±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: nbrich1
New Today: 0
New Yesterday: 0
Overall: 6596

People Online:
Members: 0
Visitors: 113
Total: 113
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Community Forums
05: Community Forums
06: Your Account
07: Home
08: Community Forums
09: Community Forums
10: Home
11: Community Forums
12: Photo Gallery
13: Community Forums
14: Community Forums
15: Photo Gallery
16: Community Forums
17: Community Forums
18: Community Forums
19: Photo Gallery
20: Community Forums
21: Community Forums
22: Community Forums
23: Community Forums
24: Community Forums
25: Home
26: Community Forums
27: Photo Gallery
28: Community Forums
29: Home
30: Community Forums
31: Photo Gallery
32: Community Forums
33: Community Forums
34: Photo Gallery
35: Photo Gallery
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: Photo Gallery
41: Community Forums
42: Photo Gallery
43: Community Forums
44: Photo Gallery
45: Community Forums
46: Community Forums
47: Community Forums
48: Community Forums
49: Member Screenshots
50: Member Screenshots
51: Photo Gallery
52: Home
53: Community Forums
54: Community Forums
55: Community Forums
56: Photo Gallery
57: Photo Gallery
58: Community Forums
59: Community Forums
60: Photo Gallery
61: CPGlang
62: Community Forums
63: Community Forums
64: Photo Gallery
65: Photo Gallery
66: Community Forums
67: Community Forums
68: Community Forums
69: Community Forums
70: Community Forums
71: Community Forums
72: Community Forums
73: Community Forums
74: Photo Gallery
75: Statistics
76: Community Forums
77: Community Forums
78: Photo Gallery
79: Photo Gallery
80: Community Forums
81: Community Forums
82: Photo Gallery
83: Community Forums
84: Member Screenshots
85: Photo Gallery
86: Community Forums
87: Community Forums
88: Photo Gallery
89: Community Forums
90: Community Forums
91: Community Forums
92: Photo Gallery
93: Photo Gallery
94: Community Forums
95: Community Forums
96: Downloads
97: Community Forums
98: Home
99: Community Forums
100: Community Forums
101: Community Forums
102: Statistics
103: Community Forums
104: Community Forums
105: Photo Gallery
106: Community Forums
107: Community Forums
108: Home
109: Community Forums
110: Community Forums
111: Community Forums
112: Community Forums
113: Home

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 6, 7, 8 ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Ascout
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 6249
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 8:55 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Ascout,

1. this "piramid" is to the left in front of RWY 9

2. there is a noticable improvement in the average FPS on the whole, still some "heavy" spots, but as long you don't fiddle to much with views, I think it's OK

3. Captain Sim Legendary C-130 in USAF 70's colourscheme

4. I'll make a topview pic for the "piramid" with coords


fled
Cool


Fled,
The pyramid looks to be "out of the area" of interest, regarding altitude...beyond my "flatten" area boundaries. Not a big deal.

Good to hear about the frames improvement...that was my distinct impression also. I removed one of Andrej's fancy hangars and the last of the complex "office" from the "20macros" set from another source. I will try dumping the other fancy hangar and see what happens...I have lots of hangars to choose from and those are pretty complex. I dropped some barracks over at the camp as well.

Got a link for the Herc? Is it free? (OUCH! I guess NOT!) I'm on the "Bushy Budget". Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 27, 2004
Posts: 4367
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 10:00 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

here some screenie's for the "pyramid"

www.com-central.net/us...BFb_16.jpg www.com-central.net/us...BFb_17.jpg
www.com-central.net/us...BFb_18.jpg


As for the Herc ........................... it's Payware Rolling Eyes

Alltough I know some good looking alternative Herc's as well, I'll try and find 'm for you, at least I must have one stashed somewhere .................

note to self : go look for that Herc for Ascout !



fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 28, 2005
Posts: 772
Location: Omaha, Ne.
PostPosted: Wed Aug 02, 2006 11:40 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Doug, check at www.pmstone.com/ for a good C-130, and there are add on textures that can be added for the 1960 period can be obtained from either simviation or AVSIM.

_________________
"May your Enemys Run With Fear!!"


Last edited by RCAF_Wingnut on Wed Aug 02, 2006 1:13 pm; edited 3 times in total
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 6249
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 11:44 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Fled,
I'm not home to check at this moment, but I don't recall that "pyramid" and I've flown over that area quite a few times en route to the camp. I'll look again when I get home.

Anyone else see this?

It isn't a big deal, but might indicate other things....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 27, 2004
Posts: 4367
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 2:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Ascout,

I've double checked it, also with SEA mesh disabled I have the "pyramid" at the same location Confused


fled
Confused
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 6249
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 2:54 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Ascout,

I've double checked it, also with SEA mesh disabled I have the "pyramid" at the same location Confused


fled
Confused


I just checked it both ways...and I ain't got no pyramid. Don't worry about it though, I'll let you have yours at no extra charge, because you're a good C-C member. Wink

You might want to disable the scenery altogether and see if it's still there, though. Start flight V V P B.

Anybody else see this?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 27, 2004
Posts: 4367
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 3:02 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

OH ! Goodies !! I've got a freebie all for myself !!! Laughing


btw, Ascout, I've send you a lil PM that I think you would appreciate Wink


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 6249
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 3:13 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
OH ! Goodies !! I've got a freebie all for myself !!! Laughing


btw, Ascout, I've send you a lil PM that I think you would appreciate Wink


fled


The message was most welcome, O Mouse that Flys...but the linky she'a no worky.

Thought that counts, though!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 27, 2004
Posts: 4367
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 3:29 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

chekka ya post

bend fingers made typo

lemme know if this one did the trick Wink


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 27, 2004
Posts: 4367
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 4:47 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

p.s. when de-activated addon scenery "pyramid" was gone, so must be lil extra in that scenery bgl


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 5832
Location: Group W bench
PostPosted: Wed Aug 02, 2006 4:53 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I ain't got no dang pyramid, I feel cheated!!!

Should we name it "Fled Hill"????


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 27, 2004
Posts: 4367
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 4:57 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Coords are :

N 16* 24,03 E107* 41,61


fled
Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 20, 2005
Posts: 6944
Location: Central Illinois, USA
PostPosted: Wed Aug 02, 2006 5:34 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I checked out the scenery and I must say it's REALLY NICE! Great job Ascout!

Now, there are 2 things that I noticed. 1 is minor and don't mean didley and the other is somewhat of a larger minor concern. The first one has to do with the group of guys standing by the airport terminal. That looks as if it's a real pic (Probably an Easter Egg from Doug...:) and a couple guys are standing 'off' the ground at a certain angle) and the other is frame rates.

The frame rates at times drops into the single digits (mine was 7.8 FPS) when coming in from the west in particular returning to base. The good news is, the closer you get the better the frames become and it doesn't seem to last a long time, perhaps a minute or less. I'm not sure how this will effect MP with more aircraft involved and this should be explored to see if it's really a big problem or not.

I must say this is an OUTSTANDING job on this scenery and one can tell a LOT of work went into this.
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 5832
Location: Group W bench
PostPosted: Wed Aug 02, 2006 5:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

No Pyramid....errr.....Fled Hill, at those coord's for me either. Just installed the latest version also, and yep I do see a general improvement in FPS, still single-digits (8 and 9's) flying past all the revetments, but it's real understandable and really not a problem for me.


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 04, 2005
Posts: 6249
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 6:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Shadow_Bshwackr
Now, there are 2 things that I noticed. 1 is minor and don't mean didley and the other is somewhat of a larger minor concern. The first one has to do with the group of guys standing by the airport terminal. That looks as if it's a real pic (Probably an Easter Egg ) and a couple guys are standing 'off' the ground at a certain angle) and the other is frame rates.

The frame rates at times drops into the single digits (mine was 7.8 FPS) when coming in from the west in particular returning to base. The good news is, the closer you get the better the frames become and it doesn't seem to last a long time, perhaps a minute or less. I'm not sure how this will effect MP with more aircraft involved and this should be explored to see if it's really a big problem or not.

I must say this is an OUTSTANDING job on this scenery and one can tell a LOT of work went into this.


Thanks, Bushy!

First: The guys are gifts from Al Simms, who did all the human macros...famous, non-famous, and, in the case of one of them, infamous. The group of guys are a counterbattery radar crew from his unit and being a group, they have "depth" that you don't perceive in a single individual because of the error of perspective when the picture was taken. That is, the guys closest are on the ground, the ones further away appear to "float" if you take a worm's-eye view, but that's because they are further away and a 3D group doesn't "level out" when made into a 2D "object". When viewed from a higher perspective, this effect diminishes.

It's why, however, I put the front guys on the tarmac and the back guys on the dirt...to minimize it being noticed. Nothing can be done to eliminate this effect, it's not an issue of macro placement or anything. If y'all think it's bothersome, I can easily delete it.



Second: Framerates. Well, I confess there is a significant hit. I've played with some feature deletions, but to reduce the impact to a major degree, I'd have to make major deletions.

IF there is to be a single version uploaded, I'm inclined to please myself first and go for the greatest level of fidelity I can live with. But not everyone is obliged to share my priorities. I'm more than willing to reduce the features (and probably bag the North Phu Bai camp altogether) and offer a "Phu Bai Lite" if there's a demand. It's not my server space! Wink

It's no real trouble at all to issue a second "low res" version with fewer bells and whistles, because there's no work involved...just delete stuff, export and zip it up. Happy to do so if so advised. But I want a high res version available for those of use "who've been there" at this place.

If I was to do that, I'd try killin' two birds...High res with NO built-in Hill 180, on the assumption that the dedicated will want to have the mesh. And a low res version that includes it because those users are least likely to run mesh. Otherwise, I gotta' issue three and that seems unwieldy for others (though not for me).

What sayeth the tribunal?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 7 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 6, 7, 8 ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.