±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 224
Total: 224
Who Is Where:
 Visitors:
01: Home
02: Home
03: Photo Gallery
04: Community Forums
05: Community Forums
06: Community Forums
07: Home
08: Community Forums
09: Community Forums
10: Community Forums
11: Your Account
12: Community Forums
13: Community Forums
14: Downloads
15: Home
16: Community Forums
17: Home
18: Home
19: Community Forums
20: Community Forums
21: Community Forums
22: Home
23: Community Forums
24: Photo Gallery
25: Community Forums
26: Community Forums
27: Home
28: Community Forums
29: Community Forums
30: News Archive
31: Community Forums
32: Community Forums
33: Photo Gallery
34: Community Forums
35: Community Forums
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: Community Forums
41: Community Forums
42: Community Forums
43: Photo Gallery
44: Home
45: Community Forums
46: Home
47: News Archive
48: Community Forums
49: Community Forums
50: Community Forums
51: Community Forums
52: Home
53: Community Forums
54: Community Forums
55: Community Forums
56: Home
57: Community Forums
58: Community Forums
59: Community Forums
60: Home
61: Community Forums
62: Home
63: Community Forums
64: Home
65: Community Forums
66: News Archive
67: Community Forums
68: Home
69: Community Forums
70: Community Forums
71: Community Forums
72: Community Forums
73: Community Forums
74: Home
75: Community Forums
76: Community Forums
77: Community Forums
78: Community Forums
79: Community Forums
80: Community Forums
81: Home
82: Community Forums
83: Home
84: Community Forums
85: Community Forums
86: Community Forums
87: Community Forums
88: Community Forums
89: Home
90: Community Forums
91: Community Forums
92: Community Forums
93: Home
94: Community Forums
95: Photo Gallery
96: Community Forums
97: Community Forums
98: Member Screenshots
99: Community Forums
100: Community Forums
101: Community Forums
102: Community Forums
103: Community Forums
104: Home
105: Community Forums
106: Home
107: Photo Gallery
108: Community Forums
109: Home
110: Community Forums
111: Community Forums
112: Home
113: Community Forums
114: Community Forums
115: Home
116: Community Forums
117: Statistics
118: Photo Gallery
119: Community Forums
120: Community Forums
121: Community Forums
122: Community Forums
123: Downloads
124: Community Forums
125: Photo Gallery
126: Community Forums
127: Photo Gallery
128: Community Forums
129: Photo Gallery
130: Community Forums
131: Community Forums
132: Home
133: Home
134: Community Forums
135: Home
136: Community Forums
137: Community Forums
138: Community Forums
139: Downloads
140: Community Forums
141: Community Forums
142: Home
143: Community Forums
144: Community Forums
145: Community Forums
146: Community Forums
147: Your Account
148: Community Forums
149: Community Forums
150: Community Forums
151: Community Forums
152: Photo Gallery
153: Member Screenshots
154: Community Forums
155: Community Forums
156: Community Forums
157: Community Forums
158: Photo Gallery
159: Community Forums
160: Community Forums
161: Community Forums
162: Community Forums
163: Home
164: Home
165: Community Forums
166: Community Forums
167: Home
168: Community Forums
169: Community Forums
170: Community Forums
171: Photo Gallery
172: Community Forums
173: Community Forums
174: Community Forums
175: Community Forums
176: Community Forums
177: Community Forums
178: Member Screenshots
179: Community Forums
180: Home
181: Community Forums
182: Photo Gallery
183: Community Forums
184: Community Forums
185: Community Forums
186: Community Forums
187: Home
188: Community Forums
189: Home
190: Photo Gallery
191: Photo Gallery
192: Community Forums
193: Community Forums
194: Community Forums
195: News Archive
196: Community Forums
197: News Archive
198: Community Forums
199: Home
200: Photo Gallery
201: Community Forums
202: Community Forums
203: Community Forums
204: Community Forums
205: Community Forums
206: Downloads
207: Community Forums
208: Community Forums
209: Community Forums
210: Community Forums
211: Member Screenshots
212: Community Forums
213: Community Forums
214: Community Forums
215: Photo Gallery
216: Home
217: Community Forums
218: Community Forums
219: Community Forums
220: News Archive
221: Photo Gallery
222: Home
223: Community Forums
224: Community Forums

Staff Online:

No staff members are online!
Military Flights :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 9, 10, 11 ... 17, 18, 19  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
RAF92_BattleHawk
Power User

Offline Offline
Joined: Jan 12, 2005
Posts: 511
Location: British Columbia, Canada
PostPosted: Wed Jul 05, 2006 10:41 pm
Post subject: Re: Military Flights

I'm gonna tel you all right now. If I get to be in any aircraft, your probobly gonna hafta teach me how to use all of this and stuff. By the way, do I need FSNav?

_________________
'Aut Pugna aut Morere'
Back to top
View user's profile Send e-mail Visit poster's website Yahoo Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Wed Jul 05, 2006 11:26 pm
Post subject: Re: Military Flights

Hey...it wouldn't be Phu Bai without some of these...right? Right! Thought you'd agree....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Jul 06, 2006 12:46 am
Post subject: Re: Military Flights

Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 12:57 am
Post subject: Re: Military Flights

- RAF92_BattleHawk
I'm gonna tel you all right now. If I get to be in any aircraft, your probobly gonna hafta teach me how to use all of this and stuff. By the way, do I need FSNav?


Battlehawk.....despite how complex this looks, this is just the details of making a package, and you won't be needing to do anything fancy or difficult - just show up and fly the flight plan which will be on your GPS.....that's the beauty of it.

To get that accomplished we have to cover some areas but if you view them as just background discussion on making an easy-to-use flight package, that's all it is.

If you can download and install a file or two (self-installers), then start a flight at Da Nang Int'l airport with a Skyraider, load a flight plan, join multiplayer and take off with everyone else and fly the route shown on the GPS, then land, you've got it made. Just like a Com-C Sunday flight or flying online with your buds, which is what this is gonna be.

It's all about making it easy and like a regular flight. Don't let the cross-talk here get ya confoozed like us.. Smile

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 1:00 am
Post subject: Re: Military Flights

- RCAF_Wingnut
Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.


Then you'll like Fr8ycat's official version of pretty much the same thing with a few more changes to boot......I just got done with the last bit he asked for BETA and it's uploaded for Fr8ycat's inspection, then hopefully you can have a crack at it and do that test-pilot thing you do so well...!


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jul 06, 2006 2:39 am
Post subject: Re: Military Flights

Hold the phone!

Phu Bai has been reinforced. Fixed some texture/hangar problems, too.




_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 3:08 am
Post subject: Re: Military Flights

WOW! Shocked

How are frame rates with all that???

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Jul 06, 2006 5:17 am
Post subject: Re: Military Flights

Stoopy, I flew the flight plan for the Helicopters tonight, and the only thing I saw was red smoke at the 2 LZs. I know you put fire and other effects in there but no can see. When I flew the two loops, the first waypoint was just that, nothing else there. I figured that's all they were supposed to be to set us up for a straight in run to Phu Bai without any detours. The second waypoints were the LZ's and they were preatty straight forward. I saw the smoke and made my landings. I flew back to the base then on to Danang for a final landing. I noticed at Phu Bai that there was a large LZ north of the field. Is that where we land or at the main base, or do we fly on to Danang without stopping? I look forward to the update on the base and the test flights of the new OH-6. I also have the UH-1 you suggested, and it's ok. I hate to say it, but Fr8dycats UH-1 is in my opinion a little better. I did noticed that Richards is only slightly less responsive than the other one. I also like the Missile launchers on one ofRichards versions. The sound file is not right in the first one. The interior sound is too quiet, and it throws me off when I fly it. I have an update sound file that includes a longer more accurate startup and more accurate run sounds, that I got from Hovercontrol recently. I noticed most of those old birds have a top end speed of around 100 - 110 knots, before you start getting the bounce from the rotors going overspeed. I have a feeling I will probably fly the OH-6 for the flight. It's a bit more responsive and maneuverable than the old UH-1's. I wish that AH-1S was from that period as I kind of like it too. Unfortunately, the gun is wrong for the aircraft of that time.

Ascout, I like what you've done with the base. In those piccies that you just posted, I noticed more revetments, and of a different type, parallel 55 gallon sand filled barrel walls. The ones I saw in the version you sent me, the revetments are L shaped concrete walls. I took another flight around the field and the SOG camp and radio intercept area, and the textures are ok for me, though the roofs of some of the hooches are a little light. They have the lines of corrigated metal, but are for the most part white. I also noticed that in the update you are working on that you have a few Chinooks. The pack you sent me doesn't. It has the Hueys and the C-130 and the C-7 Caribou. I did see the trucks, jeeps, and the M-113. I didn't see any fence line around the antenna, but I know that cleared area between the bunkers, surrounding the facility is supposed to have concertina wire and tanglefoot around it. I don't think anyone has created that yet for scenery makers.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 10:43 am
Post subject: Re: Military Flights

Thanks Wingnut. On the helo flight plans, yes the waypoints for the ingress points to the LZ's are just that (which is why I should more properly define them as intersections) , and the LZ's are marked with smoke only - no other effects right now, I wasn't sure if I should make it hostile" or not. Can do, if needed, but I also thought that adding too much smoke effects in one area might impact FPS in multiplayer and make landings difficult.

The helos take off rom and make their landings at Phu Bai and don't progress to Da Nang when done.....the flight plan needed a second airport to route to (unless there's a way to make a flight plan begin and end at the same airport without first tricking it to think a second airport is involved) so that last leg is bogus, it's there so FS9 will load the flight plan.

The legs are roughly:
Phu Bai to Ruong Ruong Valley Ingress
Ruong Ruong Valley Ingress to Roung Roung Valley LZ (with smoke)
Roung Roung Valley LZ to Phu Bai
Phu Bai to A Shau Valley Ingress
A Shau Valley Ingress to A Shau Valley LZ (with smoke)
A Shau Valley LZ to Phu Bai
Done - do not proceed to Da Nang.

The fires and Willy Pete are up north at Khe Sanh, effects for the fixed-wing flight.

Not sure what part of the base to assemble/land at, it's a good question and we can make a little map of the base outlining areas to use, and make it part of the briefing. Since Ascout is putting it together he may already have a place in mind, and we'll need a place for the Skyraiders to park at when they land at Phu Bai also at the end of the mission.

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Thu Jul 06, 2006 11:37 am; edited 1 time in total
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jul 06, 2006 11:03 am
Post subject: Re: Military Flights

- RCAF_Wingnut
Ascout, I like what you've done with the base. In those piccies that you just posted, I noticed more revetments, and of a different type, parallel 55 gallon sand filled barrel walls. The ones I saw in the version you sent me, the revetments are L shaped concrete walls. I took another flight around the field and the SOG camp and radio intercept area, and the textures are ok for me, though the roofs of some of the hooches are a little light. They have the lines of corrigated metal, but are for the most part white. I also noticed that in the update you are working on that you have a few Chinooks. The pack you sent me doesn't. It has the Hueys and the C-130 and the C-7 Caribou. I did see the trucks, jeeps, and the M-113. I didn't see any fence line around the antenna, but I know that cleared area between the bunkers, surrounding the facility is supposed to have concertina wire and tanglefoot around it. I don't think anyone has created that yet for scenery makers.


Yeah, this is another update based on just-downloaded macros from Al. My "revetments" in the one you now have are actually "buildings"....Al's are a package of revetments that I didn't have before yesterday...the Chinooks either. I changed some buildings and some other things. Al's barracks and hangars have corrugated metal roofs that look almost white from many angles in daylight. Textures are, in fact, there...as you noted. This is worth it, I think, for the barrels and the sandbags (that you you haven't seen yet).

He has wire, but the installation at the radio intercept station is large and I don't want to burden the frames with so small a detail. We won't be walking or driving around in this. Phu Bai itself was surprisingly sparse on wire, unlike more remote combat bases. I'm gonna' skip the wire in favor of beaucoup revetments and static aircraft. It's just a choice.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Jul 06, 2006 12:34 pm
Post subject: Re: Military Flights

- JG300-Stoopy
Not sure what part of the base to assemble/land at, it's a good question and we can make a little map of the base outlining areas to use, and make it part of the briefing. Since Ascout is putting it together he may already have a place in mind, and we'll need a place for the Skyraiders to park at when they land at Phu Bai also at the end of the mission.


Whilst Skyraiders didn't normally operate from Phu Bai, operational necessity forces us to adapt to accomodate the fixed-wing guys. There is (as can be seen in the screenie above this post) a Skyraider being led by a Jeep to an area between revetment arrays on the north side of the runway. Fixed wing at Phu Bai usually used the south side (like the C-130 pictured, but I'm making an exception to accomodate the scenery design. There should be room to manuver a Skyraider on the apron there going around that guy.

I have in mind to have the helo's assemble at the extreme west side of the apron on the north side of the runway nearest the MACV-SOG camp. You can use the revetments if you wish, they are now "crash resistant".

We should find a use for somebody in a Chinook in here somewhere...as we get further along with this, and the scenery/package is available, I'd suggest an announcement to some or all of the guys at Hovercontrol...especially the "Blues Brothers" and some others that I suspect might be interested...maybe I'll just post a linky to this thread now to get folks thinking about it.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 1:31 pm
Post subject: Re: Military Flights

Very cool.

And Wingnut, on the routing for the helo's: The routes more or less conform to lines and points drawn on an original operational map, but that being said, we could alter them somewhat and even add a couple extra waypoints on the way from Phu Bai to the Ingress points, or even form the LZ's back to Phu Bai, as the terrain calls for.

We do have to make some compromises to keep the helo flights in synch timing-wise with the fixed wing, so we don't want to extend the helo flights to be much longer in total than they are now, but some added points along the way to navigate down valleys or between peaks or whatever could be good.

If you care to offer some suggestions for specific coordinates for additional waypoints that don't extend the flight legs too much, maybe by doing any "scouting" in the area and copying the cordinates down, I would be overjoyed to use your input! Keep in mind I did most of that work on my laptop and without the SEA terrain mesh...and also I have no practical experience in the subject matter at all anyway so it's all a big SWAG on my end anyways.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Thu Jul 06, 2006 3:23 pm
Post subject: Re: Military Flights

- RCAF_Wingnut
Got the files this evening, and by the way Ascout, that thing on the outside of the AH-1s is a rear view mirror to check your 6. I've seen the real thing before. Fr8tycat the modifications that I did with your army OH-6 was put the air file and panel from the civillian version in it. Other than that it is unmodified. It flys great, and is in fact one of my favorite helos.


Then I know you'll really like the update. It's the civy model and flight characteristics with the gunners, minigun and Army textures added. There were a couple of small changes I did to the original Army model when I made the Civy vers. and wanted to carry those over on this updated Army vers. plus a added a wire with some "willie pete" cans hanging in front of the gunner.

Thanks for the kind words on the UH1. You know it's been quite a while since I've flown it (kinda hooked on the loach) and I guess it really isn't that bad. Also forgot that it came with different variants. But like I said earlier for this first time out we should probably stick to 1 uh1 model (DB's). We'll work on making the option available for future missions once we get all the quirks worked out.
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jul 06, 2006 4:16 pm
Post subject: Re: Military Flights

By the way the download for BETA testing it (fr8ycat's new U.S. Army OH-6a) is available and Wingnut, you have a PM Smile

As always, one or two more testers don't hurt, so anyone else interested in BETA testing it can PM me or fr8ycat and we'll getya a link, sound like a deal?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Jul 06, 2006 6:10 pm
Post subject: Re: Military Flights

Where can I get the goodies ?? Wink


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 10 of 19
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 9, 10, 11 ... 17, 18, 19  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.