±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 667
Total: 667
Who Is Where:
 Visitors:
01: Home
02: Photo Gallery
03: Community Forums
04: Community Forums
05: Community Forums
06: Home
07: Home
08: Photo Gallery
09: Community Forums
10: Photo Gallery
11: Home
12: Home
13: Community Forums
14: Downloads
15: Community Forums
16: Community Forums
17: Photo Gallery
18: Community Forums
19: Community Forums
20: Community Forums
21: Photo Gallery
22: Community Forums
23: Community Forums
24: Photo Gallery
25: Community Forums
26: Downloads
27: Community Forums
28: Community Forums
29: Home
30: Community Forums
31: Home
32: Member Screenshots
33: Community Forums
34: Home
35: Home
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: Home
41: Community Forums
42: Home
43: Community Forums
44: Home
45: Home
46: Member Screenshots
47: Community Forums
48: Community Forums
49: Home
50: Community Forums
51: Photo Gallery
52: Home
53: Community Forums
54: Community Forums
55: Photo Gallery
56: Community Forums
57: Community Forums
58: Home
59: Community Forums
60: Home
61: Community Forums
62: Photo Gallery
63: Community Forums
64: Community Forums
65: Community Forums
66: Community Forums
67: Member Screenshots
68: Community Forums
69: Photo Gallery
70: Downloads
71: Home
72: Downloads
73: Community Forums
74: Home
75: Community Forums
76: Community Forums
77: Community Forums
78: Community Forums
79: Community Forums
80: Downloads
81: Photo Gallery
82: Member Screenshots
83: Community Forums
84: Community Forums
85: Community Forums
86: Home
87: Community Forums
88: Community Forums
89: Community Forums
90: Community Forums
91: Community Forums
92: Photo Gallery
93: Community Forums
94: Photo Gallery
95: Community Forums
96: Community Forums
97: Community Forums
98: Home
99: News
100: Community Forums
101: Community Forums
102: Photo Gallery
103: Community Forums
104: Community Forums
105: Home
106: Community Forums
107: Community Forums
108: Member Screenshots
109: Home
110: Community Forums
111: Community Forums
112: Community Forums
113: Community Forums
114: Community Forums
115: Community Forums
116: Photo Gallery
117: Community Forums
118: Home
119: Community Forums
120: Community Forums
121: Photo Gallery
122: Photo Gallery
123: Community Forums
124: Photo Gallery
125: Community Forums
126: Community Forums
127: Community Forums
128: Community Forums
129: Community Forums
130: Community Forums
131: Community Forums
132: Community Forums
133: Community Forums
134: Community Forums
135: Downloads
136: Community Forums
137: Community Forums
138: Community Forums
139: Community Forums
140: Community Forums
141: Photo Gallery
142: Downloads
143: Community Forums
144: Home
145: Community Forums
146: Community Forums
147: Community Forums
148: Community Forums
149: Community Forums
150: Photo Gallery
151: Home
152: Community Forums
153: Home
154: Community Forums
155: Home
156: Community Forums
157: Community Forums
158: Community Forums
159: Home
160: Home
161: Photo Gallery
162: Downloads
163: Photo Gallery
164: Community Forums
165: Community Forums
166: Community Forums
167: Community Forums
168: Community Forums
169: Community Forums
170: Community Forums
171: Photo Gallery
172: Downloads
173: Community Forums
174: Community Forums
175: Community Forums
176: Photo Gallery
177: Community Forums
178: Community Forums
179: Community Forums
180: Home
181: Photo Gallery
182: Photo Gallery
183: Home
184: Community Forums
185: Community Forums
186: Home
187: Community Forums
188: Community Forums
189: Downloads
190: Home
191: Community Forums
192: Community Forums
193: Community Forums
194: Your Account
195: Community Forums
196: Community Forums
197: Photo Gallery
198: Community Forums
199: Community Forums
200: Community Forums
201: Community Forums
202: Community Forums
203: Home
204: Community Forums
205: Community Forums
206: Home
207: Photo Gallery
208: Community Forums
209: Community Forums
210: Community Forums
211: Downloads
212: Community Forums
213: Community Forums
214: Community Forums
215: Community Forums
216: Downloads
217: News Archive
218: Home
219: Community Forums
220: Community Forums
221: Community Forums
222: Photo Gallery
223: Photo Gallery
224: Home
225: Home
226: Community Forums
227: Member Screenshots
228: Community Forums
229: Photo Gallery
230: Community Forums
231: Photo Gallery
232: Community Forums
233: Community Forums
234: Home
235: Community Forums
236: Community Forums
237: Community Forums
238: Community Forums
239: Community Forums
240: News Archive
241: Community Forums
242: Community Forums
243: Home
244: Community Forums
245: Community Forums
246: Home
247: Community Forums
248: Community Forums
249: Community Forums
250: Community Forums
251: Community Forums
252: Community Forums
253: Community Forums
254: Statistics
255: Photo Gallery
256: Home
257: Photo Gallery
258: Community Forums
259: Community Forums
260: Community Forums
261: Community Forums
262: Photo Gallery
263: Photo Gallery
264: Downloads
265: Community Forums
266: Community Forums
267: Photo Gallery
268: Community Forums
269: Community Forums
270: Home
271: Community Forums
272: Member Screenshots
273: Community Forums
274: Community Forums
275: Photo Gallery
276: Community Forums
277: Downloads
278: Photo Gallery
279: Photo Gallery
280: Community Forums
281: Community Forums
282: Community Forums
283: Community Forums
284: Community Forums
285: Photo Gallery
286: Your Account
287: Contact
288: Photo Gallery
289: Photo Gallery
290: Community Forums
291: Community Forums
292: Community Forums
293: Community Forums
294: Community Forums
295: CPGlang
296: Community Forums
297: Home
298: Community Forums
299: Photo Gallery
300: Community Forums
301: Photo Gallery
302: Community Forums
303: Community Forums
304: Home
305: Photo Gallery
306: Photo Gallery
307: Your Account
308: Community Forums
309: Downloads
310: Community Forums
311: Community Forums
312: Community Forums
313: Photo Gallery
314: Photo Gallery
315: Community Forums
316: Statistics
317: Community Forums
318: Community Forums
319: Community Forums
320: Community Forums
321: Community Forums
322: Community Forums
323: Community Forums
324: Photo Gallery
325: Community Forums
326: Community Forums
327: Community Forums
328: Photo Gallery
329: Community Forums
330: Community Forums
331: Community Forums
332: News Archive
333: Your Account
334: Community Forums
335: Community Forums
336: Community Forums
337: Community Forums
338: Home
339: Community Forums
340: Photo Gallery
341: Home
342: Photo Gallery
343: Community Forums
344: Home
345: Community Forums
346: Community Forums
347: Downloads
348: Community Forums
349: Community Forums
350: Photo Gallery
351: Downloads
352: Home
353: Community Forums
354: Community Forums
355: Home
356: Community Forums
357: Home
358: Home
359: Photo Gallery
360: Downloads
361: Community Forums
362: Home
363: Community Forums
364: Downloads
365: Community Forums
366: Community Forums
367: Community Forums
368: Community Forums
369: Downloads
370: Community Forums
371: Community Forums
372: Community Forums
373: Community Forums
374: Community Forums
375: Community Forums
376: CPGlang
377: Community Forums
378: Community Forums
379: Home
380: Home
381: Community Forums
382: Community Forums
383: Photo Gallery
384: Home
385: Home
386: Community Forums
387: Photo Gallery
388: Photo Gallery
389: Community Forums
390: Community Forums
391: Photo Gallery
392: Community Forums
393: Community Forums
394: Home
395: Home
396: Home
397: Community Forums
398: Community Forums
399: Photo Gallery
400: Community Forums
401: CPGlang
402: Photo Gallery
403: Photo Gallery
404: Community Forums
405: Home
406: Photo Gallery
407: Community Forums
408: Community Forums
409: Photo Gallery
410: Community Forums
411: Your Account
412: Community Forums
413: Community Forums
414: Community Forums
415: Community Forums
416: Community Forums
417: Downloads
418: Photo Gallery
419: Home
420: Community Forums
421: Community Forums
422: Downloads
423: Downloads
424: Community Forums
425: Photo Gallery
426: Community Forums
427: Your Account
428: Photo Gallery
429: Photo Gallery
430: Photo Gallery
431: Home
432: Downloads
433: Member Screenshots
434: Photo Gallery
435: Home
436: Photo Gallery
437: Home
438: Community Forums
439: Your Account
440: Community Forums
441: Community Forums
442: Community Forums
443: Member Screenshots
444: Downloads
445: Community Forums
446: Community Forums
447: Photo Gallery
448: Statistics
449: Downloads
450: Community Forums
451: Home
452: Community Forums
453: Photo Gallery
454: Photo Gallery
455: Community Forums
456: Photo Gallery
457: Community Forums
458: Community Forums
459: Community Forums
460: Community Forums
461: Photo Gallery
462: Home
463: Home
464: Community Forums
465: Photo Gallery
466: Community Forums
467: CPGlang
468: Community Forums
469: Home
470: Community Forums
471: Your Account
472: Community Forums
473: Community Forums
474: Photo Gallery
475: Community Forums
476: Community Forums
477: Community Forums
478: Community Forums
479: Photo Gallery
480: Community Forums
481: Community Forums
482: Community Forums
483: Community Forums
484: Community Forums
485: Community Forums
486: Community Forums
487: Community Forums
488: Community Forums
489: Photo Gallery
490: Home
491: Member Screenshots
492: Photo Gallery
493: Community Forums
494: Community Forums
495: Photo Gallery
496: Community Forums
497: Photo Gallery
498: Your Account
499: Community Forums
500: Photo Gallery
501: Home
502: Search
503: Community Forums
504: Home
505: Community Forums
506: Community Forums
507: Community Forums
508: Community Forums
509: Community Forums
510: Community Forums
511: Home
512: Home
513: Photo Gallery
514: Community Forums
515: Community Forums
516: Member Screenshots
517: Your Account
518: Community Forums
519: Home
520: Community Forums
521: Photo Gallery
522: Community Forums
523: Community Forums
524: Photo Gallery
525: Home
526: Community Forums
527: Community Forums
528: Community Forums
529: Community Forums
530: Community Forums
531: Community Forums
532: Community Forums
533: Community Forums
534: Community Forums
535: Downloads
536: Community Forums
537: Community Forums
538: Community Forums
539: Community Forums
540: Photo Gallery
541: Community Forums
542: Community Forums
543: Photo Gallery
544: Community Forums
545: Community Forums
546: Community Forums
547: Community Forums
548: Community Forums
549: Community Forums
550: Community Forums
551: Community Forums
552: Statistics
553: CPGlang
554: Community Forums
555: Community Forums
556: Your Account
557: News
558: Community Forums
559: Community Forums
560: Community Forums
561: Photo Gallery
562: Community Forums
563: Home
564: Photo Gallery
565: Community Forums
566: Community Forums
567: Community Forums
568: Community Forums
569: Downloads
570: Community Forums
571: Community Forums
572: Photo Gallery
573: Photo Gallery
574: Community Forums
575: Member Screenshots
576: Community Forums
577: Community Forums
578: Community Forums
579: Home
580: Photo Gallery
581: Photo Gallery
582: Community Forums
583: Home
584: Photo Gallery
585: Community Forums
586: Community Forums
587: Community Forums
588: Home
589: Community Forums
590: Community Forums
591: Photo Gallery
592: Community Forums
593: Community Forums
594: Photo Gallery
595: Community Forums
596: Community Forums
597: Photo Gallery
598: Member Screenshots
599: Photo Gallery
600: Home
601: Community Forums
602: Community Forums
603: CPGlang
604: Community Forums
605: Community Forums
606: Community Forums
607: Community Forums
608: Member Screenshots
609: Community Forums
610: Community Forums
611: Downloads
612: Home
613: Downloads
614: Community Forums
615: Photo Gallery
616: Home
617: Community Forums
618: Community Forums
619: Community Forums
620: Community Forums
621: Community Forums
622: Community Forums
623: Community Forums
624: Community Forums
625: Community Forums
626: Community Forums
627: Community Forums
628: Photo Gallery
629: Home
630: Photo Gallery
631: Community Forums
632: Community Forums
633: Photo Gallery
634: Statistics
635: Community Forums
636: Home
637: Community Forums
638: Community Forums
639: Community Forums
640: Photo Gallery
641: Community Forums
642: Community Forums
643: Community Forums
644: Photo Gallery
645: Community Forums
646: Home
647: Community Forums
648: Community Forums
649: Community Forums
650: Community Forums
651: Community Forums
652: Photo Gallery
653: Photo Gallery
654: Community Forums
655: Community Forums
656: Community Forums
657: Community Forums
658: Photo Gallery
659: Photo Gallery
660: Downloads
661: Photo Gallery
662: Community Forums
663: Home
664: Community Forums
665: Community Forums
666: Photo Gallery
667: CPGlang

Staff Online:

No staff members are online!
Pigsty in FSX ('ey, Ascout!!!)
A public forum for the JG300 Wild Sau Gruppe!
Go to page 1, 2  Next
Post new topic    Reply to topic    Printer Friendly Page     Forum Index ›  JG300 Wild Sau Gruppe Public Forum

View previous topic :: View next topic  
Author Message
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Dec 25, 2006 4:18 pm
Post subject: Pigsty in FSX ('ey, Ascout!!!)

Woohooo!!!!!!!! Santy delivered when AVSim couldn't, my waiting is over!!!

After installing and setting up, I'm proud to say that the VERY first thing I did before anything else was to add the JG300 Pigsty Scenery and change the default flight to start there. Then after activating the scenery (which takes place without having to exit and restart- cool!) my very very first flight was at the good ol' pigsty in the default Maule.

And it looked just 'ZACTLY like this (first pic is the very first thng I saw when the flight loaded):



























I haven't really even tweaked it up yet or spent much time on optimizing, even had my vid card settings off, so there's a ways to go yet.

Really happy to see this now, and next.....gotta get my TrackIR all set up!

Merry Christmas!!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Dan736
Power User

Offline Offline
Joined: Jan 26, 2005
Posts: 484
Location: Burlinton Ont
PostPosted: Sat Dec 30, 2006 3:54 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

very cool Stoopy,that's going to make some piggies very happy

_________________

eagles may soar but a weasel won't get sucked into a jet engine
Back to top
View user's profile
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Sat Dec 30, 2006 5:50 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

VERY NICE! And....I think I see a great Screenshot Competition pic in there too... Wink
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sat Dec 30, 2006 6:40 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Hmmm...well, I been away on some holiday vacation without 'net access, but it seems FSX has imported some weird varietal Zoysia grass into our sty...or maybe we finally got synthetic turf and we won't have to make the new guy cut it any more (Richard was whining about how it was wearing down his tail rotor blades edging the taxiways and besides...he threw a rock through the window of my 'Slade last month).

Do you still get smoke from the generator? How's the interior of the Seaplane Base? Looks good, overall. I don't have FSX and probably won't, for quite a while. We'll still needs textures fixed on those two aircraft at Phu bai eventually and I'll have to find some compatible trees....if my scenery program even works in that thing.

Time will tell!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Dec 31, 2006 4:57 am
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-Ascout
but it seems FSX has imported some weird varietal Zoysia grass into our sty...or maybe we finally got synthetic turf and we won't have to make the new guy cut it any more (Richard was whining about how it was wearing down his tail rotor blades edging the taxiways and besides...he threw a rock through the window of my 'Slade last month).


Na, I just got tired of "wearing down my tail rotor blades edging the taxiways" and do you know how difficult it is to keep that main rotor blade steady while flyin upside down to mow that grass?

So I decided to load up the UH-1C with some surplus 55g drums of defoliant I found at an Army surplus store, somewhere between Barstow and Mojave, and do some mass spraying. The drums were dated 1968 "Property of the U.S. Army" but the guy behind the counter said it was safe. Kinda the Mother of all "Weed-Be-gones".

BTW those aren't rocks I'm throwing. They are official U.S. Army "Candy Grams".
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Dec 31, 2006 6:08 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-Ascout

Do you still get smoke from the generator? How's the interior of the Seaplane Base? Looks good, overall. I don't have FSX and probably won't, for quite a while. We'll still needs textures fixed on those two aircraft at Phu bai eventually and I'll have to find some compatible trees....if my scenery program even works in that thing.

Time will tell!


Hmmm.......turns out to be excellent questions, and yep, closer inspection on the gen smoke, textures and Seaplane Base reveals some unfortunate - or interesting, depending on your point of view - details.

First off, looks like some transparency issues when flying in low-light conditions....in the below pic, taken at dawn, notice that the hangar sides are transparent. Also, no smoke from the generator (oddly we do have all the lights working so it brings to question just exactly what does that generator power and what have you been using it for all this time,??) Laughing



Next pic below: Taken at mid-day, hangar sides are now fine and still no generator smoke....but get this...at the mountain brewery, I DO get smoke for the generator there. So, maybe some f/x or texture issues to be looked into....



As for the Seaplane Base. Well, I'm not sure if this is due to the "round earth" model that FSX now has, meaning the ground is gently curved of course, and the edges of large airport sceneries which are absolutely flat will be raised out at the extreme edges...or if it's a case of FSX simply having different elevation data (likely the case). But, the Seaplane Base is now elevated some estimated 80-100ft. above the water and is located on sloping terrain which now intercedes with the base.

First clue that things aren't quite the same is as you approach the NE entrance and see ground texture inside the tunnel:



Here's an idea of how the whole base itself is now elevated....must been some big earthquake and/or mudslide that just shoved it up....



Gonna be one heckuva drop taxiing any seaplanes out of the base, and one heck of a short-field landing getting back in:



Entering the first (east-side) of the two main entrances, it's pretty obvious someone left the rear hangar doors open when that mudslide hit:



You can juuust squeeze through in a helo but the refueling area looks like a write-off for now:



And trying to get through to the second entrance is tough going through thick growth. There goes another set of rotor blades on the Loach....



Here's the view inside looking NE toward the Sty.....we've definitely got some erosion damage in the side tunnel....



And where's the Gaurd???? Can't believe he'd abandon his post.....of course with that tree in the way, there's not much fear of infiltrating aircraft...



A quick drop-down through the false floor reveals him stuffing himself on truffles and wild strawberries....again....



As for what scenery tools will work in FSX, I'd say that the best scenery tool is the new scenry creation SDK that comes with the deluxe version. I haven't installed it yet, but aim too very soon, and I was fortunate enough to sit through the presentation that MS gave on it at the AVSim convention. Looks very good, essentially all the scenery work is done from inside the sim for the most part. Since you're not looking to have this anytime soon, I'll keep ya posted on what I see with it....

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Dec 31, 2006 6:50 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Clearly we were short a few rivets in the corrugated sections that made up the secret seaplane base. That's what happens when you contract out to the lowest bidder. Didn't we give that one to the Iron Mule Construction Company? I'm thinkin' a call to our attorneys may be in order. Check for any force majeur clauses that they may try to weasel out on. It's not like it don't rain a lot west of the Cascades, ya' know. Wink

Fortunately, I've been hangin' out at the brewery so I hardly noticed....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Dec 31, 2006 7:21 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Or we can leave it as is and also use it for "Planet of the Apes" scenery. Smile
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Dec 31, 2006 10:19 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-fr8ycat
Or we can leave it as is and also use it for "Planet of the Apes" scenery. Smile





"You did it, didn't you...You maniacs! You blew it up! Damn you! Gawd damn you all to hell!"


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jan 01, 2007 12:19 am
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

LMAO!!!! Ain't it the truth, too. Actually the Pigsty, the Mountain Brewery, and the Com-C Wilderness Camp all survived pretty well compared to other Ascout Anomaly Airways productions......very sorry to say, bud, but after seeing the pix below you may very well be yelling.

Seems the shift in terrain data that they sourced for this version (a while different database than previous versions used) have eradicated the old anomalies, leaving some bizarre results in the wake.


In no particular order:

Area Fifty TWO:

Is now VERY lush and this is the scene starting out at the adjacent airfield:



The hill drops off at the far end of the runway.....



The "containment area" has been massively compromised, so much so that I didn't dare land again, knowing (or actually, NOT knowing) what could be roaming around....



Here's the road where the trucks were hauling the.....cargo.....fortunately none of 'em have tipped over....



Eagle's Nest and Eagle's Nest North:

Essentially, Millwood Lake is now completely filled back up to level with water, so no more 15,000' waterfall or sunken lake. A strange result is that when over water, you can "see" the runway down there but it's actually 15K' down....it 'follows' you the same way the moon stays in the same position while flying.

At the center of Eagle's Nest North, the flatten area actually causes an anomaly all it's own, which begs looking into, literally...



Considering the small width and considerable depth of the modified anomaly, this may still be worthwhile as a challenge all it's own...a hovering 15,000' descent all the way to the bottom.....I tried it from external view looking down and it quickly turns into a "Journey to the Center of Your Mind" kinda thing.....I failed, twice, but am gonna try again maybe with some Iron Butterfly or Donovan MP3's playing in the background to help.....



A bit farther down the edge of the lake, lies the fully-exposed Eagle's Nest.....no longer a retreat for diabolical masterminding, it's more like "Eagle's Summer Lakeside Nest" now.....and the strobe light on the Bell UH-1 still blinks, if that's any consolation....



Mountain Hideout, Secret Lair and Secret Base:

Since these all essentially took advantage of the sunken Stockton Lake anomaly, and it's been fixed too, it's another "Planet of the Apes" scenario.....weird scenes inside the goldmine, truly.......

Off to the right you'll notice the Secret Base is now not a terribly well-kept secret....and if you notice the very small grey line on the water, slanted at about a 30-degree angle, and located just above the Artificial Horizon at the bottom of the picture, that's the runway for the Secret Lair, way way down under the water....



The Secret Lair itself does kind of the same thing as the Mountain Hideout scenery does, but since it's now located under land there's a very cool....one might say even very diabolical......set of sawtooth-style hills around the hole it sits down in....



Also not far from there, one of our"shipments" shows up hopelessly landlocked. Seems we owe JG300-Lurps an apology for us accusing him of being the consumer of the beer that was noticed as missing. As a reminder, Lloyd's of London did finally reimburse us for this lost ship so let's just keep this picture to ourselves please....



Looking down the huge pit protected by the Diabolical Hills, the 10,000' drop looks a little more manageable than the other one.....gonna have to try this.....



Roirama Pt. 1 & 2:
Not sure what to say here....the oddest part is, Roirama Pt. 1 shows up but Pt. 2 doesn't! I double-checked my scenery library and both are there and enabled. Strange, and kind of a bummer becuase I really got a kcik out of pushing a glider to the edge of Pt.1, pushing it off the runway, and then seeing if I could pull out and land at Pt. 2 at it's slightly lower elevation.

But anyway, Pt. 1 still shows up as a huge elevated mesa, there's just no huge 60,000' peak anomaly to accompany it anymore.



The area itself is somewhat compressed in length and width though, so some facilities have been interestingly elevated as a result...note the small building on the near side of the runway is now juuuust a little bit tipsy......cubicle space must now be carefully selected to maintain a balanced work environment.....



Setting down to land and check it out, I gotta confess there's something about this view I found very...comforting, let's say.....can't put my finger on just what it is, though.....



And here's the view looking West.......hey we got earthquake insurance don't we???!!!!



And finally.....

Rotorhead Raceway:

Well if there's a time during all this that I fell down on my own knees and cursed them g***-Da**ed Ba**ids for nuking it all to H**L, this was it. She's there, in spirit, but...she's gone.

We have a very, very small teensy-weensy little crevasse that peeks down to the raceway runway of yore.....and a new (and re-adjusted) runway at ground level. The odd thing here is that the new runway is canted 10 degrees further than the old one, so the runway numbers are 34/16 instead of 33/15. Who knows why.



Kinda depressing to look past the Winner's Circle and no longer see the drop down into the Racing Canyon.....



All the above- and below-ground facilities are there of course:



One possibility for keeping this alive might be to use the "Gates" that FSX now provides.....there are a couple of missions that use 'em. A race course with timing gates, and a few horizontally-arranged gates to hover up or down through as part of the course, aren't entirely out of the question, perhaps,......

At any rate, looks like it's time to search for new Anomalies..they gotta be out there....

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Mon Jan 01, 2007 11:58 am
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Some VERY interesting pics fellas and I had NO IDEA your engineering talents were so good!! Wink
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jan 01, 2007 2:04 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- Shadow_Bshwackr
Some VERY interesting pics fellas and I had NO IDEA your engineering talents were so good!! Wink


Make no mistake, it's all Ascout's talent. Yep. A multitude of fine scenery creations and releases under his belt.

Some of which are now misrendered in the latest sim...... Sad

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Mon Jan 01, 2007 2:40 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Wink Stoopy!

BTW, the pic that should have been submitted in the screenshot contest is this one... (Too late now I'm afraid...:wink:)



Great shot IMO...
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Mon Jan 01, 2007 8:28 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-Stoopy

Rotorhead Raceway:

Well if there's a time during all this that I fell down on my own knees and cursed them g***-Da**ed Ba**ids for nuking it all to H**L, this was it. She's there, in spirit, but...she's gone.

We have a very, very small teensy-weensy little crevasse that peeks down to the raceway runway of yore.....and a new (and re-adjusted) runway at ground level. The odd thing here is that the new runway is canted 10 degrees further than the old one, so the runway numbers are 34/16 instead of 33/15. Who knows why.



Kinda depressing to look past the Winner's Circle and no longer see the drop down into the Racing Canyon.....


It's the way of things, Stoop...little by little, the small, local dragstrips that you and I grew up with are fading into the past. Weekend warriors from Carlsbad Raceway to my own VERY distant past at Shuffletown Dragway north of Charlotte, NC are being gobbled up by developments and freeways and in the latter case were long since closed as noisy "nuisances" by the same people who decry illegal street racing and wonder why those dangerous contests take place. Brookshire Boulevard cuts right across the what had been the old deceleration lane. Now we can't even lay a sparky patch of screetching skids down the runway at Rotorhead Raceway. Just have a look below at what little can be found of the old Shuffletown where I fought many a battle in the late '60's.

It's so depressing, I'm not sure I'll even be able to take up the challenge of scenery design in FSX (and I ain't kiddin', neither...I need to move on to working on maintaining that other website thingy you know about...)

Sad times indeed. Sad


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Mon Jan 01, 2007 11:20 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Out of curiousity Stoopy, hows the Loach do in FSX?

I noticed the blacked out windows that appeared in the demo version don't seem to be there anymore but it almost looks like maybe they are now completely transparent......like there's no glass at all.

Have to admit I'm a little burnt out on having to re-learn what I've already learned to accomadate new versions (of FS and FSDS). Projects that I started and have now been sitting most likely won't see the light of day.
Back to top
View user's profile MSN Messenger Photo Gallery
Display posts from previous:   
Post new topic    Reply to topic    Printer Friendly Page    Forum Index ›  JG300 Wild Sau Gruppe Public Forum
Page 1 of 2
All times are GMT - 6 Hours
Go to page 1, 2  Next



Jump to:  


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum