±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 590
Total: 590
Who Is Where:
 Visitors:
01: Community Forums
02: Community Forums
03: Community Forums
04: Photo Gallery
05: Home
06: Community Forums
07: Community Forums
08: Photo Gallery
09: Downloads
10: Home
11: Home
12: Community Forums
13: Community Forums
14: Photo Gallery
15: Home
16: Home
17: Downloads
18: Community Forums
19: Member Screenshots
20: Photo Gallery
21: Home
22: Photo Gallery
23: Community Forums
24: Community Forums
25: Community Forums
26: Photo Gallery
27: Photo Gallery
28: Photo Gallery
29: Community Forums
30: Home
31: Photo Gallery
32: Home
33: Community Forums
34: Community Forums
35: Photo Gallery
36: Photo Gallery
37: Community Forums
38: Photo Gallery
39: Photo Gallery
40: Photo Gallery
41: Community Forums
42: Photo Gallery
43: Photo Gallery
44: Member Screenshots
45: Home
46: Community Forums
47: Photo Gallery
48: Community Forums
49: Photo Gallery
50: Member Screenshots
51: Member Screenshots
52: Downloads
53: Photo Gallery
54: Home
55: Community Forums
56: Home
57: Home
58: Community Forums
59: Downloads
60: Community Forums
61: Home
62: Photo Gallery
63: Community Forums
64: Community Forums
65: Community Forums
66: Downloads
67: Downloads
68: Community Forums
69: News Archive
70: Photo Gallery
71: Home
72: Photo Gallery
73: Downloads
74: Community Forums
75: News
76: Community Forums
77: Community Forums
78: Community Forums
79: Photo Gallery
80: Downloads
81: Community Forums
82: Community Forums
83: Community Forums
84: Community Forums
85: News
86: Community Forums
87: Photo Gallery
88: Community Forums
89: Photo Gallery
90: Photo Gallery
91: Home
92: Community Forums
93: Community Forums
94: Photo Gallery
95: Community Forums
96: Community Forums
97: Member Screenshots
98: Member Screenshots
99: Community Forums
100: Community Forums
101: Community Forums
102: Downloads
103: Photo Gallery
104: Your Account
105: Community Forums
106: Community Forums
107: Home
108: Community Forums
109: Home
110: Community Forums
111: Home
112: Home
113: Home
114: Community Forums
115: Home
116: Community Forums
117: Community Forums
118: Photo Gallery
119: Photo Gallery
120: Community Forums
121: Community Forums
122: CPGlang
123: Community Forums
124: Photo Gallery
125: Home
126: Home
127: Community Forums
128: Community Forums
129: Community Forums
130: Home
131: Home
132: Community Forums
133: Community Forums
134: Community Forums
135: Photo Gallery
136: Photo Gallery
137: Home
138: Community Forums
139: Community Forums
140: Photo Gallery
141: Community Forums
142: CPGlang
143: Community Forums
144: Community Forums
145: News Archive
146: Photo Gallery
147: LinkToUs
148: Photo Gallery
149: Home
150: Home
151: Photo Gallery
152: Community Forums
153: Community Forums
154: Downloads
155: Home
156: Photo Gallery
157: Photo Gallery
158: Community Forums
159: Photo Gallery
160: News Archive
161: Community Forums
162: Community Forums
163: Home
164: Community Forums
165: Member Screenshots
166: Photo Gallery
167: Home
168: Photo Gallery
169: Community Forums
170: Community Forums
171: Community Forums
172: Statistics
173: CPGlang
174: Community Forums
175: Community Forums
176: Home
177: Home
178: Community Forums
179: Photo Gallery
180: Your Account
181: Community Forums
182: Community Forums
183: Community Forums
184: Community Forums
185: Photo Gallery
186: CPGlang
187: Member Screenshots
188: Community Forums
189: Downloads
190: Home
191: Photo Gallery
192: Downloads
193: Downloads
194: Downloads
195: Community Forums
196: Community Forums
197: Downloads
198: Community Forums
199: Photo Gallery
200: Home
201: Photo Gallery
202: Community Forums
203: Community Forums
204: Photo Gallery
205: Home
206: Community Forums
207: Member Screenshots
208: Photo Gallery
209: Home
210: Home
211: Home
212: Community Forums
213: Community Forums
214: Community Forums
215: Photo Gallery
216: Photo Gallery
217: Community Forums
218: CPGlang
219: Community Forums
220: Community Forums
221: Photo Gallery
222: Community Forums
223: Community Forums
224: Community Forums
225: Community Forums
226: Community Forums
227: Community Forums
228: Home
229: Community Forums
230: Member Screenshots
231: Photo Gallery
232: Home
233: Photo Gallery
234: Community Forums
235: Member Screenshots
236: Photo Gallery
237: Community Forums
238: Community Forums
239: Home
240: News
241: Community Forums
242: Community Forums
243: Home
244: CPGlang
245: Home
246: Community Forums
247: Your Account
248: Community Forums
249: Downloads
250: Community Forums
251: Community Forums
252: Community Forums
253: Community Forums
254: Home
255: Community Forums
256: Photo Gallery
257: Community Forums
258: Community Forums
259: Home
260: Home
261: Home
262: Photo Gallery
263: Photo Gallery
264: Home
265: Photo Gallery
266: Community Forums
267: Community Forums
268: Community Forums
269: Photo Gallery
270: Community Forums
271: Home
272: News Archive
273: Community Forums
274: Community Forums
275: Downloads
276: Home
277: Photo Gallery
278: Photo Gallery
279: Community Forums
280: Home
281: Community Forums
282: Community Forums
283: Photo Gallery
284: Community Forums
285: Community Forums
286: Photo Gallery
287: Community Forums
288: Photo Gallery
289: Community Forums
290: Home
291: Community Forums
292: Photo Gallery
293: Community Forums
294: Home
295: Downloads
296: Community Forums
297: Downloads
298: Community Forums
299: Community Forums
300: Tell a Friend
301: Community Forums
302: Home
303: News Archive
304: Community Forums
305: Community Forums
306: Downloads
307: Photo Gallery
308: Community Forums
309: Community Forums
310: Community Forums
311: Home
312: News Archive
313: Your Account
314: Community Forums
315: Community Forums
316: Community Forums
317: Community Forums
318: Photo Gallery
319: Community Forums
320: Home
321: Home
322: Home
323: Community Forums
324: Community Forums
325: Community Forums
326: Photo Gallery
327: Community Forums
328: Community Forums
329: Photo Gallery
330: Home
331: Community Forums
332: Community Forums
333: Community Forums
334: Photo Gallery
335: Photo Gallery
336: Home
337: Photo Gallery
338: CPGlang
339: Community Forums
340: CPGlang
341: Community Forums
342: Home
343: Statistics
344: Community Forums
345: Community Forums
346: Community Forums
347: Community Forums
348: Community Forums
349: Community Forums
350: Photo Gallery
351: Community Forums
352: Home
353: Community Forums
354: Community Forums
355: Photo Gallery
356: Home
357: Your Account
358: Home
359: Home
360: Member Screenshots
361: Community Forums
362: Community Forums
363: Community Forums
364: Your Account
365: Member Screenshots
366: Home
367: Community Forums
368: Community Forums
369: Community Forums
370: Community Forums
371: Your Account
372: Community Forums
373: Community Forums
374: Community Forums
375: Community Forums
376: Home
377: Community Forums
378: Photo Gallery
379: Community Forums
380: Photo Gallery
381: News Archive
382: Community Forums
383: Community Forums
384: Home
385: Home
386: Member Screenshots
387: Community Forums
388: Community Forums
389: Community Forums
390: Home
391: Photo Gallery
392: Community Forums
393: Photo Gallery
394: Photo Gallery
395: Photo Gallery
396: Community Forums
397: Home
398: Community Forums
399: Photo Gallery
400: Home
401: Community Forums
402: Downloads
403: Photo Gallery
404: Photo Gallery
405: Community Forums
406: Community Forums
407: Statistics
408: Photo Gallery
409: Downloads
410: Home
411: Home
412: Community Forums
413: Photo Gallery
414: Community Forums
415: Community Forums
416: Photo Gallery
417: Photo Gallery
418: Photo Gallery
419: Home
420: Home
421: Community Forums
422: Photo Gallery
423: Photo Gallery
424: Photo Gallery
425: Photo Gallery
426: Community Forums
427: Community Forums
428: Community Forums
429: Home
430: Community Forums
431: Community Forums
432: Photo Gallery
433: Home
434: Photo Gallery
435: News
436: Photo Gallery
437: Downloads
438: Member Screenshots
439: Community Forums
440: Photo Gallery
441: Home
442: Community Forums
443: Community Forums
444: Community Forums
445: Photo Gallery
446: Photo Gallery
447: Community Forums
448: Photo Gallery
449: Photo Gallery
450: Photo Gallery
451: Home
452: Photo Gallery
453: Member Screenshots
454: Downloads
455: Downloads
456: Home
457: Downloads
458: Photo Gallery
459: Community Forums
460: Your Account
461: Community Forums
462: Community Forums
463: Photo Gallery
464: Photo Gallery
465: Home
466: Community Forums
467: Community Forums
468: Community Forums
469: Community Forums
470: Community Forums
471: Photo Gallery
472: Community Forums
473: Photo Gallery
474: Photo Gallery
475: Community Forums
476: Community Forums
477: Your Account
478: Home
479: Community Forums
480: Community Forums
481: Community Forums
482: Community Forums
483: Home
484: Photo Gallery
485: Community Forums
486: Photo Gallery
487: Photo Gallery
488: Home
489: Home
490: Home
491: Community Forums
492: Community Forums
493: Photo Gallery
494: Community Forums
495: Community Forums
496: Photo Gallery
497: Home
498: Home
499: Photo Gallery
500: Photo Gallery
501: Downloads
502: Photo Gallery
503: Home
504: CPGlang
505: Community Forums
506: Community Forums
507: Community Forums
508: Home
509: CPGlang
510: Community Forums
511: Home
512: Home
513: Community Forums
514: Community Forums
515: Community Forums
516: Community Forums
517: Home
518: Downloads
519: Community Forums
520: Downloads
521: Home
522: Community Forums
523: Photo Gallery
524: Photo Gallery
525: Community Forums
526: Photo Gallery
527: Photo Gallery
528: Community Forums
529: Photo Gallery
530: Community Forums
531: Community Forums
532: Home
533: News Archive
534: Member Screenshots
535: Photo Gallery
536: Photo Gallery
537: Photo Gallery
538: Photo Gallery
539: Your Account
540: Statistics
541: Community Forums
542: Member Screenshots
543: Photo Gallery
544: Community Forums
545: Community Forums
546: Downloads
547: CPGlang
548: Community Forums
549: Photo Gallery
550: Community Forums
551: Community Forums
552: Home
553: Home
554: CPGlang
555: Community Forums
556: Community Forums
557: Photo Gallery
558: Home
559: Contact
560: Photo Gallery
561: CPGlang
562: Community Forums
563: Statistics
564: Member Screenshots
565: News Archive
566: Community Forums
567: Home
568: Community Forums
569: Community Forums
570: Photo Gallery
571: Community Forums
572: Community Forums
573: Downloads
574: Photo Gallery
575: Community Forums
576: CPGlang
577: Community Forums
578: Community Forums
579: Member Screenshots
580: Member Screenshots
581: Community Forums
582: Photo Gallery
583: Community Forums
584: Photo Gallery
585: News Archive
586: Community Forums
587: Home
588: Community Forums
589: Community Forums
590: Community Forums

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 10, 11, 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sat Aug 05, 2006 1:19 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

update

added parking spots for :

C-130
A1H
C-47
OH-6

Some 19 in total, wich can be extended with other types if desired

get it here


for Install instructions see previous post Wink


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sat Aug 05, 2006 3:07 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Thanks Fled...

I've got it a will try it shortly. I understand the lighting is "testing only". I'm for leaving taxiway lighting out on final version...as here is the definitive word on the matter (that also jibes with my memory)

"You know, I don't remember any lights except for the runway. There was possibly some lights along the two taxiways at each end of the runway at least to the parking ramps.
There were no mid or other taxiways but the ones at each end during the war.
The runway was only about 6,000 foot long and we used to go outside and watch the Air Vietnam 727 land because we wanted to see them "plant" the thing and the smoke boiling from the tires when they landed. For take-off we watched to see if he would get off in the length of the runway.

There also were flare pots along the runway made from artillery powder canisters filled with sand. These were spaced about every 200-250 feet. They sat up about a foot above the ground and seems like the caps were on them to keep out the rain water. When we used them we had to drive down the runway and pour diesel fuel or JP4 fuel into the sand.
We had to use them several times when the airfield generator was not working.

I don't think there were but a very few lights around the boundary of parking ramp.
From your (Ascout's) pic, the fog was pretty thick. We did have a lot of fog at certain times of the year.....and it got pretty cold a couple times....like 40 degrees or so, and very damp."

That's from former ATC cmdr. on the site. His info about only two end taxiways is out of date for my scenery because I was there a year later than he was, but he'd right about the lights. Let's preserve runway lighting and turn off everything else. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sat Aug 05, 2006 3:15 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Razz

Well when I was at it, got carried away for a bit, I'm still on the discovery tour as to what is all possible with the AFCAD proggy, so therefore I added 'm to see what they look like.

With the final AFCAD file there will be only RWY's and parking spaces,

need to check on the Navaids that should or should not be there................

looking forward to comments and suggestions


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sat Aug 05, 2006 4:06 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Fled,
OK, tried it, saw maybe a slight improvement in fps, but need another opinon on that. If that eliminated the old runway/tower, then the hit is from something else on the north side...probably helicpters (I think).

I didn't move the runway as much as I thought...here are two screenies taken by Ack-Ack with the exlude off so you can see all:

(My original ruway was 6,000' and the stocker 8,800 as it is TODAY. I since relented and compromised at 8,000')



_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sat Aug 05, 2006 5:29 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

I made the RWY slightly smaller in the afcad this to make it to "disappear" below your scenery.

basically it's for the TO spots on the RWY's and the parking spots, as said before, missing to me are any NDB's VOR's that maybe where in use at that particular time.

I'll adapt whatever is necessary to keep it in line with the original situation at that time, as that was the outset Smile


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sat Aug 05, 2006 7:21 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

still on discovery lane I went to Camp Eagle funny thing is that AFCAD states it's at 658,4 ft, I'm not seeing anything there, but get a tremendous hit on the FPS when fiddling around that particular area in a chopper

dunno maybe barking up the wromg tree, but just in case I tought I mention it

Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sat Aug 05, 2006 7:58 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
still on discovery lane I went to Camp Eagle funny thing is that AFCAD states it's at 658,4 ft, I'm not seeing anything there, but get a tremendous hit on the FPS when fiddling around that particular area in a chopper

dunno maybe barking up the wromg tree, but just in case I tought I mention it



I've not experimented with it extensively, and have Camp Eagle turned off while we test Phu Bai, but someone reported to me that they observed Camp Eagle hit frames mucho.


Camp Eagle site is nothing close to 658', though.....more like 60-150 depending on where (it was a BIG area)
Those startup points you put in are cool!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Aug 06, 2006 3:30 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

OK, Al is back from vacation and has done some extensive testing. This is especially relevant because I'm using many of his macros and he has his own Chu Lai to compare to regarding FPS.

Basically, from a test procedure he related in email, he concludes it's not a particular object or cause, but the sheer quantity of stuff on the north field. He's likewise got a "macro experimental area" where he can check load effects and he doesn't see one with the particulr macros I'm using, but it does manifest itself under sheer load. He must have a hot rig from the numbers he quotes, but he sees a drop from the 60's to 12 in the worst case view in his Chu Lai (which is much bigger than my Phu Bai). He also goes on to say:

"I did my Chu Lai scenery more for visual effect as a sightseeing trip back in time than flying anyway and if you turn off most of the objects then you do not have that anymore and the main purpose is lost."

Honestly, this is my priority as well. I want it flyable, but I want the scene fairly faithful to the real item. If it's flyable, that's good enough for me. Like him, I'm not prepared to gut the scenery because someone's computer might not cope well (and mine is not a hot system by any means).

Oh, Fled, he said the AFCADS were a big help....he had no more fading taxiways in any views as he passes over them.

All-in-all, I think any gains we can make will likely be smallish, so I'm for polishing up the AFCAD's to final form and wrapping up. He did send me some smaller revetments to try and I'm gonna' do that today. I don't expect a frame improvement, but these are smaller and better for helicopters. I might use a combination (while being mindful of the impact on your "parking spaces", Fled).

OTOH, I might not change anything...just wanna' test 'em out.


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sun Aug 06, 2006 4:34 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Smile

Great to hear of the additional "side effect" of the AFCAD file Razz

I would like to keep as much as possible in the scenery, when you would take out the details it would loose it's core, and that was what it was all about Smile

I'll redo the AFCAD for the field so that it does not contain lighting, will try to get that done by tomorow if that's OK.

Today I have to act as ATC as we are continuing our world tour over the Aussi land, so I'll be tyed up for a bit there


fled
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Aug 06, 2006 5:01 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Smile

Great to hear of the additional "side effect" of the AFCAD file Razz

I would like to keep as much as possible in the scenery, when you would take out the details it would loose it's core, and that was what it was all about Smile

I'll redo the AFCAD for the field so that it does not contain lighting, will try to get that done by tomorow if that's OK.

Today I have to act as ATC as we are continuing our world tour over the Aussi land, so I'll be tyed up for a bit there



fled


No rush...I tried the new revetments and like a lot. I might sub some of these in where some of the others are. These are single revetments made of barrels...can be spaced according to choice (the existing ones are really spaced for fixed wing...I'd be keeping some of those,too.)

I tried the new ones at end of field CH-47 park and eliminated the "buildings" that I was using for revetments. They look good. If I use for some of the main part of the heli park, some parking places will change. Will let you know by end of today...

Have fun!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Sun Aug 06, 2006 9:29 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

The barrel revetments are the kind used in my scenery file for Camp Eagle. The Afcad file help a little as it allows me to taxi from the runway to the parking ramps without doing the dropsies. I still see the runway and planes floating, but I'm not too worried about it. It' usable. I did notice that my frame rates go down when looking at the static choppers, but that can't be helped either.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Sun Aug 06, 2006 9:46 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

DON'T finalize the parking spots on north field, Fled. I've changed revetments once and Al may be making "Phu Bai" specials for me as I type this. Easy job, he says, as it's mostly boxes with surface textures. If so, I'll change 'em again.

The ones made of barrels are perhaps similar to, but not identical to anything used at Camp Eagle, different source and I doubt they know one another. These barrel revetments have not been made available for download, Al is just sharing for this purpose...and a mighty nice guy he is, too. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Sun Aug 06, 2006 10:19 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool

- JG300-Ascout
and Al may be making "Phu Bai" specials


No problemo Jefe !!

I can edit the parking spots whenever you like, so just say the word and they will appear where you want 'm.

I'll tell then painters to have a day off at the beach Laughing

Looking forward to the updated files


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-fr8ycat
Power User

Offline Offline
Joined: Mar 13, 2005
Posts: 1528
Location: Los Angeles
PostPosted: Mon Aug 07, 2006 3:48 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Sorry guys, had a take a last minute unforseen trip out of State and just got back. Trying to get cuaght up on what's been going on and should be back in the loop shortly.

Ascout, I should re-DL the latest because at this point I'm not sure which vers. I have.
Back to top
View user's profile MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Mon Aug 07, 2006 12:22 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- JG300-fr8ycat
Sorry guys, had a take a last minute unforseen trip out of State and just got back. Trying to get cuaght up on what's been going on and should be back in the loop shortly.

Ascout, I should re-DL the latest because at this point I'm not sure which vers. I have.


Richard,
There's been at least one update, but more important is Fled's coupla' posts and AFCAD files/instructions (for deleting one important file) back a few posts. That really helped with start points and, according to one report, fading taxiways when right over, or on, them.

I have revised the revetments since the latest update and not uploaded, because there's a good chance I may have new revetments very shortly...special for this scenery. I can install them very quickly if that happens, so no major delay is involved. Based on some experiments (and with the exclude switch in the AFCAD) I think we've found further gains in frame rates are unlikely, so it's almost a done deal. Fled will revise the AFCAD parking spots, turn off taxiway lights and those glide slope indicator thingys in the final version. I see no reason not to be finished this week. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 11 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 10, 11, 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.