±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 398
Total: 398
Who Is Where:
 Visitors:
01: Member Screenshots
02: Home
03: CPGlang
04: Community Forums
05: CPGlang
06: Home
07: CPGlang
08: Home
09: Home
10: Home
11: Community Forums
12: Home
13: Community Forums
14: Community Forums
15: Community Forums
16: CPGlang
17: Downloads
18: Community Forums
19: Community Forums
20: Community Forums
21: Downloads
22: Member Screenshots
23: CPGlang
24: Community Forums
25: Home
26: Community Forums
27: Community Forums
28: Community Forums
29: Community Forums
30: Member Screenshots
31: Community Forums
32: Home
33: Community Forums
34: Home
35: Community Forums
36: Community Forums
37: Photo Gallery
38: Home
39: Photo Gallery
40: Community Forums
41: Community Forums
42: Community Forums
43: Photo Gallery
44: Home
45: Home
46: CPGlang
47: Home
48: Community Forums
49: CPGlang
50: CPGlang
51: Home
52: Community Forums
53: Home
54: Home
55: CPGlang
56: CPGlang
57: CPGlang
58: Home
59: Community Forums
60: Downloads
61: Community Forums
62: CPGlang
63: Community Forums
64: Home
65: Home
66: CPGlang
67: Community Forums
68: Home
69: Home
70: Downloads
71: Community Forums
72: Community Forums
73: CPGlang
74: Photo Gallery
75: Community Forums
76: Community Forums
77: CPGlang
78: Community Forums
79: Home
80: Home
81: CPGlang
82: Treasury
83: Downloads
84: CPGlang
85: Home
86: Community Forums
87: CPGlang
88: Home
89: Downloads
90: Community Forums
91: Photo Gallery
92: Community Forums
93: Home
94: Your Account
95: CPGlang
96: Community Forums
97: Home
98: Photo Gallery
99: Community Forums
100: Community Forums
101: Home
102: Community Forums
103: Treasury
104: Community Forums
105: Downloads
106: Home
107: Community Forums
108: Community Forums
109: Community Forums
110: Community Forums
111: Home
112: Home
113: Downloads
114: Community Forums
115: Community Forums
116: Community Forums
117: Community Forums
118: Member Screenshots
119: CPGlang
120: CPGlang
121: Community Forums
122: Downloads
123: Home
124: Community Forums
125: Photo Gallery
126: CPGlang
127: Home
128: Community Forums
129: Home
130: Community Forums
131: Home
132: Home
133: Home
134: Community Forums
135: CPGlang
136: CPGlang
137: Community Forums
138: Community Forums
139: CPGlang
140: Photo Gallery
141: Member Screenshots
142: Home
143: Community Forums
144: Community Forums
145: Community Forums
146: CPGlang
147: Home
148: CPGlang
149: CPGlang
150: Community Forums
151: Community Forums
152: Community Forums
153: Downloads
154: CPGlang
155: Community Forums
156: Home
157: Community Forums
158: Community Forums
159: Photo Gallery
160: CPGlang
161: Community Forums
162: Community Forums
163: Home
164: Community Forums
165: CPGlang
166: Home
167: Community Forums
168: Photo Gallery
169: Your Account
170: Community Forums
171: Home
172: Photo Gallery
173: Community Forums
174: Home
175: Community Forums
176: Community Forums
177: Community Forums
178: CPGlang
179: Photo Gallery
180: Community Forums
181: Community Forums
182: Community Forums
183: CPGlang
184: Community Forums
185: Community Forums
186: Community Forums
187: Community Forums
188: Home
189: Your Account
190: Home
191: Photo Gallery
192: Community Forums
193: Photo Gallery
194: Photo Gallery
195: Home
196: CPGlang
197: Home
198: Photo Gallery
199: CPGlang
200: Community Forums
201: Community Forums
202: Community Forums
203: Photo Gallery
204: CPGlang
205: Photo Gallery
206: Community Forums
207: Home
208: Community Forums
209: CPGlang
210: Home
211: Community Forums
212: Community Forums
213: CPGlang
214: Downloads
215: Photo Gallery
216: Home
217: Community Forums
218: Home
219: Community Forums
220: Community Forums
221: CPGlang
222: Home
223: Home
224: Community Forums
225: CPGlang
226: Community Forums
227: Home
228: CPGlang
229: Community Forums
230: Community Forums
231: Member Screenshots
232: Community Forums
233: Community Forums
234: Community Forums
235: Community Forums
236: Photo Gallery
237: CPGlang
238: Community Forums
239: Community Forums
240: CPGlang
241: Community Forums
242: Home
243: CPGlang
244: Home
245: Community Forums
246: CPGlang
247: CPGlang
248: Photo Gallery
249: Home
250: CPGlang
251: Home
252: Home
253: Community Forums
254: Home
255: Community Forums
256: Community Forums
257: Home
258: Home
259: Downloads
260: CPGlang
261: Home
262: Home
263: Community Forums
264: Home
265: Home
266: Community Forums
267: Community Forums
268: Downloads
269: Home
270: Home
271: Home
272: CPGlang
273: Community Forums
274: Community Forums
275: Home
276: Photo Gallery
277: Community Forums
278: Community Forums
279: Your Account
280: Community Forums
281: Community Forums
282: Community Forums
283: Community Forums
284: Home
285: Home
286: Home
287: Community Forums
288: Downloads
289: Community Forums
290: Downloads
291: Community Forums
292: Photo Gallery
293: Home
294: Community Forums
295: CPGlang
296: Downloads
297: Your Account
298: Community Forums
299: CPGlang
300: Downloads
301: Home
302: CPGlang
303: Community Forums
304: Community Forums
305: Home
306: CPGlang
307: Downloads
308: Community Forums
309: Community Forums
310: CPGlang
311: CPGlang
312: Community Forums
313: Downloads
314: Downloads
315: Home
316: Community Forums
317: Community Forums
318: Home
319: Community Forums
320: Home
321: Home
322: CPGlang
323: Community Forums
324: Home
325: CPGlang
326: Community Forums
327: Community Forums
328: CPGlang
329: Community Forums
330: CPGlang
331: Community Forums
332: Community Forums
333: Community Forums
334: CPGlang
335: Downloads
336: Photo Gallery
337: Community Forums
338: Home
339: CPGlang
340: Community Forums
341: Home
342: Community Forums
343: CPGlang
344: Community Forums
345: CPGlang
346: Community Forums
347: Community Forums
348: Community Forums
349: Community Forums
350: Photo Gallery
351: Community Forums
352: Community Forums
353: CPGlang
354: CPGlang
355: Community Forums
356: Community Forums
357: CPGlang
358: CPGlang
359: Community Forums
360: CPGlang
361: Community Forums
362: Community Forums
363: Home
364: Community Forums
365: Home
366: Member Screenshots
367: Community Forums
368: Community Forums
369: Community Forums
370: Community Forums
371: Home
372: Home
373: Home
374: Home
375: Community Forums
376: Downloads
377: Community Forums
378: Community Forums
379: Photo Gallery
380: Photo Gallery
381: Community Forums
382: Photo Gallery
383: CPGlang
384: Community Forums
385: Community Forums
386: News
387: Community Forums
388: Home
389: CPGlang
390: Community Forums
391: Community Forums
392: Community Forums
393: Home
394: CPGlang
395: Community Forums
396: Community Forums
397: CPGlang
398: Community Forums

Staff Online:

No staff members are online!
Military Flights :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 14, 15, 16, 17, 18, 19  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jun 26, 2006 4:48 pm
Post subject: Re: Military Flights

- Uhu_Fledermaus

p.s. I still have a exploding bombs effect stashed if you fella's wanna use it


Fled....gosh, how can any self-respecting Wild Sau say no to an offer like that, really?
Feel free to send away!...

In honesty I don't know if it would be useful for this particular mission however. We need to be careful and limit what's going on or I'm afraid folks would run into frame rate hits or problems, since this will be taking place in multiplayer with different aircraft and helo's flying around. Gotta be careful.

I was thinking of using the smoke canister I'd whipped up (looks better than the example above now) for some of the smaller LZ's that the helos will be heading into, with or without air cover, and making a white smoke "Willy Pete" effect for up around Khe Sanh for the Sandy's to make a run on. Primarily, "markers" like as these are needed so that the new locations, which have now been added as airport data and show up on the map and GPS, will also easily visible from outside the cockpit...since there is no actual "scenery" added for Khe Sanh and others, and they are otherwise indestiguishable from surrounding terrain. So that's now taken care of as well.

But if we can use it, we will, I bet ya... We'll see what our subject matter expert says when he gets back in town and looks over what we have so far! Wink

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Mon Jun 26, 2006 1:17 pm
Post subject: Re: Military Flights

Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Mon Jun 26, 2006 4:59 am
Post subject: Re: Military Flights

Wonderfull stuff fella's !

Sorry that I haven't been around to much lately.

Hopefully as from next week I'll be fully available again.


fled
Cool

p.s. I still have a exploding bombs effect stashed if you fella's wanna use it
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jun 26, 2006 12:41 am
Post subject: Re: Military Flights

Okay well I hope it was time well spent....spent a couple hours with the Effects SDK today, it comes with a nice sample forest fire, and then I worked up something that hopefully looks like a pink smoke grenade being popped in an LZ. Purple Haze? Laughing

Don't want to go too nutso with this stuff but Kafco made a good point about having maybe a few effects somewhere in there, and it makes sense to have a little bit at some of the harder to identify places.

I'll add them to the NAV points in the other BGL to make it easier for Ascout to see where I've put his other camps, and we'll go from there.

Also recorded the A1-D flight so I can play it back as AI as I start experimenting with the Helo flight, to comfirm the timing...if it works out right I should see my AI-D fly over as AI at specific times.

Gettin' close gents.....I think.....Fr8ycat, Yep I'll defininitely be standkng by and ready to wrap a new installer around your great updated Loach!!




_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Mon Jun 26, 2006 10:20 am; edited 2 times in total
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jun 25, 2006 8:59 pm
Post subject: Re: Military Flights

Ehh......yep!!!!!

I need to change the color and also modify the door window becuase it's bigger....I know it's late......(cringe).....:time to get it out the door I know...

I have the Apolocalypse Now and Redux effects and they aren't that great, although the idea is neat. It puts fires and explosiions and some firework-looking things all over the place wherever you go taht are also KILLERS on frame rates. I'd propose skipping 'em for this....but it is a good suggestion on the surface!

Based on the quick success getting what was needed out of the MS Scenery SDK I also got a few others, like the Effects SDK and it may be easy to put up some other effects at key points. Not too much to blow the realism though. The Apocolypse Now effects were pretty extreme - like all of Vietnam was in a huge world-ending firefight and artillery strike.

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Mon Jun 26, 2006 1:40 pm; edited 2 times in total
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jun 25, 2006 7:53 pm
Post subject: Re: Military Flights

BTW Stoopy, a little off topic but while I have your attention, remember this beaut............ Wink

Back to top
View user's profile MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jun 25, 2006 7:48 pm
Post subject: Re: Military Flights

- Kafco
I have no idea if this is usable but I found at Simviation > FS2004 > Scenery > p.65 ; "Apocalypse Now" and "Apocalypse Now '04 Redux" and thought of this thread. Useable ? ?

Since I am a vet of the Korean War, I have CFS2 Korea, CFS3 Korea and Fighter Pilot modded for Korea sims so I understand your interest.

Regards,
Ken


I seem to remember these coming up in the past but don't recall exactly what they offered. Might be worth checking out.

The updated Army OH6 is just about done. Will include a minigun vers. (D-Troop 3/5) and one without (C-Troop 2/17). Once I get the readme file done I'll get together with Stoopy for a proper packaging.
Back to top
View user's profile MSN Messenger Photo Gallery
Kafco
Power User

Offline Offline
Joined: Mar 27, 2005
Posts: 125

PostPosted: Sun Jun 25, 2006 6:31 pm
Post subject: Re: Military Flights

I have no idea if this is usable but I found at Simviation > FS2004 > Scenery > p.65 ; "Apocalypse Now" and "Apocalypse Now '04 Redux" and thought of this thread. Useable ? ?

Since I am a vet of the Korean War, I have CFS2 Korea, CFS3 Korea and Fighter Pilot modded for Korea sims so I understand your interest.

Regards,
Ken
Back to top
View user's profile Visit poster's website
Hangman
Power User

Offline Offline
Joined: Nov 19, 2004
Posts: 449

PostPosted: Sun Jun 25, 2006 2:14 pm
Post subject: Re: Military Flights

I think if we stay around the 2hr range like the Sunday flight we should be fine..
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jun 25, 2006 10:42 am
Post subject: Re: Military Flights

OMG!!!! Wonderful, the lowskid OH-6 with your latest flight model!!!

All the bases/location points are in except for a spot in A Shau Valley. Mebbe when Ascout gets home he can get me some coordinates and double-check the BGL file I'll send him. Right now it's stand-alone, but I think it can drop right into the SEA mesh scenery and he'll have his bases show up on the GPS.

Didn't know about the 2MB limit, thanks Bushy, and yep I'll contact ya when it's reddy. This will take a while still but the most major hurdles are covered!

Pretty cool to see "Camp Eagle" and "FSB Birmingham" even show up on the GPS menu now.....just finished flying a quickie protoype flight plan from DaNang to Ruong Ruong Valley to Khe Sanh then back to FSB Birmingham to Phu Bai then back to DaNang, all on GPS Autopilot in the A1-D.

All in all it was about 80 minutes of flying time.....what's a good target duration for this flight??? Too long? Too short?


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Sun Jun 25, 2006 10:25 am
Post subject: Re: Military Flights

Anyone can upload a file to the download section with a limitation of 2mb. The setting isn't my doing, it's a preset in the ISP settings and more specifically the php.ini file. But, if the file is bigger than that, send it to me or give me a link to download it and I'll get it posted up for you... Wink

Great job everyone, it's good to see this build momentum!!
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jun 25, 2006 4:09 am
Post subject: Re: Military Flights

what I've done is convert the civy lowskids to an Army Vers.



All the parts are interchangeable with the original Army vers. so all I have to do is add the minigun, gunner and Army textures to the civy model and we have an updated "Cayuse" that I think handles better and has a couple of extras over the original Army vers.

Should be ready for upload in a couple of days.
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Jun 25, 2006 1:54 am
Post subject: Re: Military Flights

If Bushy allows it I could upload the Army "Cayuse" here.

Looks cool Stoopy! I'm in.

_________________
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jun 25, 2006 1:43 am
Post subject: Re: Military Flights

Heh! Tell you what, MS puts together a pretty good SDK!!

Khe Sanh added as an actual hard, navigable point now in the FS9 NAV database:





Next to come -
Camp Eagle (E16:24:30 , N107:37:30),
FSB Birmingham (E16:21:45 , N107:32:30),
Ruong Ruong valley (N16:08:00, E107:38:30)

...and the A Shau Valley LZ if Ascout can get me coordinates......we goin' to make this happen!


(This was cool to figure out how to do...now I can use Google Earth to find my house, put the coordinates in an XML file, and use the SDK to make a scenery BGL file so I can have a heliport in my backyard!!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Jun 25, 2006 12:16 am
Post subject: Re: Military Flights

Ahhh, well, no awards needed, I'm just a conduit here, Ascout's scenery, maps, and idears are the real goodies....I'm just taking care of the low-hanging fruit!

EZ-Install and upload will be no problemo either.

The only thing I AM having an issue with is the actual success with the flight plan file. I know how to edit flight plans both manually, and with FS9's editor. The Route Editor 2 utility, that looked like it would allow insertion of ANY waypoint by just giving the Lat/Long coordinates, isn't working as advertised though. To be more correct, it's working OK by itself, byt FS9 doesn't like the results and if it loads the plan, it throws away the waypoints that were added.

This is important becuase Khe Sanh, Camp Eagle, FSB Birmingham and A Shau Valley are of course not "locations" that FS9 knows about and it looked like this tool had a trick up it's sleeve, but it doesn't.

Seems from what I can tell, I'll need to add these to a BGL file that would need to be another part of the scenery download...well, at least there's a way to do it methinks, it's time to do a little readin'!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 15 of 19
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 14, 15, 16, 17, 18, 19  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.