±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 309
Total: 309
Who Is Where:
 Visitors:
01: Community Forums
02: CPGlang
03: Photo Gallery
04: Community Forums
05: Community Forums
06: Home
07: Home
08: Community Forums
09: Community Forums
10: Community Forums
11: Community Forums
12: Community Forums
13: Photo Gallery
14: Community Forums
15: Community Forums
16: Community Forums
17: Home
18: Photo Gallery
19: Community Forums
20: Home
21: Community Forums
22: News
23: Photo Gallery
24: Community Forums
25: Community Forums
26: Photo Gallery
27: Community Forums
28: Community Forums
29: Community Forums
30: Member Screenshots
31: Home
32: Home
33: Member Screenshots
34: News
35: Community Forums
36: Photo Gallery
37: Community Forums
38: Community Forums
39: Community Forums
40: CPGlang
41: Photo Gallery
42: Community Forums
43: Photo Gallery
44: News
45: Community Forums
46: Photo Gallery
47: Home
48: Community Forums
49: Home
50: Member Screenshots
51: Home
52: News Archive
53: Community Forums
54: Photo Gallery
55: Photo Gallery
56: Community Forums
57: Downloads
58: Community Forums
59: Community Forums
60: Community Forums
61: Downloads
62: Photo Gallery
63: Community Forums
64: Community Forums
65: Community Forums
66: Community Forums
67: Home
68: Community Forums
69: Community Forums
70: Home
71: Community Forums
72: Community Forums
73: Community Forums
74: Community Forums
75: Community Forums
76: Community Forums
77: Downloads
78: Statistics
79: Community Forums
80: Downloads
81: Community Forums
82: Community Forums
83: Downloads
84: Community Forums
85: Community Forums
86: Home
87: Community Forums
88: Community Forums
89: Community Forums
90: Community Forums
91: Community Forums
92: Photo Gallery
93: Community Forums
94: Photo Gallery
95: Home
96: Home
97: Downloads
98: Home
99: Community Forums
100: Community Forums
101: Community Forums
102: Community Forums
103: Community Forums
104: Community Forums
105: Community Forums
106: Community Forums
107: Community Forums
108: Community Forums
109: Home
110: Community Forums
111: Community Forums
112: Community Forums
113: Community Forums
114: Community Forums
115: Community Forums
116: Community Forums
117: Community Forums
118: Community Forums
119: Community Forums
120: Community Forums
121: Community Forums
122: News
123: Home
124: Community Forums
125: Community Forums
126: Community Forums
127: Community Forums
128: Photo Gallery
129: Photo Gallery
130: Community Forums
131: Photo Gallery
132: Home
133: Community Forums
134: Community Forums
135: Community Forums
136: Downloads
137: Photo Gallery
138: Community Forums
139: Community Forums
140: Community Forums
141: Home
142: CPGlang
143: Community Forums
144: News
145: Community Forums
146: Community Forums
147: Community Forums
148: Community Forums
149: Your Account
150: Community Forums
151: Community Forums
152: Photo Gallery
153: News
154: Community Forums
155: Community Forums
156: News
157: Photo Gallery
158: Community Forums
159: CPGlang
160: Home
161: Community Forums
162: Community Forums
163: Home
164: Community Forums
165: Community Forums
166: Community Forums
167: Community Forums
168: Photo Gallery
169: Community Forums
170: Community Forums
171: Home
172: Home
173: Community Forums
174: Community Forums
175: Community Forums
176: Community Forums
177: Community Forums
178: Downloads
179: Community Forums
180: Photo Gallery
181: Community Forums
182: Community Forums
183: Community Forums
184: Community Forums
185: Photo Gallery
186: Community Forums
187: Community Forums
188: Community Forums
189: Community Forums
190: Community Forums
191: Community Forums
192: Community Forums
193: Home
194: Community Forums
195: Community Forums
196: Community Forums
197: Community Forums
198: Community Forums
199: Photo Gallery
200: Community Forums
201: CPGlang
202: Community Forums
203: Community Forums
204: Community Forums
205: Community Forums
206: CPGlang
207: Community Forums
208: Community Forums
209: Community Forums
210: Home
211: Member Screenshots
212: Community Forums
213: CPGlang
214: Home
215: Photo Gallery
216: Community Forums
217: Community Forums
218: Community Forums
219: Community Forums
220: Photo Gallery
221: Community Forums
222: Community Forums
223: Photo Gallery
224: Photo Gallery
225: Photo Gallery
226: Photo Gallery
227: Photo Gallery
228: Community Forums
229: Photo Gallery
230: Community Forums
231: Community Forums
232: Community Forums
233: Community Forums
234: Community Forums
235: CPGlang
236: Community Forums
237: Member Screenshots
238: Member Screenshots
239: Community Forums
240: Photo Gallery
241: Community Forums
242: Home
243: Community Forums
244: Community Forums
245: Community Forums
246: Community Forums
247: CPGlang
248: Community Forums
249: Community Forums
250: Community Forums
251: Community Forums
252: Community Forums
253: Home
254: Photo Gallery
255: Community Forums
256: Downloads
257: Community Forums
258: Photo Gallery
259: Member Screenshots
260: Community Forums
261: Home
262: Home
263: Community Forums
264: Community Forums
265: Community Forums
266: CPGlang
267: Home
268: Photo Gallery
269: Photo Gallery
270: Community Forums
271: Community Forums
272: Home
273: Community Forums
274: Community Forums
275: News
276: Member Screenshots
277: Photo Gallery
278: Community Forums
279: Community Forums
280: Community Forums
281: Community Forums
282: Your Account
283: Member Screenshots
284: Community Forums
285: Community Forums
286: Community Forums
287: Community Forums
288: Downloads
289: Community Forums
290: Community Forums
291: Community Forums
292: Member Screenshots
293: Community Forums
294: Community Forums
295: Home
296: Community Forums
297: Community Forums
298: Community Forums
299: Photo Gallery
300: Community Forums
301: CPGlang
302: Home
303: Community Forums
304: Community Forums
305: Community Forums
306: Community Forums
307: Member Screenshots
308: Community Forums
309: Photo Gallery

Staff Online:

No staff members are online!
Article about FS10 :: Archived
A general meeting place for all pilots!
Go to page 1, 2  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  Officer's Club

Topic Archived View previous topic :: View next topic  
Author Message
Kafco
Power User

Offline Offline
Joined: Mar 27, 2005
Posts: 125

PostPosted: Thu Jan 05, 2006 2:30 pm
Post subject: Article about FS10

~S~ All,

Flightsim.com has a great article on FS10, FSX, or whatever, with some really good screen shots and guarded M$ comments.

Regards,
Ken
Back to top
View user's profile Visit poster's website
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jan 05, 2006 2:40 pm
Post subject: Re: Article about FS10

I hope FS2004 scenery, planes, etc. will port right on over....if not, it's gonna' be a "no-sale" for me. And I ain't kiddin', neither. I've got my people at Anomaly Airways to think about....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jan 05, 2006 3:13 pm
Post subject: Re: Article about FS10

Lots of talk and speculation about this one, as expected. I'm certainly looking forward to it and HAVE to get it. Although you'd never guess it from my skill level, I've been using FS since before it was a MicroSoft product......back around '84 or '85 when the box still said "SubLogic" on it, Bruce Artwick was still involved in development and it came on 5-1/4" floppies. Still recall my first landing on runway 36 at Miegs field using the keybord in the C-172. I even have some scenery I designed (yes it's true Ascout!) for Flight Sim version 4. It's a racetrack with timing gates spread throughout and it winds across a ridgeline of some "mountains" and then between them in a canyon run then under a bridge and a nice long straightaway. All just single-colored polygons. and texture mapping was a newfangled high-end technology it didn't offer. And even back then, FS4 offered PC-to-PC multiplayer capability that's still a lot like what we have in FS9. That aspect has improved very slowly.

Funny though, back in those days, FS actually had more built-in stuff to do...anyone remember the "Crop Duster" game or even the WW1 Red Baron game? I guess they replaced that with tutorials and videos and stuff, but even FS4 had an add-on scenery editor that MS provided, which was cool.

Then FS5 came out and it had...texture mapping! I still remember my jaw dropping open when I saw a runway that was more than just one shade of gray, dang it had tire marks on it, and the airplane had stripes! AWESOME! And here we are today...essentially the same engine and interface entirely, really, but with cool weather, ATC, effects, great flight modeling, helo support, all that really good stuff.

So, heck yeah I'm looking forward to yet another step in the evolution, and will just have to run BOTH for a while if there are backward-compatibility issues. The only speculation I'll offer (haven't read the article yet) is the "new graphics engine" looks, and sounds a lot like it ought to be, something evolved from the basic graphics engine from CFS3. This would make a lot of sense since it really does have some advantages, albeit some kinks that needed to be worked out (and gawd knows they've had plenty of time to do that). One advantage that newer code offers is much smoother performance in multiplayer, so online flight should be much better, and they gave that aspect some proper attention, let's hope.

Ascout, I have a free round-trip ticket on United that I have to burn by sometime in January, and I'm dying for an In-N-Out burger, and some fries....and a choco shake...(buurp)....we need to upgrade your machine buddy!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jan 05, 2006 3:25 pm
Post subject: Re: Article about FS10

- JG300-Stoopy

Ascout, I have a free round-trip ticket on United that I have to burn by sometime in January, and I'm dying for an In-N-Out burger, and some fries....and a choco shake...(buurp)....we need to upgrade your machine buddy!


I'm down with that, Buddy! Leaving for Portugal late next week...for one week, back on the 21st...anytime after that! (You get your own room and bath on the main level of the house...always welcome). Not to mention being about 600 meters from Mission Bay! Wink

I can take you over to CV-41 "Midway" and we can fly THEIR flight simulater....F-4's in REAL cockpits on the hangar deck. 10' screens outside the aircraft. I got three kills and about 8 of 9 successful carrier traps the one time I tried it (about $20 for 20 minutes or so). Great new floating museum....and there's the Air and Space Museum in Balboa Park (even have a Sea Dart!)....and a bf-109.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jan 05, 2006 3:53 pm
Post subject: Re: Article about FS10

Hmmm!!!! Enticing!!! I'm going on the road for the next 3 weeks myself in a few days, back on the 27th....will double-check the date on that ticket (it was one of those deals, you know, where you're sitting at the gate and they come on the PA and start off with "We're overbooked and if anyone wants to help out this family who is trying to get to...."). I forgot all about the ticket, it's been sitting on my wife's dresser all this time.....if it happens though we may spend a buncha time xferring your stuff over to a new HD (or a new system if ya want some input....my new Gateway rig was pretty reasonable and it ROCKS...50FPS and 240 GIGS of free space buddy!).....

OOPS! Actually I got my months wrong (hate that!).... it's dated February sometime.......will double-check, and take up the rest in a PM or two, eh?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jan 05, 2006 4:07 pm
Post subject: Re: Article about FS10

Aha!!!!

Screenies...hadn't seen these before but I DEFINITELY smell a reworked CFS3 graphics engine! What do you say Sau's, or any other CFS3'ers (ex or otherwise) here? Lookit the link! Lots of terrain will look familiar, other things like water effects and some ground reflections have definitely been getting improvemetns......

www.fsplanet.com/fspla...om_fsx.htm

Hey, COm-C will be ahead of the game because the "CFS3 Tweak and Tune Guide" will probably still apply in many areas, LOL!

And Ascout......from the Q&A:

Q: Will aircraft from FS2004 be compatible with “Flight Simulator X�?

A: Backward compatibly with existing 3rd party content is and has always been a priority for us, and we attempt to test as many add-ons as possible in order to provide the greatest level of compatibility.


Honestly you can't ask or expect much more than that, and they can't commit to much more than that either because that's a BIG can o' worms as it is, with so much 3rd-party stuff around (and much of it having development roots in older versions as well, causing even more complexities). I remember when FS5 and FS98 came out there were compatability issues and a conversion tool was included to port over planes n'stuff. Kind of a pain but it worked, most of the time, pretty well. It's the price of progress though, dangit.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jan 05, 2006 4:52 pm
Post subject: Re: Article about FS10

Well, the skies look about the same, the ground (where there's hills) looks about like FS9 with enhanced mesh (like the California and S.E.Asia ones) and the WATER especially looks a helluva' lot better. I don't get too excited about streets and autogen buildings, but good terrain I like.

If they fix those cracks in the earth at Stockton or Milwood Lakes, they'll be sorry! (BTW, Anomaly Airways scenery works in FS2002, and just digs holes where there was no anomaly...usually they work). Maybe the same will happen if they fix the anomalies (which I hope they don't).

It's likely the "Pig sty", Com-Central Wilderness Camp, and a couple of others would be unaffected as they are built on stock ground anyway with no altitude manipulation.

Yeah, February is better for me, Stoopy....try to think dates ASAP, as I wanna' take the wife skiing again this season....long weekend in Utah, probably, and need to look into tickets...we wouldn't be gon long...maybe four days including a weekend.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jan 05, 2006 5:10 pm
Post subject: Re: Article about FS10

Quite likely (and as usual) there'll be NEW anomalies just waiting to be discovered....hard to have it not happen in a release like this. One could also speculate that some interaction or sourcing with online terrain data such as NASA's WorldWind or Google Earth could be coming down the pike, if not in this version then subsequently......exciting stuff to think about!

I just hope they bring the online functionality up to 20th-century standards. Been too archaic for too long now. Hey, we have a whole year to speculate!

Sent ya a PM bud......some things to consider that I'd be remiss not to bring up, gotta check the date on that ticket, and yup, it'd be a quicky trip if she happens. Originally I envisioned using it as a lark, just to fly to the nearest city out West that had an In-N-Out, grab a coupla Double-Doubles with grilled onions, eat 'em, and come home happy... mixin' a buddy in there would be icing on the cake

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Jan 05, 2006 5:16 pm
Post subject: Re: Article about FS10

Shocked

Well if you fella's have read the article here

then you will have noticed some "equipment requirements"

Simply put, our recommendation is that flightsimmers should plan to upgrade to Windows Vista. It only hurts for a minute, so quit complaining already. FSX will be released at the same time as the 64-bit Windows Vista operating system. We know that it will take full advantage of Vista. The question remains as to whether it will also take full advantage of dual core Intel Pentium processing. We would be very surprised and disappointed if it did not. Stay tuned and as soon as we know, you will know. But, it stands to reason that FSX will run very well in both 64-bit and 32-bit operating system environments. For the ultimate, "as real as it gets" experience, 64-bit Windows Vista and a powerful dual core Pentium processor system will be a sure bet.


recommendation is a system with an Intel Pentium 4 Processor 670 that runs at 3.8 GHz with an 800 MHz front Side Bus (FSB). You'll also want hyperthread technology (HT), 2MB cache and Intel PCI Express graphics


consider the benefit of a dual drive RAID array that's optimized for gaming performance. A 500GB array that consists of two, 250GB drives would be best. If you need less overall storage, you could downsize to a 320GB array with twin 160GB matched drives.


You'll also want a minimum NVIDIA 6800 or ATI Radeon X850. Best would be NVIDIA 7800 with 256MB GRAM. But, save your money on the 512MB models. That's probably overkill and over-spending.


I'm no puter expert, but whit my limited knowledge of the subject at hand I think we are looking at some new systems market beeing opened up ergo our wallets beeing emptyed again Laughing

And of course we addicts will get the game and try to run it on our systems to discover it will run in limited form, so we are off to the shop to get the newest stuff and blow another hole in our annual budget or worse blow it away completely Laughing

just food for tought gentleman, M$ has done it again Laughing

me two pence for the proverbial bin
Crying or Very sad
fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jan 05, 2006 8:30 pm
Post subject: Re: Article about FS10

New Sim AND a new O/S???

Ewwwwwwww.........

Talk about a buzzkill!!!!

Well I still say we gots a year to plan ahead fer it.......

Could be worse....could be, just for the XBox 360........

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Hangman
Power User

Offline Offline
Joined: Nov 19, 2004
Posts: 449

PostPosted: Thu Jan 05, 2006 9:42 pm
Post subject: Re: Article about FS10

wow, I think it's absolutely stunning...I needed a new rig anyway, just have to figure out where to appropriate funding (sounds like a government conspiricy when I say that) for the new system and I'm sure this new version will be quite pricy as well...I'm still waiting for the day when there's a more "interactive" environment you know? Like cars and people on the ground to buzz....just imagin what gaming is going to be like in another 10 years....

Stoopy I remember the old Sub Logic flight sim you were talking about..I think it was probably on one of the first PC's I had ever seen..ugly old things weren't they?..lol...we've come along way boys and girls..
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jan 05, 2006 10:08 pm
Post subject: Re: Article about FS10

- JG300-Stoopy
Sent ya a PM bud......some things to consider that I'd be remiss not to bring up, gotta check the date on that ticket, and yup, it'd be a quicky trip if she happens. Originally I envisioned using it as a lark, just to fly to the nearest city out West that had an In-N-Out, grab a coupla Double-Doubles with grilled onions, eat 'em, and come home happy... mixin' a buddy in there would be icing on the cake


Got your PM....your cross-dressing fetish won't be a problem, that's why you'd be installed on a different floor from us and, it's California and all....we're jaded about stuff like that. No short skirts, though...you look to be pretty hairy.

I think we can locate an In-N-Out burger...but you need to meet a carnitas burrito from "Reybertos"....MMMMMMMMM!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
401RCAF_HitMan
Power User

Offline Offline
Joined: Dec 26, 2004
Posts: 1469
Location: Ontario, CANADA (next to the beer store)
PostPosted: Thu Jan 05, 2006 10:27 pm
Post subject: Re: Article about FS10

- JG300-Stoopy
Aha!!!!

Screenies...hadn't seen these before but I DEFINITELY smell a reworked CFS3 graphics engine! What do you say Sau's, or any other CFS3'ers (ex or otherwise) here? Lookit the link! Lots of terrain will look familiar, other things like water effects and some ground reflections have definitely been getting improvemetns......

www.fsplanet.com/fspla...om_fsx.htm

Hey, COm-C will be ahead of the game because the "CFS3 Tweak and Tune Guide" will probably still apply in many areas, LOL!

.


Funny you say that it looks alot like CFS3, I was thinking the exact same thing..especially the buildings and towns.
Back to top
View user's profile Visit poster's website
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Jan 06, 2006 12:23 am
Post subject: Re: Article about FS10

- JG300-Ascout
I think we can locate an In-N-Out burger...but you need to meet a carnitas burrito from "Reybertos"....MMMMMMMMM!


I'm down with that!! My old hangouts are farther north up the coast than you so Olemende's is out anyway.....I'll take anything I can get my hands on, Virginia mexican food is a joke and Texa-Mex is good but not the same as home!

- 01RCAF_HitMan

Funny you say that it looks alot like CFS3, I was thinking the exact same thing..especially the buildings and towns.


Yeah, and it only makes sense.....they spent a ton of effort developing that engine for CFS3 with the ACES group and didn't get the return on investment they needed, but ended up with promising if somewhat finicky product waiting to fulfill it's potential....plus, there WERE some screenshots passed around from the CFS4 prototype before (or shortly after) it was shelved, that definitely indicated they were still spending development effort on it (the CFS4 shots were from a developer working with MS and I'll absolutely confirm it was not CFS3 or photochopped). Certain things like new shadow functions and lighting.....exactly what is being shown off in these screenies.

Pretty jazzed about it still. So whut if it requires a new O/S to reach it's full potential, I'm still betting that when run on the same XP system but with sliders turned down, it's still going to be an altogether new, functional and promising product, never in this series has there really been a letdown. Well, okay, FS98 was kind of a yawner...... Smile

- Hangman

Stoopy I remember the old Sub Logic flight sim you were talking about..I think it was probably on one of the first PC's I had ever seen..ugly old things weren't they?..lol...we've come along way boys and girls..


Very true! And those mono-color polygons were beatuiful and exciting at the time weren't they?!!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
RAF92_BattleHawk
Power User

Offline Offline
Joined: Jan 12, 2005
Posts: 511
Location: British Columbia, Canada
PostPosted: Fri Jan 06, 2006 2:03 am
Post subject: Re: Article about FS10

I was reading that article and was wondering...does your computer hafta be able toplay DVDs to play that game or what. Because if it does then a serious mod would be needed for the old Diesel Powered Computing whitchamacallit Razz

_________________
'Aut Pugna aut Morere'
Back to top
View user's profile Send e-mail Visit poster's website Yahoo Messenger Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  Officer's Club
Page 1 of 2
All times are GMT - 6 Hours
Go to page 1, 2  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.