±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 640
Total: 640
Who Is Where:
 Visitors:
01: Downloads
02: Photo Gallery
03: Community Forums
04: Member Screenshots
05: Community Forums
06: Community Forums
07: Community Forums
08: Downloads
09: Community Forums
10: Home
11: Community Forums
12: Community Forums
13: Photo Gallery
14: Community Forums
15: Home
16: Community Forums
17: Statistics
18: Photo Gallery
19: Community Forums
20: Home
21: Photo Gallery
22: News Archive
23: Community Forums
24: Community Forums
25: Photo Gallery
26: Home
27: Community Forums
28: Photo Gallery
29: Community Forums
30: Home
31: Home
32: Home
33: Community Forums
34: Community Forums
35: Community Forums
36: Photo Gallery
37: Community Forums
38: Community Forums
39: Photo Gallery
40: Community Forums
41: Community Forums
42: Community Forums
43: Community Forums
44: Your Account
45: Member Screenshots
46: News
47: Your Account
48: Community Forums
49: Community Forums
50: Photo Gallery
51: Photo Gallery
52: CPGlang
53: Home
54: Community Forums
55: Photo Gallery
56: Community Forums
57: Member Screenshots
58: Home
59: Community Forums
60: News
61: Community Forums
62: Home
63: Community Forums
64: Community Forums
65: Your Account
66: Community Forums
67: Home
68: CPGlang
69: Community Forums
70: Community Forums
71: Community Forums
72: Community Forums
73: Community Forums
74: Downloads
75: Photo Gallery
76: News Archive
77: Community Forums
78: Home
79: Home
80: Community Forums
81: Photo Gallery
82: CPGlang
83: Photo Gallery
84: Home
85: Community Forums
86: Community Forums
87: Community Forums
88: Community Forums
89: Community Forums
90: Photo Gallery
91: Community Forums
92: Community Forums
93: Community Forums
94: Community Forums
95: Community Forums
96: Member Screenshots
97: Community Forums
98: Community Forums
99: Community Forums
100: Photo Gallery
101: News Archive
102: Home
103: Community Forums
104: Community Forums
105: Community Forums
106: Community Forums
107: Downloads
108: Community Forums
109: Community Forums
110: CPGlang
111: Community Forums
112: Home
113: Member Screenshots
114: Community Forums
115: Community Forums
116: Community Forums
117: Community Forums
118: Community Forums
119: Photo Gallery
120: Community Forums
121: Community Forums
122: Home
123: Statistics
124: Home
125: Community Forums
126: Home
127: Community Forums
128: Community Forums
129: Home
130: Community Forums
131: Community Forums
132: Community Forums
133: Community Forums
134: Community Forums
135: Community Forums
136: Community Forums
137: Community Forums
138: Community Forums
139: Photo Gallery
140: Community Forums
141: Community Forums
142: Community Forums
143: Community Forums
144: Downloads
145: Photo Gallery
146: Community Forums
147: Photo Gallery
148: Community Forums
149: Community Forums
150: Community Forums
151: Community Forums
152: Community Forums
153: Community Forums
154: Community Forums
155: Community Forums
156: Photo Gallery
157: Community Forums
158: Community Forums
159: Home
160: Downloads
161: Home
162: Home
163: Community Forums
164: Community Forums
165: Community Forums
166: Community Forums
167: Community Forums
168: Community Forums
169: Community Forums
170: Community Forums
171: Community Forums
172: Community Forums
173: Community Forums
174: Community Forums
175: Community Forums
176: Community Forums
177: Community Forums
178: Community Forums
179: Community Forums
180: Home
181: Photo Gallery
182: Photo Gallery
183: Community Forums
184: Photo Gallery
185: Photo Gallery
186: Photo Gallery
187: Photo Gallery
188: Community Forums
189: Home
190: Community Forums
191: Member Screenshots
192: Community Forums
193: Community Forums
194: Photo Gallery
195: Community Forums
196: Photo Gallery
197: Community Forums
198: Your Account
199: Community Forums
200: Community Forums
201: Photo Gallery
202: Your Account
203: Member Screenshots
204: Photo Gallery
205: Community Forums
206: Photo Gallery
207: Community Forums
208: Community Forums
209: Member Screenshots
210: Community Forums
211: Community Forums
212: Community Forums
213: Community Forums
214: Community Forums
215: Community Forums
216: Community Forums
217: Photo Gallery
218: Community Forums
219: Community Forums
220: Community Forums
221: Home
222: Community Forums
223: Photo Gallery
224: Community Forums
225: Community Forums
226: Community Forums
227: Community Forums
228: Home
229: Community Forums
230: Community Forums
231: Community Forums
232: Community Forums
233: Community Forums
234: Photo Gallery
235: Community Forums
236: Photo Gallery
237: Community Forums
238: Community Forums
239: Community Forums
240: Community Forums
241: Photo Gallery
242: Community Forums
243: Community Forums
244: Home
245: Community Forums
246: Photo Gallery
247: Home
248: Community Forums
249: Photo Gallery
250: Home
251: Community Forums
252: Community Forums
253: Community Forums
254: Photo Gallery
255: Community Forums
256: Photo Gallery
257: Home
258: Community Forums
259: Downloads
260: Community Forums
261: Community Forums
262: Community Forums
263: Downloads
264: Downloads
265: Photo Gallery
266: Community Forums
267: Community Forums
268: Home
269: Community Forums
270: Photo Gallery
271: Community Forums
272: Home
273: Your Account
274: Downloads
275: Photo Gallery
276: Community Forums
277: Community Forums
278: Community Forums
279: Community Forums
280: Home
281: Community Forums
282: Home
283: Photo Gallery
284: Home
285: Downloads
286: Home
287: Community Forums
288: Community Forums
289: Community Forums
290: Community Forums
291: Photo Gallery
292: Community Forums
293: Your Account
294: Community Forums
295: Community Forums
296: Community Forums
297: Community Forums
298: Photo Gallery
299: Community Forums
300: Community Forums
301: Community Forums
302: Community Forums
303: Community Forums
304: Downloads
305: CPGlang
306: Home
307: Community Forums
308: News
309: Community Forums
310: Home
311: Community Forums
312: Community Forums
313: Home
314: Community Forums
315: Downloads
316: Community Forums
317: Downloads
318: Downloads
319: Home
320: Community Forums
321: Community Forums
322: Community Forums
323: Home
324: Photo Gallery
325: Photo Gallery
326: Community Forums
327: Community Forums
328: Your Account
329: Community Forums
330: Home
331: Photo Gallery
332: Photo Gallery
333: Photo Gallery
334: Downloads
335: Photo Gallery
336: Photo Gallery
337: Photo Gallery
338: Community Forums
339: Community Forums
340: Downloads
341: Community Forums
342: Community Forums
343: Photo Gallery
344: Downloads
345: Your Account
346: Community Forums
347: Member Screenshots
348: Member Screenshots
349: Community Forums
350: Home
351: Home
352: Photo Gallery
353: Downloads
354: Home
355: Community Forums
356: Community Forums
357: Community Forums
358: Community Forums
359: Community Forums
360: Community Forums
361: Downloads
362: Downloads
363: Home
364: Community Forums
365: Community Forums
366: Community Forums
367: Community Forums
368: Community Forums
369: Community Forums
370: Photo Gallery
371: Community Forums
372: News
373: Photo Gallery
374: Home
375: Home
376: Your Account
377: Community Forums
378: Downloads
379: Photo Gallery
380: Community Forums
381: Community Forums
382: Photo Gallery
383: Community Forums
384: Community Forums
385: Downloads
386: Photo Gallery
387: Photo Gallery
388: Downloads
389: Community Forums
390: Community Forums
391: Statistics
392: Community Forums
393: Photo Gallery
394: Community Forums
395: Community Forums
396: Downloads
397: Community Forums
398: Photo Gallery
399: Community Forums
400: Home
401: Community Forums
402: Community Forums
403: Statistics
404: Community Forums
405: Home
406: Member Screenshots
407: Home
408: Home
409: Photo Gallery
410: Community Forums
411: Community Forums
412: Community Forums
413: Community Forums
414: Community Forums
415: Community Forums
416: Community Forums
417: Community Forums
418: Home
419: Home
420: Community Forums
421: News
422: Photo Gallery
423: Community Forums
424: Photo Gallery
425: Community Forums
426: Community Forums
427: Downloads
428: Community Forums
429: Home
430: Community Forums
431: Community Forums
432: Home
433: Community Forums
434: Photo Gallery
435: Member Screenshots
436: Home
437: Member Screenshots
438: Community Forums
439: Home
440: CPGlang
441: Home
442: Photo Gallery
443: Community Forums
444: Community Forums
445: Community Forums
446: Photo Gallery
447: Community Forums
448: Community Forums
449: Downloads
450: Photo Gallery
451: Community Forums
452: Home
453: Photo Gallery
454: Photo Gallery
455: Downloads
456: Community Forums
457: Community Forums
458: Photo Gallery
459: Community Forums
460: Home
461: Community Forums
462: Photo Gallery
463: Photo Gallery
464: Community Forums
465: Contact
466: Community Forums
467: Community Forums
468: Downloads
469: Community Forums
470: Community Forums
471: Community Forums
472: Photo Gallery
473: Home
474: CPGlang
475: Photo Gallery
476: Community Forums
477: Downloads
478: Photo Gallery
479: Home
480: Home
481: Community Forums
482: Photo Gallery
483: Photo Gallery
484: Community Forums
485: Community Forums
486: Community Forums
487: Photo Gallery
488: Community Forums
489: Photo Gallery
490: Community Forums
491: CPGlang
492: Downloads
493: Community Forums
494: Community Forums
495: Community Forums
496: Your Account
497: Community Forums
498: Community Forums
499: Home
500: Community Forums
501: Community Forums
502: Community Forums
503: Community Forums
504: Community Forums
505: Community Forums
506: Community Forums
507: Community Forums
508: Home
509: Community Forums
510: Community Forums
511: Home
512: Community Forums
513: Home
514: Community Forums
515: Community Forums
516: Community Forums
517: Community Forums
518: Community Forums
519: Downloads
520: Community Forums
521: Community Forums
522: Community Forums
523: Community Forums
524: Home
525: Community Forums
526: News
527: Home
528: Community Forums
529: Community Forums
530: Home
531: Home
532: Community Forums
533: Photo Gallery
534: Photo Gallery
535: Community Forums
536: Community Forums
537: Community Forums
538: Community Forums
539: News
540: Community Forums
541: Community Forums
542: Community Forums
543: Photo Gallery
544: Community Forums
545: Community Forums
546: Community Forums
547: Home
548: Community Forums
549: Community Forums
550: CPGlang
551: Community Forums
552: Community Forums
553: Community Forums
554: Statistics
555: Photo Gallery
556: Downloads
557: Community Forums
558: Community Forums
559: Community Forums
560: Community Forums
561: Photo Gallery
562: Photo Gallery
563: Community Forums
564: CPGlang
565: Statistics
566: Photo Gallery
567: Community Forums
568: Photo Gallery
569: Photo Gallery
570: Community Forums
571: Photo Gallery
572: Community Forums
573: Photo Gallery
574: Statistics
575: Community Forums
576: Community Forums
577: Community Forums
578: Home
579: Community Forums
580: Contact
581: Community Forums
582: Home
583: Photo Gallery
584: Community Forums
585: Home
586: Community Forums
587: Community Forums
588: Community Forums
589: Community Forums
590: Photo Gallery
591: Community Forums
592: Community Forums
593: Community Forums
594: Photo Gallery
595: Community Forums
596: Community Forums
597: Community Forums
598: Home
599: Community Forums
600: Downloads
601: Member Screenshots
602: Community Forums
603: Community Forums
604: Your Account
605: Community Forums
606: Your Account
607: Community Forums
608: Photo Gallery
609: Photo Gallery
610: Downloads
611: Community Forums
612: Community Forums
613: Community Forums
614: Community Forums
615: Community Forums
616: Community Forums
617: Home
618: Community Forums
619: Downloads
620: Photo Gallery
621: Community Forums
622: Photo Gallery
623: Community Forums
624: Community Forums
625: Community Forums
626: Community Forums
627: Photo Gallery
628: Community Forums
629: Community Forums
630: Photo Gallery
631: Community Forums
632: Downloads
633: Community Forums
634: Photo Gallery
635: Photo Gallery
636: Photo Gallery
637: News
638: Downloads
639: Photo Gallery
640: Community Forums

Staff Online:

No staff members are online!
Pigsty in FSX ('ey, Ascout!!!)
A public forum for the JG300 Wild Sau Gruppe!
Go to page 1, 2  Next
Post new topic    Reply to topic    Printer Friendly Page     Forum Index ›  JG300 Wild Sau Gruppe Public Forum

View previous topic :: View next topic  
Author Message
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Dec 25, 2006 4:18 pm
Post subject: Pigsty in FSX ('ey, Ascout!!!)

Woohooo!!!!!!!! Santy delivered when AVSim couldn't, my waiting is over!!!

After installing and setting up, I'm proud to say that the VERY first thing I did before anything else was to add the JG300 Pigsty Scenery and change the default flight to start there. Then after activating the scenery (which takes place without having to exit and restart- cool!) my very very first flight was at the good ol' pigsty in the default Maule.

And it looked just 'ZACTLY like this (first pic is the very first thng I saw when the flight loaded):



























I haven't really even tweaked it up yet or spent much time on optimizing, even had my vid card settings off, so there's a ways to go yet.

Really happy to see this now, and next.....gotta get my TrackIR all set up!

Merry Christmas!!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Dan736
Power User

Offline Offline
Joined: Jan 26, 2005
Posts: 484
Location: Burlinton Ont
PostPosted: Sat Dec 30, 2006 3:54 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

very cool Stoopy,that's going to make some piggies very happy

_________________

eagles may soar but a weasel won't get sucked into a jet engine
Back to top
View user's profile
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Sat Dec 30, 2006 5:50 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

VERY NICE! And....I think I see a great Screenshot Competition pic in there too... Wink
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sat Dec 30, 2006 6:40 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Hmmm...well, I been away on some holiday vacation without 'net access, but it seems FSX has imported some weird varietal Zoysia grass into our sty...or maybe we finally got synthetic turf and we won't have to make the new guy cut it any more (Richard was whining about how it was wearing down his tail rotor blades edging the taxiways and besides...he threw a rock through the window of my 'Slade last month).

Do you still get smoke from the generator? How's the interior of the Seaplane Base? Looks good, overall. I don't have FSX and probably won't, for quite a while. We'll still needs textures fixed on those two aircraft at Phu bai eventually and I'll have to find some compatible trees....if my scenery program even works in that thing.

Time will tell!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Dec 31, 2006 4:57 am
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-Ascout
but it seems FSX has imported some weird varietal Zoysia grass into our sty...or maybe we finally got synthetic turf and we won't have to make the new guy cut it any more (Richard was whining about how it was wearing down his tail rotor blades edging the taxiways and besides...he threw a rock through the window of my 'Slade last month).


Na, I just got tired of "wearing down my tail rotor blades edging the taxiways" and do you know how difficult it is to keep that main rotor blade steady while flyin upside down to mow that grass?

So I decided to load up the UH-1C with some surplus 55g drums of defoliant I found at an Army surplus store, somewhere between Barstow and Mojave, and do some mass spraying. The drums were dated 1968 "Property of the U.S. Army" but the guy behind the counter said it was safe. Kinda the Mother of all "Weed-Be-gones".

BTW those aren't rocks I'm throwing. They are official U.S. Army "Candy Grams".
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Dec 31, 2006 6:08 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-Ascout

Do you still get smoke from the generator? How's the interior of the Seaplane Base? Looks good, overall. I don't have FSX and probably won't, for quite a while. We'll still needs textures fixed on those two aircraft at Phu bai eventually and I'll have to find some compatible trees....if my scenery program even works in that thing.

Time will tell!


Hmmm.......turns out to be excellent questions, and yep, closer inspection on the gen smoke, textures and Seaplane Base reveals some unfortunate - or interesting, depending on your point of view - details.

First off, looks like some transparency issues when flying in low-light conditions....in the below pic, taken at dawn, notice that the hangar sides are transparent. Also, no smoke from the generator (oddly we do have all the lights working so it brings to question just exactly what does that generator power and what have you been using it for all this time,??) Laughing



Next pic below: Taken at mid-day, hangar sides are now fine and still no generator smoke....but get this...at the mountain brewery, I DO get smoke for the generator there. So, maybe some f/x or texture issues to be looked into....



As for the Seaplane Base. Well, I'm not sure if this is due to the "round earth" model that FSX now has, meaning the ground is gently curved of course, and the edges of large airport sceneries which are absolutely flat will be raised out at the extreme edges...or if it's a case of FSX simply having different elevation data (likely the case). But, the Seaplane Base is now elevated some estimated 80-100ft. above the water and is located on sloping terrain which now intercedes with the base.

First clue that things aren't quite the same is as you approach the NE entrance and see ground texture inside the tunnel:



Here's an idea of how the whole base itself is now elevated....must been some big earthquake and/or mudslide that just shoved it up....



Gonna be one heckuva drop taxiing any seaplanes out of the base, and one heck of a short-field landing getting back in:



Entering the first (east-side) of the two main entrances, it's pretty obvious someone left the rear hangar doors open when that mudslide hit:



You can juuust squeeze through in a helo but the refueling area looks like a write-off for now:



And trying to get through to the second entrance is tough going through thick growth. There goes another set of rotor blades on the Loach....



Here's the view inside looking NE toward the Sty.....we've definitely got some erosion damage in the side tunnel....



And where's the Gaurd???? Can't believe he'd abandon his post.....of course with that tree in the way, there's not much fear of infiltrating aircraft...



A quick drop-down through the false floor reveals him stuffing himself on truffles and wild strawberries....again....



As for what scenery tools will work in FSX, I'd say that the best scenery tool is the new scenry creation SDK that comes with the deluxe version. I haven't installed it yet, but aim too very soon, and I was fortunate enough to sit through the presentation that MS gave on it at the AVSim convention. Looks very good, essentially all the scenery work is done from inside the sim for the most part. Since you're not looking to have this anytime soon, I'll keep ya posted on what I see with it....

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Dec 31, 2006 6:50 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Clearly we were short a few rivets in the corrugated sections that made up the secret seaplane base. That's what happens when you contract out to the lowest bidder. Didn't we give that one to the Iron Mule Construction Company? I'm thinkin' a call to our attorneys may be in order. Check for any force majeur clauses that they may try to weasel out on. It's not like it don't rain a lot west of the Cascades, ya' know. Wink

Fortunately, I've been hangin' out at the brewery so I hardly noticed....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Sun Dec 31, 2006 7:21 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Or we can leave it as is and also use it for "Planet of the Apes" scenery. Smile
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Dec 31, 2006 10:19 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-fr8ycat
Or we can leave it as is and also use it for "Planet of the Apes" scenery. Smile





"You did it, didn't you...You maniacs! You blew it up! Damn you! Gawd damn you all to hell!"


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jan 01, 2007 12:19 am
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

LMAO!!!! Ain't it the truth, too. Actually the Pigsty, the Mountain Brewery, and the Com-C Wilderness Camp all survived pretty well compared to other Ascout Anomaly Airways productions......very sorry to say, bud, but after seeing the pix below you may very well be yelling.

Seems the shift in terrain data that they sourced for this version (a while different database than previous versions used) have eradicated the old anomalies, leaving some bizarre results in the wake.


In no particular order:

Area Fifty TWO:

Is now VERY lush and this is the scene starting out at the adjacent airfield:



The hill drops off at the far end of the runway.....



The "containment area" has been massively compromised, so much so that I didn't dare land again, knowing (or actually, NOT knowing) what could be roaming around....



Here's the road where the trucks were hauling the.....cargo.....fortunately none of 'em have tipped over....



Eagle's Nest and Eagle's Nest North:

Essentially, Millwood Lake is now completely filled back up to level with water, so no more 15,000' waterfall or sunken lake. A strange result is that when over water, you can "see" the runway down there but it's actually 15K' down....it 'follows' you the same way the moon stays in the same position while flying.

At the center of Eagle's Nest North, the flatten area actually causes an anomaly all it's own, which begs looking into, literally...



Considering the small width and considerable depth of the modified anomaly, this may still be worthwhile as a challenge all it's own...a hovering 15,000' descent all the way to the bottom.....I tried it from external view looking down and it quickly turns into a "Journey to the Center of Your Mind" kinda thing.....I failed, twice, but am gonna try again maybe with some Iron Butterfly or Donovan MP3's playing in the background to help.....



A bit farther down the edge of the lake, lies the fully-exposed Eagle's Nest.....no longer a retreat for diabolical masterminding, it's more like "Eagle's Summer Lakeside Nest" now.....and the strobe light on the Bell UH-1 still blinks, if that's any consolation....



Mountain Hideout, Secret Lair and Secret Base:

Since these all essentially took advantage of the sunken Stockton Lake anomaly, and it's been fixed too, it's another "Planet of the Apes" scenario.....weird scenes inside the goldmine, truly.......

Off to the right you'll notice the Secret Base is now not a terribly well-kept secret....and if you notice the very small grey line on the water, slanted at about a 30-degree angle, and located just above the Artificial Horizon at the bottom of the picture, that's the runway for the Secret Lair, way way down under the water....



The Secret Lair itself does kind of the same thing as the Mountain Hideout scenery does, but since it's now located under land there's a very cool....one might say even very diabolical......set of sawtooth-style hills around the hole it sits down in....



Also not far from there, one of our"shipments" shows up hopelessly landlocked. Seems we owe JG300-Lurps an apology for us accusing him of being the consumer of the beer that was noticed as missing. As a reminder, Lloyd's of London did finally reimburse us for this lost ship so let's just keep this picture to ourselves please....



Looking down the huge pit protected by the Diabolical Hills, the 10,000' drop looks a little more manageable than the other one.....gonna have to try this.....



Roirama Pt. 1 & 2:
Not sure what to say here....the oddest part is, Roirama Pt. 1 shows up but Pt. 2 doesn't! I double-checked my scenery library and both are there and enabled. Strange, and kind of a bummer becuase I really got a kcik out of pushing a glider to the edge of Pt.1, pushing it off the runway, and then seeing if I could pull out and land at Pt. 2 at it's slightly lower elevation.

But anyway, Pt. 1 still shows up as a huge elevated mesa, there's just no huge 60,000' peak anomaly to accompany it anymore.



The area itself is somewhat compressed in length and width though, so some facilities have been interestingly elevated as a result...note the small building on the near side of the runway is now juuuust a little bit tipsy......cubicle space must now be carefully selected to maintain a balanced work environment.....



Setting down to land and check it out, I gotta confess there's something about this view I found very...comforting, let's say.....can't put my finger on just what it is, though.....



And here's the view looking West.......hey we got earthquake insurance don't we???!!!!



And finally.....

Rotorhead Raceway:

Well if there's a time during all this that I fell down on my own knees and cursed them g***-Da**ed Ba**ids for nuking it all to H**L, this was it. She's there, in spirit, but...she's gone.

We have a very, very small teensy-weensy little crevasse that peeks down to the raceway runway of yore.....and a new (and re-adjusted) runway at ground level. The odd thing here is that the new runway is canted 10 degrees further than the old one, so the runway numbers are 34/16 instead of 33/15. Who knows why.



Kinda depressing to look past the Winner's Circle and no longer see the drop down into the Racing Canyon.....



All the above- and below-ground facilities are there of course:



One possibility for keeping this alive might be to use the "Gates" that FSX now provides.....there are a couple of missions that use 'em. A race course with timing gates, and a few horizontally-arranged gates to hover up or down through as part of the course, aren't entirely out of the question, perhaps,......

At any rate, looks like it's time to search for new Anomalies..they gotta be out there....

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Mon Jan 01, 2007 11:58 am
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Some VERY interesting pics fellas and I had NO IDEA your engineering talents were so good!! Wink
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Jan 01, 2007 2:04 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- Shadow_Bshwackr
Some VERY interesting pics fellas and I had NO IDEA your engineering talents were so good!! Wink


Make no mistake, it's all Ascout's talent. Yep. A multitude of fine scenery creations and releases under his belt.

Some of which are now misrendered in the latest sim...... Sad

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Mon Jan 01, 2007 2:40 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Wink Stoopy!

BTW, the pic that should have been submitted in the screenshot contest is this one... (Too late now I'm afraid...:wink:)



Great shot IMO...
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Mon Jan 01, 2007 8:28 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

- JG300-Stoopy

Rotorhead Raceway:

Well if there's a time during all this that I fell down on my own knees and cursed them g***-Da**ed Ba**ids for nuking it all to H**L, this was it. She's there, in spirit, but...she's gone.

We have a very, very small teensy-weensy little crevasse that peeks down to the raceway runway of yore.....and a new (and re-adjusted) runway at ground level. The odd thing here is that the new runway is canted 10 degrees further than the old one, so the runway numbers are 34/16 instead of 33/15. Who knows why.



Kinda depressing to look past the Winner's Circle and no longer see the drop down into the Racing Canyon.....


It's the way of things, Stoop...little by little, the small, local dragstrips that you and I grew up with are fading into the past. Weekend warriors from Carlsbad Raceway to my own VERY distant past at Shuffletown Dragway north of Charlotte, NC are being gobbled up by developments and freeways and in the latter case were long since closed as noisy "nuisances" by the same people who decry illegal street racing and wonder why those dangerous contests take place. Brookshire Boulevard cuts right across the what had been the old deceleration lane. Now we can't even lay a sparky patch of screetching skids down the runway at Rotorhead Raceway. Just have a look below at what little can be found of the old Shuffletown where I fought many a battle in the late '60's.

It's so depressing, I'm not sure I'll even be able to take up the challenge of scenery design in FSX (and I ain't kiddin', neither...I need to move on to working on maintaining that other website thingy you know about...)

Sad times indeed. Sad


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Mon Jan 01, 2007 11:20 pm
Post subject: Re: Pigsty in FSX ('ey, Ascout!!!)

Out of curiousity Stoopy, hows the Loach do in FSX?

I noticed the blacked out windows that appeared in the demo version don't seem to be there anymore but it almost looks like maybe they are now completely transparent......like there's no glass at all.

Have to admit I'm a little burnt out on having to re-learn what I've already learned to accomadate new versions (of FS and FSDS). Projects that I started and have now been sitting most likely won't see the light of day.
Back to top
View user's profile MSN Messenger Photo Gallery
Display posts from previous:   
Post new topic    Reply to topic    Printer Friendly Page    Forum Index ›  JG300 Wild Sau Gruppe Public Forum
Page 1 of 2
All times are GMT - 6 Hours
Go to page 1, 2  Next



Jump to:  


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum