±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: Harold_Biondo
New Today: 0
New Yesterday: 0
Overall: 6644

People Online:
Members: 0
Visitors: 93
Total: 93
Who Is Where:
 Visitors:
01: News Archive
02: Community Forums
03: Community Forums
04: Photo Gallery
05: Community Forums
06: Community Forums
07: Community Forums
08: Community Forums
09: Home
10: Search
11: Community Forums
12: Community Forums
13: Community Forums
14: CPGlang
15: Community Forums
16: Home
17: Community Forums
18: Community Forums
19: Community Forums
20: Community Forums
21: Community Forums
22: Community Forums
23: Community Forums
24: Community Forums
25: Home
26: Community Forums
27: Community Forums
28: Community Forums
29: Community Forums
30: CPGlang
31: News
32: Community Forums
33: Community Forums
34: Community Forums
35: Community Forums
36: Community Forums
37: Home
38: Community Forums
39: Community Forums
40: Community Forums
41: Community Forums
42: Photo Gallery
43: Community Forums
44: Community Forums
45: Photo Gallery
46: Community Forums
47: Community Forums
48: Community Forums
49: Community Forums
50: Community Forums
51: Community Forums
52: Community Forums
53: Community Forums
54: Your Account
55: Community Forums
56: CPGlang
57: Your Account
58: Community Forums
59: Community Forums
60: Downloads
61: Community Forums
62: Community Forums
63: Community Forums
64: Community Forums
65: CPGlang
66: Photo Gallery
67: Downloads
68: Community Forums
69: Community Forums
70: Photo Gallery
71: Community Forums
72: Community Forums
73: Photo Gallery
74: Community Forums
75: Your Account
76: News
77: Photo Gallery
78: Home
79: Photo Gallery
80: Search
81: Community Forums
82: Community Forums
83: Community Forums
84: Community Forums
85: Home
86: Member Screenshots
87: Community Forums
88: Community Forums
89: Community Forums
90: Community Forums
91: Community Forums
92: Community Forums
93: Community Forums

Staff Online:

No staff members are online!
CoD4 Map Pack ... Coming Soon ! :: Archived
General discussion about the Call of Duty game!
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  Call Of Duty :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
SnwMan0
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 293
Location: Mn,USA
PostPosted: Mon Mar 17, 2008 6:29 pm
Post subject: CoD4 Map Pack ... Coming Soon !

Link: www.gamespot.com/pc/ac...lk=topslot

Call of Duty 4 DLC Map Pack Hands-On
If you're tired of Middle Eastern villages and Russian forests, take heart: Infinity Ward has some shiny new battlefields on the way soon.
By Brad Shoemaker, GameSpot
Posted Mar 12, 2008 5:39 pm PT

Last year was exceptionally strong for first-person shooters. Yet despite being one of the latest genre releases in the year, Call of Duty 4 towered over its competition. There are so many shooters released these days that it's hard to stick with an online community for more than a few weeks, but even months later, we're still obsessively playing COD4's addictive online mode with no end in sight. So we counted ourselves among the incredibly fortunate when we headed down to developer Infinity Ward's Southern California offices recently to check out the game's first downloadable map pack, which is coming later this spring.


Broadcast is taken from and expanded upon the Iraqi TV station mission in COD4's single-player campaign.

We got a chance to chat with IW community relations manager Robert Bowling--better known to COD4 diehards by his online handle, "fourzerotwo"--about the pending downloadable maps. The first thing he told us was the first thing we wanted to hear about this pack: The Middle Eastern and Russian environments will no longer comprise the entirety of the retail game's lineup. Now that the team has moved on from the single-player campaign (and has time to work up some new art assets), we can expect to see new Call of Duty 4 maps set in entirely new locations separate from the original game.

Well, except one of the maps in this pack. It's called Broadcast and is lifted from the Iraqi campaign "Charlie Don't Surf," in which you assault a television station where the enemy is holed up. Don't think the team just copied and pasted the campaign map into this multiplayer pack, though. It does contain the iconic, cavernous main room with its dozens of computer monitors and TV screens, as well as a big map of the world on the wall. We can tell you from experience that that's a great place for multiplayer firefights, with all those cubicles to duck down behind and all that equipment just waiting to get shot up by you or your opponents. A large-scale multiplayer match concentrated in that room is going to be serious calamity.

But Broadcast has been expanded significantly throughout its incarnation in the campaign. There are multiple routes into and out of that main room. Some routes lead up to the building's second floor, replete with smaller rooms and hallways. The map is mostly indoors, so air strikes and helicopters will be largely ineffectual--except up on the roof, which you can access from the second floor, as well as in the expanded parking lot area outside the main building. On the other side of that parking lot is another new, smaller building that you can hide out in as well.

The second map we played is entirely new, and it's named Creek. But there's a lot more to it than a simple babbling brook. This is a very large-scale outdoor map with a small cluster of houses on one side of it. In the middle, there's a huge ravine circling the perimeter with multiple levels of pathways up its side. Down below, the trail leads along the eponymous creek bed to a waterfall. Elsewhere along the base of the ravine, there's a lengthy and winding cave that cuts underneath the hill then out to the other side. As big as it is, there are a lot of places to go on this map; from prone sniping atop the cliff face to hiding out behind a rock in the tunnel, you never know where an opponent will be attacking you.


Creek is a massive original map with a high ravine, cliffside pathways, and a tunnel through the base of the hill.

Broadcast naturally looks exactly like COD4's campaign, but Infinity Ward's artists have done a nice pass on Creek to give it a distinctive look, with rocky terrain and various sorts of foliage that are more verdant than what you've seen in the previous Russian maps. It all feels a little sunnier and more pleasant than the game's other forested maps, too--at least until you catch a slug between your teeth. Because there's so much underbrush and shrubbery on top of the cliffs here, Bowling pointed out that it's a great map for you to use the sniper's ghillie suit for blending in while going for some sneaky kills.

There will actually be four maps in the final pack, though we can only really tell you about these two. The other two will be Chinatown, which is pretty self-explanatory, and Killhouse, which is a "bonus" map that we didn't get any hard details on (though we were told to think of the single-player campaign's initial training level as a reference). The map pack will be available on the Xbox 360 and PlayStation 3 in the coming months for an unspecified price. But interestingly, Infinity Ward hasn't decided how the maps will be distributed on the PC, where players are much more expectant of postrelease bonus content being released for free. Realistically, Call of Duty 4's multiplayer is so absurdly good that would have gladly handed over cash for whatever maps the designers could have phoned in--so we're especially glad to see them putting so much time and care into this first release.

_________________

Ullus Vicis , Ullus Qua.


Last edited by SnwMan0 on Sun Jun 29, 2008 7:16 pm; edited 1 time in total
Back to top
View user's profile Visit poster's website MSN Messenger Photo Gallery
SnwMan0
Power User

Offline Offline
Joined: Feb 04, 2005
Posts: 293
Location: Mn,USA
PostPosted: Tue Mar 18, 2008 10:33 pm
Post subject: Re: CoD4 Map Pack ... Coming Soon !

Found some vids of the three new maps.

The Creek or The Ravine, looks sort of similar to overgrown and downpour.
www.gametrailers.com/p...90103.html

Chinatown, a remake of a COD2 map I think.
www.gametrailers.com/p...90108.html

And then Killhouse, the training facility of the SAS.
www.gametrailers.com/p...90135.html

There is a fourth one but I don't know if it'll be part of the pack or one of the maps but is called Broadcast, the TV station from the single player campaign.
www.gametrailers.com/p...88448.html

_________________

Ullus Vicis , Ullus Qua.
Back to top
View user's profile Visit poster's website MSN Messenger Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  Call Of Duty :: Archives
Page 1 of 1
All times are GMT - 6 Hours

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.