±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 411
Total: 411
Who Is Where:
 Visitors:
01: CPGlang
02: Community Forums
03: Home
04: Home
05: Community Forums
06: Community Forums
07: Member Screenshots
08: CPGlang
09: Home
10: Statistics
11: Community Forums
12: Home
13: Home
14: Home
15: Community Forums
16: Home
17: Community Forums
18: Member Screenshots
19: Home
20: Community Forums
21: Home
22: Statistics
23: Home
24: Community Forums
25: Community Forums
26: Member Screenshots
27: Community Forums
28: Home
29: Home
30: Community Forums
31: Home
32: Photo Gallery
33: Home
34: Community Forums
35: Downloads
36: Home
37: Photo Gallery
38: Home
39: Community Forums
40: Community Forums
41: Community Forums
42: Community Forums
43: Community Forums
44: Home
45: Home
46: Home
47: Member Screenshots
48: Community Forums
49: Home
50: Home
51: Home
52: Photo Gallery
53: Home
54: Community Forums
55: Home
56: Home
57: CPGlang
58: Community Forums
59: CPGlang
60: Community Forums
61: Community Forums
62: Photo Gallery
63: Community Forums
64: Home
65: Photo Gallery
66: Community Forums
67: Community Forums
68: Community Forums
69: Member Screenshots
70: Home
71: CPGlang
72: Home
73: Community Forums
74: Photo Gallery
75: Downloads
76: Community Forums
77: Downloads
78: Community Forums
79: News
80: Home
81: Photo Gallery
82: CPGlang
83: CPGlang
84: Community Forums
85: CPGlang
86: Community Forums
87: Community Forums
88: Community Forums
89: Community Forums
90: Home
91: Home
92: Home
93: Home
94: Home
95: Home
96: Home
97: Home
98: CPGlang
99: Home
100: Home
101: Community Forums
102: Home
103: Home
104: Photo Gallery
105: Home
106: Photo Gallery
107: Home
108: Photo Gallery
109: Home
110: CPGlang
111: Community Forums
112: Home
113: Photo Gallery
114: Photo Gallery
115: Home
116: Home
117: Community Forums
118: Home
119: Home
120: Home
121: Community Forums
122: Community Forums
123: News
124: Home
125: Home
126: Member Screenshots
127: Community Forums
128: Home
129: Community Forums
130: Community Forums
131: Community Forums
132: Community Forums
133: Community Forums
134: Community Forums
135: Member Screenshots
136: Home
137: Community Forums
138: Downloads
139: Your Account
140: Downloads
141: Community Forums
142: Photo Gallery
143: Downloads
144: Home
145: Home
146: Home
147: Home
148: Home
149: Home
150: Home
151: Community Forums
152: Community Forums
153: News Archive
154: Community Forums
155: Home
156: CPGlang
157: Community Forums
158: Photo Gallery
159: Community Forums
160: Community Forums
161: Community Forums
162: Photo Gallery
163: Photo Gallery
164: Home
165: Home
166: Home
167: Community Forums
168: Home
169: Search
170: Home
171: Community Forums
172: Home
173: Community Forums
174: Community Forums
175: Home
176: Community Forums
177: Photo Gallery
178: Photo Gallery
179: Community Forums
180: Statistics
181: Home
182: Home
183: Home
184: Home
185: Home
186: Community Forums
187: Home
188: Home
189: Home
190: Home
191: Home
192: Home
193: Home
194: Home
195: Home
196: Photo Gallery
197: Downloads
198: Home
199: Downloads
200: Home
201: Home
202: Community Forums
203: Community Forums
204: Community Forums
205: Home
206: Home
207: Home
208: Statistics
209: Home
210: Home
211: Home
212: Community Forums
213: Home
214: Home
215: Member Screenshots
216: Statistics
217: Community Forums
218: Home
219: Home
220: Home
221: Home
222: Home
223: Home
224: Home
225: Community Forums
226: Home
227: Home
228: Home
229: Photo Gallery
230: Community Forums
231: Community Forums
232: Community Forums
233: Photo Gallery
234: Photo Gallery
235: Home
236: Community Forums
237: Home
238: Community Forums
239: Community Forums
240: Home
241: Home
242: Home
243: Community Forums
244: Home
245: Home
246: Community Forums
247: Home
248: Member Screenshots
249: Home
250: Home
251: Home
252: Home
253: Home
254: Home
255: Home
256: Home
257: Home
258: Photo Gallery
259: Home
260: Home
261: Home
262: Home
263: Home
264: Home
265: Home
266: Home
267: Community Forums
268: Home
269: Home
270: Home
271: Home
272: Home
273: Photo Gallery
274: Home
275: Downloads
276: Community Forums
277: Community Forums
278: Community Forums
279: Home
280: Home
281: Community Forums
282: Community Forums
283: Downloads
284: Community Forums
285: Home
286: CPGlang
287: Home
288: Home
289: Home
290: Community Forums
291: Home
292: Home
293: Community Forums
294: Community Forums
295: Home
296: Home
297: Home
298: Home
299: Community Forums
300: Home
301: Community Forums
302: Community Forums
303: Home
304: Community Forums
305: Home
306: Community Forums
307: Search
308: Photo Gallery
309: Community Forums
310: Community Forums
311: Community Forums
312: Community Forums
313: Community Forums
314: Member Screenshots
315: Home
316: Community Forums
317: Home
318: Photo Gallery
319: Community Forums
320: Community Forums
321: Photo Gallery
322: Home
323: Community Forums
324: Community Forums
325: Community Forums
326: Member Screenshots
327: Search
328: Member Screenshots
329: Community Forums
330: Home
331: Community Forums
332: Member Screenshots
333: Community Forums
334: Home
335: Community Forums
336: Member Screenshots
337: Community Forums
338: Community Forums
339: Photo Gallery
340: Community Forums
341: Home
342: Community Forums
343: Community Forums
344: Home
345: CPGlang
346: Home
347: Downloads
348: Downloads
349: Home
350: Community Forums
351: Photo Gallery
352: Home
353: Community Forums
354: Home
355: Home
356: Home
357: Home
358: Home
359: Community Forums
360: Community Forums
361: Home
362: Home
363: Home
364: Community Forums
365: CPGlang
366: Community Forums
367: Home
368: Home
369: Home
370: Photo Gallery
371: Home
372: Downloads
373: Home
374: Home
375: Community Forums
376: Community Forums
377: Home
378: Home
379: Home
380: CPGlang
381: Home
382: Member Screenshots
383: Home
384: Home
385: Home
386: Community Forums
387: Community Forums
388: Community Forums
389: Home
390: Photo Gallery
391: Community Forums
392: Home
393: Home
394: Home
395: Photo Gallery
396: Home
397: Home
398: Home
399: Home
400: Community Forums
401: Home
402: Home
403: Home
404: Home
405: Home
406: Community Forums
407: Home
408: Home
409: Home
410: Home
411: Home

Staff Online:

No staff members are online!
Transparancy in fsX "glass windows"
A public forum for the JG300 Wild Sau Gruppe!
Go to page 1, 2, 3  Next
Post new topic    Reply to topic    Printer Friendly Page     Forum Index ›  JG300 Wild Sau Gruppe Public Forum

View previous topic :: View next topic  
Author Message
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 8:26 am
Post subject: Transparancy in fsX "glass windows"

couldn't find the post where Stoopy hinted at this issue, this I found, and tought it could be helpfull.
this is specifically for fsX.

=>
Re transparency this is what Abacus say on the subject

How do I create glass on my windows?
In order to get glass, you need to do 2 things:

1) Assign a Material to the part.
2) Apply a texture with an alpha channel

You will need to assign the glass parts in your model a material with a specific name prefix. The names required for transparent parts, like glass, MUST start with one of the following:

• glass
• window
• prop
• trans

The color and display options for the material are not important and you can use the default colors and settings. All that matters is the material name. You can have multiple names like glass_blue and glass_green for example. If the material name starts with “glass�, “window�, “prop� or “trans�, FSDS will tell the MDL file to use the alpha channel on the applied texture as a transparency.

The Alpha channel on the texture as discussed in the FSDS Help file is greyscale. White is solid (no transparency) and pure black is invisible. The grey in between is a level of transparency. The darker the color on the alpha channel, the more invisible it will appear. The texture itself should be a green, blue or grey texture the basic color of the window.

How do I create an Alpha Channel on my textures? FS Design Studio does not create textures or modify them. You will have to have a separate program to load in your texture, create the alpha channel and re-save it. Once such program is called DXTBMP. This is a freeware program that can be found on-line with a simple web search.

If you have a separate glass texture you can simply open DXTBMP, load the image, choose Create Alpha Template from the Alpha menu. You then use Save As to save the image as an Extended Bitmap image. Set the Save As Type to DXT3 or DXT5 and overwrite your original image.

If needed, you can read the help files for DXTBMP to see how to edit the Alpha Channel by sending it to your favorite image editor.

A few sample files are included with FS Design Studio v3.5 in the \Projects folder including: ds_propdisk.bmp and ds_glass.bmp. The file ds_propdisk can be used to texture your transparent prop disks – just remember to assign a material (material name of “prop� for example).
<=


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 10:07 am
Post subject: Re: Transparancy in fsX "glass windows"

Google also for "phil taylor blog" for his discussion re: possible tranparency fixes
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Oct 31, 2007 2:07 pm
Post subject: Re: Transparancy in fsX "glass windows"

Thanks Fled!

I've been tracking this as well since with the release of SP2 for FSX there are obviously some changes in how the alpha layers are treated. This goes to a thread I had in the FSX forum.

I've found that aside from windows on certain aircraft, prop discs also on certain aircraft are impacted, you get a black disc. Only on certain aircraft however.

The fix that was suggested on another board says that opening the transparency file (which is usually sensibly named and easy to identify) and importing then saving as a 32-bit DXT format (using ImageTool or DXTBMP) will fix it. However I have tried this and it has made no change.

Curiously, the real issue is that (so far) these texture files used a non-standard alpha transparency method, and in at least one case so far, modifying the alpha layer of the texture to a much more normal approach (i.e., making it black or dark gray per the above) fixed the issue.

I found this also last night with the prop disc on another aircraft and I believe (but have not yet confirmed by trying to fix) that it also uses a non-standard alpha layer method. I'll make a nice dark gray alpha for it and I hope that solves the problem, becuase otherwise the fix depends on having access to the source files for the model and changing the texture properties in the model.

Bottom line is that it seems when the model is designed "by the book" it doesn't seem to have these backward-compatability issues.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 7:01 pm
Post subject: Re: Transparancy in fsX "glass windows"

okidokie Stoopy ! Cool

Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Wed Oct 31, 2007 10:02 pm
Post subject: Re: Transparancy in fsX "glass windows"

Stoopy, are you having any problems seeing the MFD's on the F18? All I see are two black squares where the MFD's should show gauges. I also have the same issues on the new Helo. Shocked
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Oct 31, 2007 10:36 pm
Post subject: Re: Transparancy in fsX "glass windows"

Hmm......no, I don't.....now that's a poser. Here's some screenies, but everything that should be there is, for me. I know there've been questions on using the MFD's in the F/A-18 but I don't recall hearing about this one. Is it that way in the missions (like the carrier tutorial) too, even when starting up with CTRL-E?





And just as I thought, the dark-gray alpha layer did the trick on the prop circle of the BF109 I was messin' with...no more black circle!:


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Oct 31, 2007 11:12 pm
Post subject: Re: Transparancy in fsX "glass windows"

- Uhu_Fledermaus
Google also for "phil taylor blog" for his discussion re: possible tranparency fixes


Thanks Fled.....actually I have Phil Taylor's blog bookmarked as it's a great resource, but I haven't looked there yet...

So, imagine my surprise when I saw this:

blogs.msdn.com/ptaylor...nt-in.aspx

Sounds familiar?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 11:18 pm
Post subject: Re: Transparancy in fsX "glass windows"

Rolling Eyes

Good News travels fast ?? Laughing rotflmao Laughing


fled
Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Nov 01, 2007 12:22 am
Post subject: Re: Transparancy in fsX "glass windows"

Yep!

And....since it's a special occasion, Stoop's name in lights on the Microsoft FSX program manager's web log, this calls for....


.....my happy dance.....






_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300_Hunt
Power User

Offline Offline
Joined: Mar 08, 2006
Posts: 750
Location: WA State
PostPosted: Thu Nov 01, 2007 2:30 am
Post subject: Re: Transparancy in fsX "glass windows"

Shocked Oh for the love of all things sacred!

_________________
Back to top
View user's profile
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Thu Nov 01, 2007 10:14 am
Post subject: Re: Transparancy in fsX "glass windows"

Hmmm, that's odd for sure! I don't see any MFD's come up. Guess I need to look into the config files and look for the references and see 'what's up'. I'll let you know. Smile

Congrats on making the top blog spot too..
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Nov 01, 2007 11:40 am
Post subject: Re: Transparancy in fsX "glass windows"

Configuration setting maybe? Is your panel transparency set to 0% (not transparent) and is your global detail level set to high or max?

Video driver issue? You're using an NVidia card, right? I'm on ATI so we can't compare notes there.....

I could upload my configuration settings and you could save yours via the menus, then load mine for kicks and then go back to your save set after seeing what happens. I think that's a very cool and underutilized feature for feature events like this... let me know.

I can (and need to) also post the secific tweaks in my fsx.cfg file. High time I did that, as I've found some that have little to no effect, and others that make a good bit of difference based on the newer behavior.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Fri Nov 02, 2007 10:54 am
Post subject: Re: Transparancy in fsX "glass windows"

No luck so far. I've checked all the settings and tried to lower, change, up, etc all the setting with no luck.

Now, I did order a new vid card yesterday as the one I'm using is my old backup vid card which is a 5700 Nvidea card. I'm not too sure that may be cause. My new card will be here in a week or so and I'll let you know how that works.

I did look into the plane config file and seen the reference to the gauges MFD. It seem as if they reference a .dll file. I'm wondering if that DLL file may be corrupted??

Any chance you could fire off that file to me and let me try it? Wink
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Nov 02, 2007 11:36 am
Post subject: Re: Transparancy in fsX "glass windows"

Sho'thang if you PM me the dll file name.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Fri Nov 02, 2007 12:34 pm
Post subject: Re: Transparancy in fsX "glass windows"

Will do AND, as soon as I get home.. Wink
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Reply to topic    Printer Friendly Page    Forum Index ›  JG300 Wild Sau Gruppe Public Forum
Page 1 of 3
All times are GMT - 6 Hours
Go to page 1, 2, 3  Next



Jump to:  


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum