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CoD:WW Patch v1.2 :: Archived
General discussion about the Call of Duty game!
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SnwMan0
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Joined: Feb 04, 2005
Posts: 293
Location: Mn,USA
PostPosted: Fri Feb 13, 2009 8:17 pm
Post subject: CoD:WW Patch v1.2

Items addressed in 1.2:

Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
Fixed exploits that allowed for power ranking servers.
Fixed router related server authentication errors.
Fixed HTTP Redirect functionality for downloading mods
Fixed sound device crashes stemming from Emulated Sound Devices
Fixed exploit which allowed players to color their name tag.
Hits now register properly while targeted player is leaning.
Enabled /cg_drawfps in multiplayer games.
Fixed command-line +connect functionality
/cg_fov no longer resets to the default value in between matches.
Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
"Accept Game Invite" is bound to its default key, F10.
Implemented fix for attempting to join password protected servers from the server browser.
Fine tuned Bolt-Action Rifles for balance.
Screenshots no longer overwrite each other.
Fixed various multiplayer map related issues and exploits.

files.filefront.com/Ca...o.html/1/1

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