched but is currently remarked out.

Generally speaking tho, if you are very uncertain with things like how to create batch files, then you should really read up on this program and what it does....there is a certain level of user knowledge assumed.

Then, by going to the Start -> Run... menu in Windows, the batch file can be called and Enditall2 will process the list of services or programs in the batch file. When it's all done it will look something like this:



Some programs will not die quietly - don't be surprised if you receive some messages caused by abnormal termination. Enditall2 will take a minute or two to try to kill them quietly, but it's not an immediate process and you need to give it some time to complete - about 15-20 seconds usually.

As far as system performance, the flight test with FRAPS logging was run both with and without Enditall2 having slayed these unneeded processes. NO difference was seen on the test mule, your results may vary, but generally if you are running extra programs during CFS3 (like Gamevoice, Teamspeak etc) it may make a difference - it did on the test mule when Gamevoice has been used in the past, which was not tried this time.

If you're going to try this, just be advised that although it can very well have benefits in terms of smoothness and stability for CFS3, it is a power-user tool so take your time and read the material available to make sure you are doing it right.

Good luck - no matter which way you decide, odds are that CFS3 should running pretty smooth and looking very good by now!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Feb 04, 2005 10:04 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Fix the HUD Gunsight

With all the effort to get CFS3 humming smoothly, take a few minutes and reward yourself with something that you're going to spend a lot of time of time looking at - the HUD gunsight reticule. The stock black one that comes with the game resembles something that was inspired by a shower drain more than a gunsight. And it all but disappears when looking at the ground - no good!

There are plenty of replacement gunsight reticules around, one or two on the Com-Central CFS3 downloads section; JG300 has one or two different types; and if you downloaded the full MAX tweaks package, you'll find a ZIP file called "MAXreticle.zip" that has a decent gunsight.

Like most replacement gunsights, it's color allows it to stand out against either sky or ground, and you'll notice certain aspects about it that make it more useful for lining up banked deflection shots or ranged shots:



Unzip the contents to a test directory - there is only one file called "MAXreticle.dds". Right-click on the file and select "copy".

Then open your explorer tool - at the desktop, double-click the "My Computer" icon, and navigate to the main CFS3 directory which is usually:
C:\Program Files\Microsoft Games\Combat Flight Simulator 3 and then drill down into the 'aircraft" directory and finally go into the "SHARED" directory within there.

Right click and choose "Paste" to copy the MAXreticle.dds file into this directory.

Now find the file called "reticule.dds" - right-click, choose Rename, and rename it "reticule.dds_orig".

Use the same technique to rename the MAXreticle.dds file to reticule.dds (don't forget the "u").

Find the file called "reticule.zx" and delete it - this file will rebuild the next time CFS3 is launched.

That's all there is to it...good hunting!

By the way, the Flight Of Eagles squad, both MAX_Devil and FOE_Pappy, are responsible for finding and sharing many of these tweaks as you've undoubtedly noticed - so be sure to stop by their website and forums at www.flightofeagles.com/ and give 'em a thank-you!



P.S. If you want to revert back to the stock gunsight (bleah) just go delete the retisule.dds and reticule.zx file in:
C:\Program Files\Microsoft Games\Combat Flight Simulator 3\aircraft\shared
and then rename the backup file you made, reticule.dds_orig, to reticule.dds, and you're back to stock...

That about wraps it up for this guide for now. Unless anything else rolls in this has covered all the basics of getting the game in pretty flyable shape - enjoy!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Feb 04, 2005 10:04 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

UPDATE: New NVidia Drivers

Having got word that version 60.72 of Nvidia's driver set was were "leaked" prematurely, the ZIP was obtained from a site carrying it (google search for "NVidia 60.72") and installed to give it a shot. The official release should be available from Nvidia's (http://www.nvidia.com) site shortly. Meanwhile, a trial run with this driver set provided very positive reults.

There was an issue found on the test rig having to do with aircraft not appearing correctly, they showed as all black instead of the proper skins. Since this was a problem with the textures, some experimentation quickly confirmed that the "NO DXT1" setting ins CFS3COnfig was the problem, and the checkmarks for No DXT1, DXT3, and DXT5 were removed as shown here:



After that, all was good. There may be an almost imperceptible compromise for speed over quality, it's hard to pinpoint exactly, but the performance improvements made up for this impression in my opinion. A positive improvement in fluidity of the sim was instantly noticed, and the rigorous and tightly-controlled FRAPS flight test shows the following results on the test rig:

60.72 Drivers
2004-04-27 14:30:16 - cfs3
Frames: 2587 - Time: 98671ms - Avg: 26.218 - Min: 16 - Max: 32

This marks the first time the test rig has been placed solidly into the 26FPS realm for this test! In addition, the test rig also had some other changes performed to it that seem to have slightly compromised performance - notably, the installation of new Norton AntiVirus and Norton SystemWorks. Background tasks are increased and although every effort is made to remove them, this system has been a little "doggy" since they were added. Your results should at least match the above, but my bet would be that you'll do better!

Keep in mind this has been a tough test to get good numbers on. Mostly becuase with the frame rate limit set to 30, the only way the AVERAGE FPS will increase is to get higher "Minimum FPS" numbers more of the time. As the Average FPS approaches the maximum allowed, improvements will be harder to see in the test results. But, even more importantly, the "feel" is great with the better numbers showing up when looking at terrain.

And now the next maxim of tweaking took effect: With better FPS numbers, what eye-candy can we turn on? The first thing that came to mind was enabling Water Reflection in order to get the most out of MAX's new water textures...remember in the section regarding these, it was kind of a let-down to ot have the reflections enabled since everything look much better. Doing so resulted in these test results:

60.72 Drivers - Water reflection turned on
2004-04-27 14:35:30 - CFS3
Frames: 2437 - Time: 97453ms - Avg: 25.006 - Min: 18 - Max: 32

Which is...about where we left off before. So the point here is that you can tweak for good numbers, or tweak for eye candy with reasonable numbers if you feel your FPS budget allows it.

Since the water reflections should allow those dad-burned SpitPests to show up a little easier down low, the choice in this case seemd obvious!

A BIG TIP 'O THE HAT to FOE_PHYXIUS FOR SPREADING THE WORD ON THESE.....S! Phyx, LOOKIN GOOD!


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Jens
Power User

Offline Offline
Joined: Jan 24, 2006
Posts: 4

PostPosted: Wed Jan 25, 2006 12:44 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

I have been trying to find the exe file, but no luck. I went to Program Files, Microsoft games, CFS3, and checked every file, but no exe. I then looked at the FS9 files, and no exe. Is there somewhere else it may be?
Back to top
View user's profile
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Jan 25, 2006 1:16 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Hi Jens.....umm....being as this is a fairly lonnnggg and detailed little thread, could you perhaps expand a bit on what EXE file you are trying to find? The CFS3.exe file, or the CFS3Config.exe file, or what?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
IMS_Dakota
Power User

Offline Offline
Joined: Jan 06, 2005
Posts: 167

PostPosted: Wed Jan 25, 2006 1:57 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

I'm betting that you probably have "Hide extensions for known file types"
check in the view tab of folder options.
In which case cfs3.exe will show as cfs3
Back to top
View user's profile
Jens
Power User

Offline Offline
Joined: Jan 24, 2006
Posts: 4

PostPosted: Wed Jan 25, 2006 11:17 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

I was asking about this below. I do not see a file called "cfs3.exe". I am adding a screen shot of what I see when I open the CFS3 directory. Hope it comes out. Thanks.


"You can check your exact version of CFS3 by going to "My Computer", selecting the drive volume that CFS3 is installed on, then navigate to the main CFS3 directory which is usually (on a default installation):
C:\Program Files\Microsoft Games\Combat Flight Simulator 3

Find the file "cfs3.exe', right-click on it, choose "Properties" and then select the "Versions" tab. Version should be 3.1.0.30203 or higher"
Back to top
View user's profile
Jens
Power User

Offline Offline
Joined: Jan 24, 2006
Posts: 4

PostPosted: Wed Jan 25, 2006 11:19 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Dakota,
Where do I find that? Thanks for the help.
Back to top
View user's profile
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Jan 25, 2006 1:15 pm
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

In the Explorer menu, (what you're using to poke around and look at files) go to the "Tools" menu, select "Folder Options", click on the "View" tab, then it's about the 11th item down the list - "Hide Extensions for known file types" - uncheck it, if checked, which is what Dakota is thinking your issue is.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Jens
Power User

Offline Offline
Joined: Jan 24, 2006
Posts: 4

PostPosted: Wed Jan 25, 2006 2:33 pm
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Thanks. I tried that, and it changed some of the files to have "exe." at the end. I still do not have one that just says CFS3.exe. I looked at the configure files,and all they say is that CFS3 is already configured. All well.
Back to top
View user's profile
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Jan 25, 2006 5:44 pm
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Does CFS3 run for you?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
bader40
Power User

Offline Offline
Joined: Mar 02, 2006
Posts: 4

PostPosted: Fri Mar 03, 2006 6:55 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Are you aware that the CFS3 download section only has 3 files?,none of which are the Max clouds, terrain and water files. I'm currently trying to become a memeber of Sim House somaybe they have them there.

Great tips by the way, i better get a new printer cartridge,it's over 42 pages long!! Smile
Back to top
View user's profile
FF_StepChild
Power User

Offline Offline
Joined: Jul 12, 2005
Posts: 174
Location: Hampton Va. US
PostPosted: Fri Mar 03, 2006 7:18 am
Post subject: Re: CFS3 Install, Tweak & Tune Guide!

Hey bader40 check the Flying Fogies site. Click on the EJECT button in my signature

_________________
Do you realize that in about 40 years, we'll have thousands of OLD LADIES running around with tattoos? (And RAP music will be the Golden Oldies!)
Back to top
View user's profile Send e-mail Visit poster's website MSN Messenger
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  CFS3
Page 2 of 3
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.