±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 381
Total: 381
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Your Account
05: Home
06: Photo Gallery
07: Community Forums
08: Your Account
09: Community Forums
10: Community Forums
11: Community Forums
12: Community Forums
13: Community Forums
14: Community Forums
15: Community Forums
16: Community Forums
17: News Archive
18: Photo Gallery
19: Community Forums
20: Community Forums
21: CPGlang
22: Community Forums
23: Community Forums
24: Community Forums
25: Community Forums
26: Community Forums
27: Community Forums
28: Your Account
29: Community Forums
30: Community Forums
31: Community Forums
32: Downloads
33: Community Forums
34: Community Forums
35: Photo Gallery
36: Member Screenshots
37: Community Forums
38: Community Forums
39: Community Forums
40: Community Forums
41: Community Forums
42: Photo Gallery
43: Photo Gallery
44: Community Forums
45: Community Forums
46: Home
47: Home
48: Community Forums
49: Photo Gallery
50: Home
51: CPGlang
52: Community Forums
53: Community Forums
54: Home
55: Photo Gallery
56: Photo Gallery
57: Community Forums
58: Photo Gallery
59: Photo Gallery
60: Community Forums
61: Community Forums
62: Community Forums
63: Photo Gallery
64: Community Forums
65: Community Forums
66: Community Forums
67: Community Forums
68: Community Forums
69: Photo Gallery
70: News Archive
71: Community Forums
72: Photo Gallery
73: Community Forums
74: Statistics
75: Photo Gallery
76: Community Forums
77: Photo Gallery
78: Photo Gallery
79: Community Forums
80: Photo Gallery
81: Home
82: Community Forums
83: Community Forums
84: Community Forums
85: Photo Gallery
86: Community Forums
87: Your Account
88: Community Forums
89: Photo Gallery
90: Photo Gallery
91: Photo Gallery
92: Community Forums
93: Community Forums
94: Community Forums
95: Community Forums
96: Community Forums
97: Community Forums
98: Community Forums
99: Community Forums
100: Community Forums
101: News Archive
102: Photo Gallery
103: Photo Gallery
104: Community Forums
105: Community Forums
106: Community Forums
107: Community Forums
108: Community Forums
109: Community Forums
110: Home
111: Community Forums
112: Community Forums
113: Member Screenshots
114: Community Forums
115: Photo Gallery
116: Community Forums
117: Community Forums
118: Photo Gallery
119: Community Forums
120: News
121: Community Forums
122: Community Forums
123: Photo Gallery
124: Community Forums
125: Community Forums
126: Community Forums
127: Community Forums
128: Community Forums
129: Community Forums
130: Community Forums
131: Community Forums
132: Community Forums
133: Community Forums
134: Community Forums
135: Photo Gallery
136: Community Forums
137: Photo Gallery
138: Community Forums
139: Photo Gallery
140: Community Forums
141: Community Forums
142: Community Forums
143: Community Forums
144: Photo Gallery
145: Community Forums
146: Community Forums
147: Photo Gallery
148: Community Forums
149: Home
150: Community Forums
151: Downloads
152: Community Forums
153: Community Forums
154: Community Forums
155: Community Forums
156: Photo Gallery
157: Community Forums
158: News Archive
159: Home
160: Member Screenshots
161: News
162: Community Forums
163: Community Forums
164: Community Forums
165: Community Forums
166: Downloads
167: Home
168: Photo Gallery
169: Community Forums
170: Home
171: Photo Gallery
172: Photo Gallery
173: Photo Gallery
174: Photo Gallery
175: Community Forums
176: Photo Gallery
177: Photo Gallery
178: Photo Gallery
179: Community Forums
180: Community Forums
181: Community Forums
182: Community Forums
183: Community Forums
184: Community Forums
185: Community Forums
186: Community Forums
187: Community Forums
188: Community Forums
189: Photo Gallery
190: Photo Gallery
191: Community Forums
192: Community Forums
193: Community Forums
194: Community Forums
195: Community Forums
196: Photo Gallery
197: Community Forums
198: Community Forums
199: Community Forums
200: Community Forums
201: Community Forums
202: Community Forums
203: Community Forums
204: Community Forums
205: Community Forums
206: News Archive
207: Community Forums
208: Community Forums
209: Community Forums
210: Community Forums
211: CPGlang
212: Community Forums
213: Community Forums
214: Community Forums
215: Community Forums
216: Photo Gallery
217: Community Forums
218: Community Forums
219: Community Forums
220: Community Forums
221: News Archive
222: Photo Gallery
223: Community Forums
224: Your Account
225: Community Forums
226: Community Forums
227: Community Forums
228: Your Account
229: Community Forums
230: Photo Gallery
231: Community Forums
232: Community Forums
233: Community Forums
234: Photo Gallery
235: Community Forums
236: Community Forums
237: Community Forums
238: Photo Gallery
239: Community Forums
240: Community Forums
241: Photo Gallery
242: Downloads
243: Community Forums
244: Community Forums
245: Community Forums
246: Community Forums
247: Community Forums
248: Community Forums
249: Downloads
250: Photo Gallery
251: Community Forums
252: Community Forums
253: Community Forums
254: Community Forums
255: Community Forums
256: Community Forums
257: Community Forums
258: Community Forums
259: Community Forums
260: Community Forums
261: Community Forums
262: Community Forums
263: Community Forums
264: Community Forums
265: Community Forums
266: Community Forums
267: Community Forums
268: Photo Gallery
269: Community Forums
270: Community Forums
271: Community Forums
272: Community Forums
273: Community Forums
274: Community Forums
275: Photo Gallery
276: Community Forums
277: Statistics
278: Community Forums
279: Community Forums
280: Downloads
281: Photo Gallery
282: Photo Gallery
283: Downloads
284: Your Account
285: Community Forums
286: Community Forums
287: Community Forums
288: Home
289: Community Forums
290: Community Forums
291: Photo Gallery
292: Community Forums
293: Community Forums
294: Community Forums
295: Community Forums
296: Home
297: Community Forums
298: Community Forums
299: Community Forums
300: Statistics
301: Community Forums
302: News Archive
303: Community Forums
304: Community Forums
305: Community Forums
306: Community Forums
307: Statistics
308: Community Forums
309: Community Forums
310: Community Forums
311: Community Forums
312: Community Forums
313: Community Forums
314: Community Forums
315: Community Forums
316: Community Forums
317: Community Forums
318: Community Forums
319: Community Forums
320: Community Forums
321: Photo Gallery
322: CPGlang
323: Community Forums
324: Community Forums
325: Community Forums
326: Photo Gallery
327: Community Forums
328: Photo Gallery
329: Community Forums
330: Photo Gallery
331: Community Forums
332: Community Forums
333: Community Forums
334: Community Forums
335: Community Forums
336: Home
337: Photo Gallery
338: Community Forums
339: Home
340: CPGlang
341: Community Forums
342: Photo Gallery
343: Community Forums
344: Photo Gallery
345: Home
346: Photo Gallery
347: Community Forums
348: Community Forums
349: Photo Gallery
350: Community Forums
351: Community Forums
352: Photo Gallery
353: Community Forums
354: Downloads
355: Community Forums
356: Community Forums
357: Community Forums
358: Home
359: Home
360: Photo Gallery
361: Photo Gallery
362: Community Forums
363: Community Forums
364: Community Forums
365: Community Forums
366: Member Screenshots
367: Community Forums
368: Photo Gallery
369: Community Forums
370: Community Forums
371: Home
372: Community Forums
373: Community Forums
374: Community Forums
375: Community Forums
376: Home
377: Community Forums
378: Community Forums
379: Community Forums
380: Community Forums
381: Photo Gallery

Staff Online:

No staff members are online!
Military Flights :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 9, 10, 11 ... 17, 18, 19  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
RAF92_BattleHawk
Power User

Offline Offline
Joined: Jan 12, 2005
Posts: 511
Location: British Columbia, Canada
PostPosted: Wed Jul 05, 2006 10:41 pm
Post subject: Re: Military Flights

I'm gonna tel you all right now. If I get to be in any aircraft, your probobly gonna hafta teach me how to use all of this and stuff. By the way, do I need FSNav?

_________________
'Aut Pugna aut Morere'
Back to top
View user's profile Send e-mail Visit poster's website Yahoo Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Wed Jul 05, 2006 11:26 pm
Post subject: Re: Military Flights

Hey...it wouldn't be Phu Bai without some of these...right? Right! Thought you'd agree....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Jul 06, 2006 12:46 am
Post subject: Re: Military Flights

Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 12:57 am
Post subject: Re: Military Flights

- RAF92_BattleHawk
I'm gonna tel you all right now. If I get to be in any aircraft, your probobly gonna hafta teach me how to use all of this and stuff. By the way, do I need FSNav?


Battlehawk.....despite how complex this looks, this is just the details of making a package, and you won't be needing to do anything fancy or difficult - just show up and fly the flight plan which will be on your GPS.....that's the beauty of it.

To get that accomplished we have to cover some areas but if you view them as just background discussion on making an easy-to-use flight package, that's all it is.

If you can download and install a file or two (self-installers), then start a flight at Da Nang Int'l airport with a Skyraider, load a flight plan, join multiplayer and take off with everyone else and fly the route shown on the GPS, then land, you've got it made. Just like a Com-C Sunday flight or flying online with your buds, which is what this is gonna be.

It's all about making it easy and like a regular flight. Don't let the cross-talk here get ya confoozed like us.. Smile

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 1:00 am
Post subject: Re: Military Flights

- RCAF_Wingnut
Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.


Then you'll like Fr8ycat's official version of pretty much the same thing with a few more changes to boot......I just got done with the last bit he asked for BETA and it's uploaded for Fr8ycat's inspection, then hopefully you can have a crack at it and do that test-pilot thing you do so well...!


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jul 06, 2006 2:39 am
Post subject: Re: Military Flights

Hold the phone!

Phu Bai has been reinforced. Fixed some texture/hangar problems, too.




_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 3:08 am
Post subject: Re: Military Flights

WOW! Shocked

How are frame rates with all that???

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Jul 06, 2006 5:17 am
Post subject: Re: Military Flights

Stoopy, I flew the flight plan for the Helicopters tonight, and the only thing I saw was red smoke at the 2 LZs. I know you put fire and other effects in there but no can see. When I flew the two loops, the first waypoint was just that, nothing else there. I figured that's all they were supposed to be to set us up for a straight in run to Phu Bai without any detours. The second waypoints were the LZ's and they were preatty straight forward. I saw the smoke and made my landings. I flew back to the base then on to Danang for a final landing. I noticed at Phu Bai that there was a large LZ north of the field. Is that where we land or at the main base, or do we fly on to Danang without stopping? I look forward to the update on the base and the test flights of the new OH-6. I also have the UH-1 you suggested, and it's ok. I hate to say it, but Fr8dycats UH-1 is in my opinion a little better. I did noticed that Richards is only slightly less responsive than the other one. I also like the Missile launchers on one ofRichards versions. The sound file is not right in the first one. The interior sound is too quiet, and it throws me off when I fly it. I have an update sound file that includes a longer more accurate startup and more accurate run sounds, that I got from Hovercontrol recently. I noticed most of those old birds have a top end speed of around 100 - 110 knots, before you start getting the bounce from the rotors going overspeed. I have a feeling I will probably fly the OH-6 for the flight. It's a bit more responsive and maneuverable than the old UH-1's. I wish that AH-1S was from that period as I kind of like it too. Unfortunately, the gun is wrong for the aircraft of that time.

Ascout, I like what you've done with the base. In those piccies that you just posted, I noticed more revetments, and of a different type, parallel 55 gallon sand filled barrel walls. The ones I saw in the version you sent me, the revetments are L shaped concrete walls. I took another flight around the field and the SOG camp and radio intercept area, and the textures are ok for me, though the roofs of some of the hooches are a little light. They have the lines of corrigated metal, but are for the most part white. I also noticed that in the update you are working on that you have a few Chinooks. The pack you sent me doesn't. It has the Hueys and the C-130 and the C-7 Caribou. I did see the trucks, jeeps, and the M-113. I didn't see any fence line around the antenna, but I know that cleared area between the bunkers, surrounding the facility is supposed to have concertina wire and tanglefoot around it. I don't think anyone has created that yet for scenery makers.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 10:43 am
Post subject: Re: Military Flights

Thanks Wingnut. On the helo flight plans, yes the waypoints for the ingress points to the LZ's are just that (which is why I should more properly define them as intersections) , and the LZ's are marked with smoke only - no other effects right now, I wasn't sure if I should make it hostile" or not. Can do, if needed, but I also thought that adding too much smoke effects in one area might impact FPS in multiplayer and make landings difficult.

The helos take off rom and make their landings at Phu Bai and don't progress to Da Nang when done.....the flight plan needed a second airport to route to (unless there's a way to make a flight plan begin and end at the same airport without first tricking it to think a second airport is involved) so that last leg is bogus, it's there so FS9 will load the flight plan.

The legs are roughly:
Phu Bai to Ruong Ruong Valley Ingress
Ruong Ruong Valley Ingress to Roung Roung Valley LZ (with smoke)
Roung Roung Valley LZ to Phu Bai
Phu Bai to A Shau Valley Ingress
A Shau Valley Ingress to A Shau Valley LZ (with smoke)
A Shau Valley LZ to Phu Bai
Done - do not proceed to Da Nang.

The fires and Willy Pete are up north at Khe Sanh, effects for the fixed-wing flight.

Not sure what part of the base to assemble/land at, it's a good question and we can make a little map of the base outlining areas to use, and make it part of the briefing. Since Ascout is putting it together he may already have a place in mind, and we'll need a place for the Skyraiders to park at when they land at Phu Bai also at the end of the mission.

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Thu Jul 06, 2006 11:37 am; edited 1 time in total
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jul 06, 2006 11:03 am
Post subject: Re: Military Flights

- RCAF_Wingnut
Ascout, I like what you've done with the base. In those piccies that you just posted, I noticed more revetments, and of a different type, parallel 55 gallon sand filled barrel walls. The ones I saw in the version you sent me, the revetments are L shaped concrete walls. I took another flight around the field and the SOG camp and radio intercept area, and the textures are ok for me, though the roofs of some of the hooches are a little light. They have the lines of corrigated metal, but are for the most part white. I also noticed that in the update you are working on that you have a few Chinooks. The pack you sent me doesn't. It has the Hueys and the C-130 and the C-7 Caribou. I did see the trucks, jeeps, and the M-113. I didn't see any fence line around the antenna, but I know that cleared area between the bunkers, surrounding the facility is supposed to have concertina wire and tanglefoot around it. I don't think anyone has created that yet for scenery makers.


Yeah, this is another update based on just-downloaded macros from Al. My "revetments" in the one you now have are actually "buildings"....Al's are a package of revetments that I didn't have before yesterday...the Chinooks either. I changed some buildings and some other things. Al's barracks and hangars have corrugated metal roofs that look almost white from many angles in daylight. Textures are, in fact, there...as you noted. This is worth it, I think, for the barrels and the sandbags (that you you haven't seen yet).

He has wire, but the installation at the radio intercept station is large and I don't want to burden the frames with so small a detail. We won't be walking or driving around in this. Phu Bai itself was surprisingly sparse on wire, unlike more remote combat bases. I'm gonna' skip the wire in favor of beaucoup revetments and static aircraft. It's just a choice.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jul 06, 2006 12:34 pm
Post subject: Re: Military Flights

- JG300-Stoopy
Not sure what part of the base to assemble/land at, it's a good question and we can make a little map of the base outlining areas to use, and make it part of the briefing. Since Ascout is putting it together he may already have a place in mind, and we'll need a place for the Skyraiders to park at when they land at Phu Bai also at the end of the mission.


Whilst Skyraiders didn't normally operate from Phu Bai, operational necessity forces us to adapt to accomodate the fixed-wing guys. There is (as can be seen in the screenie above this post) a Skyraider being led by a Jeep to an area between revetment arrays on the north side of the runway. Fixed wing at Phu Bai usually used the south side (like the C-130 pictured, but I'm making an exception to accomodate the scenery design. There should be room to manuver a Skyraider on the apron there going around that guy.

I have in mind to have the helo's assemble at the extreme west side of the apron on the north side of the runway nearest the MACV-SOG camp. You can use the revetments if you wish, they are now "crash resistant".

We should find a use for somebody in a Chinook in here somewhere...as we get further along with this, and the scenery/package is available, I'd suggest an announcement to some or all of the guys at Hovercontrol...especially the "Blues Brothers" and some others that I suspect might be interested...maybe I'll just post a linky to this thread now to get folks thinking about it.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 1:31 pm
Post subject: Re: Military Flights

Very cool.

And Wingnut, on the routing for the helo's: The routes more or less conform to lines and points drawn on an original operational map, but that being said, we could alter them somewhat and even add a couple extra waypoints on the way from Phu Bai to the Ingress points, or even form the LZ's back to Phu Bai, as the terrain calls for.

We do have to make some compromises to keep the helo flights in synch timing-wise with the fixed wing, so we don't want to extend the helo flights to be much longer in total than they are now, but some added points along the way to navigate down valleys or between peaks or whatever could be good.

If you care to offer some suggestions for specific coordinates for additional waypoints that don't extend the flight legs too much, maybe by doing any "scouting" in the area and copying the cordinates down, I would be overjoyed to use your input! Keep in mind I did most of that work on my laptop and without the SEA terrain mesh...and also I have no practical experience in the subject matter at all anyway so it's all a big SWAG on my end anyways.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Thu Jul 06, 2006 3:23 pm
Post subject: Re: Military Flights

- RCAF_Wingnut
Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.


Then I know you'll really like the update. It's the civy model and flight characteristics with the gunners, minigun and Army textures added. There were a couple of small changes I did to the original Army model when I made the Civy vers. and wanted to carry those over on this updated Army vers. plus a added a wire with some "willie pete" cans hanging in front of the gunner.

Thanks for the kind words on the UH1. You know it's been quite a while since I've flown it (kinda hooked on the loach) and I guess it really isn't that bad. Also forgot that it came with different variants. But like I said earlier for this first time out we should probably stick to 1 uh1 model (DB's). We'll work on making the option available for future missions once we get all the quirks worked out.
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 4:16 pm
Post subject: Re: Military Flights

By the way the download for BETA testing it (fr8ycat's new U.S. Army OH-6a) is available and Wingnut, you have a PM Smile

As always, one or two more testers don't hurt, so anyone else interested in BETA testing it can PM me or fr8ycat and we'll getya a link, sound like a deal?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Jul 06, 2006 6:10 pm
Post subject: Re: Military Flights

Where can I get the goodies ?? Wink


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 10 of 19
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 9, 10, 11 ... 17, 18, 19  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.