±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 421
Total: 421
Who Is Where:
 Visitors:
01: Home
02: Home
03: Community Forums
04: Community Forums
05: Community Forums
06: Community Forums
07: Community Forums
08: Home
09: Community Forums
10: Photo Gallery
11: Photo Gallery
12: Member Screenshots
13: Member Screenshots
14: Statistics
15: Member Screenshots
16: Statistics
17: Community Forums
18: Home
19: Downloads
20: Statistics
21: Home
22: Community Forums
23: Home
24: Community Forums
25: Photo Gallery
26: Home
27: Community Forums
28: Community Forums
29: Home
30: Photo Gallery
31: Community Forums
32: Community Forums
33: Photo Gallery
34: Photo Gallery
35: Photo Gallery
36: Community Forums
37: Community Forums
38: Community Forums
39: Photo Gallery
40: Community Forums
41: Community Forums
42: Community Forums
43: Community Forums
44: Community Forums
45: Community Forums
46: Community Forums
47: Home
48: Community Forums
49: Community Forums
50: Community Forums
51: Photo Gallery
52: Home
53: Home
54: Community Forums
55: Home
56: Community Forums
57: Home
58: Community Forums
59: Community Forums
60: Community Forums
61: Community Forums
62: Community Forums
63: Community Forums
64: Community Forums
65: Member Screenshots
66: Community Forums
67: Photo Gallery
68: Community Forums
69: Photo Gallery
70: Community Forums
71: Home
72: Community Forums
73: Community Forums
74: Home
75: Downloads
76: Community Forums
77: Home
78: Home
79: Community Forums
80: Community Forums
81: Community Forums
82: Photo Gallery
83: Community Forums
84: Community Forums
85: Community Forums
86: Home
87: Community Forums
88: Community Forums
89: Community Forums
90: Home
91: Photo Gallery
92: Downloads
93: Community Forums
94: News Archive
95: Community Forums
96: News
97: Community Forums
98: Community Forums
99: Home
100: Statistics
101: Member Screenshots
102: Statistics
103: Downloads
104: Statistics
105: Statistics
106: Statistics
107: Member Screenshots
108: Community Forums
109: Home
110: Statistics
111: Statistics
112: Member Screenshots
113: Statistics
114: Community Forums
115: Downloads
116: Community Forums
117: Community Forums
118: Community Forums
119: Photo Gallery
120: Member Screenshots
121: Home
122: Member Screenshots
123: Statistics
124: Member Screenshots
125: Home
126: Community Forums
127: Photo Gallery
128: Home
129: Community Forums
130: Statistics
131: Downloads
132: Statistics
133: Statistics
134: Community Forums
135: Member Screenshots
136: Photo Gallery
137: Member Screenshots
138: Home
139: Downloads
140: Community Forums
141: Photo Gallery
142: Community Forums
143: Community Forums
144: News Archive
145: Statistics
146: Home
147: Member Screenshots
148: Member Screenshots
149: Photo Gallery
150: Member Screenshots
151: Home
152: Community Forums
153: Community Forums
154: Downloads
155: Home
156: Member Screenshots
157: Photo Gallery
158: Statistics
159: Photo Gallery
160: Statistics
161: Community Forums
162: Home
163: Home
164: Photo Gallery
165: Home
166: Downloads
167: Home
168: Community Forums
169: Home
170: Home
171: Home
172: Community Forums
173: Community Forums
174: Community Forums
175: Community Forums
176: Community Forums
177: Community Forums
178: Community Forums
179: Community Forums
180: Community Forums
181: Community Forums
182: Community Forums
183: Photo Gallery
184: Community Forums
185: Community Forums
186: Photo Gallery
187: Community Forums
188: Community Forums
189: Community Forums
190: Community Forums
191: Home
192: Community Forums
193: Community Forums
194: Home
195: Home
196: Home
197: Community Forums
198: Photo Gallery
199: Community Forums
200: Downloads
201: Statistics
202: Member Screenshots
203: Photo Gallery
204: Member Screenshots
205: Member Screenshots
206: Member Screenshots
207: Community Forums
208: Statistics
209: Community Forums
210: Downloads
211: Statistics
212: Home
213: Photo Gallery
214: Statistics
215: Statistics
216: Community Forums
217: Home
218: News
219: Community Forums
220: News Archive
221: Community Forums
222: News Archive
223: Community Forums
224: Home
225: Community Forums
226: Statistics
227: Community Forums
228: Photo Gallery
229: Home
230: Home
231: Home
232: Community Forums
233: Home
234: Photo Gallery
235: Community Forums
236: Statistics
237: Statistics
238: Photo Gallery
239: Member Screenshots
240: Statistics
241: Member Screenshots
242: Statistics
243: Photo Gallery
244: Photo Gallery
245: Home
246: Statistics
247: Member Screenshots
248: Statistics
249: Photo Gallery
250: Member Screenshots
251: Home
252: Community Forums
253: Community Forums
254: Home
255: News Archive
256: Community Forums
257: Community Forums
258: Home
259: Community Forums
260: Photo Gallery
261: Community Forums
262: Community Forums
263: Community Forums
264: Community Forums
265: Photo Gallery
266: Photo Gallery
267: Community Forums
268: Community Forums
269: Photo Gallery
270: Community Forums
271: Community Forums
272: Photo Gallery
273: Photo Gallery
274: Community Forums
275: Home
276: News Archive
277: Community Forums
278: Community Forums
279: Community Forums
280: Community Forums
281: Community Forums
282: Community Forums
283: Member Screenshots
284: Community Forums
285: Community Forums
286: Community Forums
287: Community Forums
288: Community Forums
289: Community Forums
290: Photo Gallery
291: Community Forums
292: Community Forums
293: Community Forums
294: Community Forums
295: Community Forums
296: Community Forums
297: Photo Gallery
298: Community Forums
299: Community Forums
300: Photo Gallery
301: Home
302: Community Forums
303: Community Forums
304: Home
305: Community Forums
306: Home
307: Home
308: Home
309: Community Forums
310: Home
311: Community Forums
312: Home
313: Home
314: Home
315: Community Forums
316: Home
317: Home
318: Downloads
319: Community Forums
320: Home
321: Home
322: Home
323: Home
324: Statistics
325: Member Screenshots
326: Member Screenshots
327: Statistics
328: Community Forums
329: Community Forums
330: Member Screenshots
331: Photo Gallery
332: Member Screenshots
333: Downloads
334: Community Forums
335: Statistics
336: Member Screenshots
337: Photo Gallery
338: Member Screenshots
339: Downloads
340: Home
341: Home
342: Community Forums
343: Supporters
344: Home
345: Community Forums
346: Home
347: Home
348: Community Forums
349: Home
350: Community Forums
351: Home
352: Home
353: Home
354: Home
355: Community Forums
356: Member Screenshots
357: Home
358: Community Forums
359: Home
360: Home
361: Home
362: Community Forums
363: Photo Gallery
364: Community Forums
365: Photo Gallery
366: Photo Gallery
367: Photo Gallery
368: Home
369: Photo Gallery
370: Photo Gallery
371: Photo Gallery
372: Photo Gallery
373: Community Forums
374: Photo Gallery
375: Photo Gallery
376: Community Forums
377: Community Forums
378: Home
379: Community Forums
380: Community Forums
381: Member Screenshots
382: Community Forums
383: Community Forums
384: Community Forums
385: Home
386: Home
387: Community Forums
388: Home
389: Home
390: Community Forums
391: Community Forums
392: Community Forums
393: Community Forums
394: Community Forums
395: Home
396: Photo Gallery
397: Downloads
398: Community Forums
399: Community Forums
400: Photo Gallery
401: Community Forums
402: Community Forums
403: Community Forums
404: Community Forums
405: Community Forums
406: Community Forums
407: Home
408: Home
409: Home
410: Home
411: Home
412: Community Forums
413: Home
414: Community Forums
415: Photo Gallery
416: Home
417: Home
418: Home
419: Home
420: Community Forums
421: Home

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:10 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
No Pyramid....errr.....Fled Hill, at those coord's for me either. Just installed the latest version also, and yep I do see a general improvement in FPS, still single-digits (8 and 9's) flying past all the revetments, but it's real understandable and really not a problem for me.



Thanks, Stoop....from what I'm seeing and what I know (from past experience on other sceneries), I firmly believe the floating C130 and guy-on-terminal...as well as the "pyramid" are anomalies of individual FS9 installations on specific computers and not a result of the scenery, per se, except perhaps as other aspects of individual setups may interact with this particular addon.

In other words "it's not my fault". Laughing

If two or more of these anomalies are demonstrated on independent systems (with different setups) then I have to consider othewise.

I can reduce the probability by taking the guy off the terminal, though. And I could replace that beautiful C130 with a lower-fidelity one (though I'd hate to...of course, I can keep my own setup anyway I want).

What's the recommendation and who else can chime in with test results?

Fr8ycat...any pyramid or floating stuff other than the group by the hangar?

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 12:46 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 12:51 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-Stoopy
Good points. I say, we next get online and do some MP testing with it to see which direction to go. Data is always good.


Yep...and option 3: Complex field with NO Camp and NO Radio Research Station for MP package when mission time comes. Might help.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Thu Aug 03, 2006 1:27 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

As far as frame rates, I say let's try it in MP and see what the results are. I got offline frames of 7.8 at the worst and it wasn't for very long, so it may be 'livable' that way. If more players in the game cause it to stop or drop to low to make it playable, that's a different story... Wink

The people in the group pic is great IMO and I knew what the problem was. I vote to leave it in there...:)

For the pyramid. I didn't see anything either. Fled must be special...lol
Back to top
View user's profile Visit poster's website Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Thu Aug 03, 2006 4:20 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

I too didn't see the pyramid, but the floaters are still there for me. I believe I can live with them, as they are minor. The only one I may have a problem with might be the runway, if I fly a fixed wing plane, and turn on one of the taxiways, the plane might bounce. I haven't tried it yet. I looked at the runway and taxiways with AFCAD, and they can't be modified, as the two programs, AFCAD and FSSC aren't compateble. The runway and taxiways would have to be redone for it to work, and they would be preset at the actual ground levels that exist. I won't mess with it. I don't want to spoil a good thing. I did notice that my frame rates when I have the whole base in sight is around 4 or 5, but I also have a need for an updated power supply, and that may correct that problem. My card doesn't get enough juice to work efficiently.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 10:58 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Laughing

Well fella's I've found out as to how to "turn off" my pyramid Razz

just turn down the settings and it's gone, secondary to that if I turn it down to much my TREES are gone as well Laughing

SO........ I'll keep it at max settings, like my lil private pyramid, and is also a nice beacon ( maybe ...........I should put a flashing light on it Laughing )

as for the AFCAD thingy, it would be nice to have that straightened out,
so when people want to join in on a multiplayer session they can select a independent parking spot,
but that could be on the wishlist for sometime in the future.

What I think is really necessary, is to get online with the gang and do some serious online multiplayer testing.

me two pence for the archive




fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 11:01 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Shadow_Bshwackr

For the pyramid. I didn't see anything either. Fled must be special...lol


This could be some kind of Da Vinci Code thingy that only Fled has cracked. Wink

Yep, let's try the thing in MP and go from there. "Downsized" version for MP would be easy to do if it's a problem.

Wingnuts' issues are ugle, especially the runway. I'm sure I could make a non-mesh version that wouldn't do that, but I really don't want to monkey with the primary release version because it seems to be working for everyone else with and without mesh, which was my objective.

I'm really disappointed in the stock terrain for this area, as for most areas in the sim.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 2:43 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

erm......................... a hardly dare to ask .............................



WHEN ARE WE GOING TO TEST ONLINE ?



fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 3:16 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Anytime. We've lost one tester to a family illness I understand, so it's up to Stoop, me, Bushy, you, and Wingy...unless we catch another one.

I'm on Pacific time, so from 1500-1830 PDT is best for me (good for your east coasters, but maybe not Dutch guys. Also from 2000-2200, but that's late for most.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:03 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:09 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Cool
What would that be in GMT time ............................

I'm on vacation so any hour of the day is fine at this time ............... Laughing


fled


I"m nine hours behind you, eight behind GMT, at this time of year.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:42 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Thu Aug 03, 2006 4:45 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
I'm at GMT+2 at the moment due to summertime

You are at GMT-8 so that's 10 hours of difference, if I did my mats right Laughing

So midnight at my end would be 24:00 - 10:00 = 14:00~2:00 pm your time

I'll be on the ComC fs9 server and on TS as from approx. 23:30 my time

just what should I fly ? Laughing

erm ................. lemme see

Skyraider
Hughes
C-130
.
.
.

I'm shure I'll come up with something by that time Laughing


fled
Cool


I'll post when I get home and maybe we can hook up for a little while. I've got all those aircraft types, I believe...I might just fly the stock Bell 206 (I've got an Olive Drab Army paint on mine....). Might switch to a skyraider to check out fixed wing.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Aug 03, 2006 4:49 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

okidokie


fled


AAAAARRRRRRRRRRRRRRRGGGGGHHHHHHHHHHHHH !

Almost forgot also got C-47/dc-3/R4d somwhere Laughing

Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Aug 03, 2006 6:14 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

So, if I followed this right, this would be about fourteen hundred hours Ascout's time, or twenty-four hundred hours Fled's time, which would be about six or seven hundred hours EDT time, so if I wanted to join in, I should wait about 300 hours, or what?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 8 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 7, 8, 9 ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.