±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 337
Total: 337
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Member Screenshots
05: Home
06: Community Forums
07: Community Forums
08: Photo Gallery
09: Community Forums
10: Community Forums
11: Photo Gallery
12: Community Forums
13: Community Forums
14: Community Forums
15: Community Forums
16: Community Forums
17: Photo Gallery
18: Downloads
19: Community Forums
20: Community Forums
21: Community Forums
22: Community Forums
23: Community Forums
24: Community Forums
25: Community Forums
26: Community Forums
27: Photo Gallery
28: Photo Gallery
29: Community Forums
30: Community Forums
31: Member Screenshots
32: Home
33: Community Forums
34: Community Forums
35: Your Account
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: Community Forums
41: Photo Gallery
42: Community Forums
43: Photo Gallery
44: Photo Gallery
45: Photo Gallery
46: Community Forums
47: LinkToUs
48: Community Forums
49: Community Forums
50: Photo Gallery
51: Home
52: Home
53: Community Forums
54: CPGlang
55: Community Forums
56: Community Forums
57: Community Forums
58: Community Forums
59: Community Forums
60: Community Forums
61: Community Forums
62: Community Forums
63: Community Forums
64: Photo Gallery
65: Photo Gallery
66: Community Forums
67: News Archive
68: Community Forums
69: Community Forums
70: Community Forums
71: Community Forums
72: Downloads
73: Home
74: Community Forums
75: Downloads
76: Community Forums
77: Downloads
78: Community Forums
79: Photo Gallery
80: Community Forums
81: Photo Gallery
82: Member Screenshots
83: Photo Gallery
84: Community Forums
85: Community Forums
86: Photo Gallery
87: Community Forums
88: Photo Gallery
89: Community Forums
90: Community Forums
91: Community Forums
92: Photo Gallery
93: Community Forums
94: Photo Gallery
95: Community Forums
96: Community Forums
97: CPGlang
98: Community Forums
99: Community Forums
100: Community Forums
101: Community Forums
102: Community Forums
103: Community Forums
104: Community Forums
105: Community Forums
106: Community Forums
107: Community Forums
108: Community Forums
109: Photo Gallery
110: Member Screenshots
111: Community Forums
112: Community Forums
113: Downloads
114: Community Forums
115: Community Forums
116: Photo Gallery
117: Community Forums
118: Home
119: Community Forums
120: Community Forums
121: Community Forums
122: Photo Gallery
123: Community Forums
124: Community Forums
125: Community Forums
126: Community Forums
127: Community Forums
128: Photo Gallery
129: Community Forums
130: Photo Gallery
131: Photo Gallery
132: Community Forums
133: Photo Gallery
134: Downloads
135: Member Screenshots
136: Photo Gallery
137: Community Forums
138: Photo Gallery
139: Community Forums
140: Community Forums
141: Community Forums
142: Photo Gallery
143: Home
144: Community Forums
145: Photo Gallery
146: Community Forums
147: Community Forums
148: Community Forums
149: Community Forums
150: Photo Gallery
151: Photo Gallery
152: Community Forums
153: Community Forums
154: Home
155: Community Forums
156: Community Forums
157: CPGlang
158: Photo Gallery
159: Community Forums
160: Home
161: Community Forums
162: Community Forums
163: Community Forums
164: Community Forums
165: Community Forums
166: Downloads
167: Community Forums
168: Community Forums
169: Photo Gallery
170: Downloads
171: Community Forums
172: Community Forums
173: Home
174: Photo Gallery
175: Community Forums
176: Community Forums
177: Community Forums
178: Community Forums
179: Community Forums
180: Photo Gallery
181: Community Forums
182: Community Forums
183: Community Forums
184: Home
185: Home
186: Community Forums
187: Community Forums
188: Community Forums
189: Home
190: Community Forums
191: Community Forums
192: Photo Gallery
193: Community Forums
194: Community Forums
195: Community Forums
196: Community Forums
197: Community Forums
198: Community Forums
199: Community Forums
200: Community Forums
201: Home
202: Community Forums
203: Community Forums
204: Community Forums
205: Photo Gallery
206: Photo Gallery
207: Community Forums
208: Community Forums
209: Community Forums
210: Community Forums
211: Downloads
212: Community Forums
213: Statistics
214: Community Forums
215: Community Forums
216: Community Forums
217: Photo Gallery
218: Community Forums
219: Member Screenshots
220: Community Forums
221: Home
222: Community Forums
223: Community Forums
224: Community Forums
225: Community Forums
226: Community Forums
227: Downloads
228: Community Forums
229: Community Forums
230: Community Forums
231: Community Forums
232: Photo Gallery
233: Photo Gallery
234: Community Forums
235: Photo Gallery
236: Community Forums
237: Community Forums
238: Photo Gallery
239: Community Forums
240: Community Forums
241: Photo Gallery
242: Member Screenshots
243: Member Screenshots
244: Community Forums
245: Community Forums
246: Photo Gallery
247: Community Forums
248: Community Forums
249: Photo Gallery
250: Community Forums
251: Photo Gallery
252: Photo Gallery
253: Your Account
254: Community Forums
255: Photo Gallery
256: Photo Gallery
257: Community Forums
258: Community Forums
259: Photo Gallery
260: Downloads
261: Community Forums
262: Photo Gallery
263: Community Forums
264: Photo Gallery
265: Photo Gallery
266: Community Forums
267: Community Forums
268: Photo Gallery
269: Community Forums
270: Photo Gallery
271: Community Forums
272: Community Forums
273: Photo Gallery
274: Photo Gallery
275: Community Forums
276: Photo Gallery
277: Community Forums
278: Community Forums
279: Home
280: Photo Gallery
281: Community Forums
282: Community Forums
283: CPGlang
284: Community Forums
285: Community Forums
286: Community Forums
287: Home
288: Community Forums
289: Community Forums
290: Community Forums
291: Community Forums
292: Downloads
293: Community Forums
294: Community Forums
295: Community Forums
296: Community Forums
297: Home
298: Community Forums
299: Community Forums
300: Photo Gallery
301: Photo Gallery
302: Photo Gallery
303: Community Forums
304: Community Forums
305: Photo Gallery
306: Community Forums
307: Community Forums
308: Member Screenshots
309: Home
310: Community Forums
311: Community Forums
312: Community Forums
313: Photo Gallery
314: Community Forums
315: Photo Gallery
316: Community Forums
317: Community Forums
318: Community Forums
319: Downloads
320: Photo Gallery
321: Photo Gallery
322: Photo Gallery
323: Community Forums
324: Community Forums
325: Photo Gallery
326: Community Forums
327: Downloads
328: Community Forums
329: Community Forums
330: Community Forums
331: Community Forums
332: Home
333: Community Forums
334: Photo Gallery
335: Community Forums
336: Photo Gallery
337: News Archive

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:10 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
No Pyramid....errr.....Fled Hill, at those coord's for me either. Just installed the latest version also, and yep I do see a general improvement in FPS, still single-digits (8 and 9's) flying past all the revetments, but it's real understandable and really not a problem for me.



Thanks, Stoop....from what I'm seeing and what I know (from past experience on other sceneries), I firmly believe the floating C130 and guy-on-terminal...as well as the "pyramid" are anomalies of individual FS9 installations on specific computers and not a result of the scenery, per se, except perhaps as other aspects of individual setups may interact with this particular addon.

In other words "it's not my fault". Laughing

If two or more of these anomalies are demonstrated on independent systems (with different setups) then I have to consider othewise.

I can reduce the probability by taking the guy off the terminal, though. And I could replace that beautiful C130 with a lower-fidelity one (though I'd hate to...of course, I can keep my own setup anyway I want).

What's the recommendation and who else can chime in with test results?

Fr8ycat...any pyramid or floating stuff other than the group by the hangar?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 12:46 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:51 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.


Yep...and option 3: Complex field with NO Camp and NO Radio Research Station for MP package when mission time comes. Might help.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Thu Aug 03, 2006 1:27 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

As far as frame rates, I say let's try it in MP and see what the results are. I got offline frames of 7.8 at the worst and it wasn't for very long, so it may be 'livable' that way. If more players in the game cause it to stop or drop to low to make it playable, that's a different story... Wink

The people in the group pic is great IMO and I knew what the problem was. I vote to leave it in there...:)

For the pyramid. I didn't see anything either. Fled must be special...lol
Back to top
View user's profile Visit poster's website Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Aug 03, 2006 4:20 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

I too didn't see the pyramid, but the floaters are still there for me. I believe I can live with them, as they are minor. The only one I may have a problem with might be the runway, if I fly a fixed wing plane, and turn on one of the taxiways, the plane might bounce. I haven't tried it yet. I looked at the runway and taxiways with AFCAD, and they can't be modified, as the two programs, AFCAD and FSSC aren't compateble. The runway and taxiways would have to be redone for it to work, and they would be preset at the actual ground levels that exist. I won't mess with it. I don't want to spoil a good thing. I did notice that my frame rates when I have the whole base in sight is around 4 or 5, but I also have a need for an updated power supply, and that may correct that problem. My card doesn't get enough juice to work efficiently.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 10:58 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Laughing

Well fella's I've found out as to how to "turn off" my pyramid Razz

just turn down the settings and it's gone, secondary to that if I turn it down to much my TREES are gone as well Laughing

SO........ I'll keep it at max settings, like my lil private pyramid, and is also a nice beacon ( maybe ...........I should put a flashing light on it Laughing )

as for the AFCAD thingy, it would be nice to have that straightened out,
so when people want to join in on a multiplayer session they can select a independent parking spot,
but that could be on the wishlist for sometime in the future.

What I think is really necessary, is to get online with the gang and do some serious online multiplayer testing.

me two pence for the archive




fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 11:01 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Shadow_Bshwackr

For the pyramid. I didn't see anything either. Fled must be special...lol


This could be some kind of Da Vinci Code thingy that only Fled has cracked. Wink

Yep, let's try the thing in MP and go from there. "Downsized" version for MP would be easy to do if it's a problem.

Wingnuts' issues are ugle, especially the runway. I'm sure I could make a non-mesh version that wouldn't do that, but I really don't want to monkey with the primary release version because it seems to be working for everyone else with and without mesh, which was my objective.

I'm really disappointed in the stock terrain for this area, as for most areas in the sim.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 2:43 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

erm......................... a hardly dare to ask .............................



WHEN ARE WE GOING TO TEST ONLINE ?



fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 3:16 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Anytime. We've lost one tester to a family illness I understand, so it's up to Stoop, me, Bushy, you, and Wingy...unless we catch another one.

I'm on Pacific time, so from 1500-1830 PDT is best for me (good for your east coasters, but maybe not Dutch guys. Also from 2000-2200, but that's late for most.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:09 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled


I"m nine hours behind you, eight behind GMT, at this time of year.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:42 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool


I'll post when I get home and maybe we can hook up for a little while. I've got all those aircraft types, I believe...I might just fly the stock Bell 206 (I've got an Olive Drab Army paint on mine....). Might switch to a skyraider to check out fixed wing.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:49 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

okidokie


fled


AAAAARRRRRRRRRRRRRRRGGGGGHHHHHHHHHHHHH !

Almost forgot also got C-47/dc-3/R4d somwhere Laughing

Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 6:14 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

So, if I followed this right, this would be about fourteen hundred hours Ascout's time, or twenty-four hundred hours Fled's time, which would be about six or seven hundred hours EDT time, so if I wanted to join in, I should wait about 300 hours, or what?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 8 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.