±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 164
Total: 164
Who Is Where:
 Visitors:
01: Home
02: Home
03: Community Forums
04: Home
05: Community Forums
06: Community Forums
07: Home
08: Community Forums
09: Downloads
10: Community Forums
11: Home
12: Community Forums
13: Home
14: Home
15: Community Forums
16: Home
17: Community Forums
18: Community Forums
19: Community Forums
20: Community Forums
21: Home
22: Home
23: Community Forums
24: Member Screenshots
25: Photo Gallery
26: LinkToUs
27: Home
28: Community Forums
29: Home
30: Home
31: Community Forums
32: Community Forums
33: Your Account
34: Home
35: Community Forums
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: Community Forums
41: Home
42: Community Forums
43: Community Forums
44: Community Forums
45: Community Forums
46: Your Account
47: Community Forums
48: Community Forums
49: Home
50: Community Forums
51: Photo Gallery
52: Community Forums
53: Photo Gallery
54: Community Forums
55: Community Forums
56: Community Forums
57: Community Forums
58: News Archive
59: Community Forums
60: Community Forums
61: Home
62: Your Account
63: Photo Gallery
64: Search
65: Community Forums
66: Community Forums
67: Community Forums
68: Community Forums
69: Community Forums
70: Photo Gallery
71: Home
72: Home
73: Community Forums
74: Community Forums
75: Your Account
76: Photo Gallery
77: Community Forums
78: Photo Gallery
79: Community Forums
80: Home
81: Photo Gallery
82: Community Forums
83: Home
84: Community Forums
85: Photo Gallery
86: News Archive
87: Your Account
88: Home
89: Photo Gallery
90: Community Forums
91: Home
92: Community Forums
93: Community Forums
94: Home
95: Photo Gallery
96: Community Forums
97: Home
98: Home
99: Community Forums
100: Community Forums
101: Your Account
102: Home
103: Community Forums
104: Photo Gallery
105: News Archive
106: Community Forums
107: Member Screenshots
108: Community Forums
109: Community Forums
110: Member Screenshots
111: Community Forums
112: Community Forums
113: Member Screenshots
114: Community Forums
115: Community Forums
116: Community Forums
117: Home
118: Community Forums
119: Community Forums
120: Community Forums
121: Community Forums
122: Home
123: Home
124: Community Forums
125: Community Forums
126: Home
127: Photo Gallery
128: Community Forums
129: Photo Gallery
130: Home
131: Community Forums
132: Home
133: Community Forums
134: Community Forums
135: Photo Gallery
136: Community Forums
137: Statistics
138: Community Forums
139: Home
140: Community Forums
141: Community Forums
142: Downloads
143: Home
144: Downloads
145: Community Forums
146: Community Forums
147: Community Forums
148: Community Forums
149: Home
150: Home
151: Home
152: Community Forums
153: Downloads
154: Community Forums
155: Home
156: Community Forums
157: Home
158: Community Forums
159: Community Forums
160: Photo Gallery
161: Home
162: Photo Gallery
163: Home
164: Community Forums

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:10 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
No Pyramid....errr.....Fled Hill, at those coord's for me either. Just installed the latest version also, and yep I do see a general improvement in FPS, still single-digits (8 and 9's) flying past all the revetments, but it's real understandable and really not a problem for me.



Thanks, Stoop....from what I'm seeing and what I know (from past experience on other sceneries), I firmly believe the floating C130 and guy-on-terminal...as well as the "pyramid" are anomalies of individual FS9 installations on specific computers and not a result of the scenery, per se, except perhaps as other aspects of individual setups may interact with this particular addon.

In other words "it's not my fault". Laughing

If two or more of these anomalies are demonstrated on independent systems (with different setups) then I have to consider othewise.

I can reduce the probability by taking the guy off the terminal, though. And I could replace that beautiful C130 with a lower-fidelity one (though I'd hate to...of course, I can keep my own setup anyway I want).

What's the recommendation and who else can chime in with test results?

Fr8ycat...any pyramid or floating stuff other than the group by the hangar?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 12:46 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:51 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.


Yep...and option 3: Complex field with NO Camp and NO Radio Research Station for MP package when mission time comes. Might help.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Thu Aug 03, 2006 1:27 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

As far as frame rates, I say let's try it in MP and see what the results are. I got offline frames of 7.8 at the worst and it wasn't for very long, so it may be 'livable' that way. If more players in the game cause it to stop or drop to low to make it playable, that's a different story... Wink

The people in the group pic is great IMO and I knew what the problem was. I vote to leave it in there...:)

For the pyramid. I didn't see anything either. Fled must be special...lol
Back to top
View user's profile Visit poster's website Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Aug 03, 2006 4:20 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

I too didn't see the pyramid, but the floaters are still there for me. I believe I can live with them, as they are minor. The only one I may have a problem with might be the runway, if I fly a fixed wing plane, and turn on one of the taxiways, the plane might bounce. I haven't tried it yet. I looked at the runway and taxiways with AFCAD, and they can't be modified, as the two programs, AFCAD and FSSC aren't compateble. The runway and taxiways would have to be redone for it to work, and they would be preset at the actual ground levels that exist. I won't mess with it. I don't want to spoil a good thing. I did notice that my frame rates when I have the whole base in sight is around 4 or 5, but I also have a need for an updated power supply, and that may correct that problem. My card doesn't get enough juice to work efficiently.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 10:58 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Laughing

Well fella's I've found out as to how to "turn off" my pyramid Razz

just turn down the settings and it's gone, secondary to that if I turn it down to much my TREES are gone as well Laughing

SO........ I'll keep it at max settings, like my lil private pyramid, and is also a nice beacon ( maybe ...........I should put a flashing light on it Laughing )

as for the AFCAD thingy, it would be nice to have that straightened out,
so when people want to join in on a multiplayer session they can select a independent parking spot,
but that could be on the wishlist for sometime in the future.

What I think is really necessary, is to get online with the gang and do some serious online multiplayer testing.

me two pence for the archive




fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 11:01 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Shadow_Bshwackr

For the pyramid. I didn't see anything either. Fled must be special...lol


This could be some kind of Da Vinci Code thingy that only Fled has cracked. Wink

Yep, let's try the thing in MP and go from there. "Downsized" version for MP would be easy to do if it's a problem.

Wingnuts' issues are ugle, especially the runway. I'm sure I could make a non-mesh version that wouldn't do that, but I really don't want to monkey with the primary release version because it seems to be working for everyone else with and without mesh, which was my objective.

I'm really disappointed in the stock terrain for this area, as for most areas in the sim.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 2:43 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

erm......................... a hardly dare to ask .............................



WHEN ARE WE GOING TO TEST ONLINE ?



fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 3:16 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Anytime. We've lost one tester to a family illness I understand, so it's up to Stoop, me, Bushy, you, and Wingy...unless we catch another one.

I'm on Pacific time, so from 1500-1830 PDT is best for me (good for your east coasters, but maybe not Dutch guys. Also from 2000-2200, but that's late for most.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:09 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled


I"m nine hours behind you, eight behind GMT, at this time of year.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:42 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool


I'll post when I get home and maybe we can hook up for a little while. I've got all those aircraft types, I believe...I might just fly the stock Bell 206 (I've got an Olive Drab Army paint on mine....). Might switch to a skyraider to check out fixed wing.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:49 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

okidokie


fled


AAAAARRRRRRRRRRRRRRRGGGGGHHHHHHHHHHHHH !

Almost forgot also got C-47/dc-3/R4d somwhere Laughing

Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 6:14 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

So, if I followed this right, this would be about fourteen hundred hours Ascout's time, or twenty-four hundred hours Fled's time, which would be about six or seven hundred hours EDT time, so if I wanted to join in, I should wait about 300 hours, or what?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 8 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.