±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: sercrets
New Today: 0
New Yesterday: 0
Overall: 6646

People Online:
Members: 0
Visitors: 234
Total: 234
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: CPGlang
05: CPGlang
06: CPGlang
07: CPGlang
08: Community Forums
09: CPGlang
10: CPGlang
11: Home
12: Community Forums
13: Home
14: Home
15: Community Forums
16: Photo Gallery
17: Photo Gallery
18: CPGlang
19: Home
20: Photo Gallery
21: Home
22: Community Forums
23: Home
24: Community Forums
25: Photo Gallery
26: Home
27: Community Forums
28: CPGlang
29: Community Forums
30: Community Forums
31: Community Forums
32: Home
33: Community Forums
34: Community Forums
35: Community Forums
36: Home
37: Home
38: Community Forums
39: Home
40: Community Forums
41: Photo Gallery
42: Community Forums
43: Community Forums
44: Community Forums
45: Community Forums
46: CPGlang
47: Home
48: Community Forums
49: Photo Gallery
50: Community Forums
51: CPGlang
52: Home
53: Home
54: Downloads
55: Community Forums
56: Member Screenshots
57: Home
58: Community Forums
59: Community Forums
60: Community Forums
61: Community Forums
62: Community Forums
63: Home
64: CPGlang
65: Community Forums
66: CPGlang
67: Community Forums
68: Community Forums
69: Community Forums
70: CPGlang
71: Home
72: Community Forums
73: CPGlang
74: Photo Gallery
75: CPGlang
76: CPGlang
77: Community Forums
78: Home
79: Downloads
80: Home
81: Community Forums
82: Community Forums
83: Community Forums
84: Community Forums
85: Home
86: Home
87: Community Forums
88: Community Forums
89: Community Forums
90: Home
91: Community Forums
92: Photo Gallery
93: Community Forums
94: Member Screenshots
95: Downloads
96: Downloads
97: Member Screenshots
98: Community Forums
99: CPGlang
100: Community Forums
101: Community Forums
102: Community Forums
103: Community Forums
104: Downloads
105: Community Forums
106: Community Forums
107: Community Forums
108: Community Forums
109: Home
110: Community Forums
111: Downloads
112: Community Forums
113: Community Forums
114: Community Forums
115: Community Forums
116: CPGlang
117: Home
118: Home
119: Community Forums
120: Home
121: Photo Gallery
122: CPGlang
123: Community Forums
124: Community Forums
125: Community Forums
126: CPGlang
127: Member Screenshots
128: Community Forums
129: Your Account
130: Community Forums
131: Community Forums
132: Community Forums
133: Home
134: Home
135: Home
136: Community Forums
137: Community Forums
138: Community Forums
139: Home
140: CPGlang
141: Home
142: Home
143: Community Forums
144: Community Forums
145: Community Forums
146: Community Forums
147: Home
148: Community Forums
149: Member Screenshots
150: CPGlang
151: Photo Gallery
152: Member Screenshots
153: Community Forums
154: Home
155: Community Forums
156: Community Forums
157: Community Forums
158: Downloads
159: Community Forums
160: Photo Gallery
161: Community Forums
162: Community Forums
163: Community Forums
164: Community Forums
165: Community Forums
166: Community Forums
167: Photo Gallery
168: Downloads
169: Community Forums
170: Community Forums
171: Downloads
172: Community Forums
173: Home
174: Community Forums
175: CPGlang
176: Downloads
177: Community Forums
178: Downloads
179: CPGlang
180: Community Forums
181: Community Forums
182: Photo Gallery
183: Photo Gallery
184: Home
185: Photo Gallery
186: Photo Gallery
187: Your Account
188: Community Forums
189: Community Forums
190: Home
191: CPGlang
192: Community Forums
193: Community Forums
194: Statistics
195: Community Forums
196: Home
197: Community Forums
198: CPGlang
199: CPGlang
200: Community Forums
201: Community Forums
202: Home
203: Community Forums
204: Community Forums
205: Home
206: Community Forums
207: Community Forums
208: Community Forums
209: Home
210: Community Forums
211: CPGlang
212: CPGlang
213: CPGlang
214: Home
215: Photo Gallery
216: Community Forums
217: Community Forums
218: Downloads
219: Home
220: Community Forums
221: Community Forums
222: Home
223: Community Forums
224: Community Forums
225: Community Forums
226: Photo Gallery
227: Home
228: CPGlang
229: Community Forums
230: Home
231: CPGlang
232: Community Forums
233: CPGlang
234: CPGlang

Staff Online:

No staff members are online!
Anyone know how to check for errors in aircraft???? :: Archived
This is for General Discussions about the CFS1 game.
Go to page 1, 2  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  CFS3CFS1 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Wed May 04, 2005 7:05 am
Post subject: Anyone know how to check for errors in aircraft????

S! Alle,
I have an aircraft that causes my cfs1 to crash when :
1- I crash the plane
2-When I leave the session and go back to tthe ready room.
this happens to others as well and it happens to several types of operating systems. Noticed was that the background colors of certain window turned tan when this cfs1 game crashed, before they were white.
Has anyone seen this type of error? can it be fixed??
Back to top
View user's profile
NS38th_Aristaeus
Power User

Offline Offline
Joined: Jan 06, 2005
Posts: 394
Location: Pensacola, FL.
PostPosted: Thu May 05, 2005 2:05 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ UHU
I have experienced the background color chnging to a tan color but not the crashes. This has only happened while on line and I just attributed it to the ZONE. Does this prob occure on and off line both?
I will try to find some answers and will get back to u ASAP.
~S~

_________________
CAN'T TALK GOTTA SHOOT.


www.NS38th.com
www.hawaiiclipper.com
www.pacificwrecks.com
Back to top
View user's profile Visit poster's website ICQ Number AIM Address Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Thu May 05, 2005 6:56 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Aristaues!

yes, it happens both online and offline. I have used the mdl checker and it gives me an alll clear and well result. I have looked at the aircraft.cfg and canot see 2what may be causing this... but then again I am not an expert. I have looked for a detailed explanation of what ech lin means and have not found a suitable reference. I thank you for your hep and can hardly wait for more replies!!!
This plane handles well and looks wonderful. I am biased on its looks since I painted it.
Back to top
View user's profile
NS38th_Aristaeus
Power User

Offline Offline
Joined: Jan 06, 2005
Posts: 394
Location: Pensacola, FL.
PostPosted: Fri May 06, 2005 10:11 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ UHU
I posted ur prob on my squad site and the following is a post fm our C.O. if u think it is a certain A/C causing this prob pls provide a link if possible here. ~S~
FM NIL

Hi Aris,

If he could give a link to the plane download, then it would be easier to look into, having the plane.

Will be speculation on what could be wrong and the procedure i would use would be to start eliminating things by exchanging groups of the plane with e.g. sound, panels e.t.c that i know are bug free. Then maybe you could be able to narrow down that the error is in the panel config e.g.

there are some file checkers out there for e.g. panels and dp files structure.
Back to top
View user's profile Visit poster's website ICQ Number AIM Address Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Fri May 06, 2005 11:20 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Aristaeus,

I hope this link will work for you. I am not sure if it is a protected one.
www.joint-ops.com/Down...110-E1.zip

If this does not work. please let me know where to email the plane to!
Back to top
View user's profile
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Fri May 06, 2005 12:24 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

Shocked

Servus! Fritzle,

I downloaded the plane via the link you posted and installed it, did some flying around with it and all is fine here, no problem whatsoever with it, at least not that I could find.

framerates where in outside look around 100-120 fps and in cockpit view 78-90 fps, all guns worked and as said can't find a thing wrong with it.

The only option I can think of is that you have multiple folders reffering to the same type of aircraft..........and there is where, be it cfs and fs as well, get's into touble as it wants to load all stuff related to that particular aircraft it encounters and by that it needs ton's of resources and if it can't get the resources it hangs up on it.

So the only advice I can give you make shure you double check your aircraft folder, but also your scenerey folder, as the problem also could be that you have scenery bgl's with the same name in the scnery/all folder and also in a dedicated scenery folder, in that particular case cfs hangs itself up as well and you will suffer from all kind of wierd effects.

Hope it helps ya out,
rgds
fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Fri May 06, 2005 4:40 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ all,

Tested the plane here and as long as you only fly one of the models and then exit CFS1 before trying the other one, then it works ok. Test was on a fresh CFS1 install with no addons.

If I switch to the second model which is in same plane folder, after having flown the first model then my WinXP crashes.

Sounds like Fledermaus is on the right track on what's wrong and solution could be to split the model out into two separate aircraft folders and it would probably be possible to switch plane without Windows crashing.
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Sat May 07, 2005 8:13 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Alle,
the issue that I find is when shot down or intentionally crasheing the bird into the ground. Nil 7...did you crash the plane? Which modle caused porblems for you?

We can get to the bottom of this. Fled, I have only stock scenery now...
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Sun May 08, 2005 12:32 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

I only did offline free flight.

After i tested again it seems like in fact it's not the change of model that makes winXP crash on exit, but the WinXP crash is dependant on wheter i smashed the plane into ground in game.

My tests:

1. Free Fligt, 1st model, smashed plane into ground. ---> WinXP crash on exit.
2. Free Fligt, 1st model, exit game without smashing plane. ---> WinXP do not crash.
3. Same results as above with 2nd model.

So it looks like it is in fact the smashing of plane that will determine if WinXP crash on exit.

I then set the COMBATFS.EXE to Win95 compability mode and all crashes of WinXP stopped. (Rightclick COMBATFS.EXE, pick compability and pick the Win95 compability mode).

Easy solution to the issue of WinXP crashing seems to be to use the Win95 compability mode. However later i tested again with my WinXp desktop reset to normal theme and after that the crashing started again so the compatility mode is not the final solution.

If you bring WinXP to crash and keep the tanned theme that appear, then it looks like the crashes of WinXP stops.

Splitting the two models out into two separate planes would probably still be the best solution.

My OS version is English WinXP Pro all patched up with SP2.
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sun May 08, 2005 4:32 am
Post subject: Re: Anyone know how to check for errors in aircraft????

just small addition to my previous post on the subject.

I have set the cfs.exe to be treated as windows 98 allways had that set from the start, just completely forgot about that Laughing

and indeed best option is still to make two separated folders for those two aircraft, alltough I must admit that whatever I tryed I could not get my system to crash.

Windows XP pro dutch version with all the updates there are SP2 etc etc.
P4 2,8 Ghz running as 3,08
Asus P4C-800 "deluxe"
2 Gig's RAM Corsair 3200 pro
320 G of hd's
ATI Radeon 9800 pro vidcard

another thing that comes to mind is what is running in the background with XP, I know it's a lot of stuff and that goes on resources, so for example you have 512mB of RAM, and the system stuff allready uses 250 of it, you can estimate for shure that you will be running out of resources when adding other stuff to run around.

then there is another issue, and that is what Vidcard, is it DX 9c compliant ? do you run DX 9c.

are you up to date with all service packs for the OS

How big is your swap file

I know there is a proggy out there that kills all not needed processes in XP for fs 2004, can't remember the name for it, but shure someone here knows that proggy.
when I start my puter at the end of the day there are only 22 things running in the background , when I leave XP to do it's thing it's close to 40.

just thinking out loud here and trying to get the culprit to surface.

hope it helps

fled
Neutral
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Sun May 08, 2005 9:02 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ all,

The error is somehow related to the dp files of these planes. Exchanged the dp file content with code for the Hurricane and crashes of WinXP stopped even when not running in any compability mode.

I run latest Directx 9.0c here and 1 Gb memory with 2 Gb page file. Video card Ati Radeon 9700 Pro, 128 Mb.
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Mon May 09, 2005 7:12 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Alle, and thank you all for the advice, and techniques. The .dps are where I am going to start my attack. I noticed that when I open themin the dp editor DPEDIT 1.00 one of them generates a .mdl rread error. I presume that this os because of the .mdl reference to the .dp and perhaps the mdl is calling out the bf110e1.dp and the file i am looking at is the bf110e1n.dp.
I also noticed that this editor I am using sometimes causes errors. What is a better editor to use? I have noticed he folllowing:
System names disapear, and tailgunner doenst work all of the time.
sometimes I cant even get the MGs to fire at all.
I have a reasonable idea of what I am doing and it appears that the editor is not doing what I want....LOL

Please let me hear your suggestions to the editor choice.
I wish to make a Bf 110 g-4
2x Mk108 cannon in the nose lower 135 rounds pper gun
2x Mk 151 cannons in the nose upper (300 rounds port and 350 rounds starbord)
2x FF MG cannons for the Schraegemusik (quantity unk, help please)
tail gunner removed...

is it possible to assign a different trigger to the 2 different cannons?
can I designate one set to be fired when I use the bomb relese example only?

Please advise
and thank you all very much again for your help

Uhu_Fritzl65
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Mon May 09, 2005 10:47 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

I don't have much experience on the structure of the dp file, besides a CFS2 plane i made for online aerobatic smoke, where i had to eliminate the effects of guns and cannons in order to use the gun and cannon trigger to control the colored aerobatic smoke online. A completely different story which you can get an impression on here:

ns38th.com/blackangels...sindex.htm

You should be able to use the following as triggers:

-Gun
-Cannon
-Rocket (probably wont work online)
-???? an unknown trigger (probably wont work online)
-Torpedo (probably wont work online)

I'm afraid that this leaves you with only two triggers to use if you wish the plane to work online, but you could experiment on that. In principle i beleive you should be able to trigger one cannon with the gun trigger and another cannon with the cannon trigger, but if you wish to have guns as well, then you are still short of triggers if the rocket, ??? and torpedo triggers don't work online. It could also be that the CFS1 game engine doesn't handle the ??? and torpedo trigger at all and that these are for CFS2 only.

There is a newer version of the editor you refer to. If you do a search on www.flightsim.com you should find it. (You need to register to be able to login to the downloads section of that site)

I have too little experience on the structure to help you tracking exactely why the errors and crash of WinXp occurs with this plane. Maybe www.cfcforums.com/foru...ay.php?f=7 is a good place to look for more qualified help if you trust that the problem has been narrowed down to the dp files.

You Could also try contact AER squad who is building WW1 planes and hear if they can refer you to one that will be able to help:

www.aer.ip3.co.uk/
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Wed May 11, 2005 7:33 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Nil7
I have posted at SOH.
I cannot get into the other (aerodrome site)
I have recreated the dp from scratch using dped ver 1.10., I checked the HELP pull down menu and there it states cfs2. the dp which i create seems to be stable at first but shortly there after it causes weapons to not fire, and then when the plane crashes cfs crashes. OR cfs crash after retrning to the ready room. OR cfs crash when trigger is pulled.

Is there anyone who is an expert on the editing of dp?
Is the Editor that I am using causing these anomolies? Remember it states cfs2 in the Help pull down.
Confused
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Wed May 11, 2005 9:38 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

If you pick the main page link on the Aerodrome site, then you will get to a working page and from there to this contact page:

www.aer.ip3.co.uk/contact.htm

AER_Beefy is pretty often present on the CFS2 Zone during European evening hours so that might be a possible approach as well.

Dped 1.10 was released back in time to support CFS2 in addition to CFS1, so i don't think that the errors are caused by the editor itself.

You might also find some dp specialists on the Netwings.org forum:

www.netwings.org/cgi-b...=DCConfID1

Try to exchange the content of dp files with the content from the default Bf110 dp and see if not the crashes of WinXp stops. From there you could start to build up the dp and add one by one the things you wish to add and then test in between to ensure that the crashes don't start again. The plane works here when i exchange the content of dp with the content from the default Bf110 so there must be some kind of flaw related to the present dp of the JO plane.
Back to top
View user's profile Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  CFS3CFS1 :: Archives
Page 1 of 2
All times are GMT - 6 Hours
Go to page 1, 2  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.