This is VERY important - thes batch files have a tag in them that makes them "recursive." In other words, they work in the folder they're in, and then dig into any sub folders. So, conceiveably, you could move one of the DXT batch files to the root of your C: drive, then move a copy of Imagetool to that same root, run the batch file, and convert every single bitmap on your hard drive to DXT compressed files! Thankfully, Microsoft put a Cancel button on the GUI of the batch processor!
Now, on to the proper way to use these files:
1 - Place these files into their own dedicated folder - preferably outside your main FS folder. Mine stay in the same place where I keep all of my FS downloads.
2 - Open the folder where you've just placed these files in one window, and your aircraft folder in another.
3 - If you want to make a backup of your original textures, now's the time.
4 - Drag one or all of the texture folders from the aircraft folder to the batch files folder.
5 - Double-click the batch file of choice, and Imagetool will do the rest. Click "Done" to finish.
6 - Drag the texture folders back into the aircraft folder.
Note: The only place that 24-bit textures are found in FS is in panel folders. 24-bit files do not work anywhere else. I included a 24-bit batch file for repainters. Many graphics programs don't behave properly when you try to work with 8-bit files, but several paint kits that I've seen came with 8-bit files. Instead of having to resave each file as 24-bit with MSPaint, I made this to make the conversion quick and easy.
All times are GMT - 6 Hours