Nvidia's Tiny 90nm G series
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#1: Nvidia's Tiny 90nm G series Author: Shadow_BshwackrLocation: Central Illinois, USA PostPosted: Fri Mar 10, 2006 1:54 pm
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This is a really good article about Vid cards in general and the process used...

NVIDIA's Tiny 90nm G71 and G73: GeForce 7900 and 7600 Debut

Date: March 9th, 2006
Topic: Video Card
Manufacturer: NVIDIA
Author: Derek Wilson


Introduction

Today marks the launch of NVIDIA's newest graphics cards: the 7900 GTX, 7900 GT and the 7600 GT. These cards are all based on an updated version of the original G70 design and offer higher performance for the dollar. Today we will see just how much faster the new NVIDIA flagship part is. But first let's take a look at what makes it different.

At the heart of this graphics launch is a die shrink. The functionality of the new parts NVIDIA is introducing is identical to that of the original G70 based lineup. Of course, to say that this is "just a die shrink" would be selling NVIDIA a little short here. In the future, if either NVIDIA or ATI decide to move to TSMC's newly introduced 80nm half-node process, all that would be involved is a simple lithographic shrink. Sure, things might get tweaked a little here and there, but the move from 90nm to 80nm doesn't involve any major change in the design rules. Moving from 110nm to 90nm requires NVIDIA to change quite a bit about their register transfer logic (RTL), update the layout of the IC, and verify that the new hardware works as intended.

In the process of reworking the hardware for a new process, a company must balance what they want from the chip with what they can afford. Yield of smaller and smaller hardware is increasingly affecting the RTL of a circuit, and even its high level design can play a part. Making decisions that affect speed and performance can negatively affect yield, die size, and power consumption. Conversely, maximizing yield, minimizing die size, and keeping power consumption low can negatively affect performance. It isn't enough to come up with a circuit that just works: an IC design must work efficiently. Not only has NVIDIA had the opportunity to further balance these characteristics in any way they see fit, but the rules for how this must be done have changed from the way it was done on 110nm.


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