±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 329
Total: 329
Who Is Where:
 Visitors:
01: News Archive
02: Home
03: Home
04: Community Forums
05: Community Forums
06: Home
07: Member Screenshots
08: Your Account
09: Community Forums
10: Member Screenshots
11: Member Screenshots
12: Community Forums
13: Home
14: Home
15: Photo Gallery
16: Community Forums
17: Your Account
18: Community Forums
19: Home
20: Home
21: Photo Gallery
22: Community Forums
23: Member Screenshots
24: Community Forums
25: Community Forums
26: Community Forums
27: Your Account
28: Photo Gallery
29: Community Forums
30: Community Forums
31: Home
32: Community Forums
33: Home
34: Community Forums
35: Member Screenshots
36: Community Forums
37: Community Forums
38: Community Forums
39: Community Forums
40: Home
41: Community Forums
42: Home
43: Home
44: Home
45: Community Forums
46: News Archive
47: Photo Gallery
48: Community Forums
49: Photo Gallery
50: Community Forums
51: Home
52: Community Forums
53: Community Forums
54: Community Forums
55: Member Screenshots
56: Supporters
57: Community Forums
58: Community Forums
59: News Archive
60: Downloads
61: Photo Gallery
62: Home
63: Community Forums
64: Photo Gallery
65: Member Screenshots
66: Photo Gallery
67: Home
68: Home
69: Member Screenshots
70: Community Forums
71: Home
72: Home
73: Community Forums
74: Community Forums
75: Member Screenshots
76: Member Screenshots
77: Member Screenshots
78: Home
79: Your Account
80: News Archive
81: Community Forums
82: Community Forums
83: News Archive
84: Community Forums
85: Downloads
86: Home
87: Home
88: Member Screenshots
89: Community Forums
90: Community Forums
91: Community Forums
92: Home
93: Community Forums
94: Downloads
95: Downloads
96: Community Forums
97: Community Forums
98: Home
99: Home
100: Community Forums
101: Community Forums
102: Home
103: Community Forums
104: News Archive
105: Member Screenshots
106: Community Forums
107: Home
108: Downloads
109: Community Forums
110: Community Forums
111: Home
112: Home
113: Community Forums
114: Community Forums
115: News Archive
116: Home
117: Community Forums
118: Photo Gallery
119: Downloads
120: Community Forums
121: Community Forums
122: Community Forums
123: News Archive
124: Home
125: Community Forums
126: Home
127: Home
128: Community Forums
129: Downloads
130: Community Forums
131: Community Forums
132: Home
133: Community Forums
134: Community Forums
135: Community Forums
136: Home
137: Photo Gallery
138: Supporters
139: Community Forums
140: Community Forums
141: Home
142: Community Forums
143: Downloads
144: Community Forums
145: Community Forums
146: Home
147: Community Forums
148: Home
149: News Archive
150: Community Forums
151: Community Forums
152: Home
153: Community Forums
154: Community Forums
155: Home
156: Community Forums
157: Search
158: Home
159: Contact
160: Community Forums
161: Downloads
162: Community Forums
163: Downloads
164: Member Screenshots
165: Community Forums
166: Home
167: Community Forums
168: Home
169: Home
170: Photo Gallery
171: Home
172: Photo Gallery
173: Community Forums
174: Community Forums
175: Home
176: Community Forums
177: Member Screenshots
178: Member Screenshots
179: Home
180: Downloads
181: Community Forums
182: Home
183: Community Forums
184: Home
185: Downloads
186: Home
187: Photo Gallery
188: Community Forums
189: Home
190: Photo Gallery
191: Home
192: Community Forums
193: Downloads
194: Home
195: Community Forums
196: Home
197: Community Forums
198: Community Forums
199: Community Forums
200: Community Forums
201: Home
202: Community Forums
203: Member Screenshots
204: Community Forums
205: Home
206: Community Forums
207: Community Forums
208: Community Forums
209: Home
210: Home
211: Photo Gallery
212: Community Forums
213: Community Forums
214: Photo Gallery
215: Community Forums
216: Community Forums
217: Community Forums
218: Community Forums
219: Community Forums
220: Community Forums
221: Downloads
222: Community Forums
223: Community Forums
224: Home
225: Community Forums
226: Photo Gallery
227: Photo Gallery
228: Community Forums
229: Home
230: Member Screenshots
231: Photo Gallery
232: Community Forums
233: Community Forums
234: Home
235: Community Forums
236: Community Forums
237: Home
238: Home
239: Community Forums
240: Home
241: Home
242: Home
243: Community Forums
244: Photo Gallery
245: Community Forums
246: Home
247: News Archive
248: Member Screenshots
249: Community Forums
250: Member Screenshots
251: Home
252: Downloads
253: Community Forums
254: Home
255: Community Forums
256: Community Forums
257: Home
258: Downloads
259: Home
260: Member Screenshots
261: Community Forums
262: Community Forums
263: Home
264: Home
265: Home
266: Home
267: Home
268: Home
269: Home
270: Community Forums
271: Home
272: Community Forums
273: Community Forums
274: News Archive
275: Community Forums
276: Community Forums
277: Photo Gallery
278: Photo Gallery
279: Community Forums
280: Home
281: Photo Gallery
282: Community Forums
283: Community Forums
284: Community Forums
285: Community Forums
286: Home
287: Member Screenshots
288: Community Forums
289: Community Forums
290: Home
291: Home
292: Photo Gallery
293: Community Forums
294: Member Screenshots
295: Photo Gallery
296: Home
297: Community Forums
298: Community Forums
299: Member Screenshots
300: Member Screenshots
301: Community Forums
302: Community Forums
303: Community Forums
304: Community Forums
305: Photo Gallery
306: Home
307: Home
308: Community Forums
309: Home
310: Community Forums
311: Home
312: Home
313: Community Forums
314: Community Forums
315: Community Forums
316: Home
317: Member Screenshots
318: Downloads
319: Community Forums
320: Your Account
321: Home
322: News
323: Community Forums
324: Your Account
325: Member Screenshots
326: Community Forums
327: Home
328: Photo Gallery
329: Community Forums

Staff Online:

No staff members are online!
Transparancy in fsX "glass windows"
A public forum for the JG300 Wild Sau Gruppe!
Go to page 1, 2, 3  Next
Post new topic    Reply to topic    Printer Friendly Page     Forum Index ›  JG300 Wild Sau Gruppe Public Forum

View previous topic :: View next topic  
Author Message
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 8:26 am
Post subject: Transparancy in fsX "glass windows"

couldn't find the post where Stoopy hinted at this issue, this I found, and tought it could be helpfull.
this is specifically for fsX.

=>
Re transparency this is what Abacus say on the subject

How do I create glass on my windows?
In order to get glass, you need to do 2 things:

1) Assign a Material to the part.
2) Apply a texture with an alpha channel

You will need to assign the glass parts in your model a material with a specific name prefix. The names required for transparent parts, like glass, MUST start with one of the following:

• glass
• window
• prop
• trans

The color and display options for the material are not important and you can use the default colors and settings. All that matters is the material name. You can have multiple names like glass_blue and glass_green for example. If the material name starts with “glass�, “window�, “prop� or “trans�, FSDS will tell the MDL file to use the alpha channel on the applied texture as a transparency.

The Alpha channel on the texture as discussed in the FSDS Help file is greyscale. White is solid (no transparency) and pure black is invisible. The grey in between is a level of transparency. The darker the color on the alpha channel, the more invisible it will appear. The texture itself should be a green, blue or grey texture the basic color of the window.

How do I create an Alpha Channel on my textures? FS Design Studio does not create textures or modify them. You will have to have a separate program to load in your texture, create the alpha channel and re-save it. Once such program is called DXTBMP. This is a freeware program that can be found on-line with a simple web search.

If you have a separate glass texture you can simply open DXTBMP, load the image, choose Create Alpha Template from the Alpha menu. You then use Save As to save the image as an Extended Bitmap image. Set the Save As Type to DXT3 or DXT5 and overwrite your original image.

If needed, you can read the help files for DXTBMP to see how to edit the Alpha Channel by sending it to your favorite image editor.

A few sample files are included with FS Design Studio v3.5 in the \Projects folder including: ds_propdisk.bmp and ds_glass.bmp. The file ds_propdisk can be used to texture your transparent prop disks – just remember to assign a material (material name of “prop� for example).
<=


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 10:07 am
Post subject: Re: Transparancy in fsX "glass windows"

Google also for "phil taylor blog" for his discussion re: possible tranparency fixes
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Oct 31, 2007 2:07 pm
Post subject: Re: Transparancy in fsX "glass windows"

Thanks Fled!

I've been tracking this as well since with the release of SP2 for FSX there are obviously some changes in how the alpha layers are treated. This goes to a thread I had in the FSX forum.

I've found that aside from windows on certain aircraft, prop discs also on certain aircraft are impacted, you get a black disc. Only on certain aircraft however.

The fix that was suggested on another board says that opening the transparency file (which is usually sensibly named and easy to identify) and importing then saving as a 32-bit DXT format (using ImageTool or DXTBMP) will fix it. However I have tried this and it has made no change.

Curiously, the real issue is that (so far) these texture files used a non-standard alpha transparency method, and in at least one case so far, modifying the alpha layer of the texture to a much more normal approach (i.e., making it black or dark gray per the above) fixed the issue.

I found this also last night with the prop disc on another aircraft and I believe (but have not yet confirmed by trying to fix) that it also uses a non-standard alpha layer method. I'll make a nice dark gray alpha for it and I hope that solves the problem, becuase otherwise the fix depends on having access to the source files for the model and changing the texture properties in the model.

Bottom line is that it seems when the model is designed "by the book" it doesn't seem to have these backward-compatability issues.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 7:01 pm
Post subject: Re: Transparancy in fsX "glass windows"

okidokie Stoopy ! Cool

Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Wed Oct 31, 2007 10:02 pm
Post subject: Re: Transparancy in fsX "glass windows"

Stoopy, are you having any problems seeing the MFD's on the F18? All I see are two black squares where the MFD's should show gauges. I also have the same issues on the new Helo. Shocked
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Oct 31, 2007 10:36 pm
Post subject: Re: Transparancy in fsX "glass windows"

Hmm......no, I don't.....now that's a poser. Here's some screenies, but everything that should be there is, for me. I know there've been questions on using the MFD's in the F/A-18 but I don't recall hearing about this one. Is it that way in the missions (like the carrier tutorial) too, even when starting up with CTRL-E?





And just as I thought, the dark-gray alpha layer did the trick on the prop circle of the BF109 I was messin' with...no more black circle!:


_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Oct 31, 2007 11:12 pm
Post subject: Re: Transparancy in fsX "glass windows"

- Uhu_Fledermaus
Google also for "phil taylor blog" for his discussion re: possible tranparency fixes


Thanks Fled.....actually I have Phil Taylor's blog bookmarked as it's a great resource, but I haven't looked there yet...

So, imagine my surprise when I saw this:

blogs.msdn.com/ptaylor...nt-in.aspx

Sounds familiar?

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Oct 31, 2007 11:18 pm
Post subject: Re: Transparancy in fsX "glass windows"

Rolling Eyes

Good News travels fast ?? Laughing rotflmao Laughing


fled
Wink
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Nov 01, 2007 12:22 am
Post subject: Re: Transparancy in fsX "glass windows"

Yep!

And....since it's a special occasion, Stoop's name in lights on the Microsoft FSX program manager's web log, this calls for....


.....my happy dance.....






_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300_Hunt
Power User

Offline Offline
Joined: Mar 08, 2006
Posts: 750
Location: WA State
PostPosted: Thu Nov 01, 2007 2:30 am
Post subject: Re: Transparancy in fsX "glass windows"

Shocked Oh for the love of all things sacred!

_________________
Back to top
View user's profile
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Thu Nov 01, 2007 10:14 am
Post subject: Re: Transparancy in fsX "glass windows"

Hmmm, that's odd for sure! I don't see any MFD's come up. Guess I need to look into the config files and look for the references and see 'what's up'. I'll let you know. Smile

Congrats on making the top blog spot too..
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Thu Nov 01, 2007 11:40 am
Post subject: Re: Transparancy in fsX "glass windows"

Configuration setting maybe? Is your panel transparency set to 0% (not transparent) and is your global detail level set to high or max?

Video driver issue? You're using an NVidia card, right? I'm on ATI so we can't compare notes there.....

I could upload my configuration settings and you could save yours via the menus, then load mine for kicks and then go back to your save set after seeing what happens. I think that's a very cool and underutilized feature for feature events like this... let me know.

I can (and need to) also post the secific tweaks in my fsx.cfg file. High time I did that, as I've found some that have little to no effect, and others that make a good bit of difference based on the newer behavior.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Fri Nov 02, 2007 10:54 am
Post subject: Re: Transparancy in fsX "glass windows"

No luck so far. I've checked all the settings and tried to lower, change, up, etc all the setting with no luck.

Now, I did order a new vid card yesterday as the one I'm using is my old backup vid card which is a 5700 Nvidea card. I'm not too sure that may be cause. My new card will be here in a week or so and I'll let you know how that works.

I did look into the plane config file and seen the reference to the gauges MFD. It seem as if they reference a .dll file. I'm wondering if that DLL file may be corrupted??

Any chance you could fire off that file to me and let me try it? Wink
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Fri Nov 02, 2007 11:36 am
Post subject: Re: Transparancy in fsX "glass windows"

Sho'thang if you PM me the dll file name.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Fri Nov 02, 2007 12:34 pm
Post subject: Re: Transparancy in fsX "glass windows"

Will do AND, as soon as I get home.. Wink
Back to top
View user's profile Visit poster's website Photo Gallery
Display posts from previous:   
Post new topic    Reply to topic    Printer Friendly Page    Forum Index ›  JG300 Wild Sau Gruppe Public Forum
Page 1 of 3
All times are GMT - 6 Hours
Go to page 1, 2, 3  Next



Jump to:  


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum