You have to follow the RW checklist for startup and if you don't you might find yourself trying to fly it and ask "Whats wrong with this thing?" as I did a couple of times after forgeting to turn on the hydraulics and the #2 engine LOL. The old reliable Ctrl-Shift-E to start the engines doesn't work here.
- AnonymousYou have to follow the RW checklist for startup and if you don't you might find yourself trying to fly it and ask "Whats wrong with this thing?" as I did a couple of times after forgeting to turn on the hydraulics and the #2 engine LOL. The old reliable Ctrl-Shift-E to start the engines doesn't work here.
Yup!!! And not only that, I also took a look in the README to see why I couldn't get the generators turned on - looks like you have to start with one of the provided flights in order for that to work. Must be a config setting saved with the flight I guess.
Or, like it says, just start a flight in another RUNNING flying craft of your choice, then switch to this one, and you're off and running. But finally being able to start the thing up with every switch from Step 1 to takeoff was VERY rewarding - took it 'round the patch and landed, shut down, was great.
That fine lil' Egg tho, she's still my fave for scootin' around in, ogling the sunbathing babe on the cruise ship at Ogden Point and bustin' perps... plus, NUTHIN' can touch her at Rotorhead Raceway!!!!
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