±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: HighestAce
New Today: 0
New Yesterday: 0
Overall: 6648

People Online:
Members: 0
Visitors: 188
Total: 188
Who Is Where:
 Visitors:
01: Home
02: Home
03: Home
04: Community Forums
05: Home
06: Community Forums
07: Downloads
08: Home
09: Photo Gallery
10: Home
11: Community Forums
12: Home
13: Home
14: Community Forums
15: Member Screenshots
16: Home
17: Community Forums
18: Home
19: Home
20: Community Forums
21: Community Forums
22: Home
23: Home
24: Community Forums
25: Home
26: News Archive
27: Home
28: Home
29: Home
30: Home
31: Community Forums
32: Community Forums
33: Community Forums
34: Home
35: Community Forums
36: Home
37: Home
38: Home
39: Home
40: Community Forums
41: Community Forums
42: Community Forums
43: Community Forums
44: Community Forums
45: Community Forums
46: Home
47: Home
48: Home
49: Home
50: Community Forums
51: Home
52: Community Forums
53: Home
54: Home
55: Community Forums
56: Community Forums
57: Community Forums
58: Home
59: Community Forums
60: Community Forums
61: Downloads
62: Community Forums
63: Home
64: Home
65: Home
66: Community Forums
67: Home
68: Home
69: Community Forums
70: Home
71: Community Forums
72: Community Forums
73: Home
74: Home
75: Home
76: Community Forums
77: Home
78: Photo Gallery
79: Home
80: Home
81: Home
82: Home
83: Home
84: Community Forums
85: Home
86: Member Screenshots
87: Community Forums
88: Community Forums
89: Member Screenshots
90: News
91: Community Forums
92: Community Forums
93: Community Forums
94: Home
95: Home
96: Community Forums
97: Community Forums
98: Community Forums
99: Community Forums
100: Member Screenshots
101: Home
102: Community Forums
103: Community Forums
104: Community Forums
105: Community Forums
106: Community Forums
107: Home
108: Downloads
109: Community Forums
110: Home
111: Home
112: Community Forums
113: Community Forums
114: Home
115: Home
116: Community Forums
117: Member Screenshots
118: Community Forums
119: Home
120: Community Forums
121: Home
122: Home
123: Home
124: Home
125: Home
126: Community Forums
127: Community Forums
128: Home
129: Home
130: Community Forums
131: Community Forums
132: Home
133: News Archive
134: Community Forums
135: Community Forums
136: Community Forums
137: Home
138: Home
139: Community Forums
140: Home
141: Home
142: Your Account
143: Home
144: Member Screenshots
145: Home
146: Member Screenshots
147: Home
148: Community Forums
149: Member Screenshots
150: Community Forums
151: Home
152: Community Forums
153: Community Forums
154: Community Forums
155: Home
156: Community Forums
157: Community Forums
158: Home
159: Treasury
160: Home
161: Community Forums
162: Home
163: Downloads
164: Community Forums
165: Downloads
166: Home
167: Community Forums
168: Home
169: Home
170: Downloads
171: Community Forums
172: Home
173: Member Screenshots
174: Home
175: Community Forums
176: News Archive
177: Home
178: Member Screenshots
179: Community Forums
180: Home
181: Home
182: Home
183: Home
184: Home
185: Community Forums
186: Member Screenshots
187: Home
188: Home

Staff Online:

No staff members are online!
"Phu Bai Redux" is ready for testing.... :: Archived
Discussions about the FS2004 game.
Go to page Previous  1, 2, 3 ... 5, 6, 7 ... 12, 13, 14  Next
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  FSXFS2004 :: Archives

Topic Archived View previous topic :: View next topic  
Author Message
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Tue Aug 01, 2006 7:16 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool

btw, spotted at dusk, incoming friendly visitor from USS Intrepid Smile


www.com-central.net/us.../PBS_1.jpg
incoming at RWY 27

www.com-central.net/us.../PBS_2.jpg


www.com-central.net/us.../PBS_3.jpg


www.com-central.net/us.../PBS_4.jpg


www.com-central.net/us.../PBS_5.jpg



fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Tue Aug 01, 2006 7:29 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Looks great, Fled. How did that land for you, framerate-wise? I make that approach all the time with no difficulty and mine is NOT a cutting edge system. (I usually fly the AF or VNAF version, though).

Be careful, taxiways are not lighted there. Wink

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Tue Aug 01, 2006 7:38 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool
Must admit that having all bell's and whistles turned up to the max, I still got around 10-15 fps wich I think isn't that bad at all.

Would be interresting to know, when we get a number of people online and than land as a group or when some allready are on the ground with helo's and aircraft mixed what it would do.


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Tue Aug 01, 2006 7:52 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

- Uhu_Fledermaus
Cool
Must admit that having all bell's and whistles turned up to the max, I still got around 10-15 fps wich I think isn't that bad at all.

Would be interresting to know, when we get a number of people online and than land as a group or when some allready are on the ground with helo's and aircraft mixed what it would do.


fled
Cool


10-15 is livable. I suggest turning weather to "clear" for MP, and compensating by flying early AM or late afternoon for nicer light. I don't run ALL the bells and whistles, but pretty high res. (and no AI for there).

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Tue Aug 01, 2006 10:42 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Attention!

Effective 1635 Pacific time, there is a new Phu_Bai_Redux.zip uploaded...testers please get it and try out.

Unless I imagine it, I managed an improvement in framerates by substituting a few macros and taking a few out of the camp. I put the ridgeline back in as it did not affect my fps. I need to know if your frames improve in that critical east-to-west view across the north side helipad area.
I also better aligned the runway with the grassy bits...I cheated and the actual orientation is 89/269 degrees...don't tell anyone!

Didn't incorporate your trees yet, Fled, but I downloaded them.

Oh...mesh on or off, I sit at 53' altitude on the apron between the C130 and the terminal when in the stock Bell 206. Still need to hear from others on this, expecially Wingnut.

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Tue Aug 01, 2006 11:24 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

AYE AYE Sir !!

getting it now!


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
RCAF_Wingnut
Power User

Offline Offline
Joined: Jan 29, 2005
Posts: 786
Location: Omaha, Ne.
PostPosted: Wed Aug 02, 2006 2:39 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Here's my measurements, and I did them in the stock Bell 206,

in front of the Terminal - W/Mesh - 48.3'
WO/Mesh - 48.3'

@ C-130 ----------- W/Mesh - 48'
WO/Mesh - 48'

beside Runway ------- W/Mesh - 48'
WO/Mesh - 48'

on Runway --------- W/Mesh - 53'
WO/Mesh - 53'

So it looks like there is a difference but it is only where the runway and the plane/man on terminal are placed.

_________________
"May your Enemys Run With Fear!!"
Back to top
View user's profile Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 3:17 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Wingnut,
Well, that is just weird. I just took measurements on tarmac, grass, and runway....mesh on and mesh off.

53'. Period.

Did I understand you to say at one time that your runway also appears to float?

There is no "normal" accounting for a 5' difference in elevation between runway and other locations (especially regardless of mesh on/off)...unless someone else (and I could use another coupla' testers...) reports this, I have to conclude that either you have an addon that is interfering with normal function...or that you have some corrupt file within FS2004 (which might pretty much amount to the same thing).

There is a precedant for that assertion....back when I was testing "Eagle's Nest", Stoopy had some aberrations in the terrain that interfered with the scenery...no one else reported it. He had occasion to re-install his FS2004 program and the problem went away...it functions normally for him now. I gotta' think some similar dynamic is afflicting you, but have no idea what it is. The fact that all objects EXCEPT the ones not set at zero "elevation" (from whatever local ground level is...in this case, 53') are the man-on-terminal and the C-130 is telling. Conspicuously, this is what's not right for you (except I need clarification about the runway thing....).

STOOPY!, can you send Wingy a download URL that will get him the new version? (or I can try to email it, but it's now right at the upper limit of what my email should permit...10MB).

I NEED 2-3 MORE TESTERS....BUSHY! HANGY! SOMEBODY!

_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
401RCAF_Hammer
Power User

Offline Offline
Joined: Feb 03, 2005
Posts: 921
Location: Burlington, Ontario, Canada.
PostPosted: Wed Aug 02, 2006 3:53 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

-S-

VERY NICE PICS OF THE SANDY...!!!... Laughing Laughing Laughing ...we have to get togeather sometime on comms so you can teach me how to load a run like that...once again..very impressive work..!!.........

Hammer Cool Laughing Cool Laughing Cool
Back to top
View user's profile
Shadow_Bshwackr
Janitor

Offline Offline
Joined: Jan 21, 2005
Posts: 7019
Location: Central Illinois, USA
PostPosted: Wed Aug 02, 2006 10:23 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Sure thing Ascout, I'll be happy to get in on the action... Wink

Let me get all the required downloads installed...
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Aug 02, 2006 10:40 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

FYI I get 52.7 feet altitude when sitting on the ground in the OH-6 in slew mode and looking at top-down view - Map view rounds this to 53 feet of altitude. This is spot-on the same with mesh both on, and off - no difference.

Mesh on:



Mesh off: (and yes I restarted FS9)




_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
JG300-Stoopy
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 5840
Location: Group W bench
PostPosted: Wed Aug 02, 2006 10:56 am
Post subject: Re: "Phu Bai Redux" is ready for testing....

Also, I'll attest to the fact that I did indeed have this happen to me before with a prior install of FS9. I had no other problems, but the fitment of a couple of very tight buildings in a crevasse was just not matching what everyone else was getting. It's as if FS9 kind of "wrinkles" the terrain differently on some systems, could be some difference with floating point calculations or what have you.

I didn't re-install to fix the problem since it didn't detract from enjoying the sim or scenery for me anyway. But after getting a new HD and doing a re-install, I was pleasantly surprised to notice it had gone away.

_________________
"Once your reputation is ruined, you can live quite freely."
Back to top
View user's profile Visit poster's website Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 1:15 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Cool

Did some more hopping around in a Bell 206 to check the ground levels at different spots, look for the fps indication and the ground level on each piccie


www.com-central.net/us...PBFb_1.jpg


www.com-central.net/us...PBFb_2.jpg


www.com-central.net/us...PBFb_3.jpg


www.com-central.net/us...PBFb_4.jpg


www.com-central.net/us...PBFb_5.jpg


www.com-central.net/us...PBFb_6.jpg


www.com-central.net/us...PBFb_7.jpg


www.com-central.net/us...PBFb_8.jpg


www.com-central.net/us...PBFb_9.jpg


www.com-central.net/us...BFb_10.jpg


www.com-central.net/us...BFb_11.jpg


www.com-central.net/us...BFb_12.jpg


AND .............spotted a heavy boy heading out


www.com-central.net/us...BFb_13.jpg


www.com-central.net/us...BFb_14.jpg


www.com-central.net/us...BFb_15.jpg


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
JG300-Ascout
Power User

Offline Offline
Joined: Jan 05, 2005
Posts: 6257
Location: Cyberspace
PostPosted: Wed Aug 02, 2006 1:27 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Fled,

1. Where did you see this?:

www.com-central.net/us...PBFb_9.jpg

2. Did you perceive any change in framerates...especially in the east-to-west experience?

3. Where did you get that C-130?! Freeware?


_________________
"All facts go to clearly prove that Shades is a thrice-cursed traitor & mentally deranged person steeped in inveterate enmity toward mankind"
Back to top
View user's profile Photo Gallery
Uhu_Fledermaus
Aircraft Demolition Expert

Offline Offline
Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Wed Aug 02, 2006 2:32 pm
Post subject: Re: "Phu Bai Redux" is ready for testing....

Ascout,

1. this "piramid" is to the left in front of RWY 9

2. there is a noticable improvement in the average FPS on the whole, still some "heavy" spots, but as long you don't fiddle to much with views, I think it's OK

3. Captain Sim Legendary C-130 in USAF 70's colourscheme

4. I'll make a topview pic for the "piramid" with coords


fled
Cool
Back to top
View user's profile ICQ Number MSN Messenger Photo Gallery
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  FSXFS2004 :: Archives
Page 6 of 14
All times are GMT - 6 Hours
Go to page Previous  1, 2, 3 ... 5, 6, 7 ... 12, 13, 14  Next

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.