±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: sercrets
New Today: 0
New Yesterday: 0
Overall: 6646

People Online:
Members: 0
Visitors: 353
Total: 353
Who Is Where:
 Visitors:
01: Downloads
02: Home
03: Home
04: Community Forums
05: News Archive
06: Community Forums
07: Community Forums
08: Downloads
09: Home
10: Community Forums
11: CPGlang
12: CPGlang
13: Community Forums
14: CPGlang
15: Home
16: Community Forums
17: Community Forums
18: Photo Gallery
19: CPGlang
20: Downloads
21: Community Forums
22: Home
23: Community Forums
24: Community Forums
25: Community Forums
26: Home
27: Home
28: Member Screenshots
29: Community Forums
30: Community Forums
31: Community Forums
32: Home
33: Photo Gallery
34: Home
35: Community Forums
36: Community Forums
37: Community Forums
38: Home
39: Home
40: Community Forums
41: CPGlang
42: Community Forums
43: Community Forums
44: Home
45: CPGlang
46: Home
47: CPGlang
48: CPGlang
49: CPGlang
50: Home
51: Photo Gallery
52: Photo Gallery
53: Community Forums
54: CPGlang
55: Home
56: CPGlang
57: Community Forums
58: Home
59: Community Forums
60: Community Forums
61: Home
62: Community Forums
63: CPGlang
64: Community Forums
65: Community Forums
66: Community Forums
67: Community Forums
68: Community Forums
69: Downloads
70: Home
71: Community Forums
72: Community Forums
73: Photo Gallery
74: Members List
75: Home
76: Community Forums
77: Community Forums
78: Photo Gallery
79: Community Forums
80: Home
81: Home
82: Community Forums
83: Home
84: Community Forums
85: Community Forums
86: Community Forums
87: CPGlang
88: Community Forums
89: Photo Gallery
90: Community Forums
91: CPGlang
92: Community Forums
93: Community Forums
94: Community Forums
95: Community Forums
96: Member Screenshots
97: CPGlang
98: Home
99: Community Forums
100: Home
101: Photo Gallery
102: Member Screenshots
103: Community Forums
104: Community Forums
105: Home
106: Home
107: Community Forums
108: Community Forums
109: CPGlang
110: Photo Gallery
111: CPGlang
112: Home
113: Downloads
114: Community Forums
115: Member Screenshots
116: Home
117: Home
118: Downloads
119: Community Forums
120: Community Forums
121: News Archive
122: Home
123: Community Forums
124: Community Forums
125: CPGlang
126: Community Forums
127: Community Forums
128: CPGlang
129: Community Forums
130: Home
131: Community Forums
132: CPGlang
133: Community Forums
134: Community Forums
135: Home
136: Home
137: CPGlang
138: Community Forums
139: Member Screenshots
140: Community Forums
141: Community Forums
142: Home
143: CPGlang
144: Home
145: Community Forums
146: Home
147: News
148: Community Forums
149: CPGlang
150: Your Account
151: Home
152: Community Forums
153: Community Forums
154: Community Forums
155: Community Forums
156: Community Forums
157: CPGlang
158: Home
159: Home
160: News
161: Photo Gallery
162: Home
163: CPGlang
164: Community Forums
165: Home
166: Community Forums
167: Community Forums
168: Community Forums
169: Home
170: Community Forums
171: Home
172: Community Forums
173: Home
174: Home
175: Community Forums
176: Community Forums
177: Community Forums
178: Home
179: Photo Gallery
180: Home
181: Photo Gallery
182: Photo Gallery
183: Home
184: Member Screenshots
185: CPGlang
186: Community Forums
187: Community Forums
188: Community Forums
189: Home
190: Community Forums
191: Community Forums
192: Downloads
193: Community Forums
194: CPGlang
195: Member Screenshots
196: Community Forums
197: Home
198: Community Forums
199: Home
200: Photo Gallery
201: CPGlang
202: News
203: Community Forums
204: Community Forums
205: Home
206: CPGlang
207: Downloads
208: Community Forums
209: Home
210: Community Forums
211: Community Forums
212: CPGlang
213: CPGlang
214: Home
215: Downloads
216: Home
217: Community Forums
218: Community Forums
219: Home
220: CPGlang
221: Photo Gallery
222: Home
223: CPGlang
224: Home
225: Community Forums
226: CPGlang
227: Community Forums
228: CPGlang
229: Downloads
230: Community Forums
231: CPGlang
232: News Archive
233: Home
234: Home
235: Home
236: CPGlang
237: Community Forums
238: Community Forums
239: Community Forums
240: Community Forums
241: CPGlang
242: Home
243: Community Forums
244: CPGlang
245: Home
246: Community Forums
247: Home
248: CPGlang
249: CPGlang
250: CPGlang
251: Community Forums
252: Home
253: CPGlang
254: CPGlang
255: Community Forums
256: Community Forums
257: Photo Gallery
258: Community Forums
259: Home
260: Home
261: Your Account
262: Community Forums
263: Photo Gallery
264: CPGlang
265: Home
266: Home
267: Home
268: Community Forums
269: Community Forums
270: Community Forums
271: Community Forums
272: Community Forums
273: Member Screenshots
274: Home
275: CPGlang
276: Home
277: Community Forums
278: Community Forums
279: CPGlang
280: Community Forums
281: CPGlang
282: Community Forums
283: Home
284: CPGlang
285: Home
286: CPGlang
287: Community Forums
288: Home
289: Member Screenshots
290: Community Forums
291: Community Forums
292: Community Forums
293: Home
294: Community Forums
295: CPGlang
296: Home
297: Community Forums
298: Community Forums
299: CPGlang
300: Home
301: Community Forums
302: CPGlang
303: Supporters
304: Photo Gallery
305: Community Forums
306: Community Forums
307: Home
308: Community Forums
309: Home
310: CPGlang
311: CPGlang
312: Photo Gallery
313: Community Forums
314: Home
315: Community Forums
316: Home
317: Community Forums
318: CPGlang
319: Home
320: CPGlang
321: Home
322: Community Forums
323: Community Forums
324: Home
325: Downloads
326: Community Forums
327: CPGlang
328: CPGlang
329: Community Forums
330: CPGlang
331: Downloads
332: CPGlang
333: Downloads
334: Community Forums
335: CPGlang
336: Community Forums
337: Community Forums
338: Home
339: Community Forums
340: Home
341: CPGlang
342: CPGlang
343: CPGlang
344: Community Forums
345: Community Forums
346: Member Screenshots
347: Home
348: CPGlang
349: Supporters
350: Home
351: Community Forums
352: News
353: Community Forums

Staff Online:

No staff members are online!
Addon Scenery in FSX... :: Archived
A forum for Microsoft's Flight Simulator X
Go to page Previous  1, 2
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSX

Topic Archived View previous topic :: View next topic  
Author Message
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Mon Dec 18, 2006 9:54 pm
Post subject: Re: Addon Scenery in FSX...

Stoopy,

Did read yer post at AVSIM forums, you told 'm correctly what the issue is, I must admit I have toyed with the tought of pre-ordering fsX deLuxe, boy am I glad I didn't.

Don't read me wrong, I feel for you and all them other folks that are hanging in there by their teeth and cursing the sob that is not complying with his "promises"

Contemplating a way to get a "copy" to ya before the festive days ............................ Rolling Eyes

cheer up we'll think of something


fled
Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Mon Dec 18, 2006 11:25 pm
Post subject: Re: Addon Scenery in FSX...

Aww no sweat Fled.....'tis Christmas, the season of perpetual hope.....it's on the shelves in local stores (should be, at least) and I have a spouse wondering what to get me Wink

She also knows the story behind this (matter of fact, she's saying "I told you so" for the last month) so it's been brought to her attention that it would make a fine last-minute gift idea.

I just hope it doesn't override the effectiveness of all those TrackIR brochures I've hidden in her purse, vehicle, makeup kit, magazines, vehicle, clothes closet, mail, and sock drawer.....If nothing else I can hang out by the customer service counter at the local big-box store and wait for the inevitable customers who aren't happy with it's performance who want a refund on it.... when they get turned away because it's been opened, I'll offer 'em a couple twenties and not mention any tweaks....

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Fri Apr 06, 2007 6:14 pm
Post subject: Re: Addon Scenery in FSX...

OK, so what's the scoop here on FSX and "Phu Bai"? It looks like the trees don't show, (but no unsightly "white boxes", right?) and the transparent (read: missing) textures on two of the parked aircraft (the C130 and the C-7) are about it, correct? Who has both and is there anything else?

So, since I don't have FSX and have no way to fix this stuff, I see two solutions:

1. Someone bellies up and tries to fix the textures and I just make a version with the trees deleted to ease the load...then upload that version for FSX....

2. I delete the trees, the C130 AND the C-7 Caribou on the ramp and leave everything else as is (assuming there are no other FSX anomalies associated with this scenery to report) and I upload that one. As I have no way to test such a version, I need a volunteer or two, but it should be a no-brainer as I just need to delete a few items from the existing scenery so that should have no other unexpected effects. Then we call it "Phu Bai for FSX" and charge oodles more money for it! Laughing

Whaddaya' think...Bentley GT or Aston Martin for my next ride?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Fri Apr 06, 2007 7:55 pm
Post subject: Re: Addon Scenery in FSX...

Ascout,

To be honest with you, I've "deleted" fsX from my system and put the case on the shelf.

Reason, I'm not gonna let 'm spoil my fun for the time beeing, at the moment my system is almost 4 years old and handles fs9 good enough to still enjoy that for quite a while.

Also when you look at the $$$$ involved to set up a rig that handles fsX decently and one still has some "spare power" to play with,
I'll hold till the whole circus is settled down for a bit on the hardware end, at the moment nobody really seems to know what works with eachother and what not.

btw, wadda you think of my lil banner Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Fri Apr 06, 2007 8:14 pm
Post subject: Re: Addon Scenery in FSX...

- Uhu_Fledermaus
Ascout,

To be honest with you, I've "deleted" fsX from my system and put the case on the shelf.

Reason, I'm not gonna let 'm spoil my fun for the time beeing, at the moment my system is almost 4 years old and handles fs9 good enough to still enjoy that for quite a while.

Also when you look at the $$$$ involved to set up a rig that handles fsX decently and one still has some "spare power" to play with,
I'll hold till the whole circus is settled down for a bit on the hardware end, at the moment nobody really seems to know what works with eachother and what not.

btw, wadda you think of my lil banner Wink


1. I like your banner, though I can't vouch for the "cheese banner thing. Though it seems to be true what they say, you Dutch will apparently try most anything at least once, apparently. Mr. Green

2. I'm seeing a lot of posts essentially like yours, and one over at Hovercontrol lamenting the lack of people in multiplay over compatibility issues. I'm getting the feeling someone shot themselves in the foot by over-reaching with the latest release and not sufficiently considering backwards compatibility and what's emerged as most important to that pesky but important group known as consumers.

3. I don't have it and have no plans to buy. I also spec'ed my wife's new laptop with XP and will do the same with my new desktop. Some damn body better start listening or prepare to watch people flock to alternative systems in droves. It's not like there aren't options....

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Sun Apr 08, 2007 1:32 pm
Post subject: Re: Addon Scenery in FSX...

The status on the Phu Bai textures, at least on my end, is that I've tried a few conversions to different file formats for the transparent C-130 textures with no change yet. I haven't yet been able to go through all permutations, and also attempt applying some alpha layers to see if there's an involvement.

However, the other side of the issue/fix might well be in the sim itself, and I've read now on a couple sites (developer blogs and such) that there IS a texture issue in the sim with regard to how "legacy" texture methods were handled and the upcoming "performance patch" does include, among myriad other changes and corrections, a fix for some transparency issues. Wether that will live through the BETA testing of the patch that's going on now, remains to be seen.

Feedback so far seems to be very positive from what little has leaked out due to the Non-Disclosure Agreement (NDA) the testers are under. So it seems that some relief in the performance aspect is on the way. Of course there's no telling if that'll be enough to make everyone with every system happy. Maybe, at best, the 80/20 rule will apply there.

But, the patch is scheduled to be out in the latter half of this month (April) and if you were to throw some healthy real-world pessimism in there, I'd say I'm expecting it mid-May. Only because the longer it takes, the better....a couple of (or few) weeks delay won't add up to smack in the big scheme of things. Once that patch is out, then it seems the most logical point to re-assess the situation with regard to Phu Bai, add-on scenery, performance etc.

Personally I'm cautiously optimistic and in no rush since it's clear that the development team was pressured and overruled in terms of product readiness back in Sept/Oct '06. For a long time now we've been at a dangerous crossroads in the general industry as a whole wherein schedule and product timing is seen by management as far more critical than the word of the development and testing personnel. Powerpoint presentations and MS Project schedules mean more than requirements fulfillment, compiler warnings and failed test cases. Not defending this company, but they're simply not alone in this regard and it takes tremendous effort and convincing arguments from the development lead to make the case for a decision to delay product deployments to the higher management. Sometimes it's so entirely futile that there's several orders of magnitude more work involved in the argument than the code fix itself. To lobby with upper mgmt. for a free follow-on patch (or "upgrade release") consuming apporox. 6 months of essentially no-return investment on development effort just about takes an act of God to win...but can still be done when the cards are played right and the data, feedback and fortitude is there.

The development team has, apparently other than a very short interruption to be involved in early promotion efforts, really not stopped develpoment/bug fix efforts ever since FSX went "gold" anyway and hopefully the patch will be the fruit of their labors intended to make it far more like the product they actually envisioned releasing.

Guess we'll see, huh?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSX
Page 2 of 2
All times are GMT - 6 Hours
Go to page Previous  1, 2

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.