±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 524
Total: 524
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Photo Gallery
04: Home
05: Community Forums
06: Home
07: Search
08: Photo Gallery
09: Community Forums
10: Photo Gallery
11: Home
12: News
13: Photo Gallery
14: Downloads
15: Photo Gallery
16: Photo Gallery
17: Community Forums
18: Photo Gallery
19: Downloads
20: Photo Gallery
21: Photo Gallery
22: Community Forums
23: Community Forums
24: Photo Gallery
25: Community Forums
26: Community Forums
27: Community Forums
28: Photo Gallery
29: Home
30: Photo Gallery
31: Community Forums
32: Community Forums
33: Photo Gallery
34: Community Forums
35: Your Account
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: CPGlang
41: Community Forums
42: Photo Gallery
43: Home
44: Downloads
45: Downloads
46: Community Forums
47: Community Forums
48: Photo Gallery
49: Photo Gallery
50: Community Forums
51: Photo Gallery
52: Community Forums
53: Photo Gallery
54: Community Forums
55: Community Forums
56: Your Account
57: Community Forums
58: Your Account
59: Community Forums
60: Community Forums
61: Community Forums
62: Photo Gallery
63: Community Forums
64: Statistics
65: Community Forums
66: Member Screenshots
67: Downloads
68: Community Forums
69: Community Forums
70: Community Forums
71: Community Forums
72: Community Forums
73: Community Forums
74: Community Forums
75: CPGlang
76: Community Forums
77: Photo Gallery
78: Community Forums
79: Photo Gallery
80: Community Forums
81: Community Forums
82: Photo Gallery
83: Community Forums
84: Community Forums
85: Your Account
86: Community Forums
87: Community Forums
88: Community Forums
89: Community Forums
90: Community Forums
91: Community Forums
92: Community Forums
93: Photo Gallery
94: Community Forums
95: Community Forums
96: Photo Gallery
97: Community Forums
98: Community Forums
99: Photo Gallery
100: Downloads
101: Community Forums
102: Community Forums
103: Photo Gallery
104: Community Forums
105: Your Account
106: Photo Gallery
107: Community Forums
108: Community Forums
109: Community Forums
110: Community Forums
111: Photo Gallery
112: Community Forums
113: Community Forums
114: CPGlang
115: Community Forums
116: Community Forums
117: Community Forums
118: Downloads
119: Community Forums
120: Community Forums
121: Photo Gallery
122: Home
123: Community Forums
124: Community Forums
125: Photo Gallery
126: Community Forums
127: Community Forums
128: Home
129: Community Forums
130: Community Forums
131: Home
132: Community Forums
133: Home
134: Downloads
135: Community Forums
136: Home
137: Photo Gallery
138: Community Forums
139: Community Forums
140: Community Forums
141: Home
142: Community Forums
143: Home
144: Community Forums
145: Your Account
146: Community Forums
147: Community Forums
148: Photo Gallery
149: Community Forums
150: Downloads
151: Community Forums
152: Photo Gallery
153: Photo Gallery
154: Home
155: Photo Gallery
156: Photo Gallery
157: News Archive
158: Photo Gallery
159: Community Forums
160: Community Forums
161: Community Forums
162: Home
163: Community Forums
164: Community Forums
165: Community Forums
166: Community Forums
167: Community Forums
168: Community Forums
169: Community Forums
170: Community Forums
171: Community Forums
172: Community Forums
173: Your Account
174: Community Forums
175: Photo Gallery
176: Downloads
177: Community Forums
178: CPGlang
179: Community Forums
180: Home
181: Community Forums
182: Photo Gallery
183: Photo Gallery
184: Home
185: Home
186: Photo Gallery
187: Community Forums
188: Community Forums
189: News Archive
190: Photo Gallery
191: Community Forums
192: Community Forums
193: Photo Gallery
194: Community Forums
195: Downloads
196: Community Forums
197: Home
198: Community Forums
199: Community Forums
200: Downloads
201: Community Forums
202: News Archive
203: Home
204: Photo Gallery
205: Community Forums
206: Community Forums
207: Community Forums
208: Community Forums
209: Home
210: CPGlang
211: Community Forums
212: Downloads
213: Downloads
214: Community Forums
215: Community Forums
216: Home
217: Community Forums
218: Home
219: Photo Gallery
220: Community Forums
221: Community Forums
222: CPGlang
223: Community Forums
224: Photo Gallery
225: Community Forums
226: Community Forums
227: Community Forums
228: Photo Gallery
229: Community Forums
230: Photo Gallery
231: Photo Gallery
232: Community Forums
233: Community Forums
234: Community Forums
235: Photo Gallery
236: Home
237: Community Forums
238: Photo Gallery
239: Community Forums
240: Community Forums
241: Photo Gallery
242: Photo Gallery
243: Community Forums
244: Downloads
245: Community Forums
246: Community Forums
247: Community Forums
248: Photo Gallery
249: Home
250: Community Forums
251: Photo Gallery
252: Photo Gallery
253: News Archive
254: Photo Gallery
255: Photo Gallery
256: Community Forums
257: Community Forums
258: News Archive
259: Community Forums
260: Photo Gallery
261: Community Forums
262: Community Forums
263: Community Forums
264: Downloads
265: Community Forums
266: Home
267: Your Account
268: Community Forums
269: Community Forums
270: Community Forums
271: Community Forums
272: Community Forums
273: Community Forums
274: Community Forums
275: Community Forums
276: Community Forums
277: Photo Gallery
278: Community Forums
279: Community Forums
280: Community Forums
281: Community Forums
282: Photo Gallery
283: Community Forums
284: Statistics
285: Downloads
286: Your Account
287: Photo Gallery
288: Photo Gallery
289: Community Forums
290: Photo Gallery
291: Photo Gallery
292: Community Forums
293: Member Screenshots
294: Community Forums
295: Community Forums
296: Community Forums
297: Community Forums
298: Statistics
299: Downloads
300: Community Forums
301: Community Forums
302: Community Forums
303: Community Forums
304: Community Forums
305: Community Forums
306: Community Forums
307: Community Forums
308: Photo Gallery
309: Community Forums
310: Home
311: Photo Gallery
312: Community Forums
313: Member Screenshots
314: Community Forums
315: Community Forums
316: Community Forums
317: Photo Gallery
318: Community Forums
319: Community Forums
320: Community Forums
321: Community Forums
322: Community Forums
323: Photo Gallery
324: Community Forums
325: Community Forums
326: Photo Gallery
327: Home
328: Community Forums
329: Community Forums
330: Community Forums
331: News
332: Photo Gallery
333: Photo Gallery
334: Community Forums
335: Photo Gallery
336: Photo Gallery
337: News
338: Downloads
339: Community Forums
340: Photo Gallery
341: Downloads
342: Photo Gallery
343: Community Forums
344: Community Forums
345: Community Forums
346: Community Forums
347: Photo Gallery
348: Photo Gallery
349: Photo Gallery
350: Photo Gallery
351: Home
352: Community Forums
353: Photo Gallery
354: Community Forums
355: Community Forums
356: Community Forums
357: Downloads
358: Photo Gallery
359: Downloads
360: Home
361: Community Forums
362: Home
363: Home
364: Community Forums
365: Community Forums
366: Community Forums
367: Community Forums
368: Community Forums
369: Photo Gallery
370: Community Forums
371: Community Forums
372: Community Forums
373: Community Forums
374: Photo Gallery
375: Community Forums
376: Photo Gallery
377: Community Forums
378: Downloads
379: Community Forums
380: Photo Gallery
381: Photo Gallery
382: Home
383: Community Forums
384: Community Forums
385: Home
386: Community Forums
387: Photo Gallery
388: Photo Gallery
389: Community Forums
390: Community Forums
391: Community Forums
392: Photo Gallery
393: Downloads
394: Photo Gallery
395: Photo Gallery
396: Community Forums
397: Community Forums
398: Community Forums
399: Community Forums
400: Community Forums
401: Community Forums
402: Community Forums
403: Downloads
404: Photo Gallery
405: Community Forums
406: Community Forums
407: Community Forums
408: Community Forums
409: Community Forums
410: Community Forums
411: Community Forums
412: News Archive
413: Community Forums
414: Community Forums
415: Community Forums
416: Home
417: Community Forums
418: Photo Gallery
419: Community Forums
420: News
421: Community Forums
422: Photo Gallery
423: Community Forums
424: Community Forums
425: Community Forums
426: Community Forums
427: Photo Gallery
428: Downloads
429: Your Account
430: Community Forums
431: Community Forums
432: Photo Gallery
433: Photo Gallery
434: Photo Gallery
435: Community Forums
436: Community Forums
437: Community Forums
438: Community Forums
439: Photo Gallery
440: Your Account
441: Your Account
442: Community Forums
443: Community Forums
444: Downloads
445: Downloads
446: Community Forums
447: News Archive
448: Photo Gallery
449: Home
450: Photo Gallery
451: Community Forums
452: Search
453: Community Forums
454: Community Forums
455: Community Forums
456: Home
457: Community Forums
458: Photo Gallery
459: Statistics
460: Community Forums
461: Downloads
462: Photo Gallery
463: Photo Gallery
464: Community Forums
465: Photo Gallery
466: Photo Gallery
467: Community Forums
468: Downloads
469: Home
470: Community Forums
471: Community Forums
472: Community Forums
473: Community Forums
474: Photo Gallery
475: Home
476: Community Forums
477: Photo Gallery
478: Home
479: Community Forums
480: Community Forums
481: Community Forums
482: Photo Gallery
483: Community Forums
484: Community Forums
485: Community Forums
486: Community Forums
487: Photo Gallery
488: Downloads
489: Community Forums
490: Community Forums
491: Photo Gallery
492: Photo Gallery
493: Community Forums
494: Photo Gallery
495: Photo Gallery
496: Photo Gallery
497: Community Forums
498: Community Forums
499: Community Forums
500: Community Forums
501: Photo Gallery
502: Home
503: Home
504: Photo Gallery
505: Photo Gallery
506: Community Forums
507: News Archive
508: Photo Gallery
509: Community Forums
510: Downloads
511: Community Forums
512: Photo Gallery
513: Community Forums
514: Community Forums
515: Photo Gallery
516: Community Forums
517: Photo Gallery
518: Community Forums
519: Community Forums
520: Downloads
521: Photo Gallery
522: Home
523: Home
524: Community Forums

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3, ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jul 30, 2006 8:06 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Should I be putting the tree's somewhere other than the Phu Bai folder they are in?

Re-downloaded the file from the CC server, maybe I got the old one before the new one was ready.

_________________
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jul 30, 2006 8:22 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

never mind. I take it you actually need the "Trees" update installed.

I found it in my DL folder and re-installed and it works.

_________________
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jul 30, 2006 10:02 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Looks Excellent Ascout!

So far no probs detected...............well, with the exception of this guy shading a skid.

Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 10:32 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

OK Hints please.....these trees come from where? Are they the "Gerrish Grey's trees" I remember from a while back?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:40 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-fr8ycat


OK, reports coming in here and privately (and the pics) suggest that:

1: Fr8ycat has the api's but not the textures for Gerrish's trees. Those white boxes are all where trees are. Since no one else sees this, it must mean you have Gerrish's "Trees" installed, probably in your FS9 tex files....OR...

2. Some of you have the FS9 environmental pack installed...your ground looks a bit different from mine (I don't have it). BUT, as you have the trees, maybe the "Trees" was part of the Environmental Pack (isn't this Fled's? Maybe he can confirm that).

3. Wingnut reported the guy on the tower and the C130 were both "floating", as in, too high. I have checked it with and without Baptistes' mesh and (to my amazement) neither floated in stock scenery (which is about 40' below the mesh level). The guy I understand, but the C130 was 10' in the air, he said. Wingnut, what, if any mesh do you have installed?
Anyone else seen this?

I'd like more pics from around the terminal, the radio research station, and the MACV camp NW of the airfield...all have trees installed...

This is VERY helpful guys. I'm trying to decide if I need to have two uploads available...one for stock, and one for mesh. This also has a bearing on the Hill 180 ridgeline I have installed (isn't needed with mesh).


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:44 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-fr8ycat
Looks Excellent Ascout!

So far no probs detected...............well, with the exception of this guy shading a skid.



Gawd, he's handsome! I could almost make a hard left turn and start batting for the other team for that studmuffin! I think I'm in love... Shocked

Good news about the "Trees"...actually, there is a readme for those not included with the gamma version yet.....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"


Last edited by JG300-Ascout on Sun Jul 30, 2006 11:17 pm; edited 1 time in total
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:46 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
OK Hints please.....these trees come from where? Are they the "Gerrish Grey's trees" I remember from a while back?


Yes, you should find in the second upload I did today about 12:45...not in the one I emailed you. See Fr8ycat's post. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:49 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

How are your framerates, Guys? I have a low and medium res version of that terminal in additon to the High Res version you have now. I really like the high res, and Al told me it did not make a profound difference on frames to switch....

Be honest, I know there's a hit, but one I can live with on my middle-of-the-road 3 year old system....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 11:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Also, I see bright white wires on the C130 and Stoopy reported this too. The ones on mine are a subdued realistic color. Stoopy painted this bird for me, but did it 2-3 times, so I'm really puzzled why mine looks different from youse guys. I thought maybe Stoop had the old one installed in the tex files or sumthin', but since Fled is showing it, something isn't coming over. OR, I have the C130 tex files in my FS9 somewheres that overrides the white ones in the upload. This should be fixable with the different tex files. I used that bird in a couple of other sceneries, like Secret Base, but I think it's AF grey in that one.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 11:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

OK I have the new version and now have the same white box-trees that fr8ycat had before installing Gerrish Grey's trees.....I'll search for where I can find them and install. Any chance we can include what's needed to begin with?

I don't have anyone floating in the terminal, the soldier on the upper deck and the local "tour guide" inside the entrance have their feet firmly on the floor. Also the C-130 is on the ramp firmly...hey that's nice camo, who did that? Maybe they can check those white wires....

There's a CH-47 levitating about 30 feet up, but I think it's intentional...just looks a little odd becuase the macro seems to be casting a shadow at wheel level, not on the ground. You only notice it when close up tho.

My FSP average around 15 and dip down into single-digits, but I have pretty much everything cranked up 100%. My max FPS is set to 25 for PROPS racing. I suspect the FPS hits are from a combined hit from many small objects all over and in the distance, my FPS rates don't seem to be impacted by the terminal itself, actually when facing it and hovering, it's surprisingly smooth. On my system, the real "hit" seems to come when viewing all the helos and Skyraiders in the revetments on the north side of the runway.

Frankly, although I can see some people griping, I'm finding so much of interest in this scenery, and it's so unique, I really have no problem with it, all things considered. I've done many many low and slow circuits around it in fr8ycat's OH-6 with no problems setting it down wherever I want to. But those with lower-end systems may find otherwise.

Oh, the second red "El Alamo" hooch is immediately WEST of the Phu Bai terminal building, next to 3 blue hooches and a small tan building....about 100 yards from the terminal.

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Sun Jul 30, 2006 11:16 pm; edited 1 time in total
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 11:15 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
OK I have the new version and now have the same white box-trees that fr8ycat had before installing Gerrish Grey's trees.....I'll search for where I can find them and install. Any chance we can include what's needed to begin with?


Yes, I did this in my first version years ago and forgot they have to be loaded in separately when I zipped this one up. You're missing the texture files. Easily fixed, I just have to read my own dang readme files again.

I don't have anyone floating in the terminal, the soldier on the upper deck and the local "tour guide" inside have their feet firmly on the floor. Also the C-130 is on the ramp firmly...hey that's nice camo, who did that?


OK, that's good news, did you check with mesh enabled and off? I need feedback on both. So far, only Wingnut reports an anomaly with the guy and the Herc floating. We've seen how different meshs and addons can corrupt stuff like that (from and early test you did for me on Eagle's Nest) so I need to know if it's isolated or if anyone else sees this.

That painter was a shy guy who didn't want to take the blame (errr...credit) for anything he did. Tough nuggies, he'll be in the readme along with his home telephone number.

My FSP average around 15 and dip down into single-digits, but I have pretty much everything cranked up 100%. My max FPS is set to 25 for PROPS racing. I suspect the FPS hits are from a combined hit from many small objects all over and in the distance, my FPS rates don't seem to be impacted by the terminal itself, actually when facing it and hovering, it's surprisingly smooth.


Yes, that's my impression also. I've flown all over, around, and in that terminal and it has almost no frame effects associated with it. I think it's from the "many small objects" dealie. Trust me, if I was obsessive, there'd be about 8 times more buildings in the area or more. I cut it to a minimum. It's a "high end computer" oriented scenery, but I'm loath to take anything else out. I'd have to start with sacrificing the CCN camp, but don't know if it would help that much.

Oh, the second red "El Alamo" hooch is immediately WEST of the Phu Bai terminal building, next to 3 blue hooches and a small tan building....about 100 yards from the terminal.


Already fixed, but not uploaded.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 11:19 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Right now I'm flying with the terrain mesh disabled, and had it enabled on my first thorough checkout where I was scoping the terminal out real good....didn't see any floaters then also. I'll re-enable mesh but I believe the results will definitely be the same.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 11:38 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Stoopy,
I just uploaded it to the server again to include trees and texture files needed...it should fix it all. I'd ask that you delete your old files and see if you get complete trees now (would help if Fr8ycat did the same, I know he fixed his, but he went "outside the package" to get there). I need to know the Trees thing is integral to my upload without outside help.

Also, I don't have three blue hootches near where the extra red one was...they's all green. I do have some of the blue-ish long barracks in there though, are these what you mean...two story barracks? We repainted the only "blue hootch" macro, so anything of that design should be red...and there should only be one ("El Alamo").

There is a readme file in the upload now, but it's a work-in-progress, so don't worry, Richard...I'll get Lynn Rogers in there before release. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 11:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

No sweat. I just tracked down the trees and installed, but will wipe 'em and reinstall your new zip. I see that the trees_0.bgl file was included. it was just the texture bitmaps ("conifer_xxx" and whatnots) that were missing.

I'll get ya a screeenie of that elusive second red hooch.....if it's still there after a reinstall.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jul 31, 2006 12:44 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

LOOKS GOOD!!!

I deleted BOTH the "Phu Bai Redux" and original "Phu Bai" folder I had, although it wasn't activated in my scenery library (I don't think)...and the second red hooch is gone. Voila!

I gots trees galore!

And, the mystery of the white aerial wires on the C-130 is solved. Becuase I have a slick little gizmo that turns the Environment Pack on and off with a click, I was able to see that its definitely related to that. The wires don't change color, but one thing the Envi Pack does that has an effect is it "brightens" everything (even when setting it to run with the stock 43K "envmap.bmp" file in the default texture folder, which I did a while back to make everything less "glossy"). NO OFFENSE TO FLED'S GREAT WORK HERE THOUGH! I only found this out when switching back and forth between Envi Pack and default textures for PROPS racing. The pylons are MUCH brighter and more visible with the Envi Pack, but at the cost of some stutters, so I run with it turned off, and it's smoother and more competitive for racing, but I've almost missed pylons becuase I didn't see them as well as when practicing with it turned on.

So the gray aerial wires are sufficiently brightened by the Envi Pack to make them look white - there's no texture to modify, I looked through all the texture files for the C-130 and everything is gray, no white, except for the center of the wheels. For this scenery, I believe that the darker colors look better, more dull and "military".

Some shots:

First, with the Envi Pack enabled:

Note the white aerial wires on the C-130 and the light almost-yellowish color of the terminal.....




And, without:



With EnviPack on, a close up of the terminal, no floating people.....either with terrain mesh on or off...but DO note the color of the terminal:



Now, with Envi Pack disabled and running stock textures.....note the aerial wires are now gray:



And note the more subdued color of the terminal (these are all taken with a flight saved at the same time of day, too, if you're wondering):



And an overview shot..note FPS in upper right. To be honest, that is NOT representative of what I get most of the time with this scenery, usually it's in the teens, this is a worst-case scenarion and a momentary hit at that. It's still very flyable for me (I started out with Sublogic Flight Simulator on a Commodore 64 back in the mid-eighties though.... 2 to 4 FPS max on that thing.....)



In my experience here, the noted (and relatively small) anomalies are just results of various add-ons which don't see eye to eye with each other, but don't outright ruin the experience, based on preference. Certainly, no offense meant to Fled's great Environment Pack at all, it's just how FS9 is dealing with multiple ideas of how things should look.

I don't see anything here that prevents it from being called a wrap...nice work!


_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Mon Jul 31, 2006 1:00 am; edited 3 times in total
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 2 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3, ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.