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Force Feedback Pitch roll and yaw :: Archived
Resolve issues with your computer problems here or read about the latest computer parts and information.
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uhu_fritzl65
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Joined: Feb 04, 2005
Posts: 23

PostPosted: Fri Apr 29, 2005 8:46 am
Post subject: Force Feedback Pitch roll and yaw

S! Alle,
I have finally gotten a job that may even help out my sick desire to make a simulator chair. I am working for a linear motion company, and now have access to actuators and all sorts of control equipment. I am charged with making demos for our new products and tearing apart the old demos. So I find this aluminum rail assembly which was used to hold a drill. when rotated on its side and you add a chair it becomes the frame of a cockpit...!!!!

Now, we all know about the Force feedback joystics that vibrate like a cheap hotel room bed, I would like to take these force feed back signals and run them ino the actuators to simulate the palnes movements on the ground.

then I thought about the the other movements the plane makes which are displayed on the monitor...how coud i simulate the other axes of travel.

Here are your questions gentle readers:
1-how would one send the signals to the actuators? I think USB might be good.
2-Are the other axes movements availble to be sent?
3-Are the other axes universal, think along the lines of the force feedback signals... almost all current flight sims have a force feed back cfg file or one incorporated into the aircraft. Either way a signal is sent to the FFB stick and it vibrates accordingly. We all know that the monitor reflects the movement of the plane now can we get that info and translate it to axial movement?
Lets here your thoughts on this.

Thanks
fritz
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AARP-StepChild
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Joined: Mar 06, 2005
Posts: 43
Location: Hampton Va. US
PostPosted: Sat Apr 30, 2005 2:49 am
Post subject: Re: Force Feedback Pitch roll and yaw

~S~ One of my buddies (Hansel Gretel) is working on a sim chair that is near completion. I will check with him on where he got the specifics for it. It is a combo of low and high-tech, but sounds quite interesting.

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uhu_fritzl65
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Joined: Feb 04, 2005
Posts: 23

PostPosted: Mon May 02, 2005 6:55 am
Post subject: Re: Force Feedback Pitch roll and yaw

S! Stepchild,
thanks for the nes...I kind of figured that some here would at least know someone who knew how this is done...
LOL what a sentence.

I think this would be real fun to make...and I might even be able to have the company pay fr it if I make it a demo unit for a trade show.
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berlopez
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Joined: Dec 28, 2006
Posts: 263
Location: Copenhagen.DK
PostPosted: Thu Dec 28, 2006 5:32 pm
Post subject: Re: Force Feedback Pitch roll and yaw

HI, I am new to the forum, while a did a lot of studying to get forces to work on my MS.FF2 joystick in Fs9 I stumbled accross this, maybe is something for you. I mught add the author of this update/forces is working on an update for FSX, check his site: support @ fs-force.com

_________________
Began simming with Fs2002 have developed my sim and computer skills with these.Dell Vostro 220,Penduim Dual Core E6300 2.8; 2.79 Ghz;3.00GB, Nvidia GeForce 7600GS; High Definition Audio. Windows 7 Pro. My old computer fried.
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Uhu_Fledermaus
Aircraft Demolition Expert

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Joined: Nov 28, 2004
Posts: 4369
Location: Blaricum, The Netherlands ~GMT+1
PostPosted: Thu Dec 28, 2006 5:51 pm
Post subject: Re: Force Feedback Pitch roll and yaw

Hi Bernardo,

Welcome to Com-Central !

to make life a little easyer here the is the link => www.fs-force.com/


fled
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berlopez
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Joined: Dec 28, 2006
Posts: 263
Location: Copenhagen.DK
PostPosted: Thu Dec 28, 2006 6:06 pm
Post subject: Re: Force Feedback Pitch roll and yaw

HI, Wolter: Thanks! I didn't find the complete link. I purchased the soft ware sometime ago and I was Very satisfied with it. It has fx. a breaking affect that is unsurpasses the default forces, you even feel the turn forces on the stick. I just e-mailed you regarding help with an avatar I'd like to put in.

_________________
Began simming with Fs2002 have developed my sim and computer skills with these.Dell Vostro 220,Penduim Dual Core E6300 2.8; 2.79 Ghz;3.00GB, Nvidia GeForce 7600GS; High Definition Audio. Windows 7 Pro. My old computer fried.
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