±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 359
Total: 359
Who Is Where:
 Visitors:
01: CPGlang
02: Community Forums
03: Community Forums
04: Community Forums
05: CPGlang
06: CPGlang
07: Photo Gallery
08: CPGlang
09: Community Forums
10: Community Forums
11: Community Forums
12: CPGlang
13: Home
14: Community Forums
15: Community Forums
16: Downloads
17: CPGlang
18: Community Forums
19: Community Forums
20: Home
21: Community Forums
22: CPGlang
23: CPGlang
24: Home
25: Downloads
26: Community Forums
27: News
28: Home
29: Community Forums
30: Community Forums
31: Home
32: Home
33: Community Forums
34: Home
35: Community Forums
36: Photo Gallery
37: Community Forums
38: Community Forums
39: Community Forums
40: Your Account
41: Home
42: Home
43: Photo Gallery
44: Photo Gallery
45: CPGlang
46: CPGlang
47: CPGlang
48: Home
49: Home
50: Community Forums
51: Home
52: Community Forums
53: CPGlang
54: Community Forums
55: Photo Gallery
56: Community Forums
57: Community Forums
58: Home
59: Home
60: Community Forums
61: Home
62: Home
63: Community Forums
64: CPGlang
65: CPGlang
66: Community Forums
67: Home
68: Photo Gallery
69: CPGlang
70: CPGlang
71: CPGlang
72: Downloads
73: CPGlang
74: Home
75: Community Forums
76: CPGlang
77: Home
78: Community Forums
79: Home
80: Community Forums
81: Photo Gallery
82: Photo Gallery
83: CPGlang
84: CPGlang
85: CPGlang
86: Community Forums
87: Home
88: Photo Gallery
89: Community Forums
90: Home
91: Community Forums
92: Community Forums
93: Community Forums
94: Community Forums
95: Community Forums
96: Home
97: Community Forums
98: Community Forums
99: Community Forums
100: Photo Gallery
101: CPGlang
102: Community Forums
103: Community Forums
104: Home
105: Community Forums
106: Photo Gallery
107: Photo Gallery
108: Home
109: Home
110: Home
111: Home
112: Community Forums
113: Community Forums
114: Downloads
115: CPGlang
116: Photo Gallery
117: Community Forums
118: Community Forums
119: CPGlang
120: Community Forums
121: Home
122: Home
123: Community Forums
124: Community Forums
125: Home
126: Downloads
127: CPGlang
128: Community Forums
129: Community Forums
130: Photo Gallery
131: Home
132: Home
133: CPGlang
134: Photo Gallery
135: Community Forums
136: Community Forums
137: Community Forums
138: Home
139: Community Forums
140: CPGlang
141: CPGlang
142: CPGlang
143: Home
144: Community Forums
145: CPGlang
146: Community Forums
147: Photo Gallery
148: CPGlang
149: Home
150: CPGlang
151: CPGlang
152: Community Forums
153: Home
154: Community Forums
155: Home
156: Photo Gallery
157: Photo Gallery
158: Photo Gallery
159: Photo Gallery
160: Member Screenshots
161: Photo Gallery
162: Photo Gallery
163: Photo Gallery
164: Community Forums
165: Downloads
166: Home
167: Home
168: Member Screenshots
169: Community Forums
170: Home
171: Photo Gallery
172: Community Forums
173: CPGlang
174: Your Account
175: Home
176: Home
177: Home
178: Downloads
179: Photo Gallery
180: Photo Gallery
181: Home
182: CPGlang
183: Community Forums
184: CPGlang
185: Home
186: CPGlang
187: Community Forums
188: CPGlang
189: CPGlang
190: CPGlang
191: CPGlang
192: News
193: Community Forums
194: Home
195: Community Forums
196: Home
197: Photo Gallery
198: Home
199: Home
200: Community Forums
201: Home
202: Community Forums
203: Community Forums
204: Community Forums
205: Community Forums
206: Photo Gallery
207: Community Forums
208: Photo Gallery
209: Community Forums
210: Home
211: Home
212: Community Forums
213: Home
214: CPGlang
215: CPGlang
216: Community Forums
217: Home
218: Home
219: CPGlang
220: Downloads
221: Home
222: Community Forums
223: Community Forums
224: Photo Gallery
225: CPGlang
226: Photo Gallery
227: Community Forums
228: Photo Gallery
229: Home
230: Home
231: Community Forums
232: Home
233: CPGlang
234: Member Screenshots
235: Community Forums
236: Home
237: Community Forums
238: Photo Gallery
239: Home
240: CPGlang
241: Home
242: Home
243: Community Forums
244: Home
245: Photo Gallery
246: Community Forums
247: Community Forums
248: Community Forums
249: News
250: Home
251: CPGlang
252: CPGlang
253: Community Forums
254: Member Screenshots
255: Home
256: Home
257: Community Forums
258: Community Forums
259: Home
260: Community Forums
261: Home
262: Community Forums
263: Downloads
264: Home
265: Community Forums
266: CPGlang
267: Home
268: Community Forums
269: Community Forums
270: Community Forums
271: Community Forums
272: Home
273: CPGlang
274: Community Forums
275: Community Forums
276: CPGlang
277: Home
278: Community Forums
279: Community Forums
280: Home
281: CPGlang
282: CPGlang
283: Community Forums
284: Photo Gallery
285: CPGlang
286: CPGlang
287: Community Forums
288: Community Forums
289: Home
290: CPGlang
291: Home
292: Community Forums
293: Photo Gallery
294: Community Forums
295: Home
296: Home
297: Community Forums
298: News Archive
299: Community Forums
300: Community Forums
301: Home
302: Home
303: Photo Gallery
304: Community Forums
305: Photo Gallery
306: Photo Gallery
307: Photo Gallery
308: Community Forums
309: Community Forums
310: Community Forums
311: News
312: Community Forums
313: CPGlang
314: Community Forums
315: CPGlang
316: Photo Gallery
317: Community Forums
318: Photo Gallery
319: Community Forums
320: CPGlang
321: Community Forums
322: CPGlang
323: CPGlang
324: Community Forums
325: Member Screenshots
326: Photo Gallery
327: Community Forums
328: CPGlang
329: Home
330: Home
331: Photo Gallery
332: Photo Gallery
333: Home
334: Home
335: Downloads
336: Photo Gallery
337: Community Forums
338: Community Forums
339: CPGlang
340: Home
341: Community Forums
342: Community Forums
343: Community Forums
344: CPGlang
345: Photo Gallery
346: Photo Gallery
347: Photo Gallery
348: Community Forums
349: Community Forums
350: Community Forums
351: Community Forums
352: Community Forums
353: News
354: CPGlang
355: Photo Gallery
356: Community Forums
357: Community Forums
358: CPGlang
359: Community Forums

Staff Online:

No staff members are online!
Anyone know how to check for errors in aircraft???? :: Archived
This is for General Discussions about the CFS1 game.
Go to page Previous  1, 2
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  CFS3CFS1 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Thu May 12, 2005 12:49 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ again Fritzl,

Never surrender, lol

I found the Bf110g for CFS2 on the Ground Crew page:

www.groundcrewdesign.c.../bf110.htm

As a test i took the content of the CFS2 dp file and exchanged it in the JO plane dp files and all the crashes of WinXp stopped.

So, go through the file structure of the CFS2 dp file and compare it with what you got and you should be able to solve things.

The Ground Crew plane is a pretty nice looking one b.t.w. Laughing
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Thu May 12, 2005 5:11 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Nil_7,
will that work with a CFS1 plane? Strike that... I tried it out last night and all is well...How do I get the tailgunner to work? I have copied the lnes oof code froma JU88 that has an operational tailgunner and it will nt work. as a matter of fact the MG doesnt even fire. I can see the number of rounds available, but they do not fire when I pull the trigger.
Nil_7, you are a great help and I would like to buy yo a bier
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Fri May 13, 2005 9:51 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

The Ground Crew plane will probably not work as is in CFS1, due to the different format, but just copying either of the Ground Crew dp file content to the JO dp files content, overwriting the original code, stops the CFS1 crashes of WinXP here at my PC.

The Ground Crew plane only got one tail gunner and all guns and cannons works here when i use either the gun or cannon trigger or use the space bar to fire all guns (also the tail gunner which however is offset a little to the aft when used for the JO model):



If you can't get the guns to fire, then you should look into your key settings of CFS1 or maybe try to reset key settings. You can also try space bar and see if not all guns and cannons fire.

Essential in this is that now you have a dp file that is not causing crashes and you can then start to compare it with what you got in order to possibly track where your dp file has errors or put another way, it seems quite certain that the problems you have are caused by the structure of the present JO dp file and that it should be possible to fix it.

Thanks for the beer, it tasted well. Laughing I'll buy you one when you got your plane working. Laughing
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Fri May 13, 2005 11:25 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Nil_7,
rgr I copied over only the .dp. I have the plane no longer crashing.. using dped I managed to move the weapons into their proper place. I would like to show you, tell me how you postedthe screen dump on the site and I ll show you mre images of my so called progress.
What is frustrating is that I can fire the JU88a4 tailgunner and aim it and knock planes out of the sky, but when I edit the dp for the Bf110 to reflectt he entries from the JU88 nothing happens. When I first simply copied the dp form the CFS2 model over I noticed that there were a mob of guns firingg when I pulled trigger one. I redid that part and now I can only get the cannons to fire. Do the guns have to be tied to a certain box or part or???
getting real thirsty here but I wont drink till I get this firing the way I want.
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Fri May 13, 2005 1:24 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

If you can aim with the tail gunner, then you probably got the TG2 addon installed and that could be the reason why you experience the plane working differently from what i do.

Try make a second clean instalation of CFS1 in order to rule out any addons being the cause of trouble.

The screenshot i posted above was uploaded to the Com-Central Photo Gallery so you should be able to do just the same.

For a moment i thought i had a clew on what was wrong as it seems like all the CFS1 planes do not have box maps in the [STRINGS] section, but the JO plane got box maps listed there. I then tried to rename the boxes in the JO plane so that it would list like (which is the way the Ground Crew [BOXES] are listed:

[BOXES]
box.0=%box_name.0%,-0.51,-0.29,1.05,0.51,1.01,4.46

(where the box name is then defined in the [STRINGS] section

in stead of as it is right now:

[BOXES]
box.0=nose,-0.51,-0.29,1.05,0.51,1.01,4.46

However that difference was not what sorted it as WinXP still crashes.

It could be that your plane actually work after you moved the guns and cannons into the right place, but you still have trouble on guns not fireing due to e.g. TG2 addon.

I would try to use the Ground Crew dp file as basis, use Dpedit, set for CFS1 in the ini file, then move guns into proper positions, move hit boxes into proper positions and then see if not it will work on a fresh CFS1 installation.

Once you got that working, you could compare with your original JO dp file and try to adjust it back to the JO configuration, however keeping the structure from the Ground Crew dp file.
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Mon May 16, 2005 12:10 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Alle,
Nil_7,
We did it mate...
got it rnning and I even learned to tweak the air file a little so that the bird now flies to real seed as listed on performance indexes on the net. I have added the cannons as defined by the maker of dped. Mk151s etc...
They just dont seem to be accurate enough... before everyone tells me to go to the practice range I need to point out the I set up 9 C-47s in quick combat and followed them closely...ya figure one short blast should be enough to explode them transports...but nooooooooooooo, had to waste almost 3/5ths of the ammo on one c47. Is there such a thing as gun convergence in cfs1?
Here are the stats for the cannons I used.
Ma0 151/20 20mm Cannon : Incendiary or High Explosive,1,-99,2,0.11,534,2,0.05,300,5,40,1d1*89,0,0,0,0,0,0,0,0,0,0,3.5,Germany
Rheinmetall-Borsig MK 108 30mm Cannon (1943),1,-99,2,0.1,505,2,0.05,300,5,40,1d1*73,0,0,0,0,0,0,0,0,0,0,11.64,Germany


Thisis what dped has for ists weapons.dat. Are those values too high for cfs1?
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Mon May 16, 2005 1:17 pm
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

Glad that you got it working. Was it the TG2 messing it up?

There is an updated arms list available and maybe the figures are more accurate in the updated list.

Just as example the 30mm MK108 (1943) is listed with these figures in the updated list:

30mm MK 108 (1943) HE(M)-I(M),1,-99,2,0.1,505,2,0.05,300,5,50,1d1*101,0,0,0,0,0,0,0,0,0,0,11.64,Germany

As for convergence, you have full controll of that in the dp file.

C-47 are huge planes. If i had to down them i would focus aim on the tail part and then try to breake some of it off but that's just an idea.
Back to top
View user's profile Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Fri May 20, 2005 11:58 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Nil_7
man I really owe you a Bier.
I have gotten to the bottom of this .dp and .air mess. LOL Now only to find that I am getting carried away with details on getting the bird to perform as close to specs as I can. I have researched the engine displacement and top speed and all of the details. I am lost in the search for these details...such as propeller diameter. Believe or not but I found a Bf110 propeller blade for sale on the web. For only 600 Euro you too can own one.

www.aero-auktion.com/lotp.html

Interesting is that according to the seller this prop is also used on the Bf109 fw190.
Also for sale is a panel from an Fw 190a8.


There was a hardware issue ond a sftware issue on hand. Hardware was a NostromoN52 gamepad causeing a crash. The software issue was .dp issues with respect to an FS98 air file.
I am learning alot about the air file contents but not enough to make it function as I think the Bf110 actually did.
Well thats the updaefor nw... perhaps yoou would like a copy of what I have done, if so lemme know
Back to top
View user's profile
NS38th_Nil_7
Power User

Offline Offline
Joined: Jan 07, 2005
Posts: 13

PostPosted: Sat May 21, 2005 3:35 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ Fritzl,

Would be great to try the plane. If you can give a download url then i'll give it a try.

If i had to make an estimate on the propeller diamter and couldn't find the accurate figure referred anywhere, then i would look into a blueprint like e.g:

www.fortunecity.com/ma...e-110.html

Wing span should be 16.25 m, so meassuring the propeller diameter on the blue print and then calculate it based on the wing span which you know, should give a figure that is close to specifications.

If you wish to have the accurate figure, then you could also try to ask on the forum here:

www.warbirdinformationexchange.org/

It could be that the Bf110 has been made as a 1% plane for CFS2 and CFS3 in which case you should be able to get more detailed specifications from there. You could ask on the 1% forum as well:

avhistory.org/

Ehhh, couldn't resist to check CFS3 1% Bf110. It exists and give this propeller diameter, but what the unit is i can't figure out:

propeller_diameter = 9.833
propeller_blades = 3

Laughing
Back to top
View user's profile Photo Gallery
NS38th_Aristaeus
Power User

Offline Offline
Joined: Jan 06, 2005
Posts: 394
Location: Pensacola, FL.
PostPosted: Tue May 24, 2005 6:26 am
Post subject: Re: Anyone know how to check for errors in aircraft????

~S~ All
I would like to thank NS38th_NIL_7, and UHU_Fledermaus for the help given to UHU_Fritzl65.
I posted on NS web site that a member of CC was having a prob I was unable to help with and NIL stepped up to the plate.
Thanx all ~S~

_________________
CAN'T TALK GOTTA SHOOT.


www.NS38th.com
www.hawaiiclipper.com
www.pacificwrecks.com
Back to top
View user's profile Visit poster's website ICQ Number AIM Address Photo Gallery
uhu_fritzl65
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 23

PostPosted: Fri May 27, 2005 11:56 am
Post subject: Re: Anyone know how to check for errors in aircraft????

S! Alle,
THANK YOU FOR ALL OF YOUR HELP!!!!
I have got one HOTEL SIERRA Bf110c and BF110G4 combo. Repaint by me and most of the DP and airfile by yours truly as well. Tis bird has teeth. Speed is right at what all of the website info has provided. People say that CFS1 is dead, but where else can you add scenery and build a legit plane that others can add/use with ease?
If anyone wants to try out my plane drop me a line. I will be more than happy ( like a proud pappa) to share it.
Back to top
View user's profile
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Sat May 28, 2005 6:01 am
Post subject: Re: Anyone know how to check for errors in aircraft????

Post it up in the download section Fritzy...:D
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  CFS3CFS1 :: Archives
Page 2 of 2
All times are GMT - 6 Hours
Go to page Previous  1, 2

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.