±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 753
Total: 753
Who Is Where:
 Visitors:
01: Community Forums
02: Home
03: Home
04: News
05: Community Forums
06: Community Forums
07: Community Forums
08: Community Forums
09: Community Forums
10: Community Forums
11: Community Forums
12: Photo Gallery
13: Photo Gallery
14: Community Forums
15: Community Forums
16: Community Forums
17: Community Forums
18: Photo Gallery
19: Community Forums
20: Community Forums
21: Community Forums
22: Member Screenshots
23: Community Forums
24: Member Screenshots
25: Photo Gallery
26: Community Forums
27: Community Forums
28: Community Forums
29: Home
30: Photo Gallery
31: Community Forums
32: Community Forums
33: Community Forums
34: Home
35: CPGlang
36: Community Forums
37: Photo Gallery
38: Community Forums
39: Community Forums
40: Community Forums
41: Community Forums
42: Community Forums
43: Downloads
44: Home
45: Photo Gallery
46: Photo Gallery
47: Community Forums
48: Member Screenshots
49: Community Forums
50: Downloads
51: Community Forums
52: Community Forums
53: Downloads
54: Home
55: Home
56: Community Forums
57: Downloads
58: Community Forums
59: Community Forums
60: Community Forums
61: Community Forums
62: Community Forums
63: Community Forums
64: Community Forums
65: Community Forums
66: Community Forums
67: Community Forums
68: Photo Gallery
69: Community Forums
70: CPGlang
71: Community Forums
72: CPGlang
73: Community Forums
74: Photo Gallery
75: Photo Gallery
76: Photo Gallery
77: Community Forums
78: Home
79: Community Forums
80: Photo Gallery
81: Community Forums
82: Community Forums
83: CPGlang
84: Community Forums
85: Community Forums
86: Photo Gallery
87: Community Forums
88: Community Forums
89: Community Forums
90: Community Forums
91: Downloads
92: Photo Gallery
93: Community Forums
94: Home
95: Community Forums
96: Community Forums
97: Community Forums
98: Community Forums
99: Community Forums
100: Community Forums
101: CPGlang
102: Home
103: Community Forums
104: Community Forums
105: Home
106: Community Forums
107: Your Account
108: Community Forums
109: Community Forums
110: Downloads
111: Community Forums
112: Photo Gallery
113: Photo Gallery
114: Photo Gallery
115: Community Forums
116: Community Forums
117: Home
118: Community Forums
119: Community Forums
120: Community Forums
121: Home
122: Photo Gallery
123: Member Screenshots
124: Community Forums
125: Community Forums
126: Community Forums
127: Community Forums
128: Home
129: Photo Gallery
130: Your Account
131: Community Forums
132: CPGlang
133: Community Forums
134: Photo Gallery
135: Community Forums
136: Photo Gallery
137: Community Forums
138: Member Screenshots
139: Community Forums
140: Downloads
141: Photo Gallery
142: Photo Gallery
143: Member Screenshots
144: Photo Gallery
145: Community Forums
146: Your Account
147: Community Forums
148: Downloads
149: Home
150: Community Forums
151: Community Forums
152: CPGlang
153: CPGlang
154: Photo Gallery
155: Home
156: Photo Gallery
157: Community Forums
158: News
159: Community Forums
160: Photo Gallery
161: Home
162: Community Forums
163: Community Forums
164: Photo Gallery
165: Community Forums
166: Community Forums
167: Community Forums
168: Community Forums
169: Home
170: Community Forums
171: Community Forums
172: Community Forums
173: Home
174: Community Forums
175: Photo Gallery
176: Statistics
177: Community Forums
178: Community Forums
179: CPGlang
180: Photo Gallery
181: Photo Gallery
182: Community Forums
183: Community Forums
184: Community Forums
185: Home
186: Photo Gallery
187: Community Forums
188: Community Forums
189: Community Forums
190: Your Account
191: Community Forums
192: Community Forums
193: Community Forums
194: Photo Gallery
195: Community Forums
196: Community Forums
197: Home
198: Photo Gallery
199: CPGlang
200: Community Forums
201: Community Forums
202: CPGlang
203: Community Forums
204: Photo Gallery
205: Community Forums
206: Community Forums
207: Community Forums
208: Community Forums
209: Home
210: Community Forums
211: Community Forums
212: Community Forums
213: Community Forums
214: Community Forums
215: Photo Gallery
216: Community Forums
217: Community Forums
218: Community Forums
219: Community Forums
220: Community Forums
221: Home
222: Downloads
223: Community Forums
224: Community Forums
225: Community Forums
226: Community Forums
227: Community Forums
228: Community Forums
229: CPGlang
230: Community Forums
231: Home
232: Community Forums
233: Downloads
234: Photo Gallery
235: Home
236: Community Forums
237: Community Forums
238: Member Screenshots
239: Community Forums
240: Community Forums
241: Community Forums
242: Community Forums
243: Community Forums
244: Community Forums
245: Community Forums
246: Community Forums
247: Community Forums
248: CPGlang
249: CPGlang
250: Community Forums
251: Community Forums
252: Community Forums
253: Photo Gallery
254: Your Account
255: CPGlang
256: Photo Gallery
257: Community Forums
258: Community Forums
259: Community Forums
260: Community Forums
261: Community Forums
262: Home
263: Community Forums
264: Community Forums
265: Home
266: Community Forums
267: Community Forums
268: Member Screenshots
269: Home
270: CPGlang
271: Community Forums
272: Community Forums
273: Photo Gallery
274: Community Forums
275: Community Forums
276: Community Forums
277: Community Forums
278: Community Forums
279: Community Forums
280: Community Forums
281: Downloads
282: Community Forums
283: Photo Gallery
284: Photo Gallery
285: Community Forums
286: Community Forums
287: Photo Gallery
288: Community Forums
289: Home
290: Your Account
291: Photo Gallery
292: Community Forums
293: Home
294: Community Forums
295: Community Forums
296: Photo Gallery
297: Statistics
298: Community Forums
299: Community Forums
300: Community Forums
301: Community Forums
302: Community Forums
303: Community Forums
304: Home
305: Photo Gallery
306: Community Forums
307: Community Forums
308: Home
309: Member Screenshots
310: Photo Gallery
311: Photo Gallery
312: Member Screenshots
313: Community Forums
314: Community Forums
315: Community Forums
316: Downloads
317: Community Forums
318: Community Forums
319: Photo Gallery
320: Community Forums
321: CPGlang
322: Photo Gallery
323: Community Forums
324: CPGlang
325: Community Forums
326: Home
327: Community Forums
328: Community Forums
329: Community Forums
330: Community Forums
331: Community Forums
332: Community Forums
333: Your Account
334: Community Forums
335: Community Forums
336: Photo Gallery
337: Photo Gallery
338: Community Forums
339: Community Forums
340: Community Forums
341: Downloads
342: Photo Gallery
343: Community Forums
344: Community Forums
345: Downloads
346: Community Forums
347: Community Forums
348: CPGlang
349: Community Forums
350: Community Forums
351: Community Forums
352: Photo Gallery
353: Community Forums
354: Community Forums
355: Community Forums
356: Community Forums
357: Community Forums
358: Community Forums
359: Community Forums
360: Downloads
361: Photo Gallery
362: CPGlang
363: Community Forums
364: Home
365: Photo Gallery
366: CPGlang
367: Community Forums
368: Photo Gallery
369: Community Forums
370: Community Forums
371: Community Forums
372: Community Forums
373: Photo Gallery
374: Community Forums
375: Home
376: Community Forums
377: Community Forums
378: Community Forums
379: Community Forums
380: Community Forums
381: Community Forums
382: Community Forums
383: Community Forums
384: Community Forums
385: Community Forums
386: News
387: Community Forums
388: Community Forums
389: Community Forums
390: Community Forums
391: Home
392: Photo Gallery
393: Community Forums
394: Community Forums
395: Home
396: Downloads
397: Photo Gallery
398: Community Forums
399: Community Forums
400: Photo Gallery
401: Home
402: Community Forums
403: Photo Gallery
404: Community Forums
405: CPGlang
406: Photo Gallery
407: Community Forums
408: Community Forums
409: Community Forums
410: Photo Gallery
411: Community Forums
412: Community Forums
413: Community Forums
414: Community Forums
415: Community Forums
416: Community Forums
417: Community Forums
418: Community Forums
419: Community Forums
420: Community Forums
421: Photo Gallery
422: Community Forums
423: Community Forums
424: Photo Gallery
425: Community Forums
426: Community Forums
427: Community Forums
428: Downloads
429: Community Forums
430: Community Forums
431: Downloads
432: Community Forums
433: Community Forums
434: CPGlang
435: Community Forums
436: Community Forums
437: Community Forums
438: Community Forums
439: Home
440: Community Forums
441: Community Forums
442: Community Forums
443: Community Forums
444: Community Forums
445: Community Forums
446: Community Forums
447: Community Forums
448: Community Forums
449: Community Forums
450: Photo Gallery
451: Community Forums
452: Home
453: Downloads
454: Home
455: Community Forums
456: Home
457: Photo Gallery
458: Community Forums
459: Community Forums
460: Community Forums
461: Community Forums
462: Community Forums
463: Photo Gallery
464: Photo Gallery
465: Community Forums
466: Community Forums
467: Photo Gallery
468: Photo Gallery
469: Community Forums
470: Community Forums
471: CPGlang
472: Member Screenshots
473: News
474: Photo Gallery
475: Photo Gallery
476: Community Forums
477: Community Forums
478: Photo Gallery
479: Statistics
480: News Archive
481: Community Forums
482: Home
483: Community Forums
484: Community Forums
485: Community Forums
486: Community Forums
487: News Archive
488: News
489: Community Forums
490: Home
491: Home
492: Your Account
493: Search
494: Home
495: Photo Gallery
496: Member Screenshots
497: CPGlang
498: Community Forums
499: Community Forums
500: Community Forums
501: Community Forums
502: Community Forums
503: Community Forums
504: Community Forums
505: Community Forums
506: Community Forums
507: Community Forums
508: Community Forums
509: Downloads
510: Community Forums
511: Community Forums
512: Community Forums
513: CPGlang
514: CPGlang
515: Your Account
516: Community Forums
517: Community Forums
518: Home
519: Downloads
520: Photo Gallery
521: Community Forums
522: Community Forums
523: Community Forums
524: Community Forums
525: Community Forums
526: Community Forums
527: CPGlang
528: Photo Gallery
529: Community Forums
530: Community Forums
531: Community Forums
532: Community Forums
533: Photo Gallery
534: Home
535: Community Forums
536: CPGlang
537: Community Forums
538: Community Forums
539: Photo Gallery
540: Community Forums
541: Community Forums
542: Community Forums
543: CPGlang
544: Community Forums
545: Home
546: Photo Gallery
547: Community Forums
548: Your Account
549: Photo Gallery
550: CPGlang
551: Community Forums
552: Home
553: Community Forums
554: Community Forums
555: Community Forums
556: Community Forums
557: Home
558: Community Forums
559: Community Forums
560: Community Forums
561: Community Forums
562: Community Forums
563: Community Forums
564: Community Forums
565: Community Forums
566: CPGlang
567: Community Forums
568: Community Forums
569: Community Forums
570: Community Forums
571: Community Forums
572: Statistics
573: Community Forums
574: Home
575: Community Forums
576: Your Account
577: Community Forums
578: Downloads
579: Community Forums
580: Photo Gallery
581: Community Forums
582: Community Forums
583: Community Forums
584: Home
585: Community Forums
586: Photo Gallery
587: Community Forums
588: Home
589: Community Forums
590: Community Forums
591: Home
592: Community Forums
593: Community Forums
594: Community Forums
595: Home
596: Home
597: Community Forums
598: Community Forums
599: Community Forums
600: Community Forums
601: Community Forums
602: Community Forums
603: Community Forums
604: Home
605: Community Forums
606: Member Screenshots
607: Community Forums
608: Home
609: Home
610: Community Forums
611: Photo Gallery
612: Home
613: Community Forums
614: Home
615: Photo Gallery
616: Community Forums
617: Your Account
618: Community Forums
619: Community Forums
620: CPGlang
621: Home
622: Community Forums
623: Photo Gallery
624: Community Forums
625: Community Forums
626: Statistics
627: Community Forums
628: Community Forums
629: Community Forums
630: Community Forums
631: Community Forums
632: Community Forums
633: Community Forums
634: Community Forums
635: Community Forums
636: Your Account
637: Community Forums
638: Community Forums
639: Community Forums
640: Home
641: Community Forums
642: Home
643: Community Forums
644: Community Forums
645: Community Forums
646: Photo Gallery
647: Downloads
648: Community Forums
649: Community Forums
650: Photo Gallery
651: Community Forums
652: Photo Gallery
653: Community Forums
654: Community Forums
655: Home
656: Photo Gallery
657: Community Forums
658: Community Forums
659: Community Forums
660: Community Forums
661: Your Account
662: Community Forums
663: Home
664: Home
665: Community Forums
666: Community Forums
667: Community Forums
668: Photo Gallery
669: Community Forums
670: Community Forums
671: Downloads
672: Community Forums
673: Community Forums
674: Community Forums
675: CPGlang
676: Community Forums
677: CPGlang
678: Community Forums
679: Community Forums
680: Home
681: Community Forums
682: Community Forums
683: CPGlang
684: Community Forums
685: Photo Gallery
686: Photo Gallery
687: Community Forums
688: Community Forums
689: Community Forums
690: Photo Gallery
691: Member Screenshots
692: Community Forums
693: Photo Gallery
694: Community Forums
695: Photo Gallery
696: Downloads
697: Community Forums
698: Community Forums
699: Downloads
700: Community Forums
701: Community Forums
702: Community Forums
703: Community Forums
704: Home
705: CPGlang
706: Community Forums
707: Your Account
708: Community Forums
709: Community Forums
710: Photo Gallery
711: Community Forums
712: Community Forums
713: Photo Gallery
714: Community Forums
715: Community Forums
716: Home
717: Community Forums
718: Home
719: Community Forums
720: Community Forums
721: Home
722: Your Account
723: Community Forums
724: Photo Gallery
725: Community Forums
726: Community Forums
727: Community Forums
728: Community Forums
729: Community Forums
730: Community Forums
731: Community Forums
732: Downloads
733: Photo Gallery
734: Community Forums
735: Community Forums
736: Your Account
737: Community Forums
738: Community Forums
739: Photo Gallery
740: Community Forums
741: Community Forums
742: Community Forums
743: Community Forums
744: Community Forums
745: Downloads
746: Home
747: Photo Gallery
748: Community Forums
749: Community Forums
750: Photo Gallery
751: Community Forums
752: Community Forums
753: Home

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3, ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jul 30, 2006 8:06 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Should I be putting the tree's somewhere other than the Phu Bai folder they are in?

Re-downloaded the file from the CC server, maybe I got the old one before the new one was ready.

_________________
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jul 30, 2006 8:22 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

never mind. I take it you actually need the "Trees" update installed.

I found it in my DL folder and re-installed and it works.

_________________
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jul 30, 2006 10:02 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Looks Excellent Ascout!

So far no probs detected...............well, with the exception of this guy shading a skid.

Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 10:32 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

OK Hints please.....these trees come from where? Are they the "Gerrish Grey's trees" I remember from a while back?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:40 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-fr8ycat


OK, reports coming in here and privately (and the pics) suggest that:

1: Fr8ycat has the api's but not the textures for Gerrish's trees. Those white boxes are all where trees are. Since no one else sees this, it must mean you have Gerrish's "Trees" installed, probably in your FS9 tex files....OR...

2. Some of you have the FS9 environmental pack installed...your ground looks a bit different from mine (I don't have it). BUT, as you have the trees, maybe the "Trees" was part of the Environmental Pack (isn't this Fled's? Maybe he can confirm that).

3. Wingnut reported the guy on the tower and the C130 were both "floating", as in, too high. I have checked it with and without Baptistes' mesh and (to my amazement) neither floated in stock scenery (which is about 40' below the mesh level). The guy I understand, but the C130 was 10' in the air, he said. Wingnut, what, if any mesh do you have installed?
Anyone else seen this?

I'd like more pics from around the terminal, the radio research station, and the MACV camp NW of the airfield...all have trees installed...

This is VERY helpful guys. I'm trying to decide if I need to have two uploads available...one for stock, and one for mesh. This also has a bearing on the Hill 180 ridgeline I have installed (isn't needed with mesh).


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:44 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-fr8ycat
Looks Excellent Ascout!

So far no probs detected...............well, with the exception of this guy shading a skid.



Gawd, he's handsome! I could almost make a hard left turn and start batting for the other team for that studmuffin! I think I'm in love... Shocked

Good news about the "Trees"...actually, there is a readme for those not included with the gamma version yet.....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"


Last edited by JG300-Ascout on Sun Jul 30, 2006 11:17 pm; edited 1 time in total
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:46 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
OK Hints please.....these trees come from where? Are they the "Gerrish Grey's trees" I remember from a while back?


Yes, you should find in the second upload I did today about 12:45...not in the one I emailed you. See Fr8ycat's post. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 10:49 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

How are your framerates, Guys? I have a low and medium res version of that terminal in additon to the High Res version you have now. I really like the high res, and Al told me it did not make a profound difference on frames to switch....

Be honest, I know there's a hit, but one I can live with on my middle-of-the-road 3 year old system....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 11:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Also, I see bright white wires on the C130 and Stoopy reported this too. The ones on mine are a subdued realistic color. Stoopy painted this bird for me, but did it 2-3 times, so I'm really puzzled why mine looks different from youse guys. I thought maybe Stoop had the old one installed in the tex files or sumthin', but since Fled is showing it, something isn't coming over. OR, I have the C130 tex files in my FS9 somewheres that overrides the white ones in the upload. This should be fixable with the different tex files. I used that bird in a couple of other sceneries, like Secret Base, but I think it's AF grey in that one.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 11:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

OK I have the new version and now have the same white box-trees that fr8ycat had before installing Gerrish Grey's trees.....I'll search for where I can find them and install. Any chance we can include what's needed to begin with?

I don't have anyone floating in the terminal, the soldier on the upper deck and the local "tour guide" inside the entrance have their feet firmly on the floor. Also the C-130 is on the ramp firmly...hey that's nice camo, who did that? Maybe they can check those white wires....

There's a CH-47 levitating about 30 feet up, but I think it's intentional...just looks a little odd becuase the macro seems to be casting a shadow at wheel level, not on the ground. You only notice it when close up tho.

My FSP average around 15 and dip down into single-digits, but I have pretty much everything cranked up 100%. My max FPS is set to 25 for PROPS racing. I suspect the FPS hits are from a combined hit from many small objects all over and in the distance, my FPS rates don't seem to be impacted by the terminal itself, actually when facing it and hovering, it's surprisingly smooth. On my system, the real "hit" seems to come when viewing all the helos and Skyraiders in the revetments on the north side of the runway.

Frankly, although I can see some people griping, I'm finding so much of interest in this scenery, and it's so unique, I really have no problem with it, all things considered. I've done many many low and slow circuits around it in fr8ycat's OH-6 with no problems setting it down wherever I want to. But those with lower-end systems may find otherwise.

Oh, the second red "El Alamo" hooch is immediately WEST of the Phu Bai terminal building, next to 3 blue hooches and a small tan building....about 100 yards from the terminal.

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Sun Jul 30, 2006 11:16 pm; edited 1 time in total
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 11:15 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
OK I have the new version and now have the same white box-trees that fr8ycat had before installing Gerrish Grey's trees.....I'll search for where I can find them and install. Any chance we can include what's needed to begin with?


Yes, I did this in my first version years ago and forgot they have to be loaded in separately when I zipped this one up. You're missing the texture files. Easily fixed, I just have to read my own dang readme files again.

I don't have anyone floating in the terminal, the soldier on the upper deck and the local "tour guide" inside have their feet firmly on the floor. Also the C-130 is on the ramp firmly...hey that's nice camo, who did that?


OK, that's good news, did you check with mesh enabled and off? I need feedback on both. So far, only Wingnut reports an anomaly with the guy and the Herc floating. We've seen how different meshs and addons can corrupt stuff like that (from and early test you did for me on Eagle's Nest) so I need to know if it's isolated or if anyone else sees this.

That painter was a shy guy who didn't want to take the blame (errr...credit) for anything he did. Tough nuggies, he'll be in the readme along with his home telephone number.

My FSP average around 15 and dip down into single-digits, but I have pretty much everything cranked up 100%. My max FPS is set to 25 for PROPS racing. I suspect the FPS hits are from a combined hit from many small objects all over and in the distance, my FPS rates don't seem to be impacted by the terminal itself, actually when facing it and hovering, it's surprisingly smooth.


Yes, that's my impression also. I've flown all over, around, and in that terminal and it has almost no frame effects associated with it. I think it's from the "many small objects" dealie. Trust me, if I was obsessive, there'd be about 8 times more buildings in the area or more. I cut it to a minimum. It's a "high end computer" oriented scenery, but I'm loath to take anything else out. I'd have to start with sacrificing the CCN camp, but don't know if it would help that much.

Oh, the second red "El Alamo" hooch is immediately WEST of the Phu Bai terminal building, next to 3 blue hooches and a small tan building....about 100 yards from the terminal.


Already fixed, but not uploaded.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 11:19 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Right now I'm flying with the terrain mesh disabled, and had it enabled on my first thorough checkout where I was scoping the terminal out real good....didn't see any floaters then also. I'll re-enable mesh but I believe the results will definitely be the same.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Jul 30, 2006 11:38 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Stoopy,
I just uploaded it to the server again to include trees and texture files needed...it should fix it all. I'd ask that you delete your old files and see if you get complete trees now (would help if Fr8ycat did the same, I know he fixed his, but he went "outside the package" to get there). I need to know the Trees thing is integral to my upload without outside help.

Also, I don't have three blue hootches near where the extra red one was...they's all green. I do have some of the blue-ish long barracks in there though, are these what you mean...two story barracks? We repainted the only "blue hootch" macro, so anything of that design should be red...and there should only be one ("El Alamo").

There is a readme file in the upload now, but it's a work-in-progress, so don't worry, Richard...I'll get Lynn Rogers in there before release. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jul 30, 2006 11:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

No sweat. I just tracked down the trees and installed, but will wipe 'em and reinstall your new zip. I see that the trees_0.bgl file was included. it was just the texture bitmaps ("conifer_xxx" and whatnots) that were missing.

I'll get ya a screeenie of that elusive second red hooch.....if it's still there after a reinstall.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jul 31, 2006 12:44 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

LOOKS GOOD!!!

I deleted BOTH the "Phu Bai Redux" and original "Phu Bai" folder I had, although it wasn't activated in my scenery library (I don't think)...and the second red hooch is gone. Voila!

I gots trees galore!

And, the mystery of the white aerial wires on the C-130 is solved. Becuase I have a slick little gizmo that turns the Environment Pack on and off with a click, I was able to see that its definitely related to that. The wires don't change color, but one thing the Envi Pack does that has an effect is it "brightens" everything (even when setting it to run with the stock 43K "envmap.bmp" file in the default texture folder, which I did a while back to make everything less "glossy"). NO OFFENSE TO FLED'S GREAT WORK HERE THOUGH! I only found this out when switching back and forth between Envi Pack and default textures for PROPS racing. The pylons are MUCH brighter and more visible with the Envi Pack, but at the cost of some stutters, so I run with it turned off, and it's smoother and more competitive for racing, but I've almost missed pylons becuase I didn't see them as well as when practicing with it turned on.

So the gray aerial wires are sufficiently brightened by the Envi Pack to make them look white - there's no texture to modify, I looked through all the texture files for the C-130 and everything is gray, no white, except for the center of the wheels. For this scenery, I believe that the darker colors look better, more dull and "military".

Some shots:

First, with the Envi Pack enabled:

Note the white aerial wires on the C-130 and the light almost-yellowish color of the terminal.....




And, without:



With EnviPack on, a close up of the terminal, no floating people.....either with terrain mesh on or off...but DO note the color of the terminal:



Now, with Envi Pack disabled and running stock textures.....note the aerial wires are now gray:



And note the more subdued color of the terminal (these are all taken with a flight saved at the same time of day, too, if you're wondering):



And an overview shot..note FPS in upper right. To be honest, that is NOT representative of what I get most of the time with this scenery, usually it's in the teens, this is a worst-case scenarion and a momentary hit at that. It's still very flyable for me (I started out with Sublogic Flight Simulator on a Commodore 64 back in the mid-eighties though.... 2 to 4 FPS max on that thing.....)



In my experience here, the noted (and relatively small) anomalies are just results of various add-ons which don't see eye to eye with each other, but don't outright ruin the experience, based on preference. Certainly, no offense meant to Fled's great Environment Pack at all, it's just how FS9 is dealing with multiple ideas of how things should look.

I don't see anything here that prevents it from being called a wrap...nice work!


_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Mon Jul 31, 2006 1:00 am; edited 3 times in total
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 2 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3, ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.