- JG300-Stoopy- JG300-AscoutYa' know, I'm giving serious thought to deleting the camp on the WNW side of the airfield. It isn't integral to the airbase, per se, and is in the line of view where framerates are the most vulnerable. I'd rather have a highly detailed airfield with better frames than more peripheral stuff that hurt the experience.
Comments?
I'd agree with ya.
- JG300-fr8ycatUnfortunately I have been trying to come up with a coherent paragraph for the last hour.
- Uhu_Fledermauserm...................... I was just thinking here by myself .......................... what if you made the WNW camp as a separate file, meaning that people then could opt for it or not or another option, when not needed for the planned mission disable it via the scenery menu ................... just a tought, it would be a shame to miss out on all that wonderful stuff you carried overthere
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- JG300-Stoopy- JG300-fr8ycatUnfortunately I have been trying to come up with a coherent paragraph for the last hour.
Only the last hour? Fr8ycat, if memory serves, you've been a member here for much longer than that....
Just do what I do....start typing all kinds of random thoughts and drag it all out, get all windy....after a while, their eyes will glaze over and they'll just nod their heads to agree with ya and make it all go away....
- JG300-Ascout- Uhu_Fledermauserm...................... I was just thinking here by myself .......................... what if you made the WNW camp as a separate file, meaning that people then could opt for it or not or another option, when not needed for the planned mission disable it via the scenery menu ................... just a tought, it would be a shame to miss out on all that wonderful stuff you carried overthere
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As in a totally separate scenery, I guess you mean? Well, we could, but would it be worth it? The Radio Research Station I intend to keep, but does the camp really justify it? If I were to do that, I'd maybe construct the ARVN Basic Training Base across the highway as well.
But...I'm concerned about interferance as a separate scenery...it's on the same "grid" as the airfield. I'm not altogether certain that they wouldn't interact in some unpredictable way.
- Uhu_FledermausAscout,
I'm bashing me head here, I got Stoopy's wonderfull tool working again and switched to the default texture set ..........
SURPRISE !! NO TREES !! all white squares on the places where they should be
I've tossed in the trees I had uploaded to the JG300 ftp ................. but to no avail, So wondering wich ones you have used as they do show up with the envi_pack active I went through the whole thing and could not find what makes that tick, could you give an indication of the used texture name so I can track 'm, because they are there otherwise them trees wouldn't show up in that setting either.
As for the "floating" objects ....................... not one sighted here
(with the exception of that oversized EGG beater that's either just taking off or landing ), I have the SEA mesh part 1 to 5 active and the ComC_Mil_SEA active as well
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