±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: sercrets
New Today: 0
New Yesterday: 0
Overall: 6646

People Online:
Members: 0
Visitors: 334
Total: 334
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Community Forums
05: Community Forums
06: CPGlang
07: Photo Gallery
08: CPGlang
09: Community Forums
10: Photo Gallery
11: CPGlang
12: Home
13: CPGlang
14: Home
15: Downloads
16: Home
17: Home
18: Community Forums
19: Home
20: Community Forums
21: CPGlang
22: Photo Gallery
23: Community Forums
24: Downloads
25: Home
26: Community Forums
27: Home
28: Downloads
29: Home
30: Community Forums
31: Photo Gallery
32: CPGlang
33: Community Forums
34: CPGlang
35: Photo Gallery
36: Photo Gallery
37: Home
38: Community Forums
39: Home
40: CPGlang
41: Downloads
42: CPGlang
43: Downloads
44: Home
45: Downloads
46: CPGlang
47: Photo Gallery
48: CPGlang
49: Home
50: CPGlang
51: CPGlang
52: CPGlang
53: Community Forums
54: Home
55: Community Forums
56: Community Forums
57: CPGlang
58: Community Forums
59: Community Forums
60: Home
61: Home
62: CPGlang
63: Community Forums
64: Community Forums
65: Home
66: Community Forums
67: Community Forums
68: Community Forums
69: Community Forums
70: Community Forums
71: CPGlang
72: Community Forums
73: CPGlang
74: CPGlang
75: Community Forums
76: Downloads
77: CPGlang
78: Home
79: Home
80: CPGlang
81: Photo Gallery
82: CPGlang
83: Photo Gallery
84: Home
85: Downloads
86: Home
87: CPGlang
88: Photo Gallery
89: Member Screenshots
90: Community Forums
91: Home
92: Community Forums
93: News Archive
94: Home
95: CPGlang
96: CPGlang
97: Home
98: Community Forums
99: CPGlang
100: CPGlang
101: Photo Gallery
102: Home
103: Community Forums
104: CPGlang
105: CPGlang
106: Community Forums
107: Community Forums
108: Member Screenshots
109: CPGlang
110: CPGlang
111: Home
112: CPGlang
113: Community Forums
114: Community Forums
115: CPGlang
116: Community Forums
117: CPGlang
118: Community Forums
119: Home
120: Community Forums
121: CPGlang
122: Community Forums
123: Home
124: Community Forums
125: Home
126: Community Forums
127: Community Forums
128: Community Forums
129: Home
130: CPGlang
131: CPGlang
132: CPGlang
133: Photo Gallery
134: Photo Gallery
135: Home
136: CPGlang
137: CPGlang
138: CPGlang
139: CPGlang
140: CPGlang
141: CPGlang
142: CPGlang
143: Home
144: Home
145: Photo Gallery
146: Community Forums
147: Home
148: CPGlang
149: Community Forums
150: Community Forums
151: Downloads
152: Home
153: Community Forums
154: Home
155: Community Forums
156: Home
157: CPGlang
158: CPGlang
159: Home
160: Home
161: Home
162: Community Forums
163: Community Forums
164: Photo Gallery
165: Photo Gallery
166: Community Forums
167: Photo Gallery
168: Home
169: Home
170: Community Forums
171: News
172: Community Forums
173: Photo Gallery
174: Downloads
175: Home
176: CPGlang
177: Community Forums
178: Home
179: Community Forums
180: Community Forums
181: Home
182: CPGlang
183: Community Forums
184: Photo Gallery
185: Home
186: Community Forums
187: CPGlang
188: Downloads
189: Community Forums
190: Community Forums
191: Community Forums
192: CPGlang
193: Downloads
194: Community Forums
195: Community Forums
196: CPGlang
197: Community Forums
198: Community Forums
199: Home
200: Photo Gallery
201: Community Forums
202: Community Forums
203: Community Forums
204: Community Forums
205: CPGlang
206: Community Forums
207: Community Forums
208: Community Forums
209: Home
210: CPGlang
211: Community Forums
212: CPGlang
213: Home
214: CPGlang
215: Home
216: Home
217: Home
218: Community Forums
219: Downloads
220: CPGlang
221: CPGlang
222: CPGlang
223: Home
224: Community Forums
225: Community Forums
226: Home
227: Downloads
228: Home
229: Home
230: Home
231: CPGlang
232: Home
233: Downloads
234: Community Forums
235: CPGlang
236: Downloads
237: Photo Gallery
238: Downloads
239: Community Forums
240: Home
241: Home
242: CPGlang
243: CPGlang
244: CPGlang
245: Home
246: CPGlang
247: Community Forums
248: CPGlang
249: Community Forums
250: Community Forums
251: Home
252: Member Screenshots
253: CPGlang
254: Community Forums
255: Community Forums
256: Home
257: CPGlang
258: CPGlang
259: CPGlang
260: CPGlang
261: CPGlang
262: CPGlang
263: Home
264: Community Forums
265: Downloads
266: Community Forums
267: Photo Gallery
268: Photo Gallery
269: Community Forums
270: CPGlang
271: Downloads
272: Community Forums
273: Community Forums
274: Home
275: CPGlang
276: Home
277: CPGlang
278: Downloads
279: Home
280: Community Forums
281: Downloads
282: Photo Gallery
283: Community Forums
284: Member Screenshots
285: Photo Gallery
286: CPGlang
287: Home
288: Community Forums
289: Home
290: Member Screenshots
291: Community Forums
292: Home
293: Community Forums
294: Photo Gallery
295: Community Forums
296: Home
297: CPGlang
298: Community Forums
299: News
300: CPGlang
301: CPGlang
302: Community Forums
303: Community Forums
304: Home
305: Community Forums
306: Community Forums
307: Member Screenshots
308: CPGlang
309: Photo Gallery
310: Home
311: Community Forums
312: Community Forums
313: Community Forums
314: Photo Gallery
315: Member Screenshots
316: Member Screenshots
317: Member Screenshots
318: Photo Gallery
319: CPGlang
320: Home
321: Member Screenshots
322: Home
323: Home
324: Home
325: Community Forums
326: Photo Gallery
327: Community Forums
328: Downloads
329: Downloads
330: CPGlang
331: News Archive
332: Downloads
333: Community Forums
334: CPGlang

Staff Online:

No staff members are online!
Announcing "MiltonTraffic v1.1" ! :: Archived
Discussions about the FS2004 game.
Go to page 1, 2  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Tue Jun 27, 2006 3:36 pm
Post subject: Announcing "MiltonTraffic v1.1" !

Turning onto final approach, a quick snick of the gear lever brings the wheels of the Spartan Executive down and locked into place. A wisp of low cumulus cloud flits by the window, and the runway in all it's wide, smooth glory is now entirely in view and in perfect position. Home at last...almost. A gentle crosswind pushes the tail momentarily, but a quick touch of rudder and countering aileron movement to side-slip into the groove follows almost as instinct. Crossing the threshold and over the numbers, ground effect takes place and we float, just a bit, as if given one last chance to elate in our airborne freedom, before the wheels finally settle to gently kiss the asphalt with a reassuring rumble.

Taxiing in, the smile is permamently etched into the face to the point it almost becomes painful. Passing rows of parked G/A aircraft waiting to take to the skies, and seing the placid, even envious, faces of other pilots as they go through the motions of preflighting their mainstream Cessna 172's and Piper PA-28's, somehow brings the reality home that the flight which had just ended was more than special in many ways. A Cessna 208 Caravan pulls out onto the taxiway, and a glancing contact with the eyes of the Cessna pilot reveals not just his respect and awe for the classic lines of the Spartan, but also a longing, homesick feeling of yearning to escape the dreary task of driving the everyday generic cookie-cutter airframe to the same destination yet again...in skies which, for him, are clearly much less fulfilling.

By the time the engine is shut down, wheels chocked, and tie-downs in place, the fleeting depression and desperation of the Cessna pilot remains in my head, and I can't quite shake it. Such a shame to end a great flight like that with a feeling of malaise.,.and why? Standing up to stretch my old back after securing the last tie-down, and taking a long look around the airport, the problem becomes obvious...it's hard enough to call it a day after a flight in a plane like this, but now, leaving it parked here amid the unimpressive flock of moping, dingy commuter aircraft squatting dejectedly on the ground, makes it even tougher.

This is wrong.... and something needs to be done about it. But what?


Well, if this happens to you or sounds remotely familiar, and you'd like to add some pep, pizazz and just TONS of class to the AI traffic in the air and on the ground in your FS9 environment, this is for you. Especially if you dont' have time, interest or inclination in dealing with the various tools, utilities or tutorials on modifying or managing FS9 AI traffic.

Because Com-Central's new MiltonTraffic v1.0 solves all that for ya!

MiltonTraffic v1.0 adds new aircraft to the "pool" of aircraft that FS9 generates AI flights with. NO modifications to the existing FS9 AI database or flights will occur, either, so if you have other AI aircraft or modifications, they remain as they were.

MiltonTraffic v1.0 also is extremely choosy about what aircraft it adds. Specifically - and some very canny folks may guess this by it's name - MiltonTraffic v1.0 only adds the very finest freeware add-on aircraft available for FS9: those aircraft created and released by the team of Milton Shupe, Scott Thomas, and Joao Paz...and which also (conveniently) are available here in Com-Central's download section.

Aircraft which will now show up in the mix of AI traffic in FS9 are as follows:

Spartan Executive VC
Beech D18S NOVC
Beech D18S Amphibian Cargo
Beech D18S Amphibian Passenger
Aero Commander 500 N22WR VC
Aero Commander 500 N500MS VC
Aero Commander 500 NASA VC
Aero Commander 520 N2609
Aero Commander 520 Pegasus
Howard 500 - 105

(And only the stock planes in the original distibution are added as AI, no repaints yet...there are too many, but rest assured that enhancements like that will likely soon follow!).

Note that these aircraft are NOT included in the download, but are easily added seperately - see "Milton's Hangar" in the Com-C Download section. And, you can add them anytime, they aren't necessarily required for MiltonTraffic v1.0 to be installed first - if you don't have the planes yet, no problemo! Your AI flights will be just as they were before. But as you download any of the above planes afterward, they will eventually show up - sooner or later - at an airport or traffic pattern near you. Note that this is not an all-out, instant-gratification kind of mod that fills the skies with Spartan Executives and Howard 500's, and instead is a little more realistic and subtle, so it may take time to notice...but rest assured, if you install them, they will come!

MiltonTraffic v1.0 installs and functions as a Scenery Add-on, meaning it also can be enabled or disabled easily without uninstalling/reinstalling. Just use the Settings/Scenery Library menu in FS9 to turn it on or off!

By being so extremely persnickety about what planes it adds, MiltonTraffic v1.0 assures you, the user, of an entirely successful and personally enriching airport beautification enhancement experience, and many wonderful flights...careful exploration of the busier airports (especially with the AI Traffic settings dialed up a few notches) will lead to breathtaking, some may say inspirational views, such as this:



MiltonTraffic v1.0 is available NOW in Com-Central's expansive and robust Download section...look for it under "FS2004 Utilities" or follow this link:

http://com-central.net/index.php?name=Downloads&file=details&id=269

Basic Instructions:
- Download it, install it (it's a self-installing Com-C "E-Z Installer")
- Launch FS9, then go to your Settings - Scenery Library, and Select "Add Area".
- A browser window will pop up showing the FS9 main folders...navigate to the "Addon Scenery" folder, and in there will be a new folder called "MiltonTraffic".
- Double-Click on the MiltonTraffic folder (the "scenery" folder inside will show up), press OK, then OK once again, and restart FS9 as instructed...
- Fire up a new flight and..voila!...your airports have a sudden smack of class to them!

MiltonTraffic v1.0 is also - most importantly - an homage and tip o' the Com-Central cap to the great efforts of Milton Shupe and team....without which we would not know or enjoy FS9 as we do today. Enough cannot be said as to the quality of their work!

Enjoy...and thank you, Milton and TEAM for such great aircraft to do this with!!!!


Stand by for a few more possible improvements and enhancements yet to come (feedback appreciated)...this is only version 1.0, after all!

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Tue Jun 27, 2006 11:49 pm; edited 8 times in total
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Rodion
Janitor

Offline Offline
Joined: Nov 14, 2004
Posts: 1437
Location: L'Aquila, Italy
PostPosted: Tue Jun 27, 2006 5:57 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

It's a wonderful project indeed, and considered we mostly fly Milton's plane during Sunday flights, a more than welcome addition to our Com-Central world.
Outstanding job, Stoopy!

Marco
Back to top
View user's profile Visit poster's website MSN Messenger Photo Gallery
jedster1
Resident Scooter Tramp

Offline Offline
Joined: May 21, 2006
Posts: 67
Location: West of KEWB
PostPosted: Tue Jun 27, 2006 7:54 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

COOL!!!!!


_________________


We're the all-singing, all-dancing crap of the world.
Back to top
View user's profile
Hangman
Power User

Offline Offline
Joined: Nov 19, 2004
Posts: 449

PostPosted: Tue Jun 27, 2006 8:05 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

most excellent Stoopy...two big thumbs up on this, can't wait to download it!
Back to top
View user's profile Photo Gallery
jedster1
Resident Scooter Tramp

Offline Offline
Joined: May 21, 2006
Posts: 67
Location: West of KEWB
PostPosted: Tue Jun 27, 2006 9:54 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

AWESOME!!!!!

I've seen lots of Beeches and Aerocommanders, but no Howards yet, which brings me to this question. . . .

Do the aircraft need to have their original folder names?

_________________


We're the all-singing, all-dancing crap of the world.
Back to top
View user's profile
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Tue Jun 27, 2006 11:31 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

Hi Jedster,

So glad you brought it up! Don't change a thing or mess with your folder names - turns out I got tripped up by something with the Howard. THe folder names don't matter - but the names inside the aircraft.cfg file do, specifically, the "title" (first line of each section).

I did the work on my laptop last night because my computer wasn't available. On that system, I have just the default Howard 500. But then on my main simming rig, where I have all the repaints installed also, I got the same thing as you this morning and after looking into it, found out it's because the aircraft name in the repaints (for the same standard texture) somehow changed slightly.

The Traffic AI engine is linked to the aircraft title name specifically. So this means I need to also incorporate the slightly different name for the Howard in the repaints, and cover both cases. So it means, it'll be fixed in the 1.1 update in the next 36 hours or so. Can ya hold on? (I'd fix it and re-upload right now, but tonight is the PROPS Grand Canyon race, and it's the last race week of the Spring '06 season.....my mind wouldn't be focused and I'd screw something else up).....:lol:

The good thing is I probably ought to add a couple of repaints for good measure....now's a good time to take requests for any of the versions included in the repaint expansions in the download section!

Sorry you had a problem, and I'd like to make it up to ya...what favorite skin (from the Howard and Spartan repaint collection) would ya like included for your trouble, Jedster?

There's a reason it's called version 1.0, I guess....

_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Wed Jun 28, 2006 1:09 pm; edited 2 times in total
Back to top
View user's profile Visit poster's website Photo Gallery
Milton
Power User

Offline Offline
Joined: Apr 20, 2005
Posts: 134
Location: New Mexico
PostPosted: Wed Jun 28, 2006 2:46 am
Post subject: Re: Announcing "MiltonTraffic v1.0" !

Whoa!!! How cool is that??!! LOL

BTW, I have a more FPS friendly Dash 7 if you are interested. Did it for AI, reduced polys by 80% but still alot of polys for AI. Or you can download it from Flightsim I think.

Seems I have a Howard low poly in progress somewhere. Maybe after the Dash 7 is released I can dust that one off.

_________________
Milton Shupe
Dash 7, Aero Commanders, Howard 500, Beechcraft D18S, Spartan Executive, XA-38 Grizzly, DH-80A Puss Moth, Grumman F7F, A-26B/C, AT-11, Grumman Trackers, Avia 51,56,57,156, Lockheed Harpoon
Back to top
View user's profile Visit poster's website
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Jun 28, 2006 9:51 am
Post subject: Re: Announcing "MiltonTraffic v1.0" !

Really glad you like the idea, Milton - Y'all's work is highly motivational when it comes to stuff like this!


We'll get the Dash-7 from Flightsim and include it with the next update then, thanks for pointing that out. As for the Howard, well heck, wouldn't want to see you go to any special trouble, this wasn't meant to cause any work for you in any way at all. Of course if you dig the idea (and we're glad you do!) we'll obviously take everything we can get to stuff in here for ya .... but since it's fairly configurable using the Traffic slider, no biggie or no rush.

Hope it's something for you to sit back and relax, and enjoy, in those rare moments that you probably get for pleasure flying!

Just our way of saying thanks really. And we'll definitely enjoy updating it with newer stuff in the future, not that it puts any pressure on ya! Laughing



_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
jedster1
Resident Scooter Tramp

Offline Offline
Joined: May 21, 2006
Posts: 67
Location: West of KEWB
PostPosted: Wed Jun 28, 2006 6:37 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

Hey Stoopy, thanks for the reply!! Wink

For now I'll just put the stock Howard folder in the sim with the other ones, since I have about a bazillion repaints for it in three or four folders. Laughing

And no trouble at all, so any repaints you add as you update is way cool by me!! I kinda figured the title lines weren't matching up, hence my lack of traffic.

And good to see you, too, Milton!! Long time no chat! Thank you fifty more times for the great AC!!!!!

Fantastic work, guys! And have fun at your race, Stoopy!

_________________


We're the all-singing, all-dancing crap of the world.
Back to top
View user's profile
Milton
Power User

Offline Offline
Joined: Apr 20, 2005
Posts: 134
Location: New Mexico
PostPosted: Wed Jun 28, 2006 11:01 pm
Post subject: Re: Announcing "MiltonTraffic v1.0" !

Stoopy,

You do need to ensure that all out team members are appropriately credited in any release.

The Aero Commanders 520, 560, 680S, 500, and 500S textures are by André Folkers and the 500 cargo textures by André and Scott Thomas.

The new AC520 interior is by Urs Burkhardt.

The D18S textures are by André Folkers.

The Howard 500 textures are by Joáo Paz.

The Spartan textures are by Urs Burkhardt.

The Dash7v1 original textures by Joáo Paz.

Thanks
Milton Shupe

_________________
Milton Shupe
Dash 7, Aero Commanders, Howard 500, Beechcraft D18S, Spartan Executive, XA-38 Grizzly, DH-80A Puss Moth, Grumman F7F, A-26B/C, AT-11, Grumman Trackers, Avia 51,56,57,156, Lockheed Harpoon
Back to top
View user's profile Visit poster's website
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jun 29, 2006 12:02 am
Post subject: Re: Announcing "MiltonTraffic v1.0" !

Thank you very much, Milton, and I'm hoping I didn't do anything wrong here? I'll definitely be sure to include those credits exactly as given - most definitely - and I appreciate you taking the time to enumerate them. I'm very sorry if this caused you extra work or concern...that was never the intent.

The AI traffic add-on named after you celebrates the work of your entire team and so quite properly, the list you gave will be put in the readme and the installer notes for the 1.1 update I'm finalizing right now.

And one thing to be clear on, lest anyone else reading this possibly misunderstand; The AI traffic add-on itself discussed here does not, in any way, include any release materials, republished or modified rework, or original components of any of the aircraft, textures or files.....those must be installed seperately and from the proper distribution files & channels. It only references titles in the aircraft.cfg files for those aircraft releases & repaints from other parties.

The AI traffic add-on consists of exactly 1 binary BGL file, containing compiled AI flight plan data, and one readme. It only makes the aircraft discussed work if they are installed seperately, either before or after.

I did go get the AI Dash-7 from Flightsim as advised, and added reference to it in the updated AI traffic file. As it seems to be made specifically for AI it would also seem to be a natural to include it in something like this, but of course that would mean re-packaging and redistribution of another author's work into another package, and having checked the README I did note that the co-author (John Hubbard) specifically prohibits distribution without permission - which I absoutely respect. Given that, it can't be included in this add-on yet of course, but since reference to it exists in the BGL file and it will be listed in the readme as a newly-recognized AI aircraft type if installed seperately, I'll also be certain to include Mr. Hubbard's name also, and the actual AI aircraft's availability from flightsim.com.

I don't mean to sound long-winded but as a software professional myself for going on 30 years now I fully appreciate and support any concerns as to author's ownership and representation of their intellectual property and concepts. If any of the above does not sound absolutely above-board in any way please just give me a short nudge and it will be corrected or cancelled as fast as possible.

Thanks very much for your time and again for pointing that out!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7015
Location: Central Illinois, USA
PostPosted: Thu Jun 29, 2006 11:38 am
Post subject: Re: Announcing "MiltonTraffic v1.1" !

Version 1.1 is released! Thanks Stoopy for doing such a great job on this file!!

To update, download the file and install. No need to delete any files... Wink

To get the new update: Click HERE!

Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jun 29, 2006 1:42 pm
Post subject: Re: Announcing "MiltonTraffic v1.1" !

'Twas a pleasure and I hope this is something that just adds to the relaxation and enjoyment. FYI I've noted on my two different systems that the AI traffic is not always consistent between the two, so there's some dice-rolling on what you see where and when. Kind of a good thing.

Here's what's Fixed/Added in v1.1:


(The 1.1 version is a full replacement of the early 1.0 version which is now no longer available, and not needed).

- Added correction for renamed Howard-500 titles when repaints are present - the Howard 500 should definitely be appearing in skies near you now!

- Increased the number of variants for Spartan and Howard to arrive at a more even mix with Beech 18's and AC500/520...hopefully (remember it's still somewhat random!)

- Adjusted the automatic range of certain variants of each type to modify the % used by AI auto-generated flights (you should see slightly more default, and slightly fewer, custom versions).

- Added "Water" runway types for a couple of the Beech-18 Amphibs. Floatplane pilots may now have some company on waterways.

- Enhanced list of aircraft now recognized to include both original and select repaint versions for increased variety. List of aircraft which will be seen around the airports and skies are as follows:

Spartan Executive: (including original textures by Urs Burkhardt)
Executive VC
Executive VC black5
Executive Copper version 2
Executive VC Yellow
Com Central Executive
Spartan Executive - RRP
Spartan 7W Executive NC17667
Spartan 7W Executive NC17605
Executive Green and polished al

Beechcraft D18: (Including original D18S textures by André Folkers)
Beech D18S NOVC
Beech D18S VC Bush
Beech D18S VC "Birdsboro Steel Corp."
Beechcraft C-45 Beech Baby
Beech D-18 N8648E
Beech D18S BFU
Beech D-18 Savage Air
Beech D18S VC CCA Bush Div
Beech D-18 N-ABP7_FINAL
Beech D-18 Cargo N908

Beechcraft D18 Amphibian: (Including original D18S textures by André Folkers)
Beech D18S Amphibian Cargo
Beech D18S VC Hogs Amphibian Passenger
Beech D18S Amphibian Passenger
Beech D18S VC "General Airlines" Amphibian Passenger
Beech D18S HBGJG VC Amphibian Passenger
Beech D18S VC Miss Maine Amphibian Passenger
Beech Orange Blossom VC Amphibian Passenger

Howard 500 (including original textures by Joáo Paz:
Howard 500 - 105
Howard 500 - N500HP
Howard 500 - Passenger in blue and bronce
Howard 500 Mats
Howard 500 Com-Central
Howard 500 - Passenger in Bare Metal
Howard 500 - OTA
Howard 500 - D-ITPP
Howard 500 Cargo YV-183CP
Howard 500 - Heaven A-Loft (GAAR 2005)

Aero Commander 500 & 520: (AC520 textures by André Folkers, AC500 cargo textures by André and Scott Thomas, new AC520 interior by Urs Burkhardt).
AC500 N22WR VC
AC500 N500MS VC
AC500 NASA VC
AC520 N2609
AC520 Pegasus

Dash 7-103 AI (Milton Shupe & John Hubbard, original textures by Joáo Paz, created as AI aircraft and availabe from Flightsim.com)



That makes 44 unique aircraft/repaint combinations altogether - IF the aircraft AND the repaint packs are downloaded and installed seperately. Those aircraft are then distributed across 19,855 individual routes (approx 451 routes per each individual aircraft type/paint) around the globe. Only routes which are nearby to your position are activated.

Those figures in themselves represent (my rough estimate) approximately 35-40% of the total traffic, the balance of which will be made up of default FS9 traffic: Airliners, Cessnas, Pipers, etc.

Which means, here's what stuff can look like if you end up in the right place at the right time, and have your "Traffic" slider bumped way up:





Much more regularly, you'll see the occasional Howard, Spartan, Beech, etc scattered among regular traffic, which was really the intent of this addon.

Will let this gel for a while and in the meantime, any feedback or comments are appreciated. Gotta get moving on some other projects but will keep an eye here and be hoping to add some extra fixed routes for very specific planes and airfields in the future, which will take some extra time to work out and test. Which means if your favorite plane and/or favorite airfield isn't being used enough to suit your taste, we can try to address it. Wink

Enjoy, and thanks once again to Milton Shupe, Scott Thomas, André Folkers, Joáo Paz, Urs Burkhardt, John Hubbard, and all else who contributed to the fine add-on aircraft that this celebrates!


_________________
"Once your reputation is ruined, you can live quite freely."


Last edited by JG300-Stoopy on Thu Jun 29, 2006 11:03 pm; edited 1 time in total
Back to top
View user's profile Visit poster's website Photo Gallery
Milton
Power User

Offline Offline
Joined: Apr 20, 2005
Posts: 134
Location: New Mexico
PostPosted: Thu Jun 29, 2006 10:56 pm
Post subject: Re: Announcing "MiltonTraffic v1.1" !

- Shadow_Bshwackr
Version 1.1 is released! Thanks Stoopy for doing such a great job on this file!!

To update, download the file and install. No need to delete any files... Wink

To get the new update: Click HERE!



Is this the full package or do I also need 1.0?

_________________
Milton Shupe
Dash 7, Aero Commanders, Howard 500, Beechcraft D18S, Spartan Executive, XA-38 Grizzly, DH-80A Puss Moth, Grumman F7F, A-26B/C, AT-11, Grumman Trackers, Avia 51,56,57,156, Lockheed Harpoon
Back to top
View user's profile Visit poster's website
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Jun 29, 2006 10:59 pm
Post subject: Re: Announcing "MiltonTraffic v1.1" !

Full replacement package, no need for 1.0.

It's all in one BGL file that gets installed as scenery, and that file is compiled to include all changes.

Good question...will update description above, and hope you like the result!

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 1 of 2
All times are GMT - 6 Hours
Go to page 1, 2  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.