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Battlefield 2 patch 1.2 now available :: Archived
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Sposta
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Joined: Jan 23, 2005
Posts: 153
Location: Michigan
PostPosted: Wed Feb 15, 2006 11:19 am
Post subject: Battlefield 2 patch 1.2 now available

A lot was covered in this patch. Only played a couple rounds last night on the new patch, but from what I've experienced, EA has made good.

This is the 1.12 – 1.20 incremental patch for Battlefield 2 and Battlefield 2: Special Forces. You can only update to 1.20 if you have the 1.12 patch installed previously.

BUG FIXES & GAMEPLAY TWEAKS
- Dolphin Diving is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- Helicopters now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Damage decreased from M134
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- All support kit weapons have been adjusted
- All Sniper rifles have been adjusted
- Sa80 has been adjusted
- G3A3 has been adjusted
- Reload while sprinting has been enabled
- Medic defibrillator paddles have been adjusted. They now reload while not in use.
- SCAR-L reload sound has been fixed
- Server setting to allow friendly fire to be off on mines without affecting other weapons.
- Server search filters now work properly
- Mines can no longer be destroyed with other explosives
- Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
- Flash bang effect radius decreased
- Added unlocks for Sniper and AT kits
- Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
- Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
- Fixed a bug whereby non-xpack mods cannot use xpack shaders.
- Fixed bug in TV guided missiles of Havoc helicopter
- The LAV25 no longer shoots through penetrable materials.
- Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
- Performance gain found in static mesh rendering.
- Detonation radius from grenade launcher explosions has been reduced.
- Grenade launcher projectiles now have a minimum distance.
- Decreased Flashbang count from 4 to 3
- Replaced the existing Czech Flag with the correct one in the front end

EXPANSION OF RANKS
- Ranks have now been expanded to allow for players to rank up to General


NEW FEATURE
VISIBLE UAV
- The UAV that is placed by Commanders will now include a visual element. An actual UAV will appear within the UAV detection radius and circle the area. Players will be able to shoot it down, bringing the UAV detection to a premature end. The Commander will be able to continue placing UAVs once the timer resets, as per current design.


KNOWN ISSUE
ATI CROSSFIRE CARDS
- Crossfire cards with 256 Megs of memory, running in CrossFire mode will run out of memory at very high resolution settings. On very high resolutions, such as 1920x1440 with 6x antialiasing. In CrossFire mode the ATI drivers are more restrictive about where resources are allocated, and as a result run out of memory sooner than with a single board. This running out of memory causes the device context creation to fail. The result is that the game just sits in a loop with a black screen. If you experience a context creation failure change your resolution to a lower setting (e.g. 1024x768 or even lower).

DL here: www.ea.com/official/ba...nloads.jsp
But I had better luck via Xfire file downloader. Took about 45 minutes.
Size: 82MB with v1.12 installed. 375BM otherwise.
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RAF92_Warhawk
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Joined: Jun 13, 2005
Posts: 212
Location: Houston, TX!
PostPosted: Mon Feb 20, 2006 6:07 am
Post subject: Re: Battlefield 2 patch 1.2 now available

Hm, the patch really seems to affect ATI users the most. I can't even get above 3 FPS after the patch came out. My ping is also above 200 on servers that should be less than 20. I had a 9800 pro and it worked perfectly before the patch

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Sposta
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Joined: Jan 23, 2005
Posts: 153
Location: Michigan
PostPosted: Mon Feb 20, 2006 11:48 am
Post subject: Re: Battlefield 2 patch 1.2 now available

I have the same card - 9800 pro. I've noticed smoother online play with the new patch.
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RAF92_Warhawk
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Joined: Jun 13, 2005
Posts: 212
Location: Houston, TX!
PostPosted: Mon Feb 20, 2006 2:19 pm
Post subject: Re: Battlefield 2 patch 1.2 now available

It must be some type of communication problem between me and the server... I tried reintalling but that didn't help either...

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Sposta
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Joined: Jan 23, 2005
Posts: 153
Location: Michigan
PostPosted: Tue Feb 21, 2006 1:30 am
Post subject: Re: Battlefield 2 patch 1.2 now available

From the BF2 main site:
Community Update - 2/20/06

Listen up Troops,

Although patch 1.2 included several fixes that we know were eagerly awaited, it unfortunately introduced some new issues. These are being addressed immediately and we are working around the clock to resolve those. Patch 1.21 (coming soon) will be tested in a limited beta with select Battlefield community members starting as early as this week. We’re doing this to ensure a clean release of 1.21. In addition, we have decided to postpone the Euro Force Booster Pack until sometime after the release of the updated 1.21 patch.

Stick to this web space for additional information soon.

On a more pleasant note, Battlefield 2 hit somewhat of a milestone last night with over 52,000 simultaneous players. This is the highest number of players we’ve seen at one time for Battlefield 2 and almost 4 times more than the peak number of Battlefield 1942.

Thanks in advance for your patience.

The team at DICE and EA
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RAF92_Warhawk
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Posts: 212
Location: Houston, TX!
PostPosted: Tue Feb 21, 2006 2:08 pm
Post subject: Re: Battlefield 2 patch 1.2 now available

Thank god, now I just have to pray they are addressing the issue I'm having... Wink

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Sposta
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Joined: Jan 23, 2005
Posts: 153
Location: Michigan
PostPosted: Wed Feb 22, 2006 10:26 am
Post subject: Re: Battlefield 2 patch 1.2 now available

I'll keep my fingers crossed for you, Warhawk. If you're like me, by now you're experiencing BF2 withdrawal symptoms. COD2 multiplayer must be a lot like eating hot dogs everyday when you're accustom to rib roast.
Wink

From the BF2 main site:
Community Update - 2/21/06

Good day soldiers, We want to let you know that we have been making great progress on patch 1.21 and are happy to share with you some of the issues that are being addressed. The patch will be tested in a limited beta starting the end of this week. We're working around the cock to minimize your wait on the release of 1.21 but at the same time want to make sure that the patch is thoroughly tested before it goes out officially.

Below is a list of the current confirmed fixes

* Crash bug when using Hummer with TOW in the Special Forces expansion pack has been fixed
* Screen capture is now working
* Performance issues with certain ATI cards has been addressed
* Server browser can now filter by map name
* Claymores - the number that can be dropped at any one time has been reduced to 2

Once again thank you for your patience and see you all on the Battlefield!

The team at DICE and EA
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RAF92_Mustang
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Joined: Jan 21, 2005
Posts: 422
Location: Just another walk in the clouds.
PostPosted: Sun Mar 05, 2006 8:34 pm
Post subject: Re: Battlefield 2 patch 1.2 now available

- Sposta
I'll keep my fingers crossed for you, Warhawk. If you're like me, by now you're experiencing BF2 withdrawal symptoms. COD2 multiplayer must be a lot like eating hot dogs everyday when you're accustom to rib roast.
Wink

From the BF2 main site:
Community Update - 2/21/06

Good day soldiers, We want to let you know that we have been making great progress on patch 1.21 and are happy to share with you some of the issues that are being addressed. The patch will be tested in a limited beta starting the end of this week. We're working around the cock to minimize your wait on the release of 1.21 but at the same time want to make sure that the patch is thoroughly tested before it goes out officially.

Below is a list of the current confirmed fixes

* Crash bug when using Hummer with TOW in the Special Forces expansion pack has been fixed
* Screen capture is now working
* Performance issues with certain ATI cards has been addressed
* Server browser can now filter by map name
* Claymores - the number that can be dropped at any one time has been reduced to 2

Once again thank you for your patience and see you all on the Battlefield!

The team at DICE and EA


Rolling Eyes Though this was a typo by EA not sposta I still think it was worth pointing out..lol

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Sposta
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Joined: Jan 23, 2005
Posts: 153
Location: Michigan
PostPosted: Sun Mar 05, 2006 11:10 pm
Post subject: Re: Battlefield 2 patch 1.2 now available

On the day I posted, that is how it appeared on the EA site. They've since corrected the typo.
Mr. Green has to be one of the funnier typos i've seen. Makes ya wonder what's goin' on there at EA. Smile
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Sposta
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Joined: Jan 23, 2005
Posts: 153
Location: Michigan
PostPosted: Fri Mar 10, 2006 12:10 pm
Post subject: Re: Battlefield 2 patch 1.2 now available

1.21 is out:
www.ea.com/official/ba...ate_031006
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RAF92_Warhawk
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Joined: Jun 13, 2005
Posts: 212
Location: Houston, TX!
PostPosted: Fri Mar 10, 2006 3:17 pm
Post subject: Re: Battlefield 2 patch 1.2 now available

I reformatted my computer and reinstalled BF2 and installed the new 1.21 patch over 1.2... My framerate is back to normal, but my ping is still abnormally high. I'll try updating punkbuster or somethin...

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