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first real try at FS9 repaint, JG style
A public forum for the JG300 Wild Sau Gruppe!
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JG300-EXOS
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PostPosted: Thu Feb 03, 2005 2:03 pm
Post subject: first real try at FS9 repaint, JG style


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JG300-Stoopy
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PostPosted: Thu Feb 03, 2005 2:18 pm
Post subject: Re: first real try at FS9 repaint, JG style

OMG and it HAD to be that damn Air Tractor!! I DIG it!!!!!!!

I'd suggest...maybe loose the JG300 tail numbers on the side, and see if the ones you can type in from the "Create a Flight" menu will show up....then if you share this, everyone can enter their own.

Hey man.....great start!!!

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JG300-Ascout
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PostPosted: Thu Feb 03, 2005 2:42 pm
Post subject: Re: first real try at FS9 repaint, JG style

Wicked!....wicked looking lil' plane. Can we get M2 .50 cals mounted in the floats? Laughing

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JG300-Stoopy
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PostPosted: Thu Feb 03, 2005 2:46 pm
Post subject: Re: first real try at FS9 repaint, JG style

It's got a sinister looking attitude don't it? A little BF109, a little FW190, and the Wild Sau tone also.....bad@ss!!!!!

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JG300-Ascout
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PostPosted: Thu Feb 03, 2005 2:47 pm
Post subject: Re: first real try at FS9 repaint, JG style

I'm thinking I'd have to lose the turbine sound file and stick in one from a Corsair or something.

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JG300-Dan736
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PostPosted: Thu Feb 03, 2005 5:39 pm
Post subject: Re: first real try at FS9 repaint, JG style

Cool,good job Exos!
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JG300-Holmes
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PostPosted: Thu Feb 03, 2005 5:48 pm
Post subject: Re: first real try at FS9 repaint, JG style

- JG300-Ascout
Wicked!....wicked looking lil' plane. Can we get M2 .50 cals mounted in the floats? Laughing



lol yea that's the only suggestion i'd have, looks great exos


~S~

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JG300-EXOS
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PostPosted: Thu Feb 03, 2005 10:54 pm
Post subject: Re: first real try at FS9 repaint, JG style

Thanks guys. Stoopy, I checked and it's not possible to have the tails numbers from ATC showing up on any repaints I have here, only on the stock planes. I don't know why, don't know how it works.

This was just a test, I'll do a brand new one soon that will be better.

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JG300-EXOS
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PostPosted: Fri Feb 04, 2005 12:22 am
Post subject: Re: first real try at FS9 repaint, JG style

Second try :

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JG300-Hoppa
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PostPosted: Fri Feb 04, 2005 12:27 am
Post subject: Re: first real try at FS9 repaint, JG style

lol,,,,,,,,,,suitable for sure Mr. Green

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JG300-EXOS
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PostPosted: Fri Feb 04, 2005 1:25 pm
Post subject: Re: first real try at FS9 repaint, JG style

Ok, I'm done with the Fire Boss. The two last repaints are available, but I might add some rivets later, wich is gonna be the hardest part. Here's the all-purpose plane parked at the pigsty :


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JG300-EXOS
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PostPosted: Fri Feb 04, 2005 7:57 pm
Post subject: Re: first real try at FS9 repaint, JG style

If anybody want to test it before I upload it here, here's the link :

users.skynet.be/JG300/...paints.zip

This is a REPAINT file only, you must already have the Air Tractor "Fire Boss" installed.

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JG300-EXOS

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JG300-Stoopy
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PostPosted: Sat Feb 05, 2005 12:30 pm
Post subject: Re: first real try at FS9 repaint, JG style

Downloaded, installing and checkin it out right now, will letcha know!

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JG300-EXOS
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PostPosted: Sat Feb 05, 2005 1:15 pm
Post subject: Re: first real try at FS9 repaint, JG style

BTW, does anyone know what the "inertial separator" on the engine control does? (bring the engine controls with SHIFT-4 in the Air Tractor)

Ohh, and I found this : www.airtractor.com/

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JG300-Stoopy
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PostPosted: Sat Feb 05, 2005 2:41 pm
Post subject: Re: first real try at FS9 repaint, JG style

Beats me! It's a turboprop, so I don't know from those things......maybe it acts like a clutch???

Hey.....got it, flew it, looks good. Can I make the following suggestion you might try?

1. When you import the file with DXTBMP afer editing, but before saving prior to flying it to test, uncheck the "Save MIpMaps" (or is it "include MipMaps") button in DXTBMP - over on the right. This will get rid of the fuzzy textures on some of the details.....try it and see if you notice a huge difference.

2. It might be worth looking through the other textre files to see if you can find the 2D cockpit BMP, and doing a fill over the yellow in some other color? The Blue JG300 plane is a little surpising when you go to the 2D cockpit and get a yellow interior.

3. The ZIP is good....but instead of including the whole aircraft.cfg, you could just include the two [flightsim.x] sections in a text file with instructions to paste that into aircraft.cfg and renumber the x's, like other repaints do. OR, hey, you could just name the folder "AT-802 Fire Boss" instead of "AT-802" and tell 'em to just unzip to the FS9/Aircraft folder....but that could wipe out any additional repaints people migh have added also.

Just my suggestions, and altogether a cool package dude!

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