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Military Flights :: Archived
Discussions about the FS2004 game.
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JG300-fr8ycat
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PostPosted: Fri Jul 07, 2006 1:17 am
Post subject: Re: Military Flights

- JG300-Ascout
"I may be a little out of my jurisdiction here, but I will not be denied my collar....I'm tired of you soldier boys thinkin' you can get away with just anything!"

(Any guesses as to what tune I was humming while I chased this perp down?)




JB actually played out here a couple of weeks ago but it was during the workweek so I couldn' go.

It's been a couple years since seeing him live, but like I said before if you can appreciate good musicians you wont be sorry seeing him play live. The best guitar player I've seen live.
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JG300-Stoopy
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PostPosted: Fri Jul 07, 2006 12:17 am
Post subject: Re: Military Flights

Well, it's kinda like "Broke Down South of Dallas" but easier to dance to!

Good to see that ol' workhorse on the beat!


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JG300-fr8ycat
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PostPosted: Thu Jul 06, 2006 11:29 pm
Post subject: Re: Military Flights

Laughing
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JG300-Ascout
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PostPosted: Thu Jul 06, 2006 11:19 pm
Post subject: Re: Military Flights

- JG300-fr8ycat
Y.M.C.A.?


Let's see if Stoopy can do better....you obviously went out for popcorn during the movie....

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JG300-fr8ycat
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PostPosted: Thu Jul 06, 2006 11:09 pm
Post subject: Re: Military Flights

Y.M.C.A.?

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JG300-Ascout
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PostPosted: Thu Jul 06, 2006 10:28 pm
Post subject: Re: Military Flights

"I may be a little out of my jurisdiction here, but I will not be denied my collar....I'm tired of you soldier boys thinkin' you can get away with just anything!"

(Any guesses as to what tune I was humming while I chased this perp down?)



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RCAF_Wingnut
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PostPosted: Thu Jul 06, 2006 8:57 pm
Post subject: Re: Military Flights

Lol, I saw that post at Hovercontrol.

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JG300-Ascout
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PostPosted: Thu Jul 06, 2006 6:41 pm
Post subject: Re: Military Flights

Keep in mind that a further revision of Phu Bai is in the works, will be ready in a day or two. It's the same basic package with far better and more realistic macros. Also, I gotta' revise the "readme" for credits.

Also, I posted at Hovercontrol with a link to this thread.

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JG300-Stoopy
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PostPosted: Thu Jul 06, 2006 6:34 pm
Post subject: Re: Military Flights

- Uhu_Fledermaus
Where can I get the goodies ?? Wink


fled
Cool


Check PM Fled!

Ah, and you too, Wingnut, you have a "goodie" waiting...also thanks for verifying the flight plans and times.

Y'all BETA testers for fr8ycat's OH-6 please let us know how she installs, looks, and flies. Should be no surprises, and thanks for your time!

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RCAF_Wingnut
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PostPosted: Thu Jul 06, 2006 6:31 pm
Post subject: Re: Military Flights

I've made a post at Transload and the Military section is seriously interested. I have at least two of the branch commanders, airforce and navy, responses. Thanks for the info earlier to my test flight. I look forward to the updates and the test planes. Also Stoopy, the flight plans are fine, the flight time is around 1 - 1 1/2 hours with the leg to Da Nang, so close to 1 hour total without. Just about right.

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Last edited by RCAF_Wingnut on Thu Jul 06, 2006 6:34 pm; edited 1 time in total
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Uhu_Fledermaus
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PostPosted: Thu Jul 06, 2006 6:10 pm
Post subject: Re: Military Flights

Where can I get the goodies ?? Wink


fled
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JG300-Stoopy
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PostPosted: Thu Jul 06, 2006 4:16 pm
Post subject: Re: Military Flights

By the way the download for BETA testing it (fr8ycat's new U.S. Army OH-6a) is available and Wingnut, you have a PM Smile

As always, one or two more testers don't hurt, so anyone else interested in BETA testing it can PM me or fr8ycat and we'll getya a link, sound like a deal?

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JG300-fr8ycat
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PostPosted: Thu Jul 06, 2006 3:23 pm
Post subject: Re: Military Flights

- RCAF_Wingnut
Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.


Then I know you'll really like the update. It's the civy model and flight characteristics with the gunners, minigun and Army textures added. There were a couple of small changes I did to the original Army model when I made the Civy vers. and wanted to carry those over on this updated Army vers. plus a added a wire with some "willie pete" cans hanging in front of the gunner.

Thanks for the kind words on the UH1. You know it's been quite a while since I've flown it (kinda hooked on the loach) and I guess it really isn't that bad. Also forgot that it came with different variants. But like I said earlier for this first time out we should probably stick to 1 uh1 model (DB's). We'll work on making the option available for future missions once we get all the quirks worked out.
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JG300-Stoopy
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PostPosted: Thu Jul 06, 2006 1:31 pm
Post subject: Re: Military Flights

Very cool.

And Wingnut, on the routing for the helo's: The routes more or less conform to lines and points drawn on an original operational map, but that being said, we could alter them somewhat and even add a couple extra waypoints on the way from Phu Bai to the Ingress points, or even form the LZ's back to Phu Bai, as the terrain calls for.

We do have to make some compromises to keep the helo flights in synch timing-wise with the fixed wing, so we don't want to extend the helo flights to be much longer in total than they are now, but some added points along the way to navigate down valleys or between peaks or whatever could be good.

If you care to offer some suggestions for specific coordinates for additional waypoints that don't extend the flight legs too much, maybe by doing any "scouting" in the area and copying the cordinates down, I would be overjoyed to use your input! Keep in mind I did most of that work on my laptop and without the SEA terrain mesh...and also I have no practical experience in the subject matter at all anyway so it's all a big SWAG on my end anyways.

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JG300-Ascout
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PostPosted: Thu Jul 06, 2006 12:34 pm
Post subject: Re: Military Flights

- JG300-Stoopy
Not sure what part of the base to assemble/land at, it's a good question and we can make a little map of the base outlining areas to use, and make it part of the briefing. Since Ascout is putting it together he may already have a place in mind, and we'll need a place for the Skyraiders to park at when they land at Phu Bai also at the end of the mission.


Whilst Skyraiders didn't normally operate from Phu Bai, operational necessity forces us to adapt to accomodate the fixed-wing guys. There is (as can be seen in the screenie above this post) a Skyraider being led by a Jeep to an area between revetment arrays on the north side of the runway. Fixed wing at Phu Bai usually used the south side (like the C-130 pictured, but I'm making an exception to accomodate the scenery design. There should be room to manuver a Skyraider on the apron there going around that guy.

I have in mind to have the helo's assemble at the extreme west side of the apron on the north side of the runway nearest the MACV-SOG camp. You can use the revetments if you wish, they are now "crash resistant".

We should find a use for somebody in a Chinook in here somewhere...as we get further along with this, and the scenery/package is available, I'd suggest an announcement to some or all of the guys at Hovercontrol...especially the "Blues Brothers" and some others that I suspect might be interested...maybe I'll just post a linky to this thread now to get folks thinking about it.

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