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File Library Structure Question :: Archived
A forum for Microsoft's Flight Simulator X
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LTCSZ
Power User

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Joined: Sep 19, 2010
Posts: 8
Location: Kansas, USA
PostPosted: Fri Nov 05, 2010 5:39 pm
Post subject: File Library Structure Question

OK, I have been messing with FSX since it came out...I have designed some scenery...Now, after a clean re-install of FSX, I have reloaded everything and nothing is showing up! Here is what I have done...The sceneries I have created are in the "Addon Scenery/Scenery" folder...All of the textures are in the "Addon Scenery/Texture" folder...Now; Where do I put the object libraries and such that are needed in the scenery? I will appreciate any responses, especially if they arrive before I hurt myself...Thanks a lot...

Steve

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Steve\r\nRetired US Army\r\nKansas, USA
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Shadow_Bshwackr
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Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Fri Nov 05, 2010 11:37 pm
Post subject: Re: File Library Structure Question

We'll see if Fled can answer that as he's the scenery "guru" around here... Wink

Fled?
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Uhu_Fledermaus
Aircraft Demolition Expert

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Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sat Nov 06, 2010 12:09 am
Post subject: Re: File Library Structure Question

HUH ?

wazzup, I need to sleep ..............zzzzzzzzzzzZZZZZZZZZZ.

all .bgl files go in your scenery subfolder and the dds and bmp go in the texture subfolder

I'd advice to make a folder with the name of your scenery let's say Steve_ONE and then have two subfolders in there, one called "Scenery" and one called "Texture"

when activating the scenery you just need to point to your just made Steve_ONE folder and Bob's your uncle

and before I forget , never leave blank space in file names or folder names for that matter, mayor source for hickups and PITA's
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LTCSZ
Power User

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Joined: Sep 19, 2010
Posts: 8
Location: Kansas, USA
PostPosted: Sat Nov 06, 2010 3:13 pm
Post subject: Re: File Library Structure Question

Thanks for the idea...In the "Steve_One" folder, (Do I put that under "Addon Scenery" or do I create a new folder for it) I need to create two sub-folders, "Scenery" and "Texture"...Got that part...Do I then put the individual scenery and texture folders in the Scenery sub-directory or do I need to split out the .bgl files and texture files individually? (That would be quite a job) Thanks again...

Steve

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Uhu_Fledermaus
Aircraft Demolition Expert

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Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Mon Nov 08, 2010 1:01 am
Post subject: Re: File Library Structure Question

sorry for not beeing around, real life sometimes eats my virtual time Sad

drop the Steve_One in the addon folder, also easyer to find back where you left it Wink
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