±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 465
Total: 465
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Community Forums
05: Home
06: Home
07: Home
08: Home
09: Home
10: Community Forums
11: Home
12: Community Forums
13: Community Forums
14: Community Forums
15: Community Forums
16: Community Forums
17: Downloads
18: Member Screenshots
19: Community Forums
20: Member Screenshots
21: Home
22: Home
23: Home
24: Member Screenshots
25: Community Forums
26: Downloads
27: Home
28: Home
29: Home
30: Home
31: Home
32: Home
33: Community Forums
34: Member Screenshots
35: Community Forums
36: Community Forums
37: Home
38: Community Forums
39: Home
40: Home
41: Home
42: Community Forums
43: Member Screenshots
44: Home
45: Photo Gallery
46: Home
47: Photo Gallery
48: Photo Gallery
49: Member Screenshots
50: Statistics
51: Member Screenshots
52: Home
53: Home
54: Community Forums
55: Community Forums
56: Home
57: Photo Gallery
58: Community Forums
59: Member Screenshots
60: Community Forums
61: Member Screenshots
62: Community Forums
63: Home
64: Downloads
65: Home
66: Photo Gallery
67: Community Forums
68: Member Screenshots
69: Home
70: Community Forums
71: Home
72: Home
73: Home
74: News Archive
75: Community Forums
76: Community Forums
77: Home
78: Home
79: Community Forums
80: Member Screenshots
81: Home
82: Home
83: Home
84: Downloads
85: Downloads
86: News Archive
87: Member Screenshots
88: Member Screenshots
89: Community Forums
90: Member Screenshots
91: Community Forums
92: Home
93: Community Forums
94: Member Screenshots
95: Downloads
96: Photo Gallery
97: Home
98: Photo Gallery
99: Photo Gallery
100: Community Forums
101: Home
102: Downloads
103: Home
104: Community Forums
105: Home
106: Home
107: Photo Gallery
108: Community Forums
109: Community Forums
110: Home
111: Community Forums
112: Home
113: Home
114: Community Forums
115: Home
116: News Archive
117: Statistics
118: Home
119: Downloads
120: Community Forums
121: Community Forums
122: Community Forums
123: Home
124: Community Forums
125: Home
126: Community Forums
127: Photo Gallery
128: Member Screenshots
129: Member Screenshots
130: Community Forums
131: Member Screenshots
132: Home
133: Community Forums
134: Photo Gallery
135: Community Forums
136: Photo Gallery
137: Community Forums
138: News
139: Community Forums
140: Member Screenshots
141: Home
142: Community Forums
143: Photo Gallery
144: Community Forums
145: Home
146: Community Forums
147: Home
148: Community Forums
149: Statistics
150: Home
151: Community Forums
152: Home
153: Home
154: Community Forums
155: Home
156: Member Screenshots
157: Home
158: Community Forums
159: Home
160: Home
161: Home
162: Home
163: Home
164: Downloads
165: Home
166: Community Forums
167: Home
168: Community Forums
169: Community Forums
170: Home
171: Home
172: Community Forums
173: Community Forums
174: Home
175: Statistics
176: Statistics
177: Downloads
178: Photo Gallery
179: Photo Gallery
180: Home
181: Member Screenshots
182: Community Forums
183: News Archive
184: Downloads
185: Community Forums
186: Community Forums
187: Member Screenshots
188: Home
189: Member Screenshots
190: Community Forums
191: Statistics
192: News Archive
193: Home
194: Member Screenshots
195: Photo Gallery
196: Home
197: Photo Gallery
198: Member Screenshots
199: Downloads
200: Community Forums
201: Community Forums
202: Home
203: Home
204: Statistics
205: Member Screenshots
206: Photo Gallery
207: Community Forums
208: Community Forums
209: Member Screenshots
210: Home
211: Member Screenshots
212: Photo Gallery
213: Home
214: Community Forums
215: Community Forums
216: Home
217: Home
218: Home
219: Community Forums
220: Community Forums
221: Community Forums
222: Member Screenshots
223: News Archive
224: Downloads
225: Downloads
226: Downloads
227: Home
228: Home
229: Home
230: Community Forums
231: Home
232: Home
233: Home
234: Treasury
235: Community Forums
236: Photo Gallery
237: Photo Gallery
238: Home
239: Photo Gallery
240: Community Forums
241: Community Forums
242: Statistics
243: Downloads
244: Home
245: Member Screenshots
246: Photo Gallery
247: Member Screenshots
248: Photo Gallery
249: Community Forums
250: Photo Gallery
251: Photo Gallery
252: Photo Gallery
253: Home
254: Home
255: Photo Gallery
256: Community Forums
257: Home
258: Photo Gallery
259: Photo Gallery
260: Home
261: Photo Gallery
262: Home
263: Member Screenshots
264: Community Forums
265: Community Forums
266: Member Screenshots
267: Downloads
268: Community Forums
269: Member Screenshots
270: Community Forums
271: Statistics
272: Community Forums
273: Community Forums
274: Home
275: Photo Gallery
276: Home
277: Member Screenshots
278: Community Forums
279: Downloads
280: Community Forums
281: Home
282: Photo Gallery
283: Home
284: Statistics
285: Community Forums
286: Home
287: Home
288: News Archive
289: Photo Gallery
290: Community Forums
291: Downloads
292: Community Forums
293: Home
294: Photo Gallery
295: Community Forums
296: Photo Gallery
297: Home
298: Photo Gallery
299: Downloads
300: Member Screenshots
301: Community Forums
302: Home
303: Community Forums
304: Home
305: Photo Gallery
306: Home
307: Community Forums
308: Home
309: Home
310: Community Forums
311: Home
312: Home
313: Community Forums
314: Community Forums
315: Community Forums
316: Member Screenshots
317: Home
318: News
319: Home
320: Community Forums
321: Home
322: Home
323: Home
324: Photo Gallery
325: Community Forums
326: Community Forums
327: Home
328: Your Account
329: Photo Gallery
330: Community Forums
331: Photo Gallery
332: Member Screenshots
333: Home
334: Community Forums
335: Photo Gallery
336: Your Account
337: Home
338: Home
339: Home
340: Home
341: Home
342: Home
343: News Archive
344: Photo Gallery
345: Community Forums
346: Home
347: Home
348: Community Forums
349: Photo Gallery
350: Community Forums
351: Photo Gallery
352: Home
353: Home
354: Community Forums
355: Home
356: Community Forums
357: Your Account
358: Home
359: Community Forums
360: Home
361: Photo Gallery
362: Photo Gallery
363: Home
364: Home
365: Community Forums
366: Home
367: Home
368: Photo Gallery
369: Home
370: Member Screenshots
371: Home
372: Home
373: Home
374: Home
375: Community Forums
376: Statistics
377: Downloads
378: Home
379: Home
380: Community Forums
381: Member Screenshots
382: Home
383: Photo Gallery
384: Member Screenshots
385: Photo Gallery
386: Community Forums
387: Photo Gallery
388: Community Forums
389: Home
390: Photo Gallery
391: Home
392: Your Account
393: Home
394: Community Forums
395: Photo Gallery
396: Home
397: Home
398: Home
399: Home
400: Community Forums
401: Photo Gallery
402: Home
403: Home
404: Home
405: Home
406: Home
407: Photo Gallery
408: Home
409: Downloads
410: Home
411: Home
412: Home
413: Community Forums
414: Downloads
415: Home
416: Home
417: Photo Gallery
418: Community Forums
419: Home
420: Photo Gallery
421: Community Forums
422: Home
423: Contact
424: Community Forums
425: Home
426: Home
427: Downloads
428: Home
429: Community Forums
430: Home
431: Home
432: Home
433: Home
434: Home
435: Home
436: Community Forums
437: Community Forums
438: Home
439: Home
440: Community Forums
441: Photo Gallery
442: Your Account
443: Photo Gallery
444: Community Forums
445: Home
446: Photo Gallery
447: Photo Gallery
448: Home
449: Member Screenshots
450: Home
451: Photo Gallery
452: Photo Gallery
453: Community Forums
454: Member Screenshots
455: Community Forums
456: Community Forums
457: Home
458: Home
459: Home
460: Community Forums
461: News Archive
462: Home
463: Photo Gallery
464: Community Forums
465: Community Forums

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:10 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
No Pyramid....errr.....Fled Hill, at those coord's for me either. Just installed the latest version also, and yep I do see a general improvement in FPS, still single-digits (8 and 9's) flying past all the revetments, but it's real understandable and really not a problem for me.



Thanks, Stoop....from what I'm seeing and what I know (from past experience on other sceneries), I firmly believe the floating C130 and guy-on-terminal...as well as the "pyramid" are anomalies of individual FS9 installations on specific computers and not a result of the scenery, per se, except perhaps as other aspects of individual setups may interact with this particular addon.

In other words "it's not my fault". Laughing

If two or more of these anomalies are demonstrated on independent systems (with different setups) then I have to consider othewise.

I can reduce the probability by taking the guy off the terminal, though. And I could replace that beautiful C130 with a lower-fidelity one (though I'd hate to...of course, I can keep my own setup anyway I want).

What's the recommendation and who else can chime in with test results?

Fr8ycat...any pyramid or floating stuff other than the group by the hangar?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 12:46 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:51 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.


Yep...and option 3: Complex field with NO Camp and NO Radio Research Station for MP package when mission time comes. Might help.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7020
Location: Central Illinois, USA
PostPosted: Thu Aug 03, 2006 1:27 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

As far as frame rates, I say let's try it in MP and see what the results are. I got offline frames of 7.8 at the worst and it wasn't for very long, so it may be 'livable' that way. If more players in the game cause it to stop or drop to low to make it playable, that's a different story... Wink

The people in the group pic is great IMO and I knew what the problem was. I vote to leave it in there...:)

For the pyramid. I didn't see anything either. Fled must be special...lol
Back to top
View user's profile Visit poster's website Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Aug 03, 2006 4:20 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

I too didn't see the pyramid, but the floaters are still there for me. I believe I can live with them, as they are minor. The only one I may have a problem with might be the runway, if I fly a fixed wing plane, and turn on one of the taxiways, the plane might bounce. I haven't tried it yet. I looked at the runway and taxiways with AFCAD, and they can't be modified, as the two programs, AFCAD and FSSC aren't compateble. The runway and taxiways would have to be redone for it to work, and they would be preset at the actual ground levels that exist. I won't mess with it. I don't want to spoil a good thing. I did notice that my frame rates when I have the whole base in sight is around 4 or 5, but I also have a need for an updated power supply, and that may correct that problem. My card doesn't get enough juice to work efficiently.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 10:58 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Laughing

Well fella's I've found out as to how to "turn off" my pyramid Razz

just turn down the settings and it's gone, secondary to that if I turn it down to much my TREES are gone as well Laughing

SO........ I'll keep it at max settings, like my lil private pyramid, and is also a nice beacon ( maybe ...........I should put a flashing light on it Laughing )

as for the AFCAD thingy, it would be nice to have that straightened out,
so when people want to join in on a multiplayer session they can select a independent parking spot,
but that could be on the wishlist for sometime in the future.

What I think is really necessary, is to get online with the gang and do some serious online multiplayer testing.

me two pence for the archive




fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 11:01 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Shadow_Bshwackr

For the pyramid. I didn't see anything either. Fled must be special...lol


This could be some kind of Da Vinci Code thingy that only Fled has cracked. Wink

Yep, let's try the thing in MP and go from there. "Downsized" version for MP would be easy to do if it's a problem.

Wingnuts' issues are ugle, especially the runway. I'm sure I could make a non-mesh version that wouldn't do that, but I really don't want to monkey with the primary release version because it seems to be working for everyone else with and without mesh, which was my objective.

I'm really disappointed in the stock terrain for this area, as for most areas in the sim.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 2:43 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

erm......................... a hardly dare to ask .............................



WHEN ARE WE GOING TO TEST ONLINE ?



fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 3:16 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Anytime. We've lost one tester to a family illness I understand, so it's up to Stoop, me, Bushy, you, and Wingy...unless we catch another one.

I'm on Pacific time, so from 1500-1830 PDT is best for me (good for your east coasters, but maybe not Dutch guys. Also from 2000-2200, but that's late for most.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:09 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled


I"m nine hours behind you, eight behind GMT, at this time of year.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:42 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool


I'll post when I get home and maybe we can hook up for a little while. I've got all those aircraft types, I believe...I might just fly the stock Bell 206 (I've got an Olive Drab Army paint on mine....). Might switch to a skyraider to check out fixed wing.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:49 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

okidokie


fled


AAAAARRRRRRRRRRRRRRRGGGGGHHHHHHHHHHHHH !

Almost forgot also got C-47/dc-3/R4d somwhere Laughing

Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 6:14 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

So, if I followed this right, this would be about fourteen hundred hours Ascout's time, or twenty-four hundred hours Fled's time, which would be about six or seven hundred hours EDT time, so if I wanted to join in, I should wait about 300 hours, or what?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 8 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.